http://bugs.winehq.org/show_bug.cgi?id=30163
Bug #: 30163
Summary: Wine 1.4 is not displaying Arabic language Correctly
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannysabbagh(a)hotmail.com
Classification: Unclassified
Created attachment 39357
--> http://bugs.winehq.org/attachment.cgi?id=39357
Screenshot-1
hello.
Wine 1.4 Final doesn't display Arabic language Correctly in GUI,it displays the
Arabic letters as an unknown Characters, a screenshot is in attachments..and
"locale" command output too..
any fix for that?
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30168
Bug #: 30168
Summary: GLSL does not work on ATI-based Macs AND disabling
them causes black screen
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.rathbone(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
This is a problem on many games, specifically I've experienced it on:
Kingdoms of Amalur: Reckoning
Mass Effect 3
GLSL is on by default, with it enabled the following errors display
continuously:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4771
This causes many textures to be semi-transparent/black/stretched crazily
Disabling this setting causes the error to go away, but then you just get a
black screen.
System:
OSX Snow Leopard (10.6.8)
Macbook Pro 15" (2011)
AMD Radeon HD 6750M (although seems the same on all AMD-graphics macs)
I'm hoping there is a simple workaround for someone who knows what they're
doing. Here's a log dump from ME3:
http://cl.ly/0o3c1i0I1e1i3E3n1m1x
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http://bugs.winehq.org/show_bug.cgi?id=30205
Bug #: 30205
Summary: Unity Editor is unable to move project files
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lockert.fredrick(a)gmail.com
Classification: Unclassified
Created attachment 39433
--> http://bugs.winehq.org/attachment.cgi?id=39433
Console output
When starting Unity with the default example project installed, it loads the
default project during start up. Unity is supposed to move some files during
this stage, but fails doing so.
To recreate this, simply download the Unity Editor and install with the example
project selected. Activate the install and run Unity, it should now load the
default project. After a while, it should output a dialog with "Moving file
failed". The Try Again makes no difference, thus Force Quit is the only option.
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http://bugs.winehq.org/show_bug.cgi?id=30213
Bug #: 30213
Summary: Screen obscured by black box when game changes
resolution
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamie(a)lacewing-project.org
Classification: Unclassified
Created attachment 39438
--> http://bugs.winehq.org/attachment.cgi?id=39438
Black screen problem with Baldur's Gate II
When I launch a full screen 800x600 game when my desktop is running at
1920x1080, only a strip at the bottom of the screen is visible (screenshots
attached of Age of Empires II and Baldur's Gate II).
If I change my desktop resolution to 800x600 before launching the game, the
problem doesn't occur.
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http://bugs.winehq.org/show_bug.cgi?id=30249
Bug #: 30249
Summary: Sanitarium crashes/hangs frequently with OpenGL
renderer
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39508
--> http://bugs.winehq.org/attachment.cgi?id=39508
plain terminal output
Sanitarium is an adventure game, originally released in 1998.
I have the GOG.com version of the game, which is based on the 2002 DVD
re-release version.
I can't reproduce the problem with the demo version, which was an early release
of the upcoming game, containing the first chapter from the game.
The problem: The game is very unstable with the default OpenGL renderer.
Usually the game suddenly quits (without a crash dialog/backtrace). You can see
the terminal output in the attachment.
Other times the game simply hangs, showing
>err:ntdll:RtlpWaitForCriticalSection section 0x7e5c67a0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 0027, retrying (60 sec)
in the terminal.
The crashes seem to happen at the same point during gameplay. As if each
chapter in the game has its 'weak spots' where the game tends to crash.
For example, in Chapter 1 (The Tower Cells) the crash occurs when I climb up
the stairs and approaching the statue at the top.
In Chapter 2 it happens when I enter the cemetery and follow down the path.
Workarounds (either of them works for me):
1. ddr=gdi
2. start the game in windowed mode 'wine sntrm.exe -w'
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=30288
Bug #: 30288
Summary: builtin iexplore crashes at loading
https://mybank.icbc.com.cn/icbc/perbank/index.jsp
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 39575
--> http://bugs.winehq.org/attachment.cgi?id=39575
Log: builtin iexplore crash at icbc
wine-1.5.0-147-g4c6a198
=>0 0x7d12f953 str_to_number+0x2d(str=0x0(nil), ret=0x32bd38)
[/home/fracting/wine-git/dlls/jscript/jsutils.c:323] in jscript (0x0032bcb0)
1 0x7d12fcd1 to_number+0x87(ctx=0x16814e8, v=0x1a2f168, ei=0x32d768,
ret=0x32bd38) [/home/fracting/wine-git/dlls/jscript/jsutils.c:421] in jscript
(0x0032bd10)
2 0x7d12fef2 to_int32+0x4f(ctx=0x16814e8, v=0x1a2f168, ei=0x32d768,
ret=0x32bd98) [/home/fracting/wine-git/dlls/jscript/jsutils.c:481] in jscript
(0x0032bd50)
3 0x7d11c9dd stack_pop_int+0x34(ctx=0x12cc968, r=0x32bd98)
[/home/fracting/wine-git/dlls/jscript/engine.c:179] in jscript (0x0032bd70)
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http://bugs.winehq.org/show_bug.cgi?id=30347
Bug #: 30347
Summary: Can't hand symbol in file "Chessmaster® Grandmaster
Edition Manual.pdf"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russell.w.shaw(a)gmail.com
Classification: Unclassified
Chessmaster Grandmaster Edition fails to install due to symbol in file name
"Chessmaster® Grandmaster Edition Manual.pdf"
The installation then undoes all files.
