http://bugs.winehq.org/show_bug.cgi?id=34860
Bug #: 34860
Summary: Star Wars Episode I: Racer: Black mesh appears on
graphical elements (Mac OS X only bug)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
The bug seems to be GPU independent.
On Ubuntu everything looks fine.
The problem can be reproduced in the demo (check out the link). Remember to
install it in Windows 95 mode.
Tested with:
Mac OS X 10.7 and 10.9, ATI HD 2600 Pro, ATI HD 6970M, Geforce 320M, Mac
Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=34991
Bug #: 34991
Summary: Need For Speed Hot Pursuit 2010 steam version
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46628
--> http://bugs.winehq.org/attachment.cgi?id=46628
wine debug log
Hello,
I just installed Need For Speed Hot Pursuit 2010 steam version and it crash at
start.
The game launch, a screen with all cars logo appear and it crash.
Thank you for your help.
LGDN
Ubuntu 13.10
wine 1.7.7 32 bits
NFS hot pursuit 2010 steam version
AMD radeon 7850 with last catalyst drivers version: 13.11 LINUX Beta V9.4
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http://bugs.winehq.org/show_bug.cgi?id=31161
Bug #: 31161
Summary: Need For Speed Hot Pursuit (2010): GL_INVALID_ENUM
(0x500) from glTexSubImage2D
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
I tried running the game under opensource video drivers and couldn't see the
menu.
Also I have a plenty of messages:
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2369
Googling around: https://bugs.freedesktop.org/show_bug.cgi?id=49484
tells it is because "an application tries to use a (D3D) format (e.g.
DXT/s3tc) even though it's not available."
I think it is a bug in wine. It should check for available formats and stop if
requested is not available and print a message how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=29753
Bug #: 29753
Summary: glibc double free or memory corruption error
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reinhard.karcher(a)gmx.net
Classification: Unclassified
Created attachment 38625
--> http://bugs.winehq.org/attachment.cgi?id=38625
crashreport on console
Borland Delphi Version 5 crashes in glibc
linux is 64 bit, wine is 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28906
Bug #: 28906
Summary: Wrong window behaviour
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.qlock.com/recommend.php?dl=qlock&src=downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Window sometimes opens middle of screen and has titlebar, when it should not
have it.This only happens maybe about 1 out of 5. On my slower machine it never
happens. Both have same Ubuntu 11.04
I now have 2 samples where this occurs.
Qlock: http://www.qlock.com/recommend.php?dl=qlock&src=download
When I restart application few times, sometimes one of the windows is broken.
Tdateedit Lazarus sample http://netikka.net/dev/dateedit.exe
When I start clicking that button, sooner or later broken calendar window
appears.
I'll add screenshots, when it's broken.
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http://bugs.winehq.org/show_bug.cgi?id=24076
Summary: starcraft 2 crashes immediately after starting
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
This seems to happen only when:
"OffscreenRenderingMode"="fbo"
However, with "backbuffer" I get other issues: textures are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=17639
Summary: FEAR 1.08: Geometry errors / zbuffer precision problems
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Encountering various graphical artifacts with FEAR 1.08.
Something that looks like random (garbage) polygons, which sometime pop in in
the scene.
Then artifacts that affect the floor and look like zbuffer precision issues.
Going to post some screenshots later.
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http://bugs.winehq.org/show_bug.cgi?id=34238
Bug #: 34238
Summary: Wine 1.6 Fails To Initialize Direct X in old Intel
cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
In wine 1.4 all programs run fine with direct X but in 1.6 nothing runs unless
there is a GL backend
My specs are and all runs well in 1.4 but not in 1.6
Ubuntu 13.04
Memory 1.5 GiB
Processor Intel® Pentium(R) 4 CPU 2.80GHz × 2
Graphics Intel® 915G x86/MMX/SSE2
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x1437d8.
