https://bugs.winehq.org/show_bug.cgi?id=36518
Bug ID: 36518
Summary: Selecting character mission crashes Star Wars
Rebellion 1.00
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
CC: piotr(a)codeweavers.com
Regression SHA1: 1cf3d8caa4df59490343ef9427ea5c6bc2af44c9
Created attachment 48591
--> https://bugs.winehq.org/attachment.cgi?id=48591
Log with 1.7.16 no flags
After starting a game, choosing any character, trying to send him in a mission,
then clicking on the desired mission type will crash the game. Music will still
play, the game will seem to be still running, but only the desktop background
with the game icon on the lower left can be seen.
Running on windows 95 compatibility (what the game is supposed to be for),
WINEARCH=win32 (apparently a requisite for running in win95 compatibility, and
on a virtual desktop.
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https://bugs.winehq.org/show_bug.cgi?id=36507
Bug ID: 36507
Summary: valgrind shows a definite leak in dpnet/tests/server.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==1373== 28 bytes in 1 blocks are definitely lost in loss record 164 of 572
==1373== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==1373== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==1373== by 0x6360F2A: DPNET_CreateDirectPlay8Address (address.c:324)
==1373== by 0x6362425: DICF_CreateInstance (dpnet_main.c:102)
==1373== by 0x515ADF6: CoCreateInstance (unknwn.h:226)
==1373== by 0x4CCBD69: create_server (server.c:71)
==1373== by 0x4CCC0E4: func_server (server.c:108)
==1373== by 0x4CCCEDF: run_test (test.h:584)
==1373== by 0x4CCD2CE: main (test.h:654)
==1373==
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http://bugs.winehq.org/show_bug.cgi?id=27433
Summary: mass effect 2 heisencrash on non-smp system
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(See also bug 11876.)
I was doing some benchmarking, so I booted with nosmp and am running lwm
instead of gnome, and was surprised to find that Mass Effect 2 demo
aborts before it gets to "press any key"!
+relay makes the problem go away, but +synchronous,+d3d doesn't.
The log shows
trace:d3d:WineD3D_CreateFakeGLContext getting context...
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"^M
after 4062 requests (4060 known processed) with 0 events remaining.
Adding a couple TRACE() statements shows the abort happens between the two
lines
DescribePixelFormat(ctx->dc, iPixelFormat, sizeof(pfd), &pfd);
SetPixelFormat(ctx->dc, iPixelFormat, &pfd);
Sadly, adding +wgl makes the problem go away.
This was with an nvidia gtx 560 ti and drivers 270.41.06.
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http://bugs.winehq.org/show_bug.cgi?id=32545
Bug #: 32545
Summary: TaxACT 2012 crashes at startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslarkin(a)aim.com
Classification: Unclassified
Created attachment 42951
--> http://bugs.winehq.org/attachment.cgi?id=42951
Backtrace file
TaxACT 2012 crashes at startup, either via the post-install auto start, or when
I double-click on the desktop icon. I am using the free downloadable version.
Lester Larkin
U.S.A.
PHONE 224-764-8791
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http://bugs.winehq.org/show_bug.cgi?id=35426
Bug ID: 35426
Summary: RPG Maker VX Runtime: games crash on startup
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: sethhphillips(a)gmail.com
Classification: Unclassified
Created attachment 47278
--> http://bugs.winehq.org/attachment.cgi?id=47278
output from Wine when running the RPG Maker VX runtime in a clean wineprefix
When attempting to run a game that uses the RPG Maker VX Runtime Package it
crashes, possibly after trying to setup dmusic or something similar.
It is possible to workaround this with "winetricks dmusic", which fixes the
crash but causes errors that appear to have no effect on the game.
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http://bugs.winehq.org/show_bug.cgi?id=16127
Summary: Mouse Buttons do not work in BBC Basic For Windows 5.80a
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.goddard(a)freeuk.com
Created an attachment (id=17362)
--> (http://bugs.winehq.org/attachment.cgi?id=17362)
Short demo program written in the BBC Basic for Windows Language
See attached program written in the BBC Basic For Windows Language. Program
previously worked in wine but now does not work. The specific problem is that
wine is ignoring mouse clicks when the mouse pointer is on the screen but still
allows the user to turn off the program with the standard close button.