I found that if I rename the file in the installation folder, then hexedit the
file name in Chessmaster.msi to match, then the install succeeds (then manually
rename it back)
The error messes up Crossover for Mac and PlayOnMac as they need the installer
to succeed.
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http://bugs.winehq.org/show_bug.cgi?id=30348
Bug #: 30348
Summary: Crash during Galactic Civilization 1 startup
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.galciv1.com/download.asp
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 56477075c257426575e870a231b23ff582ff6d4e
Created attachment 39668
--> http://bugs.winehq.org/attachment.cgi?id=39668
Log and crash backtrace in wine-1.5.1-92-ge4ad164
Bisect gives:
56477075c257426575e870a231b23ff582ff6d4e is the first bad commit
commit 56477075c257426575e870a231b23ff582ff6d4e
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Apr 2 07:52:15 2012 -0500
strmbase: Remove QualityControlImpl from the general strmbase.h.
Quality Control things are not part of the standard strmbase library set.
:040000 040000 b2070b072ab2e763895a52782f31c7bf48346ab8
d31c6a57e8fc2b2e95b356be727998ac48f0dd68 M dlls
:040000 040000 66d9dcda84911b46c7504052be195d7cf5448e1c
36135ea1ae2a413a7ec8eabe2f6ff135f55d748f M include
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http://bugs.winehq.org/show_bug.cgi?id=30424
Bug #: 30424
Summary: Regression: Framemaker 6.0 only prints blank pages
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjchico(a)gmail.com
Classification: Unclassified
Created attachment 39771
--> http://bugs.winehq.org/attachment.cgi?id=39771
wine 1.3.28 log (good)
Framemaker 6.0 has been working fine with wine for a long time. After updating
my ubuntu distro to 12.04 (beta) it only prints blank pages. My tests
summarizes as:
Wine 1.3.28 (Ubuntu 11.10): works fine
Wine 1.4 (Ubuntu 12.04): only prints blank pages
Wine 1.5.1 (Ubuntu 12.04 + wine-ppa): only prints blank pages (same result)
Same result in different machines (i386 and amd64), printing to postscript file
or PDF (native or with cups-pdf driver).
The program have an option to print to a file. I have tested this by using
Generic Postcript Driver included with the program and other printers
installed. In either case, the PS file is generated and seems to have correct
headers and footers, but lacks the content (so the blank page). I attach some
examples.
notepad.exe prints correctly (I also attach a PS output).
Wine 1.4 and 1.5.1 generate exactly the same PS output. PS output from 1.3.28
has identical headers and footers, but also includes the contents (so it
works).
The program has an option to save as PDF that works fine in wine 1.3.28. But in
1.4 and 1.5.1 it gives a "Internal errors - invalid parameters received" in a
window and only generates a .tps file (a PS pre-elaboration I guess).
wine logs (which I attach) give similar warning messages in good and bad cases.
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http://bugs.winehq.org/show_bug.cgi?id=30474
Bug #: 30474
Summary: Microsoft SQL Server Management Studio Express 2005
(SSMSE): corrupted font in properties window
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39854
--> http://bugs.winehq.org/attachment.cgi?id=39854
Screenshot of "New database" dialog
In some windows the font used to display properties is displayed incorrectly -
see screenshot. When a property is selected, it is rendered with another
(correct) font.
To reproduce:
Connect to a server
Select New database from context menu on "Databases"
In the appearing dialog box select "Options" page.
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30606
Bug #: 30606
Summary: Theatre of War 3 Korea installer crashes when clicking
on Exit (audio related)
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_72474.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer, regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8410dd353c9a9d57f0b6892dc737621cf82d215a
Created attachment 40056
--> http://bugs.winehq.org/attachment.cgi?id=40056
terminal output
Some of the games from the publisher 1C Company use a graphical frontend to
their installers.
Clicking on a button in the opening page of the installer produces a clicking
sound.
Installation of the games goes without problem, however, there is a crash when
I click on the <Exit> button.
This can be reproduced with the demo for Theatre of War 3 Korea (download size
~1.3 GB).
To reproduce the problem you need to click on <Exit> in the opening page of the
installer.
