http://bugs.winehq.org/show_bug.cgi?id=36469
Bug ID: 36469
Summary: Priston tale bug of compatibility mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juan.felipe(a)softnode.com.br
Created attachment 48525
--> http://bugs.winehq.org/attachment.cgi?id=48525
Bug text file
I have start te game and the same send a error sayning "disable compatibility
mode and try again!", but even after I disable the problem persists.
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http://bugs.winehq.org/show_bug.cgi?id=24820
Summary: WoW Model Viewer has garbled background
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranguvar(a)archlinux.us
Using WoW Model Viewer v0.7.0.1 r482, the program refuses to start without
vcrun2008 from winetricks (log here since it is quite short):
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8) [repeated 3x]
err:module:attach_process_dlls "MSVCR90.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\mnt\\win7\\Users\\Ranguvar\\wmv-701-482_devwork\\wowmodelview.exe"
failed, status c0000142
Once vcrun2008 is installed, it starts fine, but there's a minor annoyance in
that the main pane has garbled image from whatever was behind that part of the
window before it was started -- the desktop background, another app, anything.
Reporting because it may be simple to fix, I don't personally know.
Here's the output for this, again because it's too short to bother with
attachments:
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:avifile:AVIFileExit (): stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:avifile:AVIFileExit (): stub!
err:ole:CoUninitialize Mismatched CoUninitialize
The "err" was upon close and not likely related.
A screenshot of the corruption can be found here: http://ompldr.org/vNXY3Zg
Also, it appears this problem may be bigger than I previously thought. I can't
get the Viewer to play anything else, but I haven't used it on native Windows
before, and could just be doing it wrong.
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http://bugs.winehq.org/show_bug.cgi?id=23376
Summary: Can't run Ballance 1.13
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abacabadabacaba(a)gmail.com
Created an attachment (id=29138)
--> (http://bugs.winehq.org/attachment.cgi?id=29138)
Wine output
When I try to run Ballance 1.13 under Wine, the following happens: firstly,
splash screen appears. Then, after a few seconds, screen resolution is changed
four times (first to some small resolution, then back to normal, then again to
small, then again to normal). After that, there's a game window, which is
minimized. When I click on it's icon, the window begins to disappear and then
reappear rapidly. The only way to stop this is to kill wine.
I use Intel GMA X3100 and Linux 2.6.35.
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http://bugs.winehq.org/show_bug.cgi?id=15354
Summary: fixme:int:DOSVM_Int10Handler when running W98 program
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Once again, this time without attachment:
I have a reasonably old W98 program which I like to get up and running under
Wine. During the installation it says
axel@A30:~/.wine/drive_c/topo/topo.ins> wine testdir.exe c:\topo\topo.134
fixme:int:DOSVM_Int10Handler Get Font Information - Not Supported
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
...and then it hangs. I think this exe checks for files in the directory, but
I'm not sure...
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http://bugs.winehq.org/show_bug.cgi?id=36666
Bug ID: 36666
Summary: Dofus 2.20
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mycaranille(a)gmail.Com
Created attachment 48709
--> http://bugs.winehq.org/attachment.cgi?id=48709
The error
Hello,
Sorry for my bad translation but I'm French. I want to contact you due to a bug
that occurs when launching Dofus 2.20.
I'm on Ubuntu 14.04 LTS (64-bit) and I use Wine 1.19 obtained via the official
PPA for Ubuntu
And at the launch of Dofus there is error message (see Attachment)
Regards, Jeremy
And good job if not for Wine
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http://bugs.winehq.org/show_bug.cgi?id=34337
Bug #: 34337
Summary: YNAB 4 last loaded early last week, now it will not
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dr00bert(a)gmail.com
Classification: Unclassified
Created attachment 45705
--> http://bugs.winehq.org/attachment.cgi?id=45705
Output from running wine command at command line
YNAB 4 was previously working without fault early last week, but I have not
been able to run it all week. Multiple reboots and some internet
troubleshooting have not helped this issue.
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http://bugs.winehq.org/show_bug.cgi?id=32963
Bug #: 32963
Summary: Party Of Sin DEMO does not find a suitable graphic
card on NVIDIA
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giovanni.nicola(a)ticino.com
Classification: Unclassified
Party of sin demo installs but on run pops up a message that no suitable
graphic card is found compatible with the XNA HiDef Profile
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http://bugs.winehq.org/show_bug.cgi?id=31428
Bug #: 31428
Summary: Dustforce: open with black screen
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Classification: Unclassified
Created attachment 41315
--> http://bugs.winehq.org/attachment.cgi?id=41315
Terminal output
The game seems to run fine but the screen is all black. Sound is good but I
can't see a thing
Video specs:
nvidia gt540m (optimus)
with intel card: black screen
with optirun: white screen
I tried with a emulated desktop too but there's no changes.
I still don't know if it's the game or my video specs the problem
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http://bugs.winehq.org/show_bug.cgi?id=30725
Bug #: 30725
Summary: Scrollbar paging problems
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There are some issues with scrollbars. I initially noticed these issues with
IDA Pro Free, but other programs which use the same type of scrollbar are
affected, including Windows Notepad.exe.
