http://bugs.winehq.org/show_bug.cgi?id=26085
Summary: The program Korsakow.exe has encountered a serious
problem and needs to close.
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hadzi(a)gold.ac.uk
when trying to boot up the application http://korsakow.org the above error
message is given that 'The program Korsakow.exe has encountered a serious
problem and needs to close.' as this does not happen under windows i report it
here.
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http://bugs.winehq.org/show_bug.cgi?id=25328
Summary: Borked up menu in Syndicates of Arkon
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffen.linux(a)gmx.de
Created an attachment (id=32194)
--> (http://bugs.winehq.org/attachment.cgi?id=32194)
file with the wine output when you start syndicates of arkon
When you start the game, you'll see a menu where you can enter log-in
information, start the game, see some news (don't know what, because it's
cyrillic) and configure the game.
Problem: The menu is really borked up, you can only see parts of it, a text
field is not visible because of that (username) and 2 buttons are cut in half,
plus (at least I guess that) there should be a checkbox for saying if you want
to save log-in informations ( I don't know it, but in the directory of the game
is a text file where you can enter your log-in information and after that the
textfield(s) are filled with your log-in informations)
A screenshot is attached.
A logfile is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36824
Bug ID: 36824
Summary: Ошибка
Product: Wine
Version: 1.7.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mpm15(a)bk.ru
Ошибка при запуске
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http://bugs.winehq.org/show_bug.cgi?id=31123
Bug #: 31123
Summary: libc.so.6 no code accessible
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: night_crawl3r(a)abv.bg
Classification: Unclassified
Created attachment 40858
--> http://bugs.winehq.org/attachment.cgi?id=40858
backtrace
crash at login with "internal errors - invalid parameters received"
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http://bugs.winehq.org/show_bug.cgi?id=16191
Summary: Google Sketchup uploads empty crash records to bugsplat
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://bugsplatsoftware.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketchup uses Bugsplat to collect crash data,
but Bugsplat says that all the Wine crashes have
no data.
To reproduce, we can probably get a trial account at
bugsplatsoftware.com, build their demo crasher app under Visual Studio,
and run it under Wine; I bet it, too, will upload empty crash data.
You can't build with Visual Studio Express; I've already tried. That
fails because it doesn't bundle MFC.
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https://bugs.winehq.org/show_bug.cgi?id=36292
Bug ID: 36292
Summary: valgrind shows an invalid read when loading gecko in
ieframe/tests/ie.c (urlmon/report_data_proc)
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18159== Conditional jump or move depends on uninitialised value(s)
==18159== at 0x69DA2A6E: ???
==18159== by 0x69D912D8: ???
==18159== by 0x6B05358C: ???
==18159== by 0x69FA8430: ???
==18159== by 0x69F7B782: ???
==18159== by 0x69F7C6BE: ???
==18159== by 0x7324E34: init_nscontainer (nsiface.h:59567)
==18159== by 0x73252D1: create_nscontainer (nsembed.c:2065)
==18159== by 0x72A3B68: HTMLDocument_Create (htmldoc.c:4751)
==18159== by 0x730FC60: ClassFactory_CreateInstance (main.c:238)
==18159== by 0x506FE26: CoCreateInstance (unknwn.h:226)
==18159== by 0x4D9A316: create_mime_object (binding.c:258)
==18159== by 0x4D9A6B6: create_object (binding.c:308)
==18159== by 0x4D9D24C: report_data (binding.c:1077)
==18159== by 0x4D9D595: InternetProtocolSink_ReportData (binding.c:1126)
==18159== by 0x4DA2920: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==18159== by 0x4DA3471: report_data_proc (urlmon.h:3113)
==18159== by 0x4D9F172: process_tasks (bindprot.c:57)
==18159== by 0x4D9F1C0: notif_wnd_proc (bindprot.c:68)
==18159== by 0x54D8509: ??? (winproc.c:173)
==18159== Uninitialised value was created by a stack allocation
==18159== at 0x69DA29E6: ???
==18159==
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http://bugs.winehq.org/show_bug.cgi?id=28057
Summary: Company of Heroes network drops sometimes after 17
minutes.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bram.ridder(a)gmail.com
When I updated to the latest version of Wine I noticed that all matches I've
played online with Company of Heroes (using the Automatch function) will drop
the opponent around the 17 minutes mark.
This is quite serious as to me it seems I'm committing what is called "drop
hacking" in the CoH community and since I don't want my key to be banned and do
like a proper game of CoH. This bug was not present in version 1.3.24 of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=30044
Bug #: 30044
Summary: Safari crashes, turns zombie
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
Classification: Unclassified
I launched 5.1.2 of Safari and it just hangs and when I close it, Wine stayed
up. So I looked at the task manager and it said that Safari.exe was zombie. It
does it every time. I got a backtrace of it.
Wine: 1.4-rc2
OS: Trisquel GNU/Linux-libre 5.0 x86
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http://bugs.winehq.org/show_bug.cgi?id=29118
Bug #: 29118
Summary: Guild Wars: Texture is corrupted on some trees
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 37514
--> http://bugs.winehq.org/attachment.cgi?id=37514
Normal graphic
In Eye of the North there are some trees which get a corrupted texture if
looking from a special angel. It happens not on every tree but on the both from
the screenshots (it is the Sparkfly Swamp. The minimap shows the exact
position).
On the first screenshot all is looking fine. But if I'm changing the angel a
little like in the second screenshot the tree get horizontal stripes. This
happens on the highest and the lowest graphic settings.
I'm using Ubuntu 12.04 dev with a GeForce 8600 GT and the NVIDIA driver version
285.05.09.
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