The installer exits cleanly with Wine 1.3.29 but crashes on exit with 1.3.30.
Regression testing resulted in:
8410dd353c9a9d57f0b6892dc737621cf82d215a is the first bad commit
commit 8410dd353c9a9d57f0b6892dc737621cf82d215a
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Oct 5 13:39:34 2011 -0500
audio: Change winmm import to delayed import.
:040000 040000 e0c6370aab7f007497626c2366df8eda4fb899c1
2b3ac1f051ce9884fd393452775b0f539afeb6df M dlls
git checkout 8410dd353c9a9d57f0b6892dc737621cf82d215a >>the installer crashes
on exit
git reset --hard HEAD^ >>the installer exits normally
I leave the status of the bug report 'unconfirmed' in case it is a problem with
my setup. I'm also not sure about the component.
Fedora 16 x86
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=30616
Bug #: 30616
Summary: 7.62 High Calibre configuration tool unusable (can't
make changes)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40078
--> http://bugs.winehq.org/attachment.cgi?id=40078
screenshot
The configuration tool (E6Config.exe) for the game is unusable as I can't
select or modify any of the available settings. Clicking on the drop-down list,
sliders, checkboxes has no effect. As if mouse clicks were not registering.
Only the 3 command buttons at the bottom of the window (Test, Save, Cancel) and
the close (x) button can be activated .
If I press the <Tab> key only the 3 command buttons are selected.
I see the problem with every Wine version I have (back until 1.1.19) so it
seems to be a long-standing problem.
Terminal output shows only
>fixme:win:EnumDisplayDevicesW ((null),0,0x32e3b4,0x00000000), stub!
when running the configuration tool.
Here I'm attaching a screenshot showing how the application looks like: maybe
someone can find a resemblance to an existing bug report.
There is no demo for the game. Would it be against Bugzilla rule to attach the
executable? It can be started without having the game installed and only ~500
Kbytes in size.
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http://bugs.winehq.org/show_bug.cgi?id=30658
Bug #: 30658
Summary: Rendering artifacts in Anarchy Online
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llie(a)nano.exofire.net
Classification: Unclassified
Something changed in wine from 1.5.3 to 1.5.4 that results in really bad
rendering artifacts when playing Anarchy Online.
Basically there are huge stray "facets" across the screen that are filled in
with random texture from the play field. I attempted to take a screenshot of
the problem, but the facets flicker in and out.
The problem can be seen quite readily in the Borealis city play field, where
huge triangles of "sidewalk" texture appear and disappear across the middle of
the streets.
Reverting to 1.5.3 makes the problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=30705
Bug #: 30705
Summary: usb joystick not working with virtuanes
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
usb joysticks don't seem to be detected by virtuanes. They do work with project
64 (with the N rage direct input8 plugin, it gets detected with jabo controler
plugin but it's impossible to configure).
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http://bugs.winehq.org/show_bug.cgi?id=30743
Bug #: 30743
Summary: hydorah is unbelievable slow
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: punx69(a)gmx.net
Classification: Unclassified
The game runs very slow.
The game is available for free at http://www.locomalito.com/hydorah.php
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http://bugs.winehq.org/show_bug.cgi?id=30797
Bug #: 30797
Summary: wine(1) man page should mention running built-in
programs like explorer.exe
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Classification: Unclassified
It's not obvious how to try out or get started with Wine. The command-line only
says
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
But a stock wine configuration (created by wine 1.4 in Kubuntu amd64 12.04) has
Wine Explorer. You can enter the command
wine explorer.exe
and you're running a Windows executable in wine and you can explore Wine's
default directory layout, etc.
The wine(1) man page should mention this and even suggest it as a form of
troubleshooting, and a way to navigate to programs installed in Wine like
notepad, winmine, etc.
I suggest adding something like the following as the second line under
"PROGRAM/ARGUMENTS":
Wine's default configuration includes several Windows-format executables, so
for example you can just enter
wine explorer.exe
to run the Wine Explorer program from Wine's implementation of the
C:\windows\system32 directory.
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http://bugs.winehq.org/show_bug.cgi?id=30868
Bug #: 30868
Summary: Wine has troubles installing dotnet20 (using
winetricks) and doesn't run some games like osu! or
Path of Exile (which worked before)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morgawr(a)gmail.com
CC: nerv(a)dawncrow.de
Classification: Unclassified
Regression SHA1: 5e5b435e7da091e493a046ccb632e40b98937bee
Created attachment 40441
--> http://bugs.winehq.org/attachment.cgi?id=40441
Output when trying to run either osu or path of exile
I tested new git commits and found out that wine had some problems running
games that worked perfectly before. Mostly, osu! and Path of Exile. Both games
rely on dotnet20, which I tried to reinstall using a clear .wine and winetricks
(winetricks dotnet20). The installation gave some problems (some CRT error
message) and here (attached) is the output when trying to run osu! and path of
exile.