Try the following in Windows.
Run Notepad and load a long text document. The window shows a small proportion
of the document with a scrollbar at the right-hand side.
Move the mouse pointer over the scrollbar below the "thumb". Click the left
button. Notice how the region below the thumb highlights in black briefly.
Hold down the left button. The region below the thumb is highlighted in black,
and the document pages down repeatedly while the left button is pressed.
Move the mouse pointer while holding the left button down (but keeping the
pointer within the lower scrollbar region, e.g. move it up and down slightly).
The mouse movement doesn't affect the paging-down.
Trying the same under Wine...
Clicking below the thumb, the region is not highlighted in black (or if it is,
it's so brief as to be invisible).
Holding the left button down with the mouse pointer below the scrollbar thumb
does cause the document to repeatedly page down. However, the lower scrollbar
region is not highlighted in black. It seems Wine does draw it in black, but
immediately overwrites it -- I see brief flickers of black rectangles.
If while holding the left button you move the mouse pointer, the document stops
paging down. While you are moving the mouse, the lower scrollbar region is
shown in black.
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http://bugs.winehq.org/show_bug.cgi?id=29619
Bug #: 29619
Summary: wine incorrectly treats multilingual (russian) capital
letters in filenames/paths in mounted NTFS
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vde(a)ykoctpa.ru
Classification: Unclassified
when trying to open by under-wine program any file on NTFS volumes mounted by
NTFS-3G having capital russian (possible any non-ASCII) letters in path,
CreateFile returns error to app.
to see:
mount native Windows drive and create symlink d:
wine explorer on "select" shold open file or say "there is no windows windows
program configured to open this type of file", but if there capital letters in
path message will be "File not found".
path OK: d:\share\data\юг 1\file.txt
path ERR: d:\share\data\Юг 2\file.txt
particularly frustrating that such use could make migration from Windows much
more easier - if not a bug
PS. native Linux apps has no problems
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http://bugs.winehq.org/show_bug.cgi?id=24166
Summary: Team Fortress 2 freezes while playing.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddonofrio(a)member.fsf.org
Introduction:
I have read bugs 7698, 12327 and 15162 with all comments and I'm sure this is
not the same issue. Please let me know if there is more information I can
provide.
Short Description:
After a few minutes of playing, process hl2.exe starts using 100% of a CPU and
the game freezes with no sound stuttering. if I have the mouse pointer (Like
when I'm selecting a character) I can move the mouse but nothing responds. If a
SIGTERM(15) is sent to hl2.exe the game finished and the X are successfully
restored. That allow me to repeat this issue over and over again trying to find
a pattern for deducing the root of the problem.
Testbeds:
For a best analysis of this issue, I have configured the following testbed
based on 2 machines, one with the game and another one just connected to the
same LAN.
1) Machine and software where the game is running:
CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @2.40GHz
Memory: 4GB Ram
OS: GNU/Linux
Distribution: Ubuntu 10.04.1 LTS
Kernel: 2.6.32-24-generic #41-Ubuntu SMP Thu Aug 19 01:38:40 UTC 2010
x86_64
$ lspci | grep VGA
01:00.0 VGA compatible controller: ATI Technologies Inc RV630 [Radeon HD
2600 Series]
$ fglrxinfo
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 2600 Pro
OpenGL version string: 3.2.9756 Compatibility Profile Context
$ wine --version
wine-1.3.1
Testbed additional information:
Wine has no configuration but default.
Game parameters: -heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Compiz were disabled.
2) A second machine where I start a ssh session in order to monitoring process
when the game freezes.
Testing performed:
Testing steps:
1) I started steam, then I went to game library and I selected TF2. I have
pressed "Play" button and wait.
The game was successful loaded, I find a "Two Forts" available game and I
Joined in.
After 8 minutes and 32 seconds playing, when I was getting back to the starting
point room (to be cured at the medicine kit), exactly when the door were
opening the game got freeze. There was no sound stutter, just like a picture
the game got freeze.
I got connected from the second machine (via ssh) and I saw hl2.exe process
using the 100% of one CPU. Just by sending a SIGTERM to hl2.exe process it
finished. That brings me down to Steam menu again.
2) I have pressed "Play" again.
I was looking for a "Two Forts" available game for 30 seconds approximately.
The game was loaded successful, and when I was looking for a character the game
got freeze again. Just when I pointed the Engineer. I was able to move the
mouse but nothing responses.
>From the second machine terminal I saw the same: hl2.exe process using the 100%
of one CPU. Just by sending a SIGTERM to hl2.exe process it finished. That
brings me down to Steam menu again.
3) I have pressed "Play" again.
I was looking for a "Two Forts" available game for several minutes, I got
dropped due to slot reservation 3 times so I have desired to play at Egipt. I
have selected the engineer again and when the game just starts, a heavy appears
in front of me and the game got freeze again. Same like before, to kill the
process where needed.
4) I have repeated the same actions with: Different characters, different maps,
and the game got freeze completely random. I was not able to find a patter
after 3 ours of testing.
