http://bugs.winehq.org/show_bug.cgi?id=27691
Summary: Star Wars Battlefront II renders textures incorrectly
on certain maps
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35436)
--> (http://bugs.winehq.org/attachment.cgi?id=35436)
terminal output
On highly vegetated maps (Dagobah, Felucia) the game renders textures (trees,
flowers, grass) incorrectly. This makes the maps look as an obstacle course
(hard to spot enemies).
With disabled pixel shaders textures appear correctly (please see both attached
screenshots for comparison).
Nvidia GeForce 250 GTS / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=27765
Summary: Injecting mouse events with autohotkey/steam now fails
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression, probably introduced by:
austin@aw25 ~/wine-git $ git bisect bad
c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9 is the first bad commit
commit c7efa293f0b35bdb86f2b472f5b7cef2a6ebcea9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 19:53:03 2011 +0100
server: Invoke low-level hardware hooks directly from the server side.
after this commit, the mouse forces itself to the bottom right corner. After:
commit f1a348006872825b1fe4bb583f9019f2c0880672
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 21:29:17 2011 +0100
user32: Handle input injected through SendInput entirely in user32.
though, the mouse stays put, just never moves/clicks the buttons I want.
An example script that worked before this commit:
setworkingdir, %ProgramFiles%\Steam
run, Steam.exe -applaunch 65900
winwait, Sid Meier's Civilization V - Demo - Steam
loop, 10
{
winwait, Sid Meier's Civilization V - Demo - Steam
sleep 100
winactivate, Sid Meier's Civilization V - Demo - Steam
sleep 100
mousemove, 100, 100
sleep 100
click
sleep 100
mousemove, 200, 150
sleep 100
click
}
which runs steam, launches civ5 demo, then chooses directx9 mode, and clicks ok
to run it. After these commits, the move events never occur.
Still present in wine-1.3.24-42-g4ebbd0e.
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http://bugs.winehq.org/show_bug.cgi?id=27940
Summary: Quicktime 7.6.9: crashes on run
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=35744)
--> (http://bugs.winehq.org/attachment.cgi?id=35744)
crash log
Installs, but then crashes after a time with
Unhandled exception 0xc000000d
See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=28008
Summary: RC Cars fails to start unless network option disabled
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35855)
--> (http://bugs.winehq.org/attachment.cgi?id=35855)
plain terminal output (only built-in dlls)
When launching RC Cars, the game exception handler kicks in and displays the
following message:
'Hardware exception: Access violation. Exception address: 0x7BC355F5'.
Thus the game fails to start.
I found out that one of the game options, namely 'NET_Init' in the config file
(Config.gm) must be disabled and the game will start normally. Unfortunately
this makes multiplayer unavailable in the game...
Installing native directplay components via winetricks doesn't resolve the
problem.
Maybe it gives a clue on the problem that the game's own debug log file always
ends with:
error: IDirectPlay8Peer_EnumServiceProviders() failed
error: _netProvInit() failed
Probably not only directplay is involved, something else is missing, too.
The demo linked in the URL field can be used for testing the problem but the
installer of the demo hits bug #28006.
You need to install the demo with 1.3.22 (or older) until bug #28006 gets
fixed.
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=28056
Summary: [regression] problems with sound under FreeBSD since
1.3.25
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amasterov(a)gmail.com
Created an attachment (id=35926)
--> (http://bugs.winehq.org/attachment.cgi?id=35926)
WINEDEBUG=winmm wine Morrowind.exe output
Hello!
After upgrading to wine 1.3.25 under FreeBSD 8.2-RELEASE there is no sound in
StarCraft and Morrowind in main game i.e. initial sound plays normally but
after loading saved game there is no sound at all.
I found the same problem under this games:
Starcraft
Morrowind
Dune 2000
There is error message on console:
err:winmm:WOD_PushData GetBuffer failed: 88890007
Some games like Warcraft III works OK.
Downgrade to wine-1.3.24 solves this problem.
I use wine under FreeBSD compiled from ports.