I did some regression testing and found this commit, I think it should be
tested.
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http://bugs.winehq.org/show_bug.cgi?id=31004
Bug #: 31004
Summary: Crysis2 crashes on startup with seh:raise_exception
code=c0000005
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Classification: Unclassified
Created attachment 40701
--> http://bugs.winehq.org/attachment.cgi?id=40701
log of crash with various debug channels enabled
Since wine-1.5.2, Crysis 2 no longer starts on my PC, but crashes with
"seh:raise_exception code=c0000005" while trying to display a message box
saying that the video card is unsupported. Sometimes the application crashes
'cleanly' but sometimes the process hangs and the half-drawn message-box
remains on the screen.
A bisect gives this:
Last good version: wine-1.5.2-83-g7468238
bb62ddeba7d98e6839a9513ff995e736f40e65cb is the first bad commit
commit bb62ddeba7d98e6839a9513ff995e736f40e65cb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 18 13:07:17 2012 +0200
winex11: Remove support for server-side fonts.
:040000 040000 ba39baa1f00b626fecdc75330bf0cd800fde55f6
9f882015d071ea132166bf27cf8655b18990724d M dlls
I am building wine on Ubuntu 12.04 x86_64 on kernel 3.5-rc3 using gcc 4.7 (I
have also tried building with gcc 4.5 and 4.6, but they also cause the crash)
and loading the app exe from a btrfs partition.
The log (full log attached) shows the crash:
0009:Call user32.MessageBoxW(00000000,0587bc44 L"Unsupported video card
detected! Continuing to run might lead to unexpected results or crashes. Please
check the manual for further information on hardware requirements.\n\n\"NVIDIA
GeForce GT 540M\" [vendor id = 0x10de, device id = 0x0df4]",0177a8bc
L"CryEngine",00000131) ret=021c3011
...
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7ef77f24
ip=7ef77f24 tid=0009
0009:trace:seh:raise_exception info[0]=00000000
0009:trace:seh:raise_exception info[1]=fffffffa
0009:trace:seh:raise_exception eax=00000008 ebx=7efe3ff4 ecx=00000002
edx=00110088 esi=00000010 edi=00110000
0009:trace:seh:raise_exception ebp=0032d6f8 esp=0032d6a0 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00210202
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http://bugs.winehq.org/show_bug.cgi?id=31064
Bug #: 31064
Summary: built in IE will not login to U-Haul dealer network
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Classification: Unclassified
I am unable to login to the U-Haul Dealer network with built in IE wine 1.5.7
After entering my user name and pass word the login screen hangs for ever.
URL- https://pos.uhaul.net/
Below are the credentials to login to a practice site. You can login with Fire
Fox or Chrome but not fully functional due to lack of VB script and activeX
User Name 950790
Password 950790
Location 950107
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http://bugs.winehq.org/show_bug.cgi?id=31082
Bug #: 31082
Summary: StarTopia: crashes while loading
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ubuntugamingproject(a)gmail.com
Classification: Unclassified
Created attachment 40807
--> http://bugs.winehq.org/attachment.cgi?id=40807
Log of StarTopia running and crash
I start the game, it begins charging the loading bar, then crashes with this
error:
"Something very funny about your video card".
Nothing happens if i click on the "OK" button.
I have to kill the process to exit the game.
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http://bugs.winehq.org/show_bug.cgi?id=31320
Bug #: 31320
Summary: Steam fails to start, needs
dwrite.dll.DWriteCreateFactory
Product: Wine
Version: 1.5.9
Platform: x86
URL: http://cdn.steampowered.com/download/SteamInstall.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 41157
--> http://bugs.winehq.org/attachment.cgi?id=41157
terminal output
The Steam client fails to start in the git version (wine-1.5.9-186-g1f6febe),
it crashes before putting up the login window.
>wine: Call from 0x7b839882 to unimplemented function dwrite.dll.DWriteCreateFactory, aborting
This is after the stubbed implementation of dwrite:
commit 3a724d58eba31666af3886d759371507f8cddd50
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Jul 24 14:05:18 2012 +0400
dwrite: Added initial stub.
I presume it is a work in progress, rather than a regression.
I added Nikolay to CC list.
No such component in bugzilla as dwrite.
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http://bugs.winehq.org/show_bug.cgi?id=31330
Bug #: 31330
Summary: +relay corrupts returns values on win64?
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The little program
#include <float.h>
#include <math.h>
#include <stdio.h>
int main(int argc, char **argv)
{
int log2FLT_RADIX;
double x = frexp((double) FLT_RADIX, &log2FLT_RADIX);
printf("x is %g; wanted == 0.5\n", x);
if (frexp((double) FLT_RADIX, &log2FLT_RADIX) != 0.5)
printf("Trouble! Not equal.\n");
else
printf("Whew! Equal.\n");
}
(attached, with 32 and 64 bit binaries produced with visual c 2010)
prints out "Whew! Equal." normally, but when run with +relay, the 64
bit version prints out "Trouble! Not equal." The 32 bit version is fine.
