http://bugs.winehq.org/show_bug.cgi?id=28902
Bug #: 28902
Summary: Crash with MS-Money 95
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.schmidt(a)gmx.de
Classification: Unclassified
Created attachment 37132
--> http://bugs.winehq.org/attachment.cgi?id=37132
crash-log
I copied an installation running on SuSE 11.0 to SuSE 11.2 (wine-1.1.28) which
works fine (just now after the crash testet).
The same installation copied to SuSE 11.4 crashes after asking for
open a file.
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http://bugs.winehq.org/show_bug.cgi?id=29022
Bug #: 29022
Summary: Texture corruption in Mass Effect and Mass Effect 2
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominalien(a)netscape.net
Classification: Unclassified
Somewhere between Wine 1.3.29 and 1.3.32 textures broke in both Mass Effect and
Mass Effect 2. Downgrading Wine (in this case to 1.3.28, as that's what I have
available from the repo) fixes the problem immediately. I know that 1.3.29 also
works correctly.
Please take a look at these comparisons:
http://www.ode2.com/images/me2_001.jpghttp://www.ode2.com/images/me2_002.jpg
This may affect other games; I just checked these two.
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http://bugs.winehq.org/show_bug.cgi?id=29029
Bug #: 29029
Summary: Arabic text does not be highlighted in Notepad
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
Classification: Unclassified
After fixing bug 24655 , I notice that arabic text does not be highlighted in
notepad when I use Ctrl + A shortcut. The shortcut works but the text does not
highlighted with blue color as usual. The same thing apply with Ctrl+ x, Ctrl+z
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http://bugs.winehq.org/show_bug.cgi?id=29041
Bug #: 29041
Summary: Star wars : The Old Republic launcher crashes due to
custom cursors
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Classification: Unclassified
The launcher works, trying to move the mouse over it crashes with :
X Error of failed request: BadPixmap (invalid Pixmap parameter)
Major opcode of failed request: 93 (X_CreateCursor)
Resource id in failed request: 0x0
Serial number of failed request: 6319
Current serial number in output stream: 6323
There's nothing in the trace related to it, I can post a more detailed trace if
needed.
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http://bugs.winehq.org/show_bug.cgi?id=29047
Bug #: 29047
Summary: regsvr32 /i scrrun.dll crashes
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Windows, people sometimes re-register scrrun.dll to work around problems.
Winetricks does this when installing ie7, but now that wine has a built-in
scrrun.dll, it fails with
wine: Call from 0x7b83a43f to unimplemented function
scrrun.dll.DllRegisterServer, aborting
Wine's scrrun.dll was introduced by 8e74ee58d510eb1c770941a6b0fdca83147aa195
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http://bugs.winehq.org/show_bug.cgi?id=29086
Bug #: 29086
Summary: winhlp32.exe: no readable content
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-software.de
Classification: Unclassified
Created attachment 37483
--> http://bugs.winehq.org/attachment.cgi?id=37483
Main view in winhlp32.exe of win32.hlp
Strange characters produced by 'winhlp32.exe' showing my win32.hlp (Windows-API
SDK: Win32.hlp)
See screenshot and the attached logfiles.
The WINEPREFIX was just newly created and is not customized by anything.
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http://bugs.winehq.org/show_bug.cgi?id=29235
Bug #: 29235
Summary: Worms Armageddon: frontend flickers (regression in
1.3.34 from 1.3.33)
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bladud(a)gmail.com
Classification: Unclassified
The frontend to Worms armageddon (which works perfectly) in 1.3.33 flickers
badly in 1.3.34. The game itself is fine, and the menu renders correctly and is
useable, but somewhat headache-inducing.
It looks as if every other frame is being rendered as a black screen; I have
verified that this is the case both with and without double buffering enabled.
In addition, the console in 1.3.34 prints this line:
err:d3d_surface:surface_load_location Surface 0x15ac48 does not have any up to
date location.
which it did not in 1.3.33 (also some unchanged fixme messages which don't seem
to be causing a problem).
A git bisect produced this output:
94c0da184e18252ca2df7f9f462e9a4df9c5f2df is the first bad commit
commit 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Dec 1 07:31:41 2011 +0100
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is
already set.
In the longer term, sysmem and pbo should be separate resource locations.
:040000 040000 0ea129726096c1508557eacfc8272cf884f0c61b
4e1bfdfeccfc95e0b700f75d6841dbb7cc1889da M dlls
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http://bugs.winehq.org/show_bug.cgi?id=29520
Bug #: 29520
Summary: Error 458. Variable uses an Automation type not
supported in Visual Basic
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard-oss(a)esplins.org
Classification: Unclassified
Attempting to use Legacy Family Tree 7.5 (free version).
It works fine on 1.3.30, but crashes on 1.3.35.
I tried both the x32 and x64 versions of Wine.
Environment: Kubuntu Maverick with wine installed through PPA and also through
Play On Linux 4.0.14 (using manual application installation).
Installation is fine, but application crashes with this error when opening an
existing family database or just after creating an empty family database. It
makes the application unusable.
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http://bugs.winehq.org/show_bug.cgi?id=29584
Bug #: 29584
Summary: World of Warcraft 64bit client hangs at world load
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
WoW-64.exe starts fine on Public Test realm. Settings work OK, but at world
load, it freezes at about 90% progress. (Tested on Gilneas and Dun Morogh
loading)
Only output I haven't seen on x86 is:
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x1841000 9291
This cycles ~5 times a second during load (on x86 too):
fixme:wininet:URLCache_FindFirstFreeEntry Grow file
err:wininet:CommitUrlCacheEntryInternal no free entries
fixme:process:GetLogicalProcessorInformation (0x8fdb10,0x8fe320): stub
fixme:process:GetLogicalProcessorInformation (0x8fdb10,0x8fe320): stub
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(10000): STUB
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 10000
Exits cleanly with err:wgl:internal_SetPixelFormat Invalid operation on
root_window
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