http://bugs.winehq.org/show_bug.cgi?id=30163
Bug #: 30163
Summary: Wine 1.4 is not displaying Arabic language Correctly
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannysabbagh(a)hotmail.com
Classification: Unclassified
Created attachment 39357
--> http://bugs.winehq.org/attachment.cgi?id=39357
Screenshot-1
hello.
Wine 1.4 Final doesn't display Arabic language Correctly in GUI,it displays the
Arabic letters as an unknown Characters, a screenshot is in attachments..and
"locale" command output too..
any fix for that?
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30168
Bug #: 30168
Summary: GLSL does not work on ATI-based Macs AND disabling
them causes black screen
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.rathbone(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
This is a problem on many games, specifically I've experienced it on:
Kingdoms of Amalur: Reckoning
Mass Effect 3
GLSL is on by default, with it enabled the following errors display
continuously:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4771
This causes many textures to be semi-transparent/black/stretched crazily
Disabling this setting causes the error to go away, but then you just get a
black screen.
System:
OSX Snow Leopard (10.6.8)
Macbook Pro 15" (2011)
AMD Radeon HD 6750M (although seems the same on all AMD-graphics macs)
I'm hoping there is a simple workaround for someone who knows what they're
doing. Here's a log dump from ME3:
http://cl.ly/0o3c1i0I1e1i3E3n1m1x
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http://bugs.winehq.org/show_bug.cgi?id=30205
Bug #: 30205
Summary: Unity Editor is unable to move project files
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lockert.fredrick(a)gmail.com
Classification: Unclassified
Created attachment 39433
--> http://bugs.winehq.org/attachment.cgi?id=39433
Console output
When starting Unity with the default example project installed, it loads the
default project during start up. Unity is supposed to move some files during
this stage, but fails doing so.
To recreate this, simply download the Unity Editor and install with the example
project selected. Activate the install and run Unity, it should now load the
default project. After a while, it should output a dialog with "Moving file
failed". The Try Again makes no difference, thus Force Quit is the only option.
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http://bugs.winehq.org/show_bug.cgi?id=30213
Bug #: 30213
Summary: Screen obscured by black box when game changes
resolution
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamie(a)lacewing-project.org
Classification: Unclassified
Created attachment 39438
--> http://bugs.winehq.org/attachment.cgi?id=39438
Black screen problem with Baldur's Gate II
When I launch a full screen 800x600 game when my desktop is running at
1920x1080, only a strip at the bottom of the screen is visible (screenshots
attached of Age of Empires II and Baldur's Gate II).
If I change my desktop resolution to 800x600 before launching the game, the
problem doesn't occur.
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http://bugs.winehq.org/show_bug.cgi?id=30249
Bug #: 30249
Summary: Sanitarium crashes/hangs frequently with OpenGL
renderer
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39508
--> http://bugs.winehq.org/attachment.cgi?id=39508
plain terminal output
Sanitarium is an adventure game, originally released in 1998.
I have the GOG.com version of the game, which is based on the 2002 DVD
re-release version.
I can't reproduce the problem with the demo version, which was an early release
of the upcoming game, containing the first chapter from the game.
The problem: The game is very unstable with the default OpenGL renderer.
Usually the game suddenly quits (without a crash dialog/backtrace). You can see
the terminal output in the attachment.
Other times the game simply hangs, showing
>err:ntdll:RtlpWaitForCriticalSection section 0x7e5c67a0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 0027, retrying (60 sec)
in the terminal.
The crashes seem to happen at the same point during gameplay. As if each
chapter in the game has its 'weak spots' where the game tends to crash.
For example, in Chapter 1 (The Tower Cells) the crash occurs when I climb up
the stairs and approaching the statue at the top.
In Chapter 2 it happens when I enter the cemetery and follow down the path.
