http://bugs.winehq.org/show_bug.cgi?id=34704
Bug #: 34704
Summary: Duel of the Planeswalkers 2014 - eventual UI
corruption
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Goblinstomper(a)gmail.com
Classification: Unclassified
This is a rather minor problem, but in case it is a symptom of a problem
effecting other applications I'm reporting it anyway.
What happens: During the loading/process of setting up the 'table' my screen
will first go black momentarily and once the loading process is actually
complete, the "board" will be displayed however certain elements of the UI will
be missing, such as buttons, text and some graphical effects.
How to reproduce: (Steam version, demo available, using FGLRX and wine 1.7.4)
Start a game as normal, when the actual 'virtual table' has loaded and you're
able to decide between keeping your seven cards or draw new ones - press escape
and select "Restart Duel" (it is not limited to restarting, any new match will
do, restarting is merely quicker) about 20 times >_> eventually the UI will
become corrupt.
The corruption will coincide with two lines of err:d3d, and a trace yields:
trace:d3d:context_set_current Switching to D3D context 0x190396a0, GL context
0x10003, device context 0x2006a.
trace:d3d:swapchain_get_backup_dc Creating the backup window for swapchain
0x1bb3b8.
err:d3d:context_set_gl_context Fallback to backup window (dc 0xc0087) failed
too, last error 0x6.
trace:d3d:context_set_current Already using D3D context (nil).
err:d3d:context_acquire Failed to activate the new context.
trace:d3d:context_bind_texture glBindTexture call ok context.c / 2027
trace:d3d:context_release Releasing context 0x190396a0, level 1.
now, if that's actually relevant...
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http://bugs.winehq.org/show_bug.cgi?id=34787
Bug #: 34787
Summary: Improper focus Behaviour for undecorated windows
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
When using wine in Linux with the 'Allow the window manager to decorate the
windows' option in winecfg unchecked, applications open with their main windows
out of focus. In order to bring the main window of a newly launched application
into focus, it must be manually defocused by clicking on another open window
and then brought back into focus again by being clicked on. The same problem
applies with some applications that create windows without the standard
decorations, such as iTunes.
Steps to reproduce:
1) Open winecfg and deselect the 'Allow the window manager to decorate the
windows' option in the 'Graphics' tab.
2) Close winecfg.
3) Open winecfg again.
4) Note that the decoration on top of the winecfg window is now grey,
indicating that it is out of focus.
5) Note that winecfg window will not come into focus by clicking on it or its
title bar.
6) Bring another window from a native Linux application into focus by clicking
on it.
7) Click on the winecfg window again and note that it now comes into focus and
behaves normally.
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http://bugs.winehq.org/show_bug.cgi?id=34575
Bug #: 34575
Summary: Balls of Steel is 2-4x slower than windows version
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46027
--> http://bugs.winehq.org/attachment.cgi?id=46027
Last Run Wine Log
The game is just really slow compared to the windows version.
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http://bugs.winehq.org/show_bug.cgi?id=34370
Bug #: 34370
Summary: FinalGen chess endgame generator - radiobuttons do not
work
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asko.havumaki(a)gmail.com
Classification: Unclassified
FinalGen chess radiobuttons do not work
Install goes fine, but cannot run.
Download here:
http://mtu-media.com/finalgen/download_ing.php
Install + run and paste thjis FEN:
8/8/8/4k3/8/8/K6R/8 w - - 0 1
Now try click Normal mode button and then start/resume button
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http://bugs.winehq.org/show_bug.cgi?id=26463
Summary: "18 Wheels of Steel" won't launch, says "There is no
Windows program configured to open this kind of file."
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a Valuesoft DVD-rom title from 2007.
It install fine, but the menu item it installs doesn't work,
it just puts up a dialog that says "There is no Windows program configured to
open this kind of file."