5) I have tried to run ft2 by running the following line but the game crashes
while loading a level:
$ env WINEDEBUG=fixme-all env WINEPREFIX="/home/game/.wine" padsp wine explorer
/desktop=steam,1680x1050 "c:\archivos de
programa\steam\steamapps\myaccount\team fortress 2\hl2.exe" -game tf -steam
-heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
err:ole:RevokeDragDrop invalid hwnd (nil)
err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=36202
Bug ID: 36202
Summary: Wargames demo crashes when exiting the map screen
(software renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48324
--> http://bugs.winehq.org/attachment.cgi?id=48324
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select Software rasterizer, because hardware renderer has other problem
(crash)
3. in the menu start a new game, click on the blue spinning logo then click on
<Start>
4. click on the Map button on the interface panel on the right, then click on
the flashing <Exit> button. The game crashes at this point.
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=30051
Bug #: 30051
Summary: Virtual Playtable can't load bass.dll
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurekafag(a)eureka7.ru
Classification: Unclassified
This is the "Magic: The Gathering" implementation written on Java. The game is
freeware, you can download it from their site:
http://virtualplaytable.com/downloads.php Since there's no native version yet I
tried to run it on wine and succeeded but I experienced strange behavior in the
process. The game (or rather the included JRE) seems to require BASS.dll but it
doesn't contain it and runs fine on Windows without it. But on wine it shows a
message box "The procedure entry point BASS_Init could not be located in the
dynamic link library BASS.dll". So I downloaded this DLL which is also freeware
from http://www.un4seen.com/download.php?bass24 But it didn't help. Then I
tried to debug and see what's wrong inside using WINEDEBUG=+relay wine
Playtable.exe > log.txt 2>&1 And the game suddenly started. It still shows the
error when I run it without the debug variable or when I use debug but redirect
the output to /dev/null but it runs fine if I redirect it to /dev/zero. Strange
enough and I tested it on two different PCs on wine 1.3.37 and 1.4rc5 built by
myself from git without any 3rd party patches. A perfect case of a heisenbug
(http://en.wikipedia.org/wiki/Heisenbug).
I make a cautious assumption that it somehow connected to the speed of the
execution. Maybe a race condition or such. When program is being debugged it
slows down and bass.dll has enough time to decrypt and unpack itself (yes, it
looks like heavily obfuscated). When I redirect the debug output to /dev/null
the slowdown may be not big enough comparing to /dev/zero. I don't know.
My PCs:
1) Intel G620, 4 Gb RAM, integrated video (128 Mb), 1.5 Tb HDD, Debian Testing
i386, wine-git 1.3.37 and then due to bug #28693 1.4rc5 with the same result.
2) Core i7 2600, 16 Gb RAM, NVIDIA GeForce GTX 560 Ti, 2.5 Tb HDD, Debian
Testing x86_64, wine 1.3.37.
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http://bugs.winehq.org/show_bug.cgi?id=27547
Summary: Crash with error:"TIME_MMTimeStop Timer still
active?!"
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antoine38100(a)gmail.com
Created an attachment (id=35210)
--> (http://bugs.winehq.org/attachment.cgi?id=35210)
srceensaver of the terminal that lauched CCS
I use counter strike source (download at this adresse -> http://aviara.ro/)
and, on running, the software stops with this error
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http://bugs.winehq.org/show_bug.cgi?id=24524
Summary: Cannot disable the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
According to kernel32/except.c, there are only two behaviors supported by Wine:
1) (with AeDebug\Auto = 0) show a dialog when a crash occurs
2) (with AeDebug\Auto = 1) run a debugger process
There doesn't seem to be a way to have the program terminate on a crash. I
suppose a program could override it by changing the exception handler but the
default start_debugger() handler has this functionality.
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http://bugs.winehq.org/show_bug.cgi?id=16105
Summary: Loki: Launching the game fails
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=17338)
--> (http://bugs.winehq.org/attachment.cgi?id=17338)
Log no WINEDEBUG parameters
The installer required winetricks dotnet20 in order to work. I installed and
patched the game flawlessly to the latest version (1.0.8.3), copied the crack
and added the missing library d3dx9_36. Console outputs for no WINEDEBUG
parameters and for WINEDEBUG=+relay,+seh for the attempts following the
modification are attached.
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http://bugs.winehq.org/show_bug.cgi?id=34569
Bug #: 34569
Summary: Driftmoon : Arms of the characters are invisible
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 46022
--> http://bugs.winehq.org/attachment.cgi?id=46022
Screenshot
In Driftmoon, the arms of the characters do not appear. See the attached
screenshot.
The console gets flooded with 'fixme:d3d:resource_check_usage Unhandled usage
flags 0x8.'. Is there a way to mute such fixme's so that identifying the error
message is easier?
Arch Linux X64
nvidia 325.15-7
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http://bugs.winehq.org/show_bug.cgi?id=31311
Bug #: 31311
Summary: Wine crashes when using photoshop plugin pspi for Gimp
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan.schweizer(a)arcor.de
Classification: Unclassified
Created attachment 41145
--> http://bugs.winehq.org/attachment.cgi?id=41145
backtrace generated by wine
While trying to open the photoshop plugin menu in Gimp 2.8 filter->Photoshop
Plug-in Settings... Wine crashes with error message (backtrace see attachment).