Sound configuration:
OSS Driver
Hardware Acceleration: Emulation
Default Sample Rate: 44100
Default Bits per Sample: 16
Here is attached gzipped output of execution
WINEDEBUG=winmm wine Morrowind.exe
I'll post every additional info if it's required.
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http://bugs.winehq.org/show_bug.cgi?id=28069
Summary: Skype 5.5: Fails to launch after installation from msi
with: Failed to get proc address for DnsFree
(DNSAPI.dll)
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmk(a)hotmail.com
After installing skype 5.5 from the msi at http://www.skype.com/go/getskype-msi
the Skype.exe fails to launch with a this Fatal Error: Failed to get proc
address for DnsFree (DNSAPI.dll). No messages in the console.
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http://bugs.winehq.org/show_bug.cgi?id=28076
Summary: altap salamander 2.54 does not start
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.suc(a)googlemail.com
Hi,
I have installed altap salamander version 2.54 and when appears first dialog to
click to ok button when is pressed it dissapeared and nothing happened.
Please let me know if I can more investigate to give more information.
kind regards,
Martin
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http://bugs.winehq.org/show_bug.cgi?id=28087
Summary: foobar 2000: Crashes when editing tags (with
configured media library)
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.nyren(a)gmail.com
When a media library has been added (it does not happen without one) and you
edit tags (Select some tracks and press alt+enter or right click and select
edit tags) it crashes eventually. I'll try to give you a "how-to" to make it
happen, please ask me if anything is unclear:
Select a field (In my case i selected composer) Start entering a composer,
followed by a semicolon and a space (this is how foobar 2000 separates multiple
values) and enter another one. After a while foobar 2000 will now crash and
bring up a requester asking you to send crash information to the developers. In
this report the reason for crashing is always:
Crash location:
Module: libwine.so.1
Offset: 98B5h
Symbol: "wine_compare_string" (+25h)
This did not happen in previous versions of wine. I would have checked exactly
which version introduced it, but I had already cleaned out my package cache and
it's of course not available any longer in the repositories (Arch linux).
Console output does not appear to contain anything of interest.
I tried with both foobar2000 v1.1.2 and v1.1.7 and the crash happens in both.
Happens with both win32 and win64 archs.
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http://bugs.winehq.org/show_bug.cgi?id=28154
Summary: AutoIt - InputBox
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcmaehl(a)aol.com
In wine-1.2.2 and wine-1.3.15 on Ubuntu Inputbox() for autoit does not work.
sample script:
InputBox("meh", "meh")
Expected result:
Input window
Actual result:
Nothing and program exits
Terminal output when compiled:
fixme:win:LockWindowUpdate ((nil)), partial stub
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http://bugs.winehq.org/show_bug.cgi?id=28171
Summary: "Text Service and Input Languages" crash:
Unimplemented function imm32.dll.ImmGetHotKey
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36091)
--> (http://bugs.winehq.org/attachment.cgi?id=36091)
Log: unimplemented function imm32.dll.ImmGetHotKey
1. copy native input.dll, sptip.dll, and sapi.dll
2. regsvr32 sptip.dll for class {dcbd6fa8-032f-11d3-b5b1-00c04fc324a1},
regsvr32 sapi.dll for class {a910187f-0c7a-45ac-92cc-59edafb77b53}
3. import keyboard_layouts.reg with regedit, which is download from
http://www.geekstogo.com/forum/index.php?app=core&module=attach§ion=att…
( referer url:
http://www.geekstogo.com/forum/topic/222396-cant-change-language-settings-f…
)
4. start the "Text Service and Input Languages" :
$ wine control input.dll
(notes: without step 3, there will be an "incompatible keyboard driver
detected" error, and the input.dll control panel can not display complete, I'm
not sure if it this a wine bug)
5. click "Key settings", then crash:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:msctf:InputProcessorProfiles_GetLanguageList Semi-STUB:(0x13afd0)
wine: Call from 0x7b83a537 to unimplemented function imm32.dll.ImmGetHotKey,
aborting
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