http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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http://bugs.winehq.org/show_bug.cgi?id=34297
Bug #: 34297
Summary: Allow reconnecting to disconnected joysticks
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45660
--> http://bugs.winehq.org/attachment.cgi?id=45660
Proof-of-concept patch
Currently, if a joystick is disconnected and then reconnected (because the
cable is pulled out, for example), Wine acts as though the joystick is present
but stuck at the last state it reported, and it fails to report any subsequent
changes in device state, which is an arguably suboptimal user experience.
The attached patch (against 1.7.0) changes the Linux evdev driver to attempt to
reopen a joystick device after a read fails. This patch uses the simple
heuristic of "if it's on the same device file and has the same name, it's the
same joystick", which means (1) it won't reconnect if the device file changes
and (2) it could falsely reconnect if there are multiple input devices with the
same name, but it works for simple circumstances.
Naturally, one could iterate over all possible input devices to try and find
the device, but that could be fairly expensive to do on every poll operation,
and it would probably involve concurrency issues relating to checking whether
the device is already known as a different joystick. In the long run, it might
be better to monitor the /dev/input directory for added and removed devices
(perhaps using inotify) and use those events to handle reconnection.
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http://bugs.winehq.org/show_bug.cgi?id=21564
Summary: warning forever ignores keyboard input after
losing/regaining focus
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www18.big.or.jp/~hikoza/Prod/index_e.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
* Install Warning Forever from the linked website.
* Start the program by running c:\wf\wf.exe. (The installer does not create a
shortcut. This is the same on Windows.)
* Select "Window mode".
* Verify that the 'z' key can be used to make selections in the menu.
* Switch to another window.
* Switch back to Warning Forever window.
* Verify that keyboard input no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=22369
Summary: A child window without WS_EX_MDICHILD style should not
be tiled by the WM_MDITILE message.
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.m.winehq(a)gmail.com
In user32/mdi.c
-> MDITile
-> #L763(wine-1.1.42) for-loop "remove all the windows we don't want",
the windows without WS_EX_MDICHILD window style should be also removed from
win_array.
MDICascade is also.
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http://bugs.winehq.org/show_bug.cgi?id=24352
Summary: Virtual desktop does not respect modeless child window
Z-order
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
1. Run 'winecfg' and ensure the 'Graphics -> Emulate a virtual desktop' option
is off.
2. Press the OK button to apply any changes and close 'winecfg'.
2. Run 'wine notepad' and search for text (Ctrl-F).
3. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
CORRECT RESULT: The 'Notepad' window becomes active, the 'Find' child window
becomes inactive and remains in front of the main 'Notepad' window.
4. Exit 'notepad', run 'winecfg' and enable the 'Graphics -> Emulate a virtual
desktop' option.
5. Press the OK button to apply the change and close 'winecfg'.
6. Run 'wine notepad' again and search for text (Ctrl-F).
7. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
INCORRECT RESULT: When the 'Notepad' window becomes active the 'Find' window
disappears behind the 'Notepad' window.
Confirmed in Wine 1.3.2 and Wine 1.2.
Bug found when testing Chessmaster Grandmaster Edition.
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http://bugs.winehq.org/show_bug.cgi?id=26723
Summary: Dragon Age Ultimate Edition installer rejects second
disc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Dragon Age Ultimate Edition's installer runs fine until you
get to the second disc prompt. When you put in the second disc,
wait for it to mount, and click the installer's "Retry" button,
the game thinks for a moment... then ejects the disc, and puts
up the insert disc prompt again.
A +file log of the stuff after inserting the second disc shows:
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2d480c,(nil),0,(nil),0,0xeddb98,(nil))
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2402c,0xedd7de,2,0xedd7e0,24,0xedd7d8,(nil))
trace:file:DeviceIoControl (0xb8,2d4808,(nil),0,(nil),0,0xeddb98,(nil))
One funky detail: both disc1 and disc2 have the same volume label
(the guy at EA who made the masters wasn't thinking straight, I guess).
I sure hope this isn't confusing the operating system.
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http://bugs.winehq.org/show_bug.cgi?id=33362
Bug #: 33362
Summary: Dragon Age Origins texture replaced by black
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44138
--> http://bugs.winehq.org/attachment.cgi?id=44138
Screenshot of texture bug
I tried Dragon Age Origins with a lot of different Direct3D settings in wine
registry, but still one problem remaining : textures are sometimes replaced by
black shapes, like missing texture...Sometimes it's only the armors or cloth
from vendors or characters who are replaced by black but sometimes it's like 50
% the game textures.
Currently using wine 1.5.27 and Dragon Age Origins 1.5
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http://bugs.winehq.org/show_bug.cgi?id=24164
Summary: Wine is not data-race detector friendly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Running Wine under a data-race detector triggers huge numbers of data-race
reports on Wine functions. This makes it impossible to analyze data races in
application that are running under Wine with Valgrind. An example (Valgrind
trunk r11292):
$ valgrind --trace-children=yes --vex-iropt-precise-memory-exns=yes
--gen-suppressions=all --tool=drd --show-confl-seg=no wine notepad
[ ... ]
==1331== Conflicting store by thread 1 at 0x7f00006c size 4
==1331== at 0x476BD36: RtlEnterCriticalSection (in
/usr/lib/wine/ntdll.dll.so
)
==1331== by 0x47811DC: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/servi
ces.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f000128 size 4
==1331== at 0x477C80F: list_next (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x477EF7E: HEAP_FindFreeBlock (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x47812D6: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f0047e0 size 4
==1331== at 0x477C7EC: list_remove (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x478138D: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
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http://bugs.winehq.org/show_bug.cgi?id=18175
Summary: AutoCAD 2008: Pop menu in Text Formating doesn't work
correctly
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20643)
--> (http://bugs.winehq.org/attachment.cgi?id=20643)
Image showing popup menu
I'm using wine-1.1.19-271-g0a42190 (compiled using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i want to go with mouse pointer below first separation
line of popup menu then this popup menu disappears and I cannot choose anything
below this separator.
I can navigate below this separator only with keyboard but when i press left or
right arrow the popup menu again disappears which doesn't happen when i try do
the same with everything above this separator.
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