The Photoshop Plugin pspi.exe.so (see http://tml.pp.fi/gimp/pspi.html)
obviously does not work with wine 1.4.1 (also not with v1.4.0). I use Ubuntu
12.04 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=30677
Bug #: 30677
Summary: After start KOMPAS Viewer 13 windows control button
hide
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
It is appear allways after start Kompas Viewer 13.
Windows header and buttons hide and i can't move, resize, close or rollback any
running application.
PS I'm use Ubuntu 12.04 with wine version 1.5.4.
I attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=21209
Summary: Ankh: speech output stops before end of sentence
Product: Wine
Version: 0.9.44.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: m.b.lankhorst(a)gmail.com
commit 9c469e1a9487d81186642282de89048fc51c0864
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Aug 19 23:52:19 2007 +0200
dsound: Handle failing of IDsDriver_CreateSoundBuffer better.
prior to wine-0.9.44 causes Ankh's voice output to stop way before the end of
each sentence. Although it's a very old commit and the (structure of the) code
in dsound looks different now, behaviour has never changed since. The bug is
audible right from the intro movie.
Simultaneously, it causes the movie to stop intermittently (for ~1/2s, varying)
at the start of each audio sentence. Before that commit, movement was quite
fluid.
Perhaps the 1/2 second (sometimes more, sometimes randomly less) that is cut
from the end of the audio output corresponds with the motion break that occurs
before audio is started, as if audio output was hold back for a small and
random amount of time, then chopped?
Winecfg setting OSS HW, 22050Hz at 8bit; using Ubuntu Intrepid.
HW or emulation makes no difference. Same results with ALSA (in versions of
Wine newer than 0.9.44 where ALSA does not seem to initialize with Intrepid).
No PulseAudio.
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http://bugs.winehq.org/show_bug.cgi?id=36990
Bug ID: 36990
Summary: ThunderSpeed crashed because
msvcp90.MSVCP_basic_string_wchar_assign_substr
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49131
--> http://bugs.winehq.org/attachment.cgi?id=49131
backtrace of crash
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
The program can't install from the
installer(http://bugs.winehq.org/show_bug.cgi?id=36989).
We can use "Archive Manager" to extract all files in the installer to run the
program.
I extract all files to:
/home/phcole/.wine/drive_c/Program Files/ThunderSpeed
and then start the program with:
wine program/thunder.exe
after ten or more seconds, the thunder.exe crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32681
Bug #: 32681
Summary: Certain types of lighting causes metro2033 to lagg.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Metro 2033 lags severely in certain lighting conditions.
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http://bugs.winehq.org/show_bug.cgi?id=31135
Bug #: 31135
Summary: Hoodwink game does not start
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
The game "Hoodwink" will not start. Running it with err+all,fixme+all will show
a window which is black and then try to expand to a bigger window then hangs
there, with about 20% cpu.
Running with +relay,+seh,+tid will throw a wine error message window which says
"Exception Access Violation", but I don't know if this is a result of the debug
flags.
+loaddll,+relay,+seh,+tid log attached
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http://bugs.winehq.org/show_bug.cgi?id=16459
Summary: MYOB application tabs - does not change/switch tabs
correctly when clicking on them
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickpj(a)gmail.com
In MYOB, there are tabs inside the application (e.g. general ledger -> chart of
accounts -> tabs at top of page). Switching from one tab to another when
running under MS Windows can be achieved by clicking on the tab. However in
Wine, this does not work (it does not switch to the new tab). Instead the user
has to use a workaround to switch between tabs, either by clicking AND THEN
pressing the space key, or by using the Alt + "underlined letter" keyboard
shortcut to switch between tabs.
I have only used MYOB 10.0.2, and so have only observed this problem there, but
other versions on MYOB have this tab-switching problem in Wine too, according
to appdb, e.g. versions 11, 16, 17 too:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9941http://appdb.winehq.org/objectManager.php?sClass=version&iId=6921&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=355&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=36493
Bug ID: 36493
Summary: uTorrent 3.4 doesn't redraw list of torrents
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.utorrent.com/downloads/win
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otaku(a)rambler.ru
Torrents list redraws not always but only when minimizing-restoring uTorrent's
window.
I don't know if it's a duplicate of bug #27579 because only uTorrent 3.4 is
affected now.
Xubuntu 14.04
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http://bugs.winehq.org/show_bug.cgi?id=34295
Bug #: 34295
Summary: Edge of Chaos crashes when loading the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 45656
--> http://bugs.winehq.org/attachment.cgi?id=45656
Backtrace
Backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=29688
Bug #: 29688
Summary: CHAOS;HEAD crashes on start
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
Classification: Unclassified
Created attachment 38508
--> http://bugs.winehq.org/attachment.cgi?id=38508
+relay,+seh log
The game crashes before any window shows up.
