http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=33146
Bug #: 33146
Summary: Path of Exile "Allocating Space" very slow, due to
NtFlushVirtualMemory being synchronous
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Classification: Unclassified
The "Allocating Space" step of the Path of Exile installer/updater can take
upwards of ten hours to complete (compared to a few minutes under Windows).
Path of Exile calls FlushViewOfFile, which calls NtFlushVirtualMemory, which
calls msync with MS_SYNC. The MSDN documentation for FlushViewOfFile
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366563%28v=vs.85%…
says, quote, "The FlushViewOfFile function does not flush the file metadata,
and it does not wait to return until the changes are flushed from the
underlying hardware disk cache and physically written to disk." This strongly
indicates that NtFlushVirtualMemory is meant to be asynchronous. I'll submit a
patch that corrects this, and fixes the Allocating Space slowdown.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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