http://bugs.winehq.org/show_bug.cgi?id=23210
Summary: REDCINE v20.0.0 silently exits during startup
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.red.com/support/download/127
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.2-rc3-57-gb3f0425, launching REDCINE briefly shows the splash
screen before the application silently terminates. The only observed output is:
fixme:win:EnumDisplayDevicesW ((null),0,0x107e3c4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x107e3c4,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x20044,4097,0x00000001,70): stub
fixme:win:GetMouseMovePointsEx (16 0x107e4dc 0x107e4ec 1 2) stub
fixme:wgl:X11DRV_wglGetSwapIntervalEXT (),stub!
fixme:win:GetMouseMovePointsEx (16 0x107e4dc 0x107e4ec 1 2) stub
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http://bugs.winehq.org/show_bug.cgi?id=33529
Bug #: 33529
Summary: Planetside 2 0.608.21.21306 crashed ingame
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44378
--> http://bugs.winehq.org/attachment.cgi?id=44378
backtrace
So I installed Planetside 2 on fresh wineprefix, without a problem
when the game is in main menu I see slight graphical problems, it can be
described as, if you know when graphics card starts overheating and screen gets
artifacts, if you do now that then it looks like that
but when the game launches I can make 2 steps or less and then the game
crashes
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http://bugs.winehq.org/show_bug.cgi?id=10264
Summary: The Witcher fails to run
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zbigniew.braniecki(a)gmail.com
Steps:
1) wine launcher.exe
2) crash
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http://bugs.winehq.org/show_bug.cgi?id=31269
Bug #: 31269
Summary: System.OverflowException in .NET application using
Decimal data type
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elgonzo(a)gmx.net
Classification: Unclassified
I tried to run a .NET 2.0 application with Wine 1.5. Its GUI uses
System.Windows.Forms.NumericUpDown controls.
When setting the NumericUpDown's Value property (data type is Decimal), it may
raise the following unhandled exception:
System.OverflowException: Value was either too large or too small for a
Decimal.
at System.Decimal.Compare(Decimal d1, Decimal d2)
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at FootprintCreator.GUI.NumericInputMIL.OnActiveUnitChanged(Object sender,
UnitEventArgs e)
at FootprintCreator.Data.UnitManager.UnitChangedHandler.Invoke(Object
sender, UnitEventArgs e)
at FootprintCreator.Data.UnitManager.set_ActiveUnit(Unit value)
Apparently, the NumericUpDown control wants to compare the new value with the
existing one (to determine if an update is necessary, i guess), which results
in throwing the exception.
The application works fine in MS Windows (using the native .NET framework).
With Ubuntu 12.04 as host OS, the problem occurred with Wine 1.5 as well as
Wine 1.4, and with either dotnet20 or dotnet20sp2 package being installed.
This issue might be related to bug #18709.
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http://bugs.winehq.org/show_bug.cgi?id=32700
Bug #: 32700
Summary: Multi Theft Auto crashes on launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuna(a)outlook.com
Classification: Unclassified
Created attachment 43143
--> http://bugs.winehq.org/attachment.cgi?id=43143
Log from PlayOnMac
Multi Theft Auto installed via PlayOnMac crashes on launch, shortly after a
white space is displayed ( normaly where an image is located ). Grand Theft
Auto ( the original game, MTA is a mode ) works perfectly fine.
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http://bugs.winehq.org/show_bug.cgi?id=26270
Summary: Rift Live: Not showing character models
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.ottesen(a)gmail.com
Created an attachment (id=33492)
--> (http://bugs.winehq.org/attachment.cgi?id=33492)
Console messages
Character models invisible, please assist.
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http://bugs.winehq.org/show_bug.cgi?id=22310
Summary: Brain Challenge does not start
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://en.gameloft.ca/pc/brain-challenge/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=27279)
--> (http://bugs.winehq.org/attachment.cgi?id=27279)
Backtrace running Brain Challenge
After fixes in 1.1.42, Brain Challenge install successfully. Running game shows
the entry screen with options "Play" and "Buy". Clicking "Play" creates new
window with purple background and CPU goes to 100%.
Attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30999
Bug #: 30999
Summary: GPGNet installer needs native dotnet20 (wine-mono is
insufficient)
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://thevault.gaspowered.com/gpgnetdownload/GPGnetSe
tup.1.5.177.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 13507
Classification: Unclassified
Was testing bug 13507, found this. Download, run the installer (setup.exe), and
the first thing it wants to install is 'Microsoft Visual J# .NET
Redistributable Package 2.0', which appears to succeed. The application then
starts to install, but fails:
fixme:mscoree:get_runtime_info unsupported startup flags 6
err:msi:custom_get_thread_return Invalid Return Code -5
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
`winetricks dotnet20`, however, works around this and lets the app install
(there's a crash on exit, but it appears that all the files are present).
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http://bugs.winehq.org/show_bug.cgi?id=27512
Summary: GPGNet installer create only folders without files
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Installer:
http://thevault.gaspowered.com/gpgnetdownload/GPGnetSetup.1.5.225.zip
After installation there is only empty folders without files.
Bug reproduced with installer of latest version (url above) and with first
release of GPGNet (from Suprime Commander Retail DVD).
WINE 1.3.22 from ubuntu-wine PPA.
Probably regression because before it's at least installed, but doesn't work:
http://bugs.winehq.org/show_bug.cgi?id=13507
Log:
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 48
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 18
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:mscoree:get_runtime_info unsupported startup flags 6
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format, advertised
shortcut
fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format, advertised
shortcut
fixme:mscoree:get_runtime_info unsupported startup flags 6
wine: Install Mono for Windows to run .NET 2.0 applications.
err:msi:custom_get_thread_return Invalid Return Code -4
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=25679
Summary: Lights show through walls in l4d
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashadocat(a)gmail.com
Lights show up through solid objects in l4d.
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