http://bugs.winehq.org/show_bug.cgi?id=27863
Summary: eMachineShop: unable to get past "Fix Video problems"
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam.kuper(a)uclmail.net
Created an attachment (id=35644)
--> (http://bugs.winehq.org/attachment.cgi?id=35644)
Screenshot of "Fix Video problems" window
System used:
* 2.16GHz Macbook
* Mac OS X 10.6.8
* Wine 1.3.24 (installed via MacPorts)
Steps to reproduce:
Download emssetup173.exe from
http://www.emachineshop.com/machine-shop/Download/page100.html to Downloads
folder
In Terminal, enter: cd ~/Downloads/
Then enter: wine emssetup173.exe
Allow the installation wizard to run with default settings.
In Terminal, enter: cd ~/.wine/drive_c/Program Files/eMachineShop
Then enter: wine emachineshop.exe
A popup window appears, via X11, titled "Fix Video problems" (see attachment).
It offers a button to activate software-only rendering mode. Regardless whether
I select that mode or not, the software does not run any further.
If I quit X11 and run emachineshop.exe again, then I get a different window
complaining that eMachineShop didn't quit properly the last time it was run and
asking me if I'd like to run it again "normally", or with a blank document,
etc. But after that, I get the "Fix Video problems" window again.
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http://bugs.winehq.org/show_bug.cgi?id=27734
Summary: Aion crash every half hour and incorrectly displaying
quest logs.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=35489)
--> (http://bugs.winehq.org/attachment.cgi?id=35489)
Aion game crash text
So, I was able to install Aion by pulling the files from the Windows
installation, installing the language font packs, mono, and the like. However,
there are two things I found are annoying, and because of their frequency, I am
setting the severity as major.
Problem #1:
Every half hour of login time, Aion suddenly crashes. I always use it with a
console command so that I can see the output and this is what I got [see
attachment]. the first few lines before the ... is what I get when I play the
game, and after if what happens when it crashes.
Problem #2:
Every fresh login displays all the text information correctly. However, within
15 minutes or less, quest logs become glitched. When you click on a quest, I
get a scroll with the text on it that's smooshed together [as is the easiest to
explain]. Instead of being neatly separated as you see in this text, it's
glued together. It's the same for the tracking options on the top right.
Is anyone else having these problems and if so, is there a possible fix or a
workaround? Also, the options in the system menu don't seem to want to stick.
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http://bugs.winehq.org/show_bug.cgi?id=27509
Summary: Eden Eternal Will Not Launch _Launcher.exe / Client
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
The client produces no debug output, so it cannot be traced. Anything before
you press "Start Game" is related to the launcher of Eden, and not the client.
Also, installing indeo codecs, and some other codecs will cause the launcher to
spam "Encoder has started" messages, or whatever.
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http://bugs.winehq.org/show_bug.cgi?id=32892
Bug #: 32892
Summary: FlushFileBuffers cause termination of RS232
functionality
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sorokinea(a)mail.ru
Classification: Unclassified
Comp port is opened once. After each output FulshFileBuffers is called. After
2-4 writes COM port stop sending and receiving answers.
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http://bugs.winehq.org/show_bug.cgi?id=31495
Bug #: 31495
Summary: Dota 2: performance issues on post-game screen
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41403
--> http://bugs.winehq.org/attachment.cgi?id=41403
usual game fps
Repro:
1. Start/watch dota 2 game
2. Wait for one side to win
3. Observe performance of post-game screen
Result:
Performance drops significantly while showcasing awards earned by player; after
showcasing is finished, it starts spiking. Usually i have 30-35 fps with medium
graphic settings, on post-game screen during showcasing it drops to 4-6, then
spikes between 6-8 and 40 (final scene looks relatively simple).
Expected:
No significant performance drop should occur.
Note:
You can launch dota 2 with "-console" option (add it to RMB Dota 2 > Properties
> Set launch options), during match press ~, and enter cl_showfps 1 - to
measure accurate value of fps.