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http://bugs.winehq.org/show_bug.cgi?id=34200
Bug #: 34200
Summary: Antialiasing glitches wih intel gfx
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aesomerville(a)gmail.com
Classification: Unclassified
Using intel onboard gfx, in my case intel i5-3570k, when I enable antialiasing
under wine I get glitches, but only using the resolution of my monitor
(1680x1050). For some reason, the problem does not manifest when using a lower
resolution.
Simplest way to reproduce:
1) Instal 3D Mark 2001 SE using winetricks
2) Launch 3D Mark 2001 SE and enable antialiasing
3) Run benchmark
The glitches appear as white dots.
This problem also affects GTA San Andreas. Please see the attached screenshot
which reveals the particular nature of the glitches.
Result is that I cannot use antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=29982
Bug #: 29982
Summary: Starcraft II stops working after upgrade to mesa 8.0.1
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petkra(a)chem.gla.ac.uk
Classification: Unclassified
Created attachment 39029
--> http://bugs.winehq.org/attachment.cgi?id=39029
Error log with GLSL disabled.
Hello.
Starcraft 2 has been working absolutely fine on my PC, until I upgraded my
distribution to use mesa-8.0.1 (up from 7.11.2). Then I get the error described
in the log1 attachment.
I had also re-enabled GLSL using wine regedit, but that doesn't help (log2).
The distribution I am using:
Arch Linux x86_64:
lib32-mesa 8.0.1
lib32-ati-dri 8.0.1
lib32-libgl 8.0.1
xorg-server 1.11.99.903
xf86-video-ati 6.14.3
wine 1.4rc4
When I force-downgrade lib32-ati-dri to 7.11.2 (without downgrading the rest),
Starcraft 2 starts working again - I am guessing the issue is in that part of
the code.
I am not sure if it's a bug in mesa, or wine. Any help is appreciated!
Peter
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http://bugs.winehq.org/show_bug.cgi?id=29914
Bug #: 29914
Summary: [1.3.15-1.4_rc3] Civ4 too dark:
EXT_texture_sRGB_decode broken on GM45 (again?)
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.sturmlechner(a)gmail.com
Classification: Unclassified
Created attachment 38913
--> http://bugs.winehq.org/attachment.cgi?id=38913
wine regression test log
Starting a new bug after hijacking bug 23498 already. Two screenshots of the
problem can be found there.
System:
Intel GMA 4500, Gentoo amd64, kernel-3.2.6/drm-3.3_rc3
Latest Intel userspace drivers
Mesa 32bit libs: 7.11.2
Summary:
- Starting Civilization IV from wine-1.3.15 onwards (wine.git 12/02/15) it
paints too dark images as soon as accessing the main menu.
- The rendering is less, but still too dark with Hardware Vertex-/Pixelshader
switched off (a wine graphics option present in 1.3.15 but not anymore)
- As pointed out in the previous bug, a similar/the same issue should have
already been fixed in mesa-7.11 ->
https://bugs.freedesktop.org/show_bug.cgi?id=35373
Temporary solution:
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode", taken from the linked
freedesktop bug, fixes the problem
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http://bugs.winehq.org/show_bug.cgi?id=26229
Summary: FEAR: waterplane rendering triggers SW fallback in
mesa
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
while profiling FEAR with sysprof I found out that rendering certain objects
trigger a software fallback in mesa.
If you check the demo version of the game, you can find such an object after
the first underground section: Once the game renders the waterplane that exists
in the next section the fallback becomes active and the performance collapses
(this happens once you leave the underground area with the ladder).
The engine probably uses an FBO for reflection of the world geometry on the
waterplane.