BBC Basic for Windows is freely downloadable at
http://www.bbcbasic.co.uk/bbcwin/download.html
When the same program is run in BBC Basic for Windows installed in Windows it
behaves as expected. When a left or right mouse button is pressed a colored dot
is placed on the screen at the pointer tip.
Note that the program contains a subroutine to detect what environment it is
running in, so that a workaround for the GetBoundsRect windows function not
being implemented in wine comes into operation.This is a previously reported
unresolved bug in wine.
Please let me know if you need more information.
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http://bugs.winehq.org/show_bug.cgi?id=28865
Bug #: 28865
Summary: Ski Resort Tycoon will not run on Mac OS X
Product: Wine
Version: 20050930
Platform: All
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sethklapman(a)sbcglobal.net
Classification: Unclassified
Simply put, the menu for the game will open but it has trouble running the
actual game.
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http://bugs.winehq.org/show_bug.cgi?id=34646
Bug #: 34646
Summary: Virtual DJ Crashes using Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nedind(a)gmail.com
Classification: Unclassified
Created attachment 46178
--> http://bugs.winehq.org/attachment.cgi?id=46178
Text of crash message
See attachment
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https://bugs.winehq.org/show_bug.cgi?id=36573
Bug ID: 36573
Summary: valgrind shows uninitialized memory use in
shlwapi/tests/path.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==16152== Invalid read of size 2
==16152== at 0x4E4A69F: PathCreateFromUrlW (path.c:3380)
==16152== by 0x4E4A224: PathCreateFromUrlA (path.c:3265)
==16152== by 0x4CB9F05: test_PathCreateFromUrl (path.c:281)
==16152== by 0x4CC3BA6: func_path (path.c:1609)
==16152== by 0x4CD34BC: run_test (test.h:584)
==16152== by 0x4CD38AB: main (test.h:654)
==16152== Address 0x4a0f3f0 is 0 bytes after a block of size 40 alloc'd
==16152== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==16152== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==16152== by 0x7BC76380: RtlAnsiStringToUnicodeString (rtlstr.c:689)
==16152== by 0x7BC75997: RtlCreateUnicodeStringFromAsciiz (rtlstr.c:302)
==16152== by 0x4E4A1ED: PathCreateFromUrlA (path.c:3263)
==16152== by 0x4CB9F05: test_PathCreateFromUrl (path.c:281)
==16152== by 0x4CC3BA6: func_path (path.c:1609)
==16152== by 0x4CD34BC: run_test (test.h:584)
==16152== by 0x4CD38AB: main (test.h:654)
==16152==
==16152== Use of uninitialised value of size 4
==16152== at 0x4E43154: get_char_typeW (unicode.h:137)
==16152== by 0x4E431CA: isalphaW (unicode.h:182)
==16152== by 0x4E4A6AC: PathCreateFromUrlW (path.c:3380)
==16152== by 0x4CBA26C: test_PathCreateFromUrl (path.c:299)
==16152== by 0x4CC3BA6: func_path (path.c:1609)
==16152== by 0x4CD34BC: run_test (test.h:584)
==16152== by 0x4CD38AB: main (test.h:654)
==16152== Uninitialised value was created by a client request
==16152== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==16152== by 0x7BC4C641: initialize_block (heap.c:240)
==16152== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==16152== by 0x4CB9764: GetWideString (path.c:186)
==16152== by 0x4CBA23F: test_PathCreateFromUrl (path.c:298)
==16152== by 0x4CC3BA6: func_path (path.c:1609)
==16152== by 0x4CD34BC: run_test (test.h:584)
==16152== by 0x4CD38AB: main (test.h:654)
==16152==
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http://bugs.winehq.org/show_bug.cgi?id=29430
Bug #: 29430
Summary: RPG Maker VX
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalhocoelho(a)gmail.com
Classification: Unclassified
Created attachment 38094
--> http://bugs.winehq.org/attachment.cgi?id=38094
Terminal output, wine-1.3.35 on Xubuntu 11.10 (64-bit)
Critical error occurs when opening RPG Maker VX on wine-1.3.35 on Xubuntu 11.10
(64-bit).
RPG Maker VX Trial can be freely downloaded from the following link, if someone
is interested in trying it:
http://www.rpgmakerweb.com/
On attachment, follows my terminal output.
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