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http://bugs.winehq.org/show_bug.cgi?id=26506
Summary: Kodak ESP C310 All-In-One Printer software fail:
Cannot find conime.exe
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
There's no GNUx (GNU/Linux) driver for the Kodak ESP C310 Printer. So I decided
to install the Windows version of the software. When I first ran the software,
I got prompted by Wine in my terminal to install Mono to run .net executables.
So I did. Now I'm getting this when I log the output of the install:
fixme:exec:SHELL_execute flags ignored: 0x00000100
wine: cannot find L"C:\\windows\\system32\\conime.exe"
Any and all support is very much appreciated. The printer was just recently
bought and the machine it is attached to is running Ubuntu 10.10
Linux foxy-desktop 2.6.35-27-generic #48-Ubuntu SMP Tue Feb 22 20:25:29 UTC
2011 i686 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=36880
Bug ID: 36880
Summary: Unhandled exception: page fault on write access to
0x1db92dab in 32-bit code (0x7eb59b27). Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7eb59b27 ESP:0033f6ec EBP:0033f724
EFLAGS:00010246( R- -- I Z- -P- ) EAX:01e0f870
EBX:7ebbd
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabor.homolya(a)gmail.com
error by starting ChemBioDraw 2012.
it is a software from http://www.cambridgesoft.com.
i need this software for my exam.
i hope you can fix this problem for me.
thanks
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http://bugs.winehq.org/show_bug.cgi?id=34332
Bug #: 34332
Summary: Splinter Cell : Blacklist crash at startup when Wine
is set to Win7
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 45698
--> http://bugs.winehq.org/attachment.cgi?id=45698
winedbg Blacklist_game.exe log
Hi,
The game crash when i want to launch it if Wine is set to Win7. There is no
problem if Wine is set to WinXP.I launch it with the d3d9 game executable
called Blacklist_game.exe. The d3d11 executable is called
"Blacklist_DX11_game.exe"
I know that i can launch the game in XP mode as workaround but resolv this bug
can be useful when d3d11 will be implemented into Wine.
In the output console, i have only these messages :
berillions@debian64:~/.wine/drive_c/Program Files/Ubisoft/Tom Clancy's Splinter
Cell® Blacklist™/src/SYSTEM$ primusrun
/home/berillions/Desktop/Build/32/wine-1.7.0/wine Blacklist_game.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:dbghelp_dwarf:dwarf2_parse_udt_type Unhandled Tag type 0x1 at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4388,symt:0x3f25530)
fixme:dbghelp_dwarf:dwarf2_parse_udt_type Unhandled Tag type 0x1 at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4388,symt:0x3f25530)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0xf at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4c68,symt:0x3f253dc)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x15 at
ctx(0x32e14c,L"kernel32<elf>"), for debug_info(abbrev:0x43a4db0,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x32e14c,L"kernel32<elf>"), for debug_info(abbrev:0x43a4db0,symt:(nil))
fixme:process:GetLogicalProcessorInformationEx (65535,(nil),0x33df940): stub
wine: Unhandled exception 0x40000015 in thread 47 at address
0xf73d0023:0x0249b3b8 (thread 0047), starting debugger...
Process of pid=0016 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
[...]
I attach the winedbg log too.
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http://bugs.winehq.org/show_bug.cgi?id=31045
Bug #: 31045
Summary: excel 2003 hangs on startup
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
I installed Office 2003 in a new prefix with no dll overrides or additional
components. When I run Excel, the splash window stays open indefinitely, and
the main window does not respond to input. I have to kill the application.
I will test whether this is a regression and bisect it if so.
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http://bugs.winehq.org/show_bug.cgi?id=24550
Summary: Option to run Windows programs as a separate user.
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
For security purposes, and atleast on Linux, wine should have an option to run
a program as a different user as defined in it's config.
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http://bugs.winehq.org/show_bug.cgi?id=29490
Bug #: 29490
Summary: enviroment shows up black and character is covered
with blue dots in torchlight
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tommivs(a)gmail.com
Classification: Unclassified
Created attachment 38183
--> http://bugs.winehq.org/attachment.cgi?id=38183
graphical artifacts in torchlight
See the attachment for picture. I am running arch with x86_64 with 32 bit
wineprefix on intel integrated graphics card.
Here is paste of me launching Torchlight.exe which launches steam from which i
needed to launch torchlight again then quitting the game and steam.