Profiling was done on my Intel i965, but I also noticed a slowdown on r600g, so
probably the fallback is also triggered there (going to check this later).
sysprof shows these two function consuming the majority of CPU time:
_mesa_texstore_s8_z24 54.21%
intel_ReadDepthSpan_z24_s8 32.06%
The span functions are used in the driver for software fallbacks. Tracing back
intel_ReadDepthSpan_z24_s8 shows:
IWineD3DDeviceImpl_DrawIndexedPrimitive
drawPrimitive
surface_load_ds_location
glCopyTexImage2D
copyteximage
intelCopyTexImage2D
copy_tex_image
intelReadPixels
_swrast_ReadPixels
read_depth_stencil_pixels
intel_ReadDepthSpan_z24_s8
My guess is that the fallback is triggered by the lack of using
EXT_packed_depth_stencil for stencil/depth handling.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=36934
Bug ID: 36934
Summary: Command and Conquer: Red Alert 2 - Installation won't
start and complains about debugger
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49042
--> http://bugs.winehq.org/attachment.cgi?id=49042
Console output Wine 1.7.22 CentOS 32-Bit
Hello everyone,
CentOS 6.5 with 32-bit wine 1.7.22 here. I had a look at the AppDB and bug
30155 but I think that my issue is a bit different.
According to the system requirements the game was written for Windows
95/98/2000 and Windows NT. I set my "winecfg" to Windows 98.
When I run Setup.exe from the Soviet-Disk to install the game there is a
complaint that "the debugger should be disabled".
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http://bugs.winehq.org/show_bug.cgi?id=34155
Bug #: 34155
Summary: EA Sims 3 startup failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans195710(a)freenet.de
Classification: Unclassified
Created attachment 45436
--> http://bugs.winehq.org/attachment.cgi?id=45436
log file of startup EA Sims 3
EA Sims 3 fails to continue after startup, intro displayed, but normal programm
action impossible. Screen "hangs" with mouse pointer.
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http://bugs.winehq.org/show_bug.cgi?id=30032
Bug #: 30032
Summary: Photoshop CS5.1 hangs or crashes when using Text tool.
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 39120
--> http://bugs.winehq.org/attachment.cgi?id=39120
Photoshop.exe crash log.
Title says all. Program runs well and I can use certain tools on it, but
whenever I use the text tool it either hangs up, or crashes. This may seem to
be similar to other PS-related atmlib errors, but Dan told me that it's a tad
different.
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http://bugs.winehq.org/show_bug.cgi?id=33354
Bug #: 33354
Summary: Yahoo Messenger can't log in
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmazzone0(a)aol.com
Classification: Unclassified
Starting from wine 1.5.15, yahoo messenger can't login, I've done a regression
test and found this patch causing the regression:
commit 0ae458cc94fec9cda7736faf7bd4a2c119c5f717
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Oct 9 11:26:18 2012 +0200
mshtml: Wine Gecko 1.8 release.
:040000 040000 6203dd2bed5b49b6e7351b5c5629d9dfae699715
7d45abcb7b1f9c8f64d51e85e7edd65ea8194636 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28492
Summary: Photoshop CS5 - switching to 'Design' workspace causes
crash
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
Created attachment 36547
--> http://bugs.winehq.org/attachment.cgi?id=36547
stderr output from PS CS5 workspace switch crash
When running PS CS5 under wine 1.3.29 / Debian Wheezy x64, switching to the
'Design' workspace - either with its dedicated icon or via the workspace
drop-down - causes PS to freeze.
See stderr attachment for backtrace etc.
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http://bugs.winehq.org/show_bug.cgi?id=15745
Summary: Dark horizon complains that the font Verdana is missing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.jeuxvideopc.com/demo/42045-dark-horizon.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
As described in the summary, Dark horizon complains about the lack of Verdana
font. As a workaround, putting Verdana.ttf in the Fonts directory fixes the
problem.
I use a git version of wine and fontforge is well installed.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=31595
Bug #: 31595
Summary: Unreal Tournament 3 crashes on launch
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
This is a two part bug: I have been unable to launch Unreal Tournament 3 Black
on Steam using any release of wine newer than 1.5.1 (wine 1.5.2-1.5.12 as of
this writing).
