http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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https://bugs.winehq.org/show_bug.cgi?id=36295
Bug ID: 36295
Summary: valgrind shows a potential leak in
msvcp60/tests/string.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4912== 3 bytes in 1 blocks are possibly lost in loss record 17 of 143
==4912== at 0x7BC4C735: notify_alloc (heap.c:255)
==4912== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4912== by 0x4D843CE: MSVCRT_operator_new (heap.c:63)
==4912== by 0x5290791: MSVCP_allocator_char_allocate (memory.c:41)
==4912== by 0x5291083: basic_string_char__Grow (string.c:197)
==4912== by 0x5291955: basic_string_char_assign_cstr_len (string.c:366)
==4912== by 0x5291A26: basic_string_char_assign_cstr (string.c:394)
==4912== by 0x5291DF8: basic_string_char_ctor_cstr_alloc (string.c:471)
==4912== by 0x5291E31: basic_string_char_ctor_cstr (string.c:478)
==4912== by 0x528F59B: locale__Init (locale.c:8162)
==4912== by 0x528FC0A: locale_ctor (locale.c:8272)
==4912== by 0x5255DC6: basic_streambuf_char_ctor (ios.c:952)
==4912== by 0x525A51B: basic_filebuf_char_ctor_file (ios.c:2364)
==4912== by 0x52768E0: init_io (ios.c:12310)
==4912== by 0x529071E: DllMain (main.c:92)
==4912== by 0x5299BBA: __wine_spec_dll_entry (dll_entry.c:40)
==4912== by 0x7BC52FC0: ??? (loader.c:138)
==4912== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==4912== by 0x7BC5597C: process_attach (loader.c:1157)
==4912== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==4912==
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http://bugs.winehq.org/show_bug.cgi?id=33472
Bug #: 33472
Summary: Audiosurf crashes on load
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick.2889(a)gmail.com
Classification: Unclassified
Created attachment 44308
--> http://bugs.winehq.org/attachment.cgi?id=44308
Log file for crash
Since all issues on this seem to be closed/fixed/abandoned, here's a new
report.
Ever since the update to 1.5.28 Audiosurf seems to crash on startup, on my
Linux laptop.
Specs:
CPU: Intel Core i5 2450M
RAM: 8 GB
GPU: Intel HD Graphics 3000
SSD: Samsung 830 256 GB
O/S: Elementary OS 0.1 Luna Beta 1
Wine version: 1.5.29/1.5.28
Attached is a log which was generated.
On my iMac, however, with Wine 1.5.28, this does not appear to happen.
I am using PlayOnLinux/PlayOnMac on both machines, and Wine 1.5.28 and .29.
This happens in 1.5.28 also on the same laptop. I used POL/M to install Steam,
and in Steam I installed Audiosurf.
I reverted back to an older version of Wine I have installed, 1.2.3, and the
game loads flawlessly on that version. However the graphics are scrambled
(since 1.5.28 fixes the menu and all).
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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https://bugs.winehq.org/show_bug.cgi?id=36342
Bug ID: 36342
Summary: valgrind shows some uninitialized memory use in
ddraw/tests/ddraw4.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28085== Warning: client syscall munmap tried to modify addresses
0x81d03000-0x81d03fff
==28085== Conditional jump or move depends on uninitialised value(s)
==28085== at 0x5802378: GetRegionData (region.c:889)
==28085== by 0x4A7F6BE: ddraw_clipper_GetClipList (clipper.c:213)
==28085== by 0x4AAD5EE: ddraw_surface7_Blt (surface.c:1429)
==28085== by 0x4AAE5F6: ddraw_surface4_Blt (surface.c:1558)
==28085== by 0x4D7A31A: test_clipper_blt (ddraw4.c:868)
==28085== by 0x4D8B583: func_ddraw4 (ddraw4.c:7301)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085== Uninitialised value was created by a stack allocation
==28085== at 0x4AAD411: ddraw_surface7_Blt (surface.c:1503)
==28085==
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http://bugs.winehq.org/show_bug.cgi?id=34652
Bug #: 34652
Summary: Crash with League of Legends
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geomatcon(a)yahoo.gr
Classification: Unclassified
Created attachment 46190
--> http://bugs.winehq.org/attachment.cgi?id=46190
Critical error before starting League of Legends
Before starting league of legends at the screenshot i attach i got a critical
error.
I used wind and playonlinux.
The crash happened when i was at this screen :
http://s20.postimg.org/a8qkjck3h/Screenshot_from_2013_10_04_06_19_29.png
(screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=36038
Bug ID: 36038
Summary: League of Legends crashes after update to ubuntu 14.04
Product: Wine
Version: 1.7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Daftpunk_05(a)hotmail.com
i downloaded the update from 13.10 to 14.04 yesterday. It worked all fine but
after that update Lol still dont work. I tried many of Wine version, most of
them crashing, when i want to start Lol. On Wine 1.7.17 i can play but when i
click on the Ingame Shop it still freeze.
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http://bugs.winehq.org/show_bug.cgi?id=34697
Bug #: 34697
Summary: the game just crash down
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leekholafai(a)hotmail.fr
Classification: Unclassified
Created attachment 46258
--> http://bugs.winehq.org/attachment.cgi?id=46258
informations about the crash
sometimes, the game "League of Legends " crashes, and a small window shows that
an error had occured and they show " more information about the error " and
another button says " Close ", and by clicking on close the programme "League
of Legends " it just shut down, it happens each time after playing a match (
it's annoying to login after each match ) I don't know what to do, especially
I'm a new user of Linux...
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http://bugs.winehq.org/show_bug.cgi?id=31509
Bug #: 31509
Summary: Modern Warfare 3 Single Player Mode Not Starting
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Created attachment 41423
--> http://bugs.winehq.org/attachment.cgi?id=41423
Console output
Modern Warfare 3 Single Player Mode is not starting while Multiplayer is
working quite all right.
Long time ago when I installed the game single player mode was working quite
all right, I tested almost all avaiable in Gentoo Portage wine versions and the
outcome is same dispate of wine version. I also checked my CrossOver Game and
the result is the same, Multiplayer is starting and working but single player
is not. My assumption is that the problem is cosed by some recent game update.
As Multiplayer is working I think the problem could be solved somehow.
I tested the steam instalation in clean prefix and also in the same prefix that
I have working ModernWorfare 2 - result still the same.
I'm attaching console output from game lunch and trace from crash, if needed I
can provide more information.
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