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http://bugs.winehq.org/show_bug.cgi?id=34017
Bug #: 34017
Summary: Unhandled exception: page fault on read access to
0x1fb64000 in 32-bit code (0x004e007f).
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marta.galvagno(a)gmail.com
Classification: Unclassified
Created attachment 45200
--> http://bugs.winehq.org/attachment.cgi?id=45200
program error details
I'm using a software for processing environmental data. I correctly processed
data until some days ago. Now the with same block of data and the process stop
without a reason related to the software I'm using.
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http://bugs.winehq.org/show_bug.cgi?id=32352
Bug #: 32352
Summary: ntsd2.4 gives error message "cannot create art
surface" and crashes when loading sasuke.dat
Product: Wine
Version: 1.4.1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lokeo78(a)gmail.com
Classification: Unclassified
I'm a noob, so I don't know anything. Many modules listed as deferred. 288 vram
and simply trying to run the .exe.
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http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34433)
--> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL.
Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=21315
Summary: Sony Vegas Movie Studio Platinum 9: Fails to start in
Windows XP mode.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25653)
--> (http://bugs.winehq.org/attachment.cgi?id=25653)
wine: Unhandled page fault on read access to 0x7061437f at address 0x132b330
(thread 000b), starting debugger...
Not too much of an issue, just use Vista or Windows 7 using winecfg. But still
a bit troubling since most all other programs run in Windows XP mode. It
freezes at "Sony Chorus FX..." while loading and then get's a page fault on
read access.
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http://bugs.winehq.org/show_bug.cgi?id=14662
Summary: Icewind Dale crashes when trying to zone out of an area.
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morokiane(a)excite.com
Created an attachment (id=15098)
--> (http://bugs.winehq.org/attachment.cgi?id=15098)
backtrace of icewind dale
Most recent patch to Wine killed Icewind Dale making it impossible to play due
to not being able to zone out of an area without a crash. It acts much like
the quick save bug and crashes at about 95% of the load.
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http://bugs.winehq.org/show_bug.cgi?id=23478
Summary: moneysoft accounts programs do not close files when
they should
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I am trying to use two linked accounting programs that are from Moneysoft. I've
used them on windoze for years and they are the last thing keeping locked to
that os!
SORRY IF THIS SOUNDS LONG WINDED! So far I have tried the two packages, Money
Manager and Final Accounts on two machines and had the same problem. Machine 1
is an old evo 800 running xubuntu with wine 1.1.31. The second is an HP wx6200
workstation, 2 cpu's with dual cores and 4gb running fedora 13 and wine 1.1.38
loaded from the fedora repository.
When running the programs it should be possible to jump from one years data
file to say the last year's and by using "file-open" and selecting the other
year. when doing that the program should automatically close and release the
first file, and its not. In the file to open selection box is a list of the
possible files and under normal operation with a file open, clicking on the
"file"-"open" will show the list and have "open" next to the one in use. This
still happens, but if you select another and look at it then go back to the
"file"-"open" selection it shows that one as being open and the last as being
"in use".
The help says this could be if its on a network and only one operator can use
it at a time, so the file must be tagged in some way and that tag is not being
released.
ANY IDEAS PLEASE?
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http://bugs.winehq.org/show_bug.cgi?id=33170
Bug #: 33170
Summary: Sid mayers Alpha Centauri crashes at start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43881
--> http://bugs.winehq.org/attachment.cgi?id=43881
Backtrace of crash
Crashes immediatelly on the start
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http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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http://bugs.winehq.org/show_bug.cgi?id=35008
Bug #: 35008
Summary: Dragon NaturallySpeaking 12.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_rivers(a)efn.org
Classification: Unclassified
Created attachment 46656
--> http://bugs.winehq.org/attachment.cgi?id=46656
backtrace
Greetings. I run ubuntu 13.10 on a ThinkPad-T61 with 2.9 GIB memory, an Intel
Core 2 Duo CPU T770(a)2.40GHz*2 and a Graphics Quadro NVS 140/PCie/SSE2 with OS
type 32-Bit all on a 154.2 GB Disk.
