http://bugs.winehq.org/show_bug.cgi?id=30520
Bug #: 30520
Summary: Zona crash when play video files with mplayer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kruvalig(a)gmail.com
Classification: Unclassified
I use program zona (http://zona.ru/). This is a good torrent client.
when i press "play" film, it fail. As i understand it use mplayer for play
downloaded files. But zona crash when it start play.
In windows this programm work fine.
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http://bugs.winehq.org/show_bug.cgi?id=30017
Bug #: 30017
Summary: iWin Games Manager can't display html pages (without
native ie)
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.iwin.com/games/game-3d-mahjong-deluxe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39085
--> http://bugs.winehq.org/attachment.cgi?id=39085
terminal output
The launcher for iWin Games Manager doesn't display html pages when only
Gecko-1.4 installed.
After 'winetricks ie7' those pages appear correctly in the launcher.
Steps to reproduce the problem:
1. Download and install the trial version of any game available on iWin. The
installer hits bug #30016, but it shouldn't be a problem with a recent Wine, as
the installer resumes after the crash.
2. After a successful installation, the Game Manager starts automatically and
begins to download the game. You can observe that most of the window is empty,
showing 'Please wait while your page loads...'.
Some functions of the launcher work, even without native ie: downloading and
starting the games is possible from inside the launcher.
Not sure about the component: either ieframe or mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=37055
Bug ID: 37055
Summary: Tesla Effect: A Tex Murphy Adventure: green screen
during video playback
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://store.steampowered.com/app/261510/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49245
--> http://bugs.winehq.org/attachment.cgi?id=49245
terminal output
You can hear audio from in-game FMVs, but the screen is green during video
playback. This kills gameplay as the game relies heavily on FMVs.
The game was built with Unity engine and it uses the newer Bink2 codecs to play
videos.
The same problem with the open source nouveau driver.
According to the test results on Appdb the problem is reproducible with AMD and
Intel video cards as well.
wine-1.7.23-82-g0703567
Fedora 20
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=34520
Bug #: 34520
Summary: Spin Tires needs native d3dx9_36
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45958
--> http://bugs.winehq.org/attachment.cgi?id=45958
+d3dx
Without native d3dx9_36 has an issue with rendering.
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https://bugs.winehq.org/show_bug.cgi?id=36181
Bug ID: 36181
Summary: valgrind shows several potential leaks in
atl/tests/module.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13406== 32 bytes in 1 blocks are possibly lost in loss record 67 of 264
==13406== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13406== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13406== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13406== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13406== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13406== by 0x4E0546E: AtlModuleInit (atl30.c:69)
==13406== by 0x4CB1610: test_winmodule (module.c:71)
==13406== by 0x4CB1F77: func_module (module.c:158)
==13406== by 0x4CB36A7: run_test (test.h:584)
==13406== by 0x4CB3A96: main (test.h:654)
==13406==
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http://bugs.winehq.org/show_bug.cgi?id=33369
Bug #: 33369
Summary: eLicense Control Center eLCC.exe
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azeone123(a)aol.com
Classification: Unclassified
Created attachment 44154
--> http://bugs.winehq.org/attachment.cgi?id=44154
terminal output during installation
Hi,
Im trying to get the elicenser software from steinberg running on my system.
Here is the link: http://www.elicenser.net/en/
eLicenser Control Center need dotnet20 to start up fine, i installed it with
winetricks.
Generally there are two ways to store your licenses. You are able to choose to
store them on the USB-Dongle or on the Soft-eLicenser. For the Soft-eLicenser a
file named "SeLicenser.sel" on the hard disk is created and is used as a
container to store licenses instead of using the USB device. This container
file has a serialnumber just like a normal USB-eLicenser (2 x 10 digits).
This file the SeLicenser.sel is created during the installation of the
eLicenser Control Center and should be showed up on the control center.
But it seems that in wine there is no Soft-eLicenser installed during the
installation.
If i do a quick search on the PREFIX for SeLicenser.sel it doesnt show up.
I would try to copy and paste my SeLicenser.sel from windows to my winepath but
im not sure where to put it. Normally its stored in
C:\ProgramData\eLicenser\SeLicenser.sel (which is hidden by default in windows)
Can someone try to install the control center to see if the software
SeLicenser.sel installation failes also on another system?
I also tried to use my USB-eLicenser but that fails due to the not working
USB-Dongles in wine.
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http://bugs.winehq.org/show_bug.cgi?id=31566
Bug #: 31566
Summary: Fallout 3: regression causes block at critical section
when radio is enabled
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
I recently decided to go back and finish Fallout 3 and I discovered a
regression when the radio is enabled:
err:ntdll:RtlpWaitForCriticalSection section 0x1e0f60 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 0009, blocked by 0025,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1e0e10 "dsoundrender.c:
DSoundRenderImpl.csFilter" wait timed out in thread 0025, blocked by 0009,
retrying (60 sec)
It's worth noting that this was rather hard to track down, as the problem does
not occur immediately, so attempting to reproduce this requires some patience.
Anyway, regression testing results are:
54eafc73e51666c3edf9fa78a0534ea7b1fa23c9 is the first bad commit
commit 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Apr 2 07:52:08 2012 -0500
strmbase: Implement renderer quality control into the base renderer.
:040000 040000 6f88eb37386f4c2aed6e0ba842cca351f91b55ce
019588c74722acabbe36f65f3844aeb9f59639b5 M dlls
:040000 040000 93eb4271ec29bde5578982a4d5def889cc9494c2
66d9dcda84911b46c7504052be195d7cf5448e1c M include
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http://bugs.winehq.org/show_bug.cgi?id=26228
Summary: WINE doesnt build when dev-libs/libxml2 is build with
+icu useflag
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berg.sascha(a)web.de
Wine can't compile when dev-libs/libxml2 is installed with useflag [+icu].
The compile breaks without an error message.
When i install dev-libs/libxml2 without the [-icu] useflag, then compiles wine
fine.
I have test wine-1.3.9 up to 1.3.14 and the git reposority. No one can compile
with the icu useflag.
Here is an Pastebin from wine-1.3.9
http://pastebin.com/sNWcGMR0
and wine-1.3.14
http://pastebin.com/cMcSs1NW
and another user with the problem
http://forums.gentoo.org/viewtopic-t-864657.html?sid=b7cec6ade64bc848c63ff1…
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http://bugs.winehq.org/show_bug.cgi?id=26201
Summary: wineboot fails to install gecko automatically
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: crypt32
AssignedTo: julliard(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Easy to see, just do:
$ rm -rf ~/.wine ; wineboot
(make sure you have gecko installed in /usr/share/wine/gecko or another
appropriate location)
This used to automatically install gecko during wineboot. After
austin@midna:~/wine-git$ git bisect bad
3dc669ffb5a2005f5cb47a1ddac66227ae63f678 is the first bad commit
commit 3dc669ffb5a2005f5cb47a1ddac66227ae63f678
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 19 12:50:09 2011 +0100
cabinet: Fix the remaining todo_wine tests in fdi.c.
:040000 040000 b86953a4dd8683a898c32198209a7a2388604ddb
fe13cba0ef9846b23bb874ee683f2f9b20fdb5b2 M dlls
it fails with:
wine: created the configuration directory '/home/austin/.wine'
err:appwizcpl:install_cab Could not extract package: 80070002
err:appwizcpl:install_cab Could not extract package: 80070002
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