http://pastebin.com/PGWu39jC
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http://bugs.winehq.org/show_bug.cgi?id=24241
Summary: Open file dialog triggers "Invalid free" Valgrind
warning
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Occurred with a clone of the Wine git repository last updated on Monday August
30, 2010 + a patch that informs Valgrind about heap tail zones. The Valgrind
complaint below was triggered by the open file dialog (MFC CFileDialog) and
shows that Wine tries to free static memory (a static variable called emptyW):
Invalid free() / delete / delete[]
at 0x476F851: do_VALGRIND_FREELIKE_BLOCK (wine.git/dlls/ntdll/heap.c:231)
by 0x47727A5: RtlFreeHeap (wine.git/dlls/ntdll/heap.c:1778)
by 0x509BB83: IMalloc_fnFree (wine.git/dlls/ole32/ifs.c:262)
by 0x509C1D6: CoTaskMemFree (wine.git/dlls/ole32/ifs.c:411)
by 0x4DEC027: StrRetToStrNW (wine.git/dlls/shell32/shellstring.c:99)
by 0x4E0E67E: ShellView_OnNotify (wine.git/dlls/shell32/shlview.c:1432)
by 0x4E0F735: ShellView_WndProc (wine.git/dlls/shell32/shlview.c:1684)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7B35C: call_window_proc (wine.git/dlls/user32/message.c:2201)
by 0x4C80B42: send_message (wine.git/dlls/user32/message.c:3041)
by 0x4C81063: SendMessageW (wine.git/dlls/user32/message.c:3164)
by 0x4FABB7B: notify_hdr (wine.git/dlls/comctl32/listview.c:839)
by 0x4FAD06C: notify_dispinfoT (wine.git/dlls/comctl32/listview.c:984)
by 0x4FADD5C: LISTVIEW_GetItemT (wine.git/dlls/comctl32/listview.c:6613)
by 0x4FADFA8: LISTVIEW_GetItemW (wine.git/dlls/comctl32/listview.c:1601)
by 0x4FAF48C: LISTVIEW_DrawItem (wine.git/dlls/comctl32/listview.c:4459)
by 0x4FB63D4: LISTVIEW_RefreshReport
(wine.git/dlls/comctl32/listview.c:4751)
by 0x4FBAFDA: LISTVIEW_Refresh (wine.git/dlls/comctl32/listview.c:4998)
by 0x4FBDB68: LISTVIEW_Paint (wine.git/dlls/comctl32/listview.c:10392)
by 0x4FBDCC6: LISTVIEW_WMPaint (wine.git/dlls/comctl32/listview.c:10417)
by 0x4FBF4CC: LISTVIEW_WindowProc (wine.git/dlls/comctl32/listview.c:11452)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7C0FD: DispatchMessageW (wine.git/dlls/user32/message.c:3709)
by 0x4C4EAE1: IsDialogMessageW (wine.git/dlls/user32/dialog.c:1258)
by 0x4C4EC43: DIALOG_DoDialogBox (wine.git/dlls/user32/dialog.c:812)
by 0x4C509BD: DialogBoxIndirectParamAorW (wine.git/dlls/user32/dialog.c:877)
by 0x4C50A51: DialogBoxIndirectParamA (wine.git/dlls/user32/dialog.c:887)
by 0x92CDCD8: GetFileName95 (wine.git/dlls/comdlg32/filedlg.c:317)
Address 0x4f7116c is 0 bytes inside data symbol "emptyW.55484"
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http://bugs.winehq.org/show_bug.cgi?id=33972
Bug #: 33972
Summary: NexusTK: Page Fault on Read Access in 32-bit code
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DizzyThermal(a)gmail.com
Classification: Unclassified
Created attachment 45125
--> http://bugs.winehq.org/attachment.cgi?id=45125
Backtrace of NexusTK Crash
NexusTK is a 2D MMORPG that uses DirectX.
::My system configuration::
OS: Ubuntu 13.04 (64-bit)
Graphics: ATI Radeon HD 6970 (fglrx) [This occurs on multiple graphics drivers
I've tried]
On launch, 80% of the time, I will receive a crash on the loading screen (Where
is says "Entering the Nexus... This may take a few minutes").
The download to the game is located here: (http://nexustk.com/download_2.html)
The current version of the client is: 7.04
I have tried this with Wine 1.5 and it still has this issue.
I have a development background if you'd like me to help with anything.
If you need more information I'll be glad to help!
Thanks you,
Stephen
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http://bugs.winehq.org/show_bug.cgi?id=29768
Bug #: 29768
Summary: Constant xruns in alsa
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f6890ef0e227afd12ce2325497d0cae478602c7d
Before 1.3.28 I could play dssi-vst (VST plugin adapter for Linux) and
Synthesia (piano game for windows, similar to Guitar Hero) simultaneously with
no xruns
commit f6890ef0e227afd12ce2325497d0cae478602c7d
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Aug 31 15:04:23 2011 -0500
winmm: Determine the driver from MMDevAPI.
This uses a half-implemented, Wine-specific IMMDevice object to extract
the driver name.
:040000 040000 6d2fe10b3b85e9b7f43c9b333675635e17f72e5e
c88ff87b2bc2558f8d40c21add516fbb5e6709c8 M dlls
After this commit dssi-vst works with no problems. But once Synthesia starts
console output looks like this:
alsa_pcm: xrun of at least 0.046 msecs
alsa_pcm: xrun of at least 0.021 msecs
...
About hundred such messages in 3 seconds and then jackd kills dssi-vst.
P.S. I'm using alsa only. No pulse audio.
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http://bugs.winehq.org/show_bug.cgi?id=28593
Bug #: 28593
Summary: Wine fails to install using macports. Attached log.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adsysingle(a)gmail.com
Classification: Unclassified
Created attachment 36735
--> http://bugs.winehq.org/attachment.cgi?id=36735
Log file
I'm not sure if the problem is with Wine or Macports but I have followed the
directions at http://davidbaumgold.com/tutorials/wine-mac/#part-1 and contacted
the author who has read the log. Here is his response:
"Looks like there's a problem with how a file is being compiled: it
can't find the symbols it needs to compile properly. This could be a
problem with Wine itself, or with the way Macports installs it. I
checked Google, and I don't see anyone else with this problem, which
is odd."