My goal is to get Dragon NaturallySpeaking 12.0 going! WINE installs the
Windows-XP version no-problem,... but maybe one little SNAFU. I launch my
Dragon NaturallySpeaking and get a failure with this error message:
"Cannot find the file 'C.\windows\speech.dll"
Please advise
Leo
PS: These bugs don't look like mine.
15708 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking 7 install fails with negative amount of memory
reported
32142 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Ability to run Nuance Dragon Naturally Speaking 11.5 broke with wine 1.5.13
34939 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking does not install in 64-bit version
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http://bugs.winehq.org/show_bug.cgi?id=34788
Bug #: 34788
Summary: Incorrect behaviour when maximizing undecorated
windows
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
Created attachment 46390
--> http://bugs.winehq.org/attachment.cgi?id=46390
This image compares a maximized Notepad window in Wine and XP
When a window is maximized in Microsoft Windows, the grey border around the
window goes away. However, when undecorated windows (or skinned windows like
iTunes) are maximized in wine, the grey border remains.
Steps to reproduce:
1) Open winecfg and deselect the 'Allow the window manager to decorate the
windows' option in the 'Graphics' tab.
2) Close winecfg.
3) Open notepad
4) Maximize the notepad window
5) Note that there is still a grey border around the edges of the entire window
which is not present when running the application in windows.
Please see the attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=33686
Bug #: 33686
Summary: Diablo III: Audio cuts out after a while of game play
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdt3rd(a)gmail.com
Classification: Unclassified
After a semi-random amount of time playing the game, the audio all of a sudden
stops outputting anything. I am not running pulse or any sound daemon, just
using alsa with the output device hard-specified in winecfg.
After trying to trace with the Audio wiki-recommended WINEDEBUG settings, I
didn't get very far trying to isolate the problem, so I modified the TRACE in
dlls/winealsa.drv/mmdevdrv.c, and when the audio cuts out, it looks like the
AudioClient_GetCurrentPadding is called in-between or just slightly one (wrong)
side of alsa_write_data, which causes a larger number to be returned than
'normal'. At this point, a lot of the
AudioRenderClient_(GetBuffer|ReleaseBuffer) calls start requesting 0 frames.
But more importantly, something about that sequence getting out of the normal
thread sequence triggers the pad stored in 'in_alsa' in alsa_write_data to
become larger than max_period * 3 size. This means that write_limit ends up
stuck at 0, so it leaves the alsa_write_data function early and no audio is
output...
I write this bug because it seems like the code that is implementing the
comment about keeping 3 ALSA/MMDevAPI periods in the ALSA buffer is either
flawed, or more likely, I don't understand all the pieces, so I'm not sure how
to make a patch to appropriately fix the issue. Any hints on potential patches
are appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=28734
Bug #: 28734
Summary: Where in the World is Carmen San Diego installer hangs
at end while doing DDE?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This is the ancient 1994/1995 win16 version.
The problems described in bug 7333 seem fixed, but the installer
hangs at the end, with log messages like
fixme:ddeml:DdeAccessData16 expect trouble
fixme:shell:Dde_OnRequest 1 0x1322e0 L"Progman" L"Broderbund Software": stub
As promised, there's trouble :-)
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http://bugs.winehq.org/show_bug.cgi?id=20748
Summary: chromium's
net_unittests!SSLClientSocketTest.Read_Interrupted
fails.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With Hans' patch to fix bug 20622 applied, SSLClientSocketTest.Read
passes, but SSLClientSocketTest.Read_Interrupted fails:
[ RUN ] SSLClientSocketTest.Read_Interrupted
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
.\socket\ssl_client_socket_unittest.cc(363): error: Expected: (rv) != (0),
actual: 0 vs 0
[ FAILED ] SSLClientSocketTest.Read_Interrupted (1221 ms)
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http://bugs.winehq.org/show_bug.cgi?id=35954
Bug ID: 35954
Summary: Dead Space on Steam crashes on start.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teegee(a)gmail.com
Created attachment 48027
--> http://bugs.winehq.org/attachment.cgi?id=48027
Console output
Dead Space crashes on startup with page fault. The attached output is generated
as follows:
[rob] ~/.local/share/wineprefixes/deadspace/drive_c/Program
Files/Steam/SteamApps/common/Dead Space> wine Dead\ Space.exe >
/tmp/dead-space.out 2>&1
This was installed via Steam in a clean wine prefix. The wine version is recent
git master (22c2d81a) on openSuse 13.1 64bit (but only using 32 bit for wine).
