http://bugs.winehq.org/show_bug.cgi?id=27777
Summary: Printing issue in Wine with MS Office.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: differentlocal(a)gmail.com
I have wine 1.3.24-0, Microsoft Office 2003 and Ubuntu 10.04.
Printer - HP 1320n, driver - HPLIP.
In Word and Excel I have an issue with printing any documents - all included
(jpg or other, like logo's and clipart) images doesn't prints. On the printer I
get pages with all text, but with blank areas on the place of this images.
Images, drawn in Word/Excel drawing tools prints fine, all other images (in
GIMP or native linux OpenOffice) prints fine. Problem exists only in MS Office
via Wine.
Tried:
- Reinstall MS Office
- Reinstall Wine
- Remove .wine directory and reinstall MS Office
- Update Wine to the latest version (from ppa)
And.. nothing changes.
What I can try now? This is bug I think.
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http://bugs.winehq.org/show_bug.cgi?id=28127
Summary: Ubisoft Game Laucher Installation fails within
dlls/oleaut32/variant.c:659
Product: Wine
Version: 1.3.26
Platform: x86-64
URL: http://static3.cdn.ubi.com/orbit/launcher_installer/Ub
isoftGameLauncherInstaller.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Fails upon installation with backtrace. You may download installer for free at
bug's URL.
WINEDEBUG=+variant and backtrace log attached.
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http://bugs.winehq.org/show_bug.cgi?id=32714
Bug #: 32714
Summary: EVE Online client crashes / fails to load when play is
selected from Launcher
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fastalan(a)gmail.com
Classification: Unclassified
Created attachment 43166
--> http://bugs.winehq.org/attachment.cgi?id=43166
backtrace created when I click play in the eve launcher
Installed EVE Client from vendor's web site using offline downloads. Install
works fine, but when I click play from the launcher the crash in the attached
backtrace occurs.
Tried the Graphics/Emulate virtual desktop option
Tried disabling d3d11
Tried swapping up the native, builtin order for the libraries identified on
vendor web site, winehq and other articles.
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http://bugs.winehq.org/show_bug.cgi?id=31068
Bug #: 31068
Summary: Gómez Peer Vis C++ error
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40777
--> http://bugs.winehq.org/attachment.cgi?id=40777
Wine 1.5.6 console output
At random intervals a pop-up dialog claims that there is a Vis C++ error. This
dialog then locks up and gozilla.exe, a Mozilla Firefox variant that comes with
the Gómez Peer, has to be killed.
gozilla.exe runs in the background so it is difficult to discover what it is
actually doing.
The workaround is to run "winetricks vcrun2005".
This is not a new bug but I've never got round to logging it.
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http://bugs.winehq.org/show_bug.cgi?id=27242
Summary: Wiggles: Error at starting the game.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34823)
--> (http://bugs.winehq.org/attachment.cgi?id=34823)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine Wiggles.exe
Behaviour:
Wine error window.
Expected behaviour:
No Wine error window.
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http://bugs.winehq.org/show_bug.cgi?id=16571
Summary: More than one video back buffer
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/BigKahu
naReefSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18073)
--> (http://bugs.winehq.org/attachment.cgi?id=18073)
Screenshot showing drawing errors
While running Big Kahuna Reef
(http://downloads.popcap.com/www/popcap_downloads/BigKahunaReefSetup.exe) the
screen does not redraw properly leaving a "corrupt screen". The screen does
redraw between levels and the game is playable.
Console shows
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't be supported properly. Please configure the application
to use double buffering(=1 back buffer) if possible
and the app shows that it is requesting two buffers, and this can not be
changed.
I imagine this will affect other apps requesting more than one buffer but I
could not find a bug open to this specific problem.
Can this be fixed?
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http://bugs.winehq.org/show_bug.cgi?id=35280
Bug ID: 35280
Summary: Dracula 4 (The Shadow of the Dragon) freezes when
starting a new game (using built-in msvcr100)
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47056
--> http://bugs.winehq.org/attachment.cgi?id=47056
winedbg backtrace
This was tested with the GOG.com version of the game, no demo version has been
released.