This is a test case extracted from TCL, which aborts
with "This code doesn't work on a decimal machine!" when that comparison fails
(see http://brlcad.org/xref/source/src/other/tcl/generic/tclStrToD.c#L2176 ).
(You can see that error if you like by starting tclsh.exe from
the 64 bit download at http://www.activestate.com/activetcl/downloads
with +relay on.)
While comparing doubles for equality is not a good idea, in this special
case it ought to be ok, and it seems surprising that +relay would break it.
The output with +relay seems to show random 32 bit values for the return value
0030:Call msvcrt.frexp(4000000000000000,0022fd48) ret=140001020
0030:Ret msvcrt.frexp() retval=ffffffff ret=140001020
...
This code doesn't work on a decimal machine!
...
abnormal program termination
0032:Ret KERNEL32.WriteConsoleA() retval=00000001 ret=7f4a2344372f
0032:Call KERNEL32.ExitProcess(00000003) ret=7f4a23453001
Adding a TRACE to frexp shows it's trying to return the right thing,
and changes the supposed return value:
0036:Call msvcrt.frexp(4000000000000000,100d093c) ret=10082b8c
trace:msvcrt:MSVCRT_frexp (2, 0x100d093c) returning 0.5, storing 2
0036:Ret msvcrt.frexp() retval=00000043 ret=10082b8c
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http://bugs.winehq.org/show_bug.cgi?id=31408
Bug #: 31408
Summary: anarchy online crash new zone
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
Created attachment 41278
--> http://bugs.winehq.org/attachment.cgi?id=41278
console output Anarchy online crash
Hi, Having the following problem:
Game = Anarchy online
Problem = Game crashes when entering a new Zone
Console output is attached.
OP System = Linux mint 13
Wine = V1.5.10
PC = Asus laptop K53SJ
Graphics drivers (Vanilla Linux Mint drivers)
Any help would be appreciated. Cheers
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http://bugs.winehq.org/show_bug.cgi?id=31546
Bug #: 31546
Summary: PS3 gamepad analog sticks problem
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Classification: Unclassified
There's a problem with my PS3 gamepad when I try to use it in Windows
applications. Some analog axes seem to be mapped to wrong axis numbers. For
example, vertical movement (accelerometer) is mapped to left analog horizontal
(X), while X itself is not mapped anywhere. Buttons seem to work fine. I tested
with several windows applications (Project 64 with N-Rage plugin, QtJoystick).
Native linux jstest shows that everything work as at should in native linux
environment.
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http://bugs.winehq.org/show_bug.cgi?id=31590
Bug #: 31590
Summary: AMD Radeon HD 7850 with 2GB video memory is recognized
as Radeon HD 3200 with 128MB video memory.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: futureway(a)asia.com
Classification: Unclassified
AMD Radeon HD 7850 with 2GB video memory is recognized as Radeon HD 3200 with
128MB video memory by Wine. Some games can't run, because they require a more
advanced graphics card and more video memory. When will Wine add AMD Radeon HD
7000 series to the list of supported graphics cards, and automatically
recognize them and their video memory correctly? I don't think that it is a
good solution to manually add some registry keys such as "VideoMemorySize",
"VideoPciDeviceID" and "VideoPciVendorID".
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http://bugs.winehq.org/show_bug.cgi?id=31659
Bug #: 31659
Summary: Cutscenes (videos) in Jade Empire are black and white
(grayscale)
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When playing Jade Empire (appID 4978) video cutscenes (not ingame cutscenes)
are played in black and white (grayscale).
Sidenote:
SWKOTOR - a game with nearly identical but slightly older engine works OK
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http://bugs.winehq.org/show_bug.cgi?id=31692
Bug #: 31692
Summary: SQL Server 2000 manager: Tray icon displayed as solid
black square
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=22661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Hello,
SQL Server 2000 Manager displays a tray icon showing the current server state.
Current Git version draws a black square instead of the icon.
The commit that broke it was:
commit 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 30 15:09:03 2012 +0200
winex11: Handle Expose events by refreshing from the window surface.
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http://bugs.winehq.org/show_bug.cgi?id=31735
Bug #: 31735
Summary: In Circuitmaker 2000 schematic editor some parts are
wrongly displayed. Also slower redrawing in 1.5.13
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Classification: Unclassified
In Wine 1.5.13, Circuitmaker 2000 schematic editor strangely displays some
parts like inductors. It looks like one inductor and the other one are
"combined" together.
Very strange.
Also the speed of graphics redrawing is much lower than it used to be.
All that appeared in freshly compiled Wine 1.5.13.
I confirmed it on 2 different laptops equipped with current 32-bitSlackware.