That icon tries to do
wine C:\\windows\\command\\start.exe /Unix
~/.wine/dosdevices/c:/users/Public/Start\ Menu/Programs/Games\ Of\ The\
Month/18\ Wheels\ of\ Steel\ Big\ City\ Rigs/18\ Wheels\ of\ Steel\ American\
Longhaul.lnk
That .lnk file points to
C:\Program Files\Games Of The Month\18 Wheels of Steel Big City Rigs\18 Wheels
of Steel American Long Haul\Play.hta
.hta is an "html application", a trusted .html file; see
http://msdn.microsoft.com/en-us/library/ms536496(v=vs.85).aspx
(The .hta doesn't do anything particularly useful; it just uses vbscript
and WShell to launch alh.exe, like the verschluggener icon should
have, so the workaround is pretty easy: point the icon at alh.exe.
The .hta might do one little useful thing: center the window on the screen.)
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http://bugs.winehq.org/show_bug.cgi?id=35713
Bug ID: 35713
Summary: Paradox for Windows 9: scrolling in tables and forms
is unacceptedly slow
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inksi(a)fables.co.za
With any table the scrolling is very slow, way slower than command input
In a form the problem is exacerbated, becoming an issue that affects useability
of the application as scrolling goes on long after the key press has been
released.
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http://bugs.winehq.org/show_bug.cgi?id=23700
Summary: Out of memory error in Cyber Chess
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.zdnetasia.com/downloads/windows/cyber-chess
_sw-39349263.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game Cyber Chess by Cosmi, both the retail CD-ROM and
downloadable trial.
The trial can be downloaded from
https://www.cosmi.com/login.aspx?Next=Download&Matnr=CDRS831 (registration
required) or e.g.
http://www.zdnetasia.com/downloads/windows/cyber-chess_sw-39349263.htm (no
registration required). It's about 80MB.
Just before starting a game (after the FMV sequence), there is a dialog box
which says "Sorry, not enough memory to proceed. Quitting".
The Cosmi web site
http://www.cosmi.com/cgi-script/csFAQ/csFAQ.pl?command=viewFAQ&database=Cyb…
points to an article on the Microsoft web site:
http://support.microsoft.com/kb/894472 "Third-party programs that require lots
of memory do not run in Windows XP Service Pack 2".
The MS article says: "This hotfix includes a new Xpsp2res.dll file that
dynamically finds a memory location to reduce virtual memory fragmentation.
Before you apply this hotfix, we recommend that you ask the vendor of your
programs to verify that this solution is acceptable. This hotfix enables the
new Xpsp2res.dll file to find a memory location dynamically and reduce virtual
memory fragmentation."
With Windows Vista, the out of memory dialog also appears. However, the game
runs okay under Vista in XP SP2 compatibility mode. The out of memory dialog
appears when running the game under Wine in XP mode.
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http://bugs.winehq.org/show_bug.cgi?id=11910
Summary: Unimplemented function
msvcirt.dll.??0istrstream@@QAE@PADH@Z
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-3-
simple-joueur-2900.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
All is said in the summary. This function is requested by Tron 2.0 demo
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=18081
Summary: GdipGetVisibleClipBounds is not implemented
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.jeuxvideo.fr/jeux/warhammer-40-000-dawn-of-
war-ii/#demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
GdipGetVisibleClipBounds is needed by the demo of
warhammer_40.000_dawn_of_war_ii
wine: Unimplemented function gdiplus.dll.GdipGetVisibleClipBounds called at
address 0x7edde09b (thread 0009), starting debugger...
Unhandled exception: unimplemented function
gdiplus.dll.GdipGetVisibleClipBounds called in 32-bit code (0x7edde09b).
Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=22468
Summary: Drawing a text with very big font size causes program
to eat cpu
Product: Wine
Version: 20011108
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)a.izhpt.com
For example, ASCON Kompas 3D LT starts to eat cpu and freezes while zooming in
the drawing containing any font elements too much (about 500%). Bug tested to
reproduce with latest git version on ubuntu 8.10 x86, 9.10 x86, 10.04 x86_64.
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