Wine 1.5.1 runs well enough. When joining multiplayer campaigns via a direct ip
connection, while joining before the start of the first match is reliable and
staying in the campaign as the matches progess, I can not rejoin a game in
progess with the in-game error "Sorry, you are not authorized by STEAM to play
this game at this time." It appears that this error plagues everybody across
the board.
I rarely make bug reports, so please let me know what I can provide to assist
in troubleshooting this bug.
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http://bugs.winehq.org/show_bug.cgi?id=34150
Bug #: 34150
Summary: formatfactory.exe works find but keep bringing up this
error at finish?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollywood188(a)live.com
Classification: Unclassified
Created attachment 45429
--> http://bugs.winehq.org/attachment.cgi?id=45429
formatfactory.exe ending error
formatfactory.exe works find but keep bringing up this error at finish?
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http://bugs.winehq.org/show_bug.cgi?id=25600
Summary: Skype crashes after login.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Run skype.
Login form.
Click "Log in".
Segmentation fault.
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=33493
Bug #: 33493
Summary: C&C: Red Alert 2 black screen at the title
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Since Wine 1.5.28, C&C Red Alert 2 black screens at the title after the intro
videos thus making it unplayable. This issue is still present in 1.5.29
Compounding this issue (http://bugs.winehq.org/show_bug.cgi?id=33211), it seems
this game has had a lot of trouble running in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34180
Bug #: 34180
Summary: wine cannot launch "portable thunderbird" in a USB
drive in xubuntu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcdunord(a)gmail.com
Classification: Unclassified
wine cannot launch "portable thunderbird" residing in a USB external drive in
xubuntu.
portable thunderbird runs fine from same drive under windows XP...
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http://bugs.winehq.org/show_bug.cgi?id=34053
Bug #: 34053
Summary: Wine stopped working while installing 3Dsex villa 2
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: villajockey(a)hotmail.com
Classification: Unclassified
Created attachment 45261
--> http://bugs.winehq.org/attachment.cgi?id=45261
Error details
Denial for install program for setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=31006
Bug #: 31006
Summary: Font in Notepad++ is not smoothed
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elvinas(a)elvinas.lt
Classification: Unclassified
Starting with 1.5.6 font in editor area is not smoothed, scrolling is laggy and
slow.
Font settings in Notepad++ are default, so it should use system default font
(Courier New).
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http://bugs.winehq.org/show_bug.cgi?id=34096
Bug #: 34096
Summary: winemenubuilder.exe crashes when starting winecfg
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)hushmail.com
Classification: Unclassified
Created attachment 45336
--> http://bugs.winehq.org/attachment.cgi?id=45336
Backtrace
It crashed once but I can't repeat it.
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http://bugs.winehq.org/show_bug.cgi?id=31461
Bug #: 31461
Summary: Starcraft II (patch 1.5.1) crashes after playing
Squadron TD for a while
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
Classification: Unclassified
If I play Squadron TD for a while (Starcraft II, patch 1.5.1), graphics errors
show up and eventually (usually 30sec later), Starcraft II crashed with the
following error of the Microsoft Visual C++ Runtime Library:
R6034, An application has made an attempt to load the C runtime library
incorrectly. Sometimes, Starcraft also reports that my computer doesn't have
enough graphics memory.
It's quite undeterministic. Sometimes, I can play whole games without a crash.
But it usually crashes.
This might be related to Bug 16577.
I'm using nvidia-drivers 304.22 and 295.71. My graphics card has 512MB RAM.
Starcraft runs without crashes on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=32586
Bug #: 32586
Summary: Guild Wars 2: Installation window is hidden
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After reinstalling my system I wanted to install Guild Wars 2 too. The
installer downloaded the initial files (~10 MB) and after this it switched to
the window where I can install the game but it was visible for less than a
second. The window was still available in my taskbar but I couldn't maximize it
anymore.
A workaround to still install the game is to click the installation button in
the few milliseconds the installation window is visible.
