https://bugs.winehq.org/show_bug.cgi?id=37718
Bug ID: 37718
Summary: EditPad Lite (64 bit) does not start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ngupta(a)umiacs.umd.edu
Distribution: ---
Created attachment 50213
--> https://bugs.winehq.org/attachment.cgi?id=50213
Warn-all log; WINE doesn't start.
EditPad Lite available at
http://download.jgsoft.com/editpad/SetupEditPadLite.exe. This 64-bit
application does not start up in wine64.
The following command in Ubuntu was executed:
WINEDEBUG=warn+all ~/wine64/loader/wine64 ./SetupEditPadLite.exe 2>&1 | tee
SetupEditPadlite.log
The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23524
Summary: Imperivm III: sound doesn't work
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josemdark(a)gmail.com
Created an attachment (id=29365)
--> (http://bugs.winehq.org/attachment.cgi?id=29365)
Console log
When you open Imperivm III simply the sound doesn't work. It works in other
wine applications in my computer. I wasn't able to select more than one
component when reporting the bug, but note that directsound is involed too (not
appears in the log because I only opened a game, but in-game the sound doesn't
work too).
This error is very old, but I searched Imperivm in the bugtracker and nothing
appeared, when I first used wine (a version around 0.9.x) the bug existed, and
It has never been fixed, I have player Imperivm in several wine versions (along
the time) and in several computers ( I played on i386 too ). The sound has
never worked.
When you open the game a crash message appears too, but you click close and the
game continues working.
Audio hardware:
01:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev
a1)
00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High
Definition Audio (rev 05)
I guess that the nVidia one is for the HDMI and I'm not using HDMI at the
moment.
I ran Imperivm III on a clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=37754
Bug ID: 37754
Summary: Can't install free OneNote executable.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)stratvantage.com
Distribution: ---
Created attachment 50269
--> https://bugs.winehq.org/attachment.cgi?id=50269
Crash dump
Downloaded the exe for the new free Microsoft OneNote but when I attempt to
install it fails.
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https://bugs.winehq.org/show_bug.cgi?id=37733
Bug ID: 37733
Summary: Wine crashes attempting to install the file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: s.lopiano(a)gmail.com
Distribution: ---
Created attachment 50242
--> https://bugs.winehq.org/attachment.cgi?id=50242
The generated log file
Problem with acceleris discovery studio licence
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http://bugs.winehq.org/show_bug.cgi?id=35233
Bug ID: 35233
Summary: Pegasus mail cannot be run. It runs, but windows are
empty
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fojtik(a)penguin.cz
Classification: Unclassified
In the version 1.7.9 there has been introduced a new problem that hides this
issue. I hope that this is different problem than 31399. It do not occur in
1.5.28.
=======================================================================
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
......
......
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
err:seh:setup_exception_record stack overflow 1232 bytes in thread 0009 eip
7ea1e007 esp 00230e60 stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=37790
Bug ID: 37790
Summary: Very fast audio in Jelly no Puzzle on OS X
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c2379868(a)trbvm.com
Starting in Wine 1.7.33, the music in the game "Jelly no Puzzle" plays
extremely quickly--more than 4x normal speed.
This applies specifically to the *music* in Jelly no Puzzle, not the sound
effects, which appear to be unchanged. Nor does it apply to the audio of any
of several other programs I've tested.
This problem is observed on two computers running Mac OS X 10.6.8. The problem
does not occur in Wine 1.7.32 or any earlier version I've tested; it is a
regression beginning in 1.7.33. The versions of Wine are installed from
Macports. I've not tested any other platforms. The problem reproduces with an
empty wineprefix.
Jelly appears to rely on a freeware program called "PxTone"
(http://en.wikipedia.org/wiki/PxTone ) to synthesize its music (Jelly comes
with a "pxtoneWin32.dll" file). I imagine a change in Wine 1.7.33 has broken
some assumption made by PxTone. It sounds like the musical notes are played on
top of each other; they have the right pitch and duration, but each note is
played as soon as the CPU can afford to play it, rather than after the previous
note finishes (or whatever the appropriate delay may be). I'd therefore
suspect that either some timing-related function is to blame, or some function
returns immediately that used to block.
For reproducing and testing, Jelly no Puzzle is freeware from:
http://qrostar.skr.jp/index.cgi?page=jelly&lang=en
Ticket #37630 seems similar, but it references a problem beginning in 1.7.31,
so it may not be directly related.
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https://bugs.winehq.org/show_bug.cgi?id=37698
Bug ID: 37698
Summary: Warframe launch error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phoenix.burn(a)gmail.com
Distribution: ---
Created attachment 50177
--> https://bugs.winehq.org/attachment.cgi?id=50177
backtrace
Warframe launch error
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https://bugs.winehq.org/show_bug.cgi?id=37616
Bug ID: 37616
Summary: Heretic Kingdoms Inquisition locks up during
introdution after clicking the first dialog hyperlink
'click to continue'
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Game needs winetricks mfc42 to start.
You can bypass the freeze by clicking space instead of using the mouse to click
on the link
Demo is here:
http://download.fileplanet.com/ftp1/102004/Kult_Heretic_Kingdoms_Demo_Engli…
The demo shows the bug, just click new game, start, wait for the animation to
end and the dialog box to display, click the hyperlink with the mouse.
No error was presented on the console
(besides 'fixme:d3d:state_zenable W buffer is not well handled' which is
constant)
, although the game background is frozen. Mouse still moves.
I have no idea what to log so i'm not presenting a log, if you require it
please tell me the correct channels to log.
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http://bugs.winehq.org/show_bug.cgi?id=25955
Summary: Dreamweaver CS5 install fails
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.andreiana(a)gmail.com
Created an attachment (id=33088)
--> (http://bugs.winehq.org/attachment.cgi?id=33088)
wine output
Attaching output
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https://bugs.winehq.org/show_bug.cgi?id=37788
Bug ID: 37788
Summary: I can not install a steam game.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: callabashful(a)gmail.com
Created attachment 50333
--> https://bugs.winehq.org/attachment.cgi?id=50333
The log
When I install a steam game, it says that setup.exe has encountered a problem
and has to close. The game "launches" (it says I'm in-game but I'm not).
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