The game comes with the following native dlls placed in the game directory:
msvcp100, msvcp100d, msvcr100, msvcr100d. The problem doesn't occur when using
native msvcr100.dll.
If I use Wine's built-in msvcr100 the game freezes when I start a new game from
the menu. The screen is not refreshing but menu music is still playing. The
'Dracula4.exe' process and wineserver consume only 1-2% CPU all the time. At
this point in-game videos should be played. The same freezing occurs if I
choose <Prologue> from the main menu.
Now comes the tricky part that makes debugging complicated (at least for me):
-if I run the game under winedbg (wine winedbg Dracula4.exe), then starting a
new game is working, the videos are playing, but the game crashes as soon as
the last video ends.
- the same scenario happens if I start the game normally, but redirect the
output to a file: 'wine Dracula4.exe >dracula.log 2>&1). Just like when running
under winedbg, the game gets past the videos and crashes when the videos end.
- if I start the game with debug channels enabled, e.g. 'WINEDEBUG=+msvcrt,+tid
wine Dracula4.exe >>msvcrt.log 2>&1', then the game doesn't crash at all, it
plays the videos and the game continues normally after the videos.
- if I start the game normally, let it freeze and attach winedbg to the already
hung Dracula4.exe process, then I receive a backtrace as can be seen in the
attached log file.
Plain terminal output doesn't show anything interesting except for a
>fixme:heap:HeapSetInformation (nil) 1 (nil) 0
Fedora 19 x86
wine-1.7.9-143-g33132ce
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http://bugs.winehq.org/show_bug.cgi?id=34878
Bug #: 34878
Summary: Games requiring DirectDrawRenderer set to GDI
(winetricks ddr=gdi) are black screen after 1.7.2
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Games normally requiring winetricks ddr=gdi workaround (because of
garbage/distorted video with ddr=opengl) are only showing a black screen since
Wine 1.7.2. Example games are Age of Empires 1, 2 and C&C Red Alert 2.
Tested with both X11 and winemac driver, same results. Running OS X 10.8.5 with
Nvidia 9400M.
A few notes:
- Running the games with X11 and ddr=opengl in a windowed virtual desktop at
800x600 will work to display video, but not in normal fullscreen.
- Unable to run the game windowed with winemac driver. It always forces it to
fullscreen, so I can't check to see if it'll run in a windowed virtual desktop
with ddr=opengl.
MS still has AoE trials online for anyone interested in replicating
http://download.microsoft.com/download/aoe/Trial/1.0/WIN98/EN-US/MSAoE.exe or
Archive mirror
https://archive.org/download/AgeOfEmpiresIiTheConquerorsDemo/Age2XTrial.exe
Sorry no regression test yet.
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http://bugs.winehq.org/show_bug.cgi?id=31371
Bug #: 31371
Summary: Counter Strike: Source won't run on wine 1.5.9
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Just updated wine to 1.5.9, installed Steam and tried to launch Counter Strike:
Source.
The game will open and show the Valve video, but won't get to the main menu.
Software used:
Ubuntu 12.04 64bits
Wine 1.5.9 with 32bits prefix
Nvidia drivers 295.49
Hardware used:
Pentium dual core E6700 @ 3,52Ghz
Geforce 9600gt
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http://bugs.winehq.org/show_bug.cgi?id=13484
Summary: Last Half of darkness Shadows of The Servants (Two
issues)
Product: Wine
Version: 1.0-rc2
Platform: Other
URL: http://www.lasthalfofdarkness.com/newlasthalf_demo.htm
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmajchrowicz(a)gmail.com
Basically there are two problems with this application (don't know if I should
split it into two bug reports):
1) The demo runs very slowly (you nead to hit a space bar and wait a little to
skip the intro).
2) Wine doesn't restore resolution after quiting the game.
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