Other Steam games work OK, for example Far Cry 3.
The game (or steam) installs DirectX on each startup -- I'm not sure if that is
good or not..
Can someone see what my problem could be by looking at the terminal output?
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http://bugs.winehq.org/show_bug.cgi?id=9620
Summary: Bad pictures display in Pentax Photo Laboratory software
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpbyc(a)w.tkb.pl
Created an attachment (id=8011)
--> (http://bugs.winehq.org/attachment.cgi?id=8011)
A screenshot presenting the coloured strips on the preview window.
There is a problem with proper display of an actually loaded picture in a
preview window in the Pentax Photo Laboratory software, v. 3.0.
Some part of the preview is always covered with a few coloured strips, and what
is more, the strips influence the look of the histogram taken from the picture,
so you do not really know how the histogram should really look...
I attach a screenshot that represents the problem.
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http://bugs.winehq.org/show_bug.cgi?id=33830
Bug #: 33830
Summary: err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7dc614fa
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: random-system(a)libero.it
Classification: Unclassified
hello to everybody,
Xubuntu 13.04 64bit and wine 1.6-rc2
product: GT216 [GeForce GT 220]
Driver nvidia 304.88
I installed DcUniverse online without problem.
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
winetricks vcrun2005 vcrun2008 xact d3dx9_36
and switching dnsapi.dll to the builtin version
after i enabled virtual desktop
The game work very well but after 20 minutes goes in crash.
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7dc614fa
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http://bugs.winehq.org/show_bug.cgi?id=33360
Bug #: 33360
Summary: Every time i try to play a battle on Pokemon Online it
crashes and closes, currently im using Fedora 18 and
in other distros it works perfectly(even though it
sometimes lags)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanca50(a)live.com.mx
Classification: Unclassified
Crashes on Fedora 18 every time i try to use it to play a game and since i dont
know how to make the linux version of Pokemon Online work im forced to use the
Windows one with Wine. Also im not sure if i clicked the correct Component for
the bug. Also the font on the game is pretty bad since its hard to read or just
too small and the letter fucks up.
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http://bugs.winehq.org/show_bug.cgi?id=37059
Bug ID: 37059
Summary: win3 1.7.22 running CotraCam crashes while running
over time
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bugreport(a)outlook.com
Created attachment 49250
--> http://bugs.winehq.org/attachment.cgi?id=49250
Backtrace file of ContaCam 4.9.5 crashing under Wine 1.7.2.2
Running Linux Mint, Wine 1.7.2.2 with webcam software ContaCam 4.9.5, crashes
after a period of time. Can not keep running.
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http://bugs.winehq.org/show_bug.cgi?id=36489
Bug ID: 36489
Summary: Fate:Stay/Night performance regression
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elfmax(a)tut.by
CC: stefan(a)codeweavers.com
Regression SHA1: 19f45af19cd0c1162f15d6779506431d1cd99d8c
Created attachment 48561
--> http://bugs.winehq.org/attachment.cgi?id=48561
Regression testing result
Drastically decreased performance in Fate:Stay/Night Visual Novel when
upgrading from 1.7.18 to 1.7.19.
The game used to run smoothly on 1.7.18 after tweaking around userconf.exe,
there was (not english) menu choice between BitBlt/dibsect,DrawDib/drawdib and
drawdibjdi and StretchDiBits/sdb, the first being the fastest.
This game, being a 2-D visual novel, operates mainly on 2-D images,
moving/resizing/applying effects to them.