"I suggest you create a bug report on either
trac.macports.org or http://bugs.winehq.org (or both!) and attach that
log file to that bug report. Hopefully, someone more knowledgable than
me will be able to help you out.
-David"
I have done as he said and attached the log and I will place a bug report with
macports after this one is sent.
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http://bugs.winehq.org/show_bug.cgi?id=26452
Summary: When an application goes fullscreen it turns off other
monitors
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
When an application (such as a DirectX game) goes fullscreen the monitors on
which the application is not running are turned off.
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http://bugs.winehq.org/show_bug.cgi?id=19949
Summary: Battle Realms: Unable to install
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23465)
--> (http://bugs.winehq.org/attachment.cgi?id=23465)
MSI dialogue while installing Battle Realms.
When installing Battle Realms
(<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394>) you're
greeted with a dialogue like in the attached image. The buttons are not
clickable, but you can navigate with TAB and activate them with ENTER. But as
soon as you hit the license agreement screen and try to navigate to the accept
checkbox you'll only manage to highlight the license text and won't be able to
get out of the text field with the license text. At this point you can only
terminate Wine.
A (temporary) workaround is described at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394&iTestingI…>
(short version: use MSI2 as provided by winetricks), but that still has
glitches.
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http://bugs.winehq.org/show_bug.cgi?id=30688
Bug #: 30688
Summary: Hebrew text missrendered (missing or misplased vowel
points) depending on the font
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreiaici(a)yahoo.ro
Classification: Unclassified
In short a certain software ISA v2 (and hopefully not only, i.e. not an app
specific issue that renders the same on native Windows (I can't check this))
displays hebrew characters in various flawed ways.
Fonts fall into at least two categories:
missing niqqud:
There are fonts that render niqqud for all but the last letter in a word. I've
also seen fonts that are rendered displaying the dot on a _final_ shin yet the
same font fails to do the same for a final vav. These fonts are almost usable
otherwise, but even these have the dots missplaced by a few pixels.
Even Ezra SIL is affected and in it's case these niqqudim are half of the
letters width off to the left. Ezra SIL fails to render both the dot on a shin
as well as for other letters.
missplacing niqqud:
There are other fonts like Tahoma, Times or Arial that render _all_ the vowels
but they fail to insert them under the letters and appear separately under
whitespace as if it was another character, which makes things illegible.
Relevant to this bug: http://forum.winehq.org/viewtopic.php?p=76000#76000
(Most fonts can't display hebrew characters at all and those that do probably
do not include vowels signs (i.e. niqqud) so testing can be tricky.)
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http://bugs.winehq.org/show_bug.cgi?id=30663
Bug #: 30663
Summary: JeppView3 crashes on startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Classification: Unclassified
after installing JeppView3, it crashes on startup. see the attached backtrace
for details
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http://bugs.winehq.org/show_bug.cgi?id=29818
Bug #: 29818
Summary: Crashed upon trying to install Acrobat 5 Distiller &
Reader
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 38729
--> http://bugs.winehq.org/attachment.cgi?id=38729
Adobe Acrobat 5 Distiller & Reader crash report
Crashed upon trying to install Acrobat 5 Distiller & Reader
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http://bugs.winehq.org/show_bug.cgi?id=29706
Bug #: 29706
Summary: GetDiskFreeSpaceEx() returns negative sizes for large
drives
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When faced with a partition that has more than 1TB of free disk space it looks
like this API returns a negative value. Apparently this happened on OpenSUSE
11.4 64bit with a 32bit Wine; but not being fortunate enough to have this much
free disk space I cannot verify this.
I suspect some Unix API we call returns the free disk size in block of 512
bytes, thus overflowing at 2^31-1 blocks which is about 1TB. Then
GetDiskFreeSpaceEx() takes that and returns a negative free disk space.
Note that GetDiskFreeSpaceEx() returns 64bit values so there's no obstable to
it handle such large disks in theory.
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http://bugs.winehq.org/show_bug.cgi?id=22997
Summary: Huggle fails to draw the window menu strip
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://code.google.com/p/huggle/
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyson(a)thepurplepixel.org
Created an attachment (id=28488)
--> (http://bugs.winehq.org/attachment.cgi?id=28488)
Text of the error message
Upon launching Huggle, the login window is drawn appropriately, and logging in
works. However, once the main window interface launches, an error dialog pops
up (output attached) and the main menu bar in replaced by a red 'X' (image
attached). The menu maintains functionality; if you click on the area where you
think the menu should be, the menu will be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17877
Summary: works good, but there's a problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Hi.
I'm using one program, which doesn't have version under Linux.
http://www.sendspace.com/file/n7t0dx
Program called Xbox soundtrack manager.
This application connects with console Xbox via LAN.
Program runs good, but during connection can't find file with database.