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http://bugs.winehq.org/show_bug.cgi?id=31790
Bug #: 31790
Summary: Compiling with -m32 fails in 64-bit ubuntu 12.04
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jesse.pepper(a)thinkbottomup.com.au
Classification: Unclassified
Use a 64-bit Linux, and save following as main.c:
#include <windows.h>
int main(int argc, char **argv)
{
MessageBoxA(0,"test","app",0);
return 0;
}
This problem occurs in wine1.4 and wine1.5.
$ winegcc main.c -m32 -o main.exe.so
/usr/bin/ld: Relocatable linking with relocations from format elf64-x86-64
(/usr/lib/x86_64-linux-gnu/wine/libwinecrt0.a(exe_entry.o)) to format
elf32-i386 (main.0Ipbo4.o) is not supported
winebuild: /usr/bin/ld failed with status 1
winegcc: winebuild failed
Apparently due to distros placing 32-bit libs in /usr/lib/i386-linux-gnu/
instead of /usr/lib32/
See also http://bugs.winehq.org/show_bug.cgi?id=24470
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http://bugs.winehq.org/show_bug.cgi?id=31831
Bug #: 31831
Summary: WinUAE cannot find any raw input devices
(GetRawInputDeviceList stub)
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE2410.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
The WinUAE Amiga emulator supports raw input for keyboard, mouse and gamepad.
Since raw input support was added in Wine 1.5.13 I thought WinUAE would be able
to use it, but it seems not. WinUAE falls back to using DirectInput.
On running winuae.exe -log, part of the console output is this:
RawInput enumeration..
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil),
puiNumDevices=0x3f0f88c, cbSize=8) stub!
RAWINPUT: found 0 devices
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http://bugs.winehq.org/show_bug.cgi?id=31863
Bug #: 31863
Summary: d3d8/device.c, d3d9/device.c: tests fail on nVidia
chip
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 41929
--> http://bugs.winehq.org/attachment.cgi?id=41929
log from make device.ok in d3d8
On a Toshiba laptop, nVidia GeForce 315M chip, Ubuntu 11.10 64bit + xorg-edgers
PPA, tests fail:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x480x0
@0! (XRandR 1.2)
device.c:2957: Test failed: Failed to change display mode, ret 0xfffffffe.
Complete log attached.
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http://bugs.winehq.org/show_bug.cgi?id=31865
Bug #: 31865
Summary: Bits of the wow launcher disappear when hovering it
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 41931
--> http://bugs.winehq.org/attachment.cgi?id=41931
Play button hovered
<Adys> julliard: Im getting pretty severe regressions with the wow launcher
after your commit f12c1 (bug 15118)
<Adys> julliard: parts of the launcher completely disappear
<Adys> eg when I hover a link, everything else disappears
<Adys> focusing the launcher makes the window reappear
<Adys> and theres something weird going on in the first place. sec
<Adys> julliard: http://i.imgur.com/444ww.png this is the launcher when it just
got focused
<Adys> http://i.imgur.com/x8bw5.png and this is if i hover the play button
<Adys> The invisible parts are not clickable btw
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http://bugs.winehq.org/show_bug.cgi?id=31871
Bug #: 31871
Summary: Photoshop CS5 fails to run
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soar.above.the.skies(a)gmail.com
Classification: Unclassified
Created attachment 41944
--> http://bugs.winehq.org/attachment.cgi?id=41944
Photoshop CS5 fails to run
Photoshop fails to execute and run as expected. Logs are attached below.
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http://bugs.winehq.org/show_bug.cgi?id=31891
Bug #: 31891
Summary: Radeon HD6670 detected as 3200
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deep_silence_fr(a)yahoo.fr
Classification: Unclassified
I noticed in Kerbal game that my video card is detected as a radeon HD3200
instead of a HD6670 (this seems to be the cause of lots of random graphical
lockups).
Both fglrxinfo and lspci detect a 6670, so I assume this is a wine issue. I
noticed that the files below do not list this video card:
http://source.winehq.org/source/dlls/wined3d/directx.c#L1062http://source.winehq.org/source/dlls/wined3d/wined3d_private.h#L1314
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http://bugs.winehq.org/show_bug.cgi?id=31916
Bug #: 31916
Summary: Steam in xfce: xfwm4 windows refuse to relinquish
focus
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Classification: Unclassified
In xfce (or in kde with xfwm4 instead of kwin), Steam has recently started
having an issue where it refuses to relinquish focus. If you were to click
inside a chat window and then try to click back into, for example, a terminal
window to switch focus, it would work for a split second and then the chat
window would pop right back up over it. Ie, it is impossible to switch into
another window via click because the active window won't go away.
It is easy to trigger the problem, but I've had a hard time figuring out
specifically what steps one must follow in order to do so. However, if I have
the main steam window and friends list open and a chat window hovering over a
terminal and tinker with moving and minimizing / changing the focus of the main
and chat windows for a minute or two (and try to click into the terminal), I
can reliably cause it to occur.