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http://bugs.winehq.org/show_bug.cgi?id=35348
Bug ID: 35348
Summary: Touhou 13.5 crashes after second fight
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pastorrub(a)msn.com
Classification: Unclassified
Created attachment 47155
--> http://bugs.winehq.org/attachment.cgi?id=47155
Error log
After second fight Touhou 13.5: Hopeless Masquerade crashes while claiming a
memory fault.
This is the terminal output:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
wine: Unhandled page fault on read access to 0x00000000 at address 0x411b3a
(thread 0032), starting debugger...
After this you can access the debugging where it crashed
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http://bugs.winehq.org/show_bug.cgi?id=35073
Bug #: 35073
Summary: Netease POPO can't type in Chinese in chat window
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilydjwg(a)gmail.com
Classification: Unclassified
Created attachment 46779
--> http://bugs.winehq.org/attachment.cgi?id=46779
wine outputs when running popo
Download and install it:
http://dl.163.com/popo_2011/update/installer/POPO-Full-installer.exe
Run it and login (it seems to require SMS verification to register new
accounts.)
10017 ~tmp/winetest/wine/drive_c/Program Files/Netease/POPO
>>> wine Start.exe
Find some contact (there is one bot by default), double click to open a chat
window. Activate Chinese input method and type something, the characters won't
display in the text area (even when the input is actually English letters).
Disactivate Chinese input method and can type in English letters. Copy&paste
works.
My input method is fcitx, and input to other places (e.g. contact search box)
works.
>>> sha1sum POPO-Full-installer.exe
a771971768337827ebe532e1d05ec6d252c47669 POPO-Full-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=33507
Bug #: 33507
Summary: gnutls breaks applications like lotro
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theodorstormgrade(a)googlemail.com
Classification: Unclassified
Created attachment 44348
--> http://bugs.winehq.org/attachment.cgi?id=44348
Wine out while running lotro in OpenGL mode.
Building wine with gnutls enabled and using it while gnutls breaks Lotro.
If using the DX3D9 render mode the game freezes atleast after character
selection.
If using the OpenGL render mode the game crashes after the intro video.
The Buidflags where this:
CFLAGS+="-mstackrealign -mincoming-stack-boundary=2 -march=native -mtune=native
-O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -D_FORTIFY_SOURCE=2"
LDFLAGS="-Wl,-O1,--sort-common,--as-needed,-z,relro,--hash-style=gnu"
Arch Linux
Linux 3.8.2
CC: GCC 4.8
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https://bugs.winehq.org/show_bug.cgi?id=37312
Bug ID: 37312
Summary: Linguatec Voice Reader Home Version 1.0 isn't working
on ubuntu.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: big.nemesis(a)web.de
Created attachment 49621
--> https://bugs.winehq.org/attachment.cgi?id=49621
1error: occur while installing; 2error: occur when pressed play (read text);
3error: occur when exiting the program
Linguatec Voice Reader Home Version 1.0 isn't working on ubuntu.
Screenshot with errormsg are attached.
AppName=linguatec Voice Reader
ProductGUID=93293322-B694-4270-B7FE-DDE1A681ACCA
CompanyName=linguatec
CompanyURL=http://www.linguatec.net
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http://bugs.winehq.org/show_bug.cgi?id=28570
Bug #: 28570
Summary: Wonderburg hangs when exiting fullscreen mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36703
--> http://bugs.winehq.org/attachment.cgi?id=36703
Plain Wine log
The game starts in fullscreen mode. When exiting fullscreen mode, the desktop
appears with an empty window and diagnostics
are repeatedly printed until a signal is received.
Behavior is similar to Asami Sushi Shop, bug #28530.
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http://bugs.winehq.org/show_bug.cgi?id=23188
Summary: 2gis loader have no transparent background
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
In windows background for loader is transparent
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http://bugs.winehq.org/show_bug.cgi?id=34111
Bug #: 34111
Summary: EMS crashes on camera open
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cysioland(a)gmail.com
Classification: Unclassified
Created attachment 45357
--> http://bugs.winehq.org/attachment.cgi?id=45357
Backtrace
After connecting to DVR, and double clicking any camera, software crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32065
Bug #: 32065
Summary: Ctrl-C does not work in GoToMyPC native viewer
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitney.marshall(a)gmail.com
Classification: Unclassified
When using the GoToMyPC native viewer, the Ctrl-C keystroke gets converted into
a Break somewhere between my fingers and the app running on the remote machine.