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http://bugs.winehq.org/show_bug.cgi?id=35768
Bug ID: 35768
Summary: Unity: Wine icon only appears for all Windows
applications
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
If I start an application using Crossover (or Wine), the application will
always be the Wine Logo instead of the application logo. This is the same
independent of the application being run or using Wine instead of Crossover.
That makes sense if the application has no logo, but it gets confusing running
multiple Microsoft Office programs - and all of them have the same logo.
The hint text for the icon is also "Wine Windows Program Loader" instead of
"Document 1 - Microsoft Word" as it should be.
Unity does not seem to allow Wine/Crossover to use application icons and title
text.
I have confirmed that this issue does NOT occur in Gnome Classic, and is only a
Unity flaw.
Downstream report is at
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1103833.
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https://bugs.winehq.org/show_bug.cgi?id=37341
Bug ID: 37341
Summary: the app map65.exe crash at the beginning
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f6jig(a)free.fr
Apps map65.exe crash
you can download here
http://www.physics.princeton.edu/pulsar/K1JT/MAP65_250r4366.exe
see back traces below
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https://bugs.winehq.org/show_bug.cgi?id=37340
Bug ID: 37340
Summary: the app map65.exe crash at the beginning
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f6jig(a)free.fr
Created attachment 49655
--> https://bugs.winehq.org/attachment.cgi?id=49655
backtrace map65.exe
Apps map65.exe crash
you can download here
http://www.physics.princeton.edu/pulsar/K1JT/MAP65_250r4366.exe
see back traces below
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https://bugs.winehq.org/show_bug.cgi?id=37291
Bug ID: 37291
Summary: QQ 6.3 can't install
Product: Wine
Version: 1.7.26
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ6.3/12390/QQ6.3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
CC: fracting(a)gmail.com
Created attachment 49594
--> https://bugs.winehq.org/attachment.cgi?id=49594
Error dialog showing the problem
Download and run the setup executable, it shows up a dialog, click '立即安装'
(install now) and it pops up a dialog saying '您选择的安装路径无效,请重新选择' (The path
you've selected is invalid, please select again).
Mannualy selecting the installation path doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=37282
Bug ID: 37282
Summary: No Limits 2: Crashes while loading park usuing 64 bit
wine
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jscll1234(a)gmail.com
Created attachment 49580
--> https://bugs.winehq.org/attachment.cgi?id=49580
Backtrace from opening Flying Beast park
No limits 2 coaster simulator crashes when I try to load a park. (To
replacate, open program, click play, select park, click ok. The backtrace
attached is from when I selected Flying Beast.)
This bug is only present when using wine64. (The simulator comes as both 32
and 64 bit, the installer automatically installs the appropeate version.)
A free Demo can be downloaded from
"http://www.maddata.com/nolimits2/download01/NoLimits_Demo_Install.exe".
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https://bugs.winehq.org/show_bug.cgi?id=37260
Bug ID: 37260
Summary: QT error while running Final Fantasy III in Windows 7
Mode
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: medeiros1990(a)yahoo.com
Basically, while running Final Fantasy III (Steam) in Windows 7 mode, I get an
error saying :
"This application failed to start because it could not find or load the QT
platform plugin 'Windows'.
Reinstalling the Application may fix this problem."
Switching back to XP mode works just fine..
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https://bugs.winehq.org/show_bug.cgi?id=37241
Bug ID: 37241
Summary: Warhammer Dawn of War II Demo doesn't install
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49517
--> https://bugs.winehq.org/attachment.cgi?id=49517
Installer crash after selecting language - wine 1.7.25
Hello everyone,
As already indicated in bug 18081 I would like to open a new bug for the
installation issues of "Warhammer 40K - Dawn of War II".
Demo available at:
http://www.fileplanet.com/198771/190000/fileinfo/Warhammer-40,000:-Dawn-of-…
Could you have a look at the backtrace and let me know what is happening?