This occurs from wine 1.5.12 to 1.5.14, and in both Linux Mint 13 x64 and Arch
Linux x64 in a used or fresh wineprefix. Occurs on my machine and a friend's
machine as well.
A regression test found the following to be the trouble for me:
$ git bisect good
d35fc4369fd9eb7e5fca78cc0d61e241de286ee0 is the first bad commit
commit d35fc4369fd9eb7e5fca78cc0d61e241de286ee0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Aug 29 18:08:37 2012 +0200
user32: Always go through set_window_pos when the WS_VISIBLE style is
changed.
:040000 040000 2181c83f9671eb18ffb3538e627cce5d2b0bf7e0
cdf5240aa47f26a98421467c50979a84b60c68e7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=31947
Bug #: 31947
Summary: NVIDIA GeForce GTX 660 Ti detected as GeForce 8300 GS
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
Wine detects my NVIDIA GeForce GTX 660 Ti as a GeForce 8300 GS (which is, as
far as I know, the default for undefined NVIDIA cards). I've attached two
patches that fix this.
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http://bugs.winehq.org/show_bug.cgi?id=31977
Bug #: 31977
Summary: YoudaoDict crash at start
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download installer at: http://cidian.youdao.com/download/YoudaoDict.exe
2. install with wine
3.
$ cd '.wine/drive_c/users/fracting/Local Settings/Application
Data/Youdao/Dict/Application'
$ wine YodaoDict.exe
YodaoDict crash but no backtrace printed, there is a deadlock after crashing:
0024:err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main
process heap section" wait timed out in thread 0024, blocked by 0009, retrying
(60 sec)
start YodaoDict with winedbg could give us the crashing Backtrace:
Backtrace:
=>0 0x7bc496be HEAP_FindFreeBlock+0x46(heap=0x110000, size=0x28,
ppSubHeap=0x33f188) [/home/fracting/wine-git/dlls/ntdll/heap.c:1003] in ntdll
(0x0033f160)
1 0x7bc4b953 RtlAllocateHeap+0x1ac(heap=0x110000, flags=0x2, size=0x24)
[/home/fracting/wine-git/dlls/ntdll/heap.c:1688] in ntdll (0x0033f1c0)
2 0x7bb50d46 heap_alloc+0x2d(len=0x24)
[/home/fracting/wine-git/dlls/msxml3/msxml_private.h:170] in msxml3
(0x0033f1f0)
3 0x7bb52e55 create_attribute+0x1d(attribute=0x78705500)
[/home/fracting/wine-git/dlls/msxml3/attribute.c:675] in msxml3 (0x0033f220)
4 0x7bb83f90 create_node+0xaf(node=0x78705500)
[/home/fracting/wine-git/dlls/msxml3/node.c:1557] in msxml3 (0x0033f270)
5 0x7bb6d760 domelem_get_qualified_item+0x14e(node=0x78705468, name="name",
uri=0x0(nil), item=0x33f384)
[/home/fracting/wine-git/dlls/msxml3/element.c:1573] in msxml3 (0x0033f2c0)
6 0x7bb6d83f domelem_get_named_item+0xcd(node=0x78705468, name="name",
item=0x33f384) [/home/fracting/wine-git/dlls/msxml3/element.c:1592] in msxml3
(0x0033f320)
7 0x7bb85963 xmlnodemap_getNamedItem+0xa6(iface=0x334e560, name="name",
item=0x33f384) [/home/fracting/wine-git/dlls/msxml3/nodemap.c:200] in msxml3
(0x0033f360)
8 0x004cd6dd in yodaodict (+0xcd6dc) (0x006ab640)
0x7bc496be HEAP_FindFreeBlock+0x46
[/home/fracting/wine-git/dlls/ntdll/heap.c:1003] in ntdll: movl0x0(%eax),%eax
1003 SIZE_T arena_size = (pArena->size & ARENA_SIZE_MASK) +
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http://bugs.winehq.org/show_bug.cgi?id=31979
Bug #: 31979
Summary: Lord of the Rings Online crashes at startup
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
Classification: Unclassified
Created attachment 42134
--> http://bugs.winehq.org/attachment.cgi?id=42134
backtrace
So first off, this is the latest patch as of October 15th, entitled "Riders of
Rohan". This doesn't appear related to bug #24896 by the same name.
Unhandled exception: page fault on write access to 0x00000034 in 32-bit code
(0x006d3fd2)
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http://bugs.winehq.org/show_bug.cgi?id=32015
Bug #: 32015
Summary: [1.5.15 regression] Systray icon is no longer shown
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.10.5
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
It's Wine 1.5.15 regression - Miranda has an empty transparent icon in the
systray.