On Windows system there's no problem.
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http://bugs.winehq.org/show_bug.cgi?id=35915
Bug ID: 35915
Summary: will not start up snow
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ari4898(a)gmail.com
Created attachment 47964
--> http://bugs.winehq.org/attachment.cgi?id=47964
would not open my snow game
would not open my snow game
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http://bugs.winehq.org/show_bug.cgi?id=34160
Bug #: 34160
Summary: Playing missions War Thunder times out
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
There is an issue on the Mac that you can't play missions. Normal battles just
work fine. You got a messesage:
Error 82220003: "Connection to battle server was lost. You will be returned to
menu"
UDP ports checked. Does not solve the Issue.
the best info I got from debug is this:
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000027
any other debug log needed?
Tried installing IE7 + latest crypt32 dll from winetricks, no effect. Putting
Wininet to native didn't work as well. Any ideas?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30242
Bug #: 30242
Summary: The mouse loses the focus in each new instance
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonalsa(a)gmail.com
Classification: Unclassified
Hi we are trying to port a windows native application compiled in visual studio
6 to an ubuntu lucid linux distribution.
The windows native application works well without problems into the XP, Windows
7, W2K8 R2 native Windows environments.
The windows native application is a legacy application solution composed by
three components that at the moment we can port to linux and use it with Wine.
Nice job Wine team.
We have tested the native windows application using the lastest builds version
(1.3 && 1.4) and a new compilation from the 1.5 sources about Wine
The tests has been performed in Wine desktop mode.
The native windows application is started under a W2K8 R2 enviroment enclosed
in a 1024x768 desktop mode using Wine.
The native windows application requires the mfc42 dll library downloaded with
winetricks
The components are installed locally into the ".wine" home user profile
The general application is executed remotely under a network share mounted
locally into the operating system
I only can say that the program works well in all version built or compiled but
we got a weird problem...
Lets me formule a hipotesys
We,
1) Deploy and install the native windows application's components under the
".wine" home use profile
2) Configure the native application windows enviroment. Environment variables.
Windows register. Network shares. Etc.
3) Runs the main application.
4) After the single sign-on into the main application the application display a
main window into the screen as desktop background. The components are loaded
over the displayed main window.
5) The displayed window have an menu bar and lets start up subprocess for each
item available.
6) For each subprocess started, the application start up another window that is
loaded into the main application desktop
7) Internally, each subprocess is an exe program run by wine
...Here is the problem...
8) The mouse lost the focus over each new subprocess about window
9) The mouse can not pick buttons into the new window. The buttons can not be
pressed.
10) The mouse can no pick fields into the new window. The fields can not be
selected for input.
11) But the mouse can expand a drop-box menu field. We can select an item from
the drop-box menu field.
12) The mouse cannot check/uncheck a checkbox menu field
13) We can move between fields, drop-box, menu checkbox, button, etc using the
TAB key for input or select purposes.
14) But we always can use the principal main menu bar about the main window for
open new subprocess / windows loaded into the main window
15) When we select a different window loaded into the main window. We can not
select the previous window. We can not active the previous windows manually. We
windows remains opened and we can not close them.
We think that the mouse loses the focus control over the windows, fields,
buttons for each new instance loaded into the main window.
The wine execution do not reports any errors. If we increase the debug level we
can not see any considerable errors.
Seems that everything is working well but we are experimenting troubles with
the mouse.
Someone can help us?
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http://bugs.winehq.org/show_bug.cgi?id=22301
Summary: Fallen Earth MMO : RtlAllocateHeap crash
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
Created an attachment (id=27255)
--> (http://bugs.winehq.org/attachment.cgi?id=27255)
winedbg bt from crash
Fallen Earth, when run in a clean wine prefix using the latest git crashes
after a few minutes of play. The crash produces just one log output:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc3b3ed
I've attached a winedbg backtrace showing that the crash is in RtlAllocateHeap.
Each crash I've captured has a slightly different back trace but the top two
frames are always RtlAllocateHeap and list_remove.
Trace and relay logging is impossible with this application as they slow the
application too much to play long enough to observe the crash. Another clue is
that turning on the warn+heap channel seems to prevent the crash at the expense
of framerate and an extended shut-down time.
Any assistance is greatly appreciated.
Forum post with more detail is here:
http://forum.winehq.org/viewtopic.php?t=8127
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http://bugs.winehq.org/show_bug.cgi?id=30645
Bug #: 30645
Summary: Emulate virtual desktop window on OSX has a titlebar
(cannot be fullscreen)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xa112(a)yahoo.com
Classification: Unclassified
The virtual desktop window on OSX (through wine-devel on MacPorts) has a
titlebar titled "Default - Wine Desktop" that doesn't seem to be able to be
removed. I am using the latest XQuartz.
The issue is evident at any resolution configured through winecfg. Is this by
design? This wasn't the case as I remember from Ubuntu (though that was still
1.4-ish). Operating without virtual desktop window allows true fullscreen, but
there are some apps that aren't able to handle not having a virtual desktop
very well.
If wineex11 isn't the right component, please let me know and/or change
accordingly. Thanks!
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