Thanks,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=37223
Bug ID: 37223
Summary: StarCraft2 installation program crashed on start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sbinsbin2(a)gmail.com
Created attachment 49495
--> https://bugs.winehq.org/attachment.cgi?id=49495
summary from Wine
mscorsvw.exe crashed on launching SC2 installation exe
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https://bugs.winehq.org/show_bug.cgi?id=37219
Bug ID: 37219
Summary: Heroes of Might and Magic III: The Shadow of Death
v3.2 Patch : Cannot start program
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theoswe(a)gmail.com
Created attachment 49491
--> https://bugs.winehq.org/attachment.cgi?id=49491
Crash report
Game fails to start possible problems with directX11
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https://bugs.winehq.org/show_bug.cgi?id=37216
Bug ID: 37216
Summary: gog uninstaller fails with runtime error
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
The console shows:
fixme:wbemdisp:locator_ConnectServer 0x14f6c0, (null), L"root\\CIMV2", (null),
(nil), L"", L"", 0x00000000, (nil), 0x33f810
This happens to all Gog uninstallers I have tried.
I'll provide more info when I know what you are looking for.
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https://bugs.winehq.org/show_bug.cgi?id=37186
Bug ID: 37186
Summary: MWO will not install in wine 1.7.25
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bbaago(a)gmail.com
Created attachment 49427
--> https://bugs.winehq.org/attachment.cgi?id=49427
console log
wine 1.7.25 made it further into the install then wine 1.7.24 did but still
fails. See files below.
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https://bugs.winehq.org/show_bug.cgi?id=37170
Bug ID: 37170
Summary: malwarebytes issues on ubuntu 14.o4
Product: WineHQ.org
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shannongraham74(a)gmail.com
Created attachment 49406
--> https://bugs.winehq.org/attachment.cgi?id=49406
backtrace
malwarebytes on ubuntu 14.04 problems. see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=37077
Bug ID: 37077
Summary: GnuCash: Crashes when attempting to open reports
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bamoss.geo(a)yahoo.com
Created attachment 49279
--> http://bugs.winehq.org/attachment.cgi?id=49279
Backtrace after crash
GnuCash Crashes at any attempt to open the reports function
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http://bugs.winehq.org/show_bug.cgi?id=35379
Bug ID: 35379
Summary: WSJTX program does not load with Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ik0oky(a)gmail.com
Classification: Unclassified
Created attachment 47185
--> http://bugs.winehq.org/attachment.cgi?id=47185
wine crash backtrace trying to load WSJTX program by K1JT
Hello all,
trying to load the WSJTX program by Joe K1JT I got the attached report.
Can anybody help on this ?
My wine release 1.6.1
Many thanks indeed for your time to read this
Emilio
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http://bugs.winehq.org/show_bug.cgi?id=33327
Bug #: 33327
Summary: NCSoft Launcher crash after installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aniceweb(a)gmail.com
Classification: Unclassified
Created attachment 44078
--> http://bugs.winehq.org/attachment.cgi?id=44078
Screen of error
When, after install I launch the NCSoft Launcher I get this error:
"System.IO.FileLoadException: the specified user does not have a valid profile.
Unable to load".
I attach a screen with all details
Thank you in advance
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http://bugs.winehq.org/show_bug.cgi?id=17425
Summary: NanoEgineer-1: application not responding after startup
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.nanoengineer-1.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
Created an attachment (id=19498)
--> (http://bugs.winehq.org/attachment.cgi?id=19498)
NanoEngineer application log
Free open-source nano structures scientific tools are not working under wine.
The program installs without problems, but when I try to run it - it hangs
after drawing the interface.
This is unexpected, as the project uses cross-platform python language and QT4
library. It also may affect other applications which make use of these tools,
so I mark this bug as 'major'.