I believe this to be a wine issue because GoToMyPC running on a qemu virtual
machine (WinXP) doesn't have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20297
Summary: Graphics errors render Risen unplayable
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When I play the Risen demo, works sort of okay, I can install and start a game
(minor bug is missing spaces between words all over the UI)
But once I start the game everything is gray and only ~ 1-2FPS and only some
textures are visible. In-game interface displays fine however, only the
rendered game scene is terrible. According to the console output it seems to be
a problem with GLSL.
uname -a:
Linux linux-0jxj 2.6.27.29-0.1-default #1 SMP 2009-08-15 17:53:59 +0200 x86_64
x86_64 x86_64 GNU/Linux
Version of wine is a self-compiled 1.1.31 release from git. Distibution is
openSuSE 11.1 with an ATI 4850 and fglrx 9.5.
Hope this is of any use to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=19148
Summary: Clamwin updates slow as molasses (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupna
me=clamwin&filename=clamwin-0.94-setup.exe&use_mirror=
superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Clamwin, it bundles its virus definitions in main.cvd and
daily.cvd. Obviously, daily.cvd changes a lot, and if the bundled version is
not current, a new one is downloaded. The file is small (~970 KB) and when
installing on windows, only takes at most 5 seconds or so to download on xp (in
a vm). On the same connection in wine, it takes up to a few minutes to
download.
The problem does not appear to be related to mirrors, since it happens every
time.
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http://bugs.winehq.org/show_bug.cgi?id=35865
Bug ID: 35865
Summary: Error when starting the application
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ramon(a)hoogerwerf.nl
Created attachment 47885
--> http://bugs.winehq.org/attachment.cgi?id=47885
Error when starting application
Error when starting application
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http://bugs.winehq.org/show_bug.cgi?id=33696
Bug #: 33696
Summary: Steam version of Orion:Dino Horde
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Game didn't startup and immediately crashes.
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http://bugs.winehq.org/show_bug.cgi?id=31991
Bug #: 31991
Summary: SmartTRAK: crash, you can not add all dive data; edit
data related to equipament, activities and type
immersion causes the program to close
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pazzosub74(a)inwind.it
Classification: Unclassified
Created attachment 42165
--> http://bugs.winehq.org/attachment.cgi?id=42165
SmartTRAK start to end and the next block
you can not add all dive data; edit data related to equipament, activities and
type immersion causes the program to close
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http://bugs.winehq.org/show_bug.cgi?id=23051
Summary: Autoupdate installer cannot shut down Rhapsody 4
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=28599)
--> (http://bugs.winehq.org/attachment.cgi?id=28599)
Terminal output in wine-1.2-rc2-111-g9aa9a12
Installation of Rhapsody 4 works fine. On first start it is trying to
autoupdate. The autoupdate installer shows the message:
"Rhapsody is running. It must be shut down during installation. Click OK."
But clicking OK doesn't shut down Rhapsody. When I kill the rhapsody.exe
process by hand the autoupdater continues and finishes successfully. In the
attached terminal output I marked the point where I killed rhapsody.exe.