Workarounds (either of them works for me):
1. ddr=gdi
2. start the game in windowed mode 'wine sntrm.exe -w'
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=30288
Bug #: 30288
Summary: builtin iexplore crashes at loading
https://mybank.icbc.com.cn/icbc/perbank/index.jsp
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 39575
--> http://bugs.winehq.org/attachment.cgi?id=39575
Log: builtin iexplore crash at icbc
wine-1.5.0-147-g4c6a198
=>0 0x7d12f953 str_to_number+0x2d(str=0x0(nil), ret=0x32bd38)
[/home/fracting/wine-git/dlls/jscript/jsutils.c:323] in jscript (0x0032bcb0)
1 0x7d12fcd1 to_number+0x87(ctx=0x16814e8, v=0x1a2f168, ei=0x32d768,
ret=0x32bd38) [/home/fracting/wine-git/dlls/jscript/jsutils.c:421] in jscript
(0x0032bd10)
2 0x7d12fef2 to_int32+0x4f(ctx=0x16814e8, v=0x1a2f168, ei=0x32d768,
ret=0x32bd98) [/home/fracting/wine-git/dlls/jscript/jsutils.c:481] in jscript
(0x0032bd50)
3 0x7d11c9dd stack_pop_int+0x34(ctx=0x12cc968, r=0x32bd98)
[/home/fracting/wine-git/dlls/jscript/engine.c:179] in jscript (0x0032bd70)
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http://bugs.winehq.org/show_bug.cgi?id=30347
Bug #: 30347
Summary: Can't hand symbol in file "Chessmaster® Grandmaster
Edition Manual.pdf"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russell.w.shaw(a)gmail.com
Classification: Unclassified
Chessmaster Grandmaster Edition fails to install due to symbol in file name
"Chessmaster® Grandmaster Edition Manual.pdf"
The installation then undoes all files.
I found that if I rename the file in the installation folder, then hexedit the
file name in Chessmaster.msi to match, then the install succeeds (then manually
rename it back)
The error messes up Crossover for Mac and PlayOnMac as they need the installer
to succeed.
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http://bugs.winehq.org/show_bug.cgi?id=30348
Bug #: 30348
Summary: Crash during Galactic Civilization 1 startup
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.galciv1.com/download.asp
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 56477075c257426575e870a231b23ff582ff6d4e
Created attachment 39668
--> http://bugs.winehq.org/attachment.cgi?id=39668
Log and crash backtrace in wine-1.5.1-92-ge4ad164
Bisect gives:
56477075c257426575e870a231b23ff582ff6d4e is the first bad commit
commit 56477075c257426575e870a231b23ff582ff6d4e
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Apr 2 07:52:15 2012 -0500
strmbase: Remove QualityControlImpl from the general strmbase.h.
Quality Control things are not part of the standard strmbase library set.
:040000 040000 b2070b072ab2e763895a52782f31c7bf48346ab8
d31c6a57e8fc2b2e95b356be727998ac48f0dd68 M dlls
:040000 040000 66d9dcda84911b46c7504052be195d7cf5448e1c
36135ea1ae2a413a7ec8eabe2f6ff135f55d748f M include
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http://bugs.winehq.org/show_bug.cgi?id=30424
Bug #: 30424
Summary: Regression: Framemaker 6.0 only prints blank pages
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjchico(a)gmail.com
Classification: Unclassified
Created attachment 39771
--> http://bugs.winehq.org/attachment.cgi?id=39771
wine 1.3.28 log (good)
Framemaker 6.0 has been working fine with wine for a long time. After updating
my ubuntu distro to 12.04 (beta) it only prints blank pages. My tests
summarizes as:
Wine 1.3.28 (Ubuntu 11.10): works fine
Wine 1.4 (Ubuntu 12.04): only prints blank pages
Wine 1.5.1 (Ubuntu 12.04 + wine-ppa): only prints blank pages (same result)
Same result in different machines (i386 and amd64), printing to postscript file
or PDF (native or with cups-pdf driver).
The program have an option to print to a file. I have tested this by using
Generic Postcript Driver included with the program and other printers
installed. In either case, the PS file is generated and seems to have correct
headers and footers, but lacks the content (so the blank page). I attach some
examples.
notepad.exe prints correctly (I also attach a PS output).
Wine 1.4 and 1.5.1 generate exactly the same PS output. PS output from 1.3.28
has identical headers and footers, but also includes the contents (so it
works).
The program has an option to save as PDF that works fine in wine 1.3.28. But in
1.4 and 1.5.1 it gives a "Internal errors - invalid parameters received" in a
window and only generates a .tps file (a PS pre-elaboration I guess).
wine logs (which I attach) give similar warning messages in good and bad cases.
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