http://bugs.winehq.org/show_bug.cgi?id=22928
Summary: IE8 for Vista's "missing updates" message is cut off
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://download.microsoft.com/download/F/8/8/F88F09A2-
A315-44C0-848E-48476A9E1577/IE8-WindowsVista-x86-ENU.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28374)
--> (http://bugs.winehq.org/attachment.cgi?id=28374)
Terminal output
Trying to run the Vista installer for IE8 (with Windows version set to Vista)
yields a message complaining about missing updates, but the message ends
prematurely in the middle of a word. Native shlwapi makes it fully visible.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22736
Summary: Aztaka demo does not display any graphics and crashes
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://downloads.aztaka.com/demo/AztakaDemo-1.04.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Large file demo ~900MB
Running the came works after winetricks vcrun2008
It then runs but no graphics are displayed in the game, and some of the menus.
setting the mmdevapi=disable override makes the menus display correctly but
still no graphics.
Judging by
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19469&iTesting…
the lack of graphics is a regression.
Following this running it from the desktop icon launches fine but running from
terminal with &> log.txt appended results in a crash -log attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35316
Bug ID: 35316
Summary: Aztaka configuration tool fails to start with Mono
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://downloads.citeremis.com/AztakaDemo-1.51.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47103
--> http://bugs.winehq.org/attachment.cgi?id=47103
+mscoree log
It's only the configuration tool (Setup.exe) that needs Mono/.Net, the game
itself runs without it. When you install the demo version, the configuration
tool is started automatically at the end of the installation. You can re-run it
later with Setup.exe in the installed game directory.
The error that comes up when launching the configuration tool:
fixme:msvcm:CrtImplementationDetails_DoDllLanguageSupportValidation stub
fixme:msvcm:CrtImplementationDetails_RegisterModuleUninitializer 0x800da0: stub
Unhandled Exception:
System.NullReferenceException: Object reference not set to an instance of an
object
at <Module>.CMetaData.GetVariable (CMetaData* ,
std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inVariableName) [0x00000] in <filename unknown>:0
at <Module>.ReadConfigData
(std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inConfigFileName, TConfigData* lConfigData) [0x00000] in <filename unknown>:0
at Setup.Form1..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) Setup.Form1:.ctor ()
at <Module>.main (System.String[] args) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object
reference not set to an instance of an object
at <Module>.CMetaData.GetVariable (CMetaData* ,
std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inVariableName) [0x00000] in <filename unknown>:0
at <Module>.ReadConfigData
(std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inConfigFileName, TConfigData* lConfigData) [0x00000] in <filename unknown>:0
at Setup.Form1..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) Setup.Form1:.ctor ()
at <Module>.main (System.String[] args) [0x00000] in <filename unknown>:0
Please note that 'winetricks dotnet20' is _not_ sufficient to start Setup.exe,
because it will complain about
...
Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly
'Microsoft.DirectX.Direct3D, Version=1.0.2902.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'Microsoft.DirectX.Direct3D, Version=1.0.2902.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35'
...
You also need to install the full DX9 package via winetricks (winetricks
directx9) to overcome the problem when .Net 2.0 installed. This, however, a
different bug.
Tested on Fedora 19 x86, Wine 1.7.10 and Wine Mono 4.5.2 installed
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35526
Bug ID: 35526
Summary: Cannot remove decimals from version name
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
URL: http://www.youtube.com/watch?v=AOKeTbMJOXY
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
If a version name has decimals (15.00 for example) then removing the decimals
has no effect. They have to be replaced with something (such as 15.x).
http://www.youtube.com/watch?v=AOKeTbMJOXY
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22461
Summary: ms office 2000 fatal error
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)comixrevolution.com
when the installation of ms office 2000 is end, on the video appear a windows
message error
:
CFGWIZ.exe has causede an cricial error
and access don't run
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36750
Bug ID: 36750
Summary: Visual C++ 2005 Trial build fails very early
Product: Wine
Version: 1.1.35
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 21259
Created attachment 48801
--> https://bugs.winehq.org/attachment.cgi?id=48801
script to reproduce
Noticed while looking at bug 21259. If you run Dan's script (slightly edited,
I'll attach), it mostly runs fine, but when run the build, it quickly fails
rather than hanging. Terminal output made me suspect msxml3:
err:msxml:doparse Opening and ending tag mismatch: xs:sequence line 8 and
xs:choice
and indeed, winetricks msxml3 gets it further (it then hangs on the first try,
or if I CTRL+C and rerun, it starts to build).
May be a regression, but I haven't tried older versions of wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35976
Bug ID: 35976
Summary: Starcraft 2: Alt tab breaks hotkeys
Product: Wine
Version: 20050930
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bijan55(a)gmail.com
Alt-tabbing breaks hotkeys in Star Craft 2.
This happens with and without virtual desktop.
Bug has been documented on windows, but has since been solved (Cannot reproduce
on windows)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34388
Bug #: 34388
Summary: Star Citizen: Certificate authentication failed
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Star Citizen launcher starts with an error message: "Certificate authentication
failed, please re-install to correct the problem"
+crypt attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36165
Bug ID: 36165
Summary: msvcrt/string tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
string.c:1570: Test failed: d =
1000000000000000482416141386308708571867933472627945326741491900144172904106310050588962644037102476595408159456210748972770600252972845262058045244417464426905986489749230528825980973749133650163621397243851020732242333839884529407361024.000000
...
string.c:2475: Test failed: d.x = 0.000000e+000, expected 0
string.c:2478: Test failed: d.x = 0.000000e+000, expected 0
wine-1.7.17-129-gb84e112 / valgrind-3.9.0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29184
Bug #: 29184
Summary: Hogs of War: ground is missing somewhere
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ianstroud(a)btinternet.com
CC: kukuninse(a)gmail.com
Classification: Unclassified
+++ This bug was initially created as a clone of Bug #15913 +++
When I run this all the fault as reported on the App database are still
present. The most problematic being the incorrectly drawn landscapes. When
running repeated errors get logged to the console:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not
supported in software blit.
The machine I'm running is an AMD Phenon Quad Core running 64-bit Ubuntu 11.04
on Linux 2.6.38-12-generic and Wine 1.3.15. The Graphics card is a Zotac with
NVIDIA GT 430. (I've just upgraded the graphics driver to
NVIDIA-Linux-x86_64-290.10.
I can't believe a game of this vintage is particularly demanding on graphics so
it should run. If I had to guess I'd that either
i) It is trying to use something in the Wine's DirectX implementation that
hasn't been implemented and so the game is spending excessive time drawing in
software.
OR
ii) There is an issue about how this graphics card/driver reports itself to the
game via DirectX and so the game fails to try use the hardware accelerators and
ends up trying to do too much in software.
OR
iii) This is a multiprocessor issue as the game was never written for
multi-core machines. I can almost imagine the drawing process being run on
multiple cores which then fight over access to the hardware resulting in the
display being partially rendered in stripes.
Original report
The game run fine, but some chunks of land aren't drawn texture. Its like a
stripes of drawned/undrawned chunks of land. It making the game very difficult
to play. Game use DirectDraw HAL. I ran on different settings - nothing
difference.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.