Steps to reproduce:
1) Download Miranda
2) Run Miranda
3) Observe the bug
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http://bugs.winehq.org/show_bug.cgi?id=32101
Bug #: 32101
Summary: SSF Saturn Emulator - Crashes with SendMessage() error
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
SSF Saturn emulator crashes with (in a dialog box):
SendMessage() error.
File: ./MainWindows.cpp
Line : 1395
Function: WinMain
Regression test:
5f5f20d6cf7c38f59171b760870d58b8fdf53132 is the first bad commit
commit 5f5f20d6cf7c38f59171b760870d58b8fdf53132
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Thu Sep 27 09:42:54 2012 -0500
imm32: Properly separate the IME UI window and the thread default IME
window.
:040000 040000 4232e65da77ca4d003f2b133d4f3c62f3e2ceadc
34a22bef4861ba95808e23fb8688224bb8eeac1d M dlls
Reverting the commit fixes the bug.
There is a second bug with later versions of SSF that can only be seen when
this commit is reverted, should I report that one as all?
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http://bugs.winehq.org/show_bug.cgi?id=32107
Bug #: 32107
Summary: (Regression) Steam overlay corruption (+TF2?)
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Classification: Unclassified
The steam overlay started to have major corruption issues at some point near
the middle of the 1.5.x series. It may or may not be Team Fortress 2 centric.
I thought my nvidia card was just having issues, but a friend on an ATI card
that has no trouble on tf2 in windows had the exact same problem. After loading
TF2 and opening the steam overlay, most text becomes all garbled with random
bits of memory. It is most noticeable and easily identified on the clock in the
upper middle of the screen, as seen in the image attachment. The clock will
count as normal up to a certain point, then just break and display garbage,
count backwards, disappear, or display a random recently-passed (or
soon-to-come?) time stamp for a moment. Peoples' display names and messages
will show up as random bits of data: games, random bits of older messages
probably from memory thrown together, IP addresses, broken pseudo-images.. Some
of it is actually kind of funny. Wine 1.4.1 works fine. Anyway, I ran a
regression test and this seems to be the problem:
67e7eda96c16417526e9659be0eeecf2b6edd4c1 is the first bad commit
commit 67e7eda96c16417526e9659be0eeecf2b6edd4c1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 25 22:45:28 2012 +0200
gdi32: Forward SwapBuffers to opengl32 which in turn calls GdiSwapBuffers.
:040000 040000 4ca83835d1da687e0bd19a6dec2314aaaa057bf4
f939689a1fe2430c1020d72167c7a0690561c536 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=32123
Bug #: 32123
Summary: Outlook 2010 crashes in versions newer than 1.5.14
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrittenh(a)nd.edu
Classification: Unclassified
Outlook 2010 runs fine under 1.5.14 (with some quirks). When updating to
1.5.15, and now 1.5.16, it becomes unstable. Reverting to 1.5.14 fixes the
issue. Outlook appears to think it's an issue with the reading pane, as it
disables it after a few crashes (unless that's just standard "I crashed a few
times" behavior). I've attached the output log from 1.5.16, which includes a
couple of crashes/restarts of the app.
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http://bugs.winehq.org/show_bug.cgi?id=32134
Bug #: 32134
Summary: KwSing: crashes when installing
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42393
--> http://bugs.winehq.org/attachment.cgi?id=42393
kwsing.txt is the log
I tried to installed KwSing(酷我K歌) in wine, but it carshed when installing.
My test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- KwSing: http://down.kuwo.cn/kwsing/KwSing.exe
You can reproduce it follow:
0. Download it from: http://down.kuwo.cn/kwsing/KwSing.exe
1. 'wine KwSing.exe' to begin the installing
And I found that had a workaround to pass this bug: 'wine wmp10' to install
wmplayer10.
kwsing.txt in attachment is the log.
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http://bugs.winehq.org/show_bug.cgi?id=32165
Bug #: 32165
Summary: .NET installer does not set file dates
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
While testing for bug 30681 I noticed that .NET installer stopped setting
date/time on installed files.
Regression testing points to this commit:
7b704102a8f172ae307b10914c70851b8c9ac44c is the first bad commit
commit 7b704102a8f172ae307b10914c70851b8c9ac44c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 30 11:44:10 2012 +0100
ntdll: Add a helper function to set file times.
To reproduce:
winetricks dotnet20
ls -l drive_c/windows/Microsoft.NET/Framework/v2.0.50727 | grep System.Data
Dates should be from year 2005
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http://bugs.winehq.org/show_bug.cgi?id=32276
Bug #: 32276
Summary: Railworks Trainsimulator 2013 fails to run
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 42598
--> http://bugs.winehq.org/attachment.cgi?id=42598
output from terminal running steam/railworks.
Railworks Trainsimulator fails to load/start/run
I installed d3dx9, gdiplus, dotnet40, vcrun2010, and vcrun2005 through wine.
Attached is the output from steam/railworks.
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