http://bugs.winehq.org/show_bug.cgi?id=26621
Summary: KidStarter: Fails to install
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.kidstarter.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33889)
--> (http://bugs.winehq.org/attachment.cgi?id=33889)
Terminal output on wine-1.3.16-252-gf421d22
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine setup.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=22907
Summary: CamStudio: does not run after installing.
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.camstudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The CamStudio screen casting software for Windows does not run on Wine, despite
installing it without any problems.
The main purpose of this report is to let the Wine developers know that
CamStudio - after installing - does not work under Wine at all (with AND
without the use of winetricks).
Having read the test page for CamStudio, it recommends using winetricks to add
"mfc42". I did that and CamStudio now opens after installing, but it won't
record (it's effectively useless). It comes up with the following error
message:
"Error Creating AVI File".
Before dismissing this bug report, please remember that I tried CamStudio
without winetricks first and it does not run at all after installing.
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http://bugs.winehq.org/show_bug.cgi?id=35872
Bug ID: 35872
Summary: Pinball Science crashed on starting
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nachanon_Vetjasit(a)hotmail.com
Created attachment 47895
--> http://bugs.winehq.org/attachment.cgi?id=47895
WINE 1.7.15 console output
I've attempted to run Dorling Kindersley's Pinball Science on WINE 1.7.15.
Its installation (and QuickTime installation) was succeeded.
On running, the launch screen shown up. When I clicked to launch the game,
splash screen shown up, screen resolution changed to 640x480
then the game simply crashed.
Wine console shows:
wine: Unhandled page fault on write access to 0x0000003f at address 0x1120ffe8
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x0000003f in 32-bit code
(0x1120ffe8).
Followed by backtrace:
=>0 0x1120ffe8 in dkstore (+0xffe8) (0x0032f198)
1 0x7e8de794 MMIO_Open+0x2c3(szFileName="D:\INTRO\ZQT1001P.mov+",
refmminfo=0x32f2d4, dwOpenFlags=0x20, is_unicode=0)
[/home/window/winegit/dlls/winmm/mmio.c:670] in winmm (0x0032f328)
2 0x7e8dea59 mmioOpenA+0x28(szFileName=*** Invalid address 0x00000017 ***
Internal symbol error: unable to access memory location 0x17, lpmmioinfo=***
Invalid address 0x0000001b ***
Internal symbol error: unable to access memory location 0x1b, dwOpenFlags=***
Invalid address 0x0000001f ***
) [/home/window/winegit/dlls/winmm/mmio.c:722] in winmm (0x0032f348)
3 0x3d272f3b in dhio32.qtc (+0x2f3a) (0x80830000)
Full wine console output also attached.
This program is win32, came from 90s era,
and depends on QuickTime for Windows 2.1.2.59 32-bit.
WINE 1.7.15 (git) using Windows version 98.
WINE installed without XInput2, OSMesa, OpenCL, CMS, GStreamer and OSS support.
System: Debian GNU/Linux 5.0 "Lenny" i386.
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http://bugs.winehq.org/show_bug.cgi?id=32895
Bug #: 32895
Summary: Serious Sam HD: TSE crashes randomly in the campaign
&& when picking up backpacks
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
Created attachment 43444
--> http://bugs.winehq.org/attachment.cgi?id=43444
Terminal output
In Serious Sam HD: TSE, picking up ammo backpacks crashes the game. Also,
playing any level long enough crashes the game in the same way. This applies to
campaign and survival, both single player and co-op. The way the game crashes
is very weird - no crash dialogs, the game itself fails to log the failure (no
entry in the game's log and no game's own crash dump generated). The game
simply disappears in a split second. The weirdest part - when it crashes steam
immediately launches the game again (which in turn opens a dialog to choose
which version to play).
Attaching the terminal output.
Note 1: this might be a regression from more than a year ago (wine 1.3.x), but
not entirely sure.
Note 2: twice, messing with winetricks and other random things, I managed to
make the game not to crash like that. It was a complete mess, thus no idea how
to reproduce it.
Note 3: the terminal output is definitely a mix with some Steam related output,
along with the game's own logger's output.
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http://bugs.winehq.org/show_bug.cgi?id=33893
Bug #: 33893
Summary: Midnight Nowhere demo shows black screen
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://www.fileplanet.com/139398/130000/fileinfo/Midni
ght-Nowhere-Demo-
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44990
--> http://bugs.winehq.org/attachment.cgi?id=44990
log+d3d
I hear only sounds. Native Directx doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=32620
Bug #: 32620
Summary: Warcraft Voice Chat cannot capture voice.
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Playing WoW (MoP) with Wine 1.5.17, 18, 20:
The built-in voice chat functionality is no longer capturing voice correctly,
and sounds like "R2D2 on drugs" instead. This can be reproduced both during
"live" char sessions and also when testing "capture" from the Voice settings
panel.
I have reproduced this bug both with and without PulseAudio; with Intel HDA,
Audigy 2 and Xonar D1 cards. So I must assume that this is something relating
to Wine and ALSA.
Capturing audio from the command line via:
$ arecord -t wav -f cd -d 5 > test.wav
results in a correct WAV file.
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http://bugs.winehq.org/show_bug.cgi?id=27595
Summary: Screen Recorder
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurence.frostenson(a)gmail.com
Created an attachment (id=35277)
--> (http://bugs.winehq.org/attachment.cgi?id=35277)
Screen Recorder
When i try to start a screen recording it says that the program has encountered
a serious problem.
Regards,
Laurence
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http://bugs.winehq.org/show_bug.cgi?id=34079
Bug #: 34079
Summary: Skydrive Pro 2013: Crashes on installation start-up
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
Classification: Unclassified
Created attachment 45306
--> http://bugs.winehq.org/attachment.cgi?id=45306
Backtrace of installer
The installer of Skydrive Pro 2013 "SkyDrivePro_x86_en-us.exe" crashes on
startup.
--snip--
Unhandled exception: 0xc06d007f in 32-bit code (0x7b83bbd5).
--snip--
Installer downloadable at
http://www.microsoft.com/en-us/download/details.aspx?id=39050
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http://bugs.winehq.org/show_bug.cgi?id=31442
Bug #: 31442
Summary: Guild Wars 2 freezes on text input fields
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
When certain text fields get focus, including the name field in character
creation and the chat window, the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=36895
Bug ID: 36895
Summary: You Don’t Know Jack V1 XL: Scaling/moving text shown
as solid coloured blocks
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://www.amazon.com/dp/B00H7HR5N4/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)huftis.org
In the game ‘You Don’t Know Jack V1 XL’, text that are being scaled (and/or
moved?) are displayed as solid coloured blocks (rectangles) instead of text.
The colour of the blocks is identical to the text colour.
This bug is most visible (and a big problem) in Jack Attack, which happens in
round 7 in a 7-round game. There words are displayed in large letters, which
moves around and changes size. Here’s a video of how it *should* look:
https://www.youtube.com/watch?v=WeRAwtq1jCo&t=0m33s
Since text text are shown as solid rectangles instead of text, this make Jack
Attack basically unplayable.
The same problem also seems to partially occur in other rounds, when names of
question categories or answers first appear. The text is first shown as solid
coloured rectangles that increase in size. But when the rectangles have changed
to their correct size, they’re replaced by normal text, so this isn’t a big
problem when playing.
For testing, I used ‘You Don’t Know Jack V1 XL’ from the ‘You Don't Know Jack
Classic Pack’ from Amazon (http://www.amazon.com/dp/B00H7HR5N4/).
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