Shortly before the above message the following lines appear in the terminal:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:ole:CoCreateInstance apartment not initialised
err:ole:get_unmarshaler_from_stream Failed to create marshal, 0x800401f0
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=36030
Bug ID: 36030
Summary: Warcraft 3 Reign of Chaos install - crash after select
install directory
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blizzard(a)sachlevice.eu
Created attachment 48182
--> http://bugs.winehq.org/attachment.cgi?id=48182
backtrace from Wine crash dialog
description is self-explanatory
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http://bugs.winehq.org/show_bug.cgi?id=29943
Bug #: 29943
Summary: OLE error when executing Myfujifilm application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guittoun(a)wanadoo.fr
Classification: Unclassified
1) download photogenie software from this web page
http://myfujifilm.fr/cmSoftwareStart.do (or you can use this direct link :
http://photoservice.fujicolor.eu/downloads/FFF/B2C_Photogenie.exe)
2) install B2C_Photogenie.exe by doing "wine B2C_Photogenie.exe"
3) Execute photogenie via wine's menu
A fatal error should occur with the message "OLE 80004002"
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http://bugs.winehq.org/show_bug.cgi?id=21201
Summary: HotWheels Stunt Track Driver 2: CD-Check fails, and
Esc causes page fault.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25461)
--> (http://bugs.winehq.org/attachment.cgi?id=25461)
Unhandled page fault on read access to 0x00000000 at address 0x4563b3 (thread
0009) and more...
HotWheels Stunt Track Driver 2 installs fine but fails to find the CD in both
XP and 98 compatibility modes. It will show an image of inserting a CD into
drive and rather than exiting the program with the Esc key, it causes a page
fault which fails to debug and remains fully locked up. Attached is log and me
using the Ctrl+C command to kill the frozen debug program from terminal.
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http://bugs.winehq.org/show_bug.cgi?id=34731
Bug #: 34731
Summary: parts of screen are black in heroes of might and magic
2
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Classification: Unclassified
Some parts of screen are black, helps to force game to redraw this regions by
clicking mouse on buttons or something else. Error messages from the console:
err:service:service_send_start_message service
L"clr_optimization_v2.0.50727_32" failed to start
fixme:service:scmdatabase_autostart_services Auto-start service
L"clr_optimization_v2.0.50727_32" failed to start: 1053
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0034, blocked by 0009, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=32231
Bug #: 32231
Summary: mouse disabled after some minutes
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Classification: Unclassified
After flying some minutes in FSX mouse disables.
I was able to avoid this behaviour in 32bit 1.5.17 wine by compiling with:
CONFARGS="--without-xinput2"
Thanks for fixing.
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http://bugs.winehq.org/show_bug.cgi?id=32119
Bug #: 32119
Summary: winebrowser.exe crash
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r6btzkgnhs(a)snkmail.com
Classification: Unclassified
i am currently running mirc 7.27 on ubuntu 12.04 with wine 1.4.1 and when i try
to open a URL i get the 'Program Error' dialog box stating the winebrowser.exe
'encountered a problem and needs to close'. i've tried using the development
version too and still the same behavior. i had been using mIRC v7 for a while
on an ubuntu 10.04 machine with wine-1.4 on it and no issues there...
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http://bugs.winehq.org/show_bug.cgi?id=30642
Bug #: 30642
Summary: LBAWin; No midi playback
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: package.madur(a)googlemail.com
Classification: Unclassified
Created attachment 40113
--> http://bugs.winehq.org/attachment.cgi?id=40113
Log file of the wine console
Running openSUSE 12.1 x86_64, Wine 1.5.3 from the repositories. Followed all
the instructions over here: http://wiki.winehq.org/MIDI . Midi playback works
with aplaymidi, I created all the recommended registry entries and tested the
MIDI playback in Wine with the MCI shell, that was successful.
When I try to run Little Big Adventure for Windows, i.e., the official Windows
port of the original DOS game,
(http://www.magicball.net/downloads/programs/lbawin ) I get CD music, sound
effects and voices working but there's no midi music playback. I attached the
log file output, the following error is shown:
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=16855
Summary: setup_exception_record stack overflow
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=18593)
--> (http://bugs.winehq.org/attachment.cgi?id=18593)
the error received
I'm running TOAD.exe (www.toadsoft.com/) version 8.5.3 with wine 1.0 (debian
sid).
Whem I'm on a query window, putting the cursor over the table name and pressing
F4 I got the following error
setup_exception_record stack overflow 1252 bytes in thread 0009 eip 00408520
esp 00230e4c stack 0x230000-0x231000-0x340000
TOAD then freezes and cannot be usable anymore.
It should instead have opened a window with a table-description.
I don't have a crash so I don't know how to give you a backtrace.
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