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https://bugs.winehq.org/show_bug.cgi?id=37300
Bug ID: 37300
Summary: Roblox stopped working on 9/19/2014
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddavidson72(a)gmx.com
Created attachment 49611
--> https://bugs.winehq.org/attachment.cgi?id=49611
console output during error dialog
I have two machines here operating Gentoo GNU/Linux, configured to be able to
play Roblox using Wine, Winetricks and the rlw script developed by alfonsojon.
This problem started when I was running Wine versions wine-1.7.24, but I also
tried to update to the latest development version wine-1.7.27 and I still have
the same problem.
It worked great up until a few days ago; I didn't change anything on these
systems except for an update to KDE, but I believe that the game still worked
after that. However, in the last few days, trying to launch any of the Roblox
games produces a dialog with the following error message:
First, I see the dialog "the server is ready, joining the game", but
immediately after, I see a dialog new window pop up with this error:
#####################################################
Dialog window title: Program Error
The program RobloxPlayerBeta.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency
in Wine. You may want to check the application database for tips about
running this application.
#####################################################
#####################################################
#CONSOLE OUTPUT DURING THIS EVENT:
#####################################################
Please see attachment
I also found another user in the Roblox forum who is also experiencing an
unhandled exception error, but thus far, nobody has been able to tell us much
about it:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=146365355
Can somebody please help me figure out if I have done something wrong?
If there is anything else I can submit that would support the effort to debug
the source of the problem then please let me know. I am new at this so please
forgive if I have not submitted enough data to provide intuitive information
that could identify the cause of the problem.
Thank you so much for your thoughts.
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https://bugs.winehq.org/show_bug.cgi?id=37249
Bug ID: 37249
Summary: WinMerge 2.14.0.0 crash during compare of folders
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcluskyism(a)alice.it
Created attachment 49537
--> https://bugs.winehq.org/attachment.cgi?id=49537
backtrace
Hello, this is my first bug report, so forgive mistakes and bad English.
Sometimes the app crash during folders comparison, doesn't matter the number of
files contained.
Errors emerge from rpcss.exe and then the app closes itself.
Works fine in real Windows XP SP3 and in VirtualBox.
Using WinMerge 2.14.0.0 from Portable Apps with current additional plugins,
packed into de default.
i A wine-gecko2.24
i A wine-mono4.5.2
i wine-rt Versione: 1:1.7.25-1~kxstudio1
i wine-rt-i386 Versione: 1:1.7.25-1~kxstudio1
i wineasio Versione: 0.9.0+git20110613-2kxstudio1
i wineasio-i386 Versione: 0.9.0+git20110613-2kxstudio3
i winetricks
Linux 3.2.0-4-rt-686-pae #1 SMP PREEMPT RT Debian 3.2.60-1+deb7u3 i686
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http://bugs.winehq.org/show_bug.cgi?id=30864
Bug #: 30864
Summary: Mono: Application hangs when calling AppDomain.Unload
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vgr.subscription(a)gmail.com
Classification: Unclassified
Created attachment 40426
--> http://bugs.winehq.org/attachment.cgi?id=40426
mono and wine test
I create AppDomain and when I calling AppDomain.Unload my application is hang
up.
I haven't this problem on Mono on Windows.
System: openSUSE 12.1 (i586)
Mono-2.11 for Windows
http://www.go-mono.com/mono-downloads/download.html
Tests Result:
Mono on Linux: It works correctly..
Mono on Windows: It works correctly.
Mono on Wine: Application hangs.
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http://bugs.winehq.org/show_bug.cgi?id=13718
Summary: rubber banding at start of motion (not lag) in City of
Heroes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
In City of Heroes / City of Villains, it is frequently possible to get rubber
banding when attempting to move from a static location (unlike lag which is
inconsistent or an intermittent slow down, this is only being able to move a
couple steps and then being bounced back for the entire time the app is
running).
Using the same system with the same set of steps right afterwards or before
doesn't produce this affect in Cedega (which is likely irrelevant but thought
I'd note it anyways). From the comments on the appdb page I'm led to believe
that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop
running game over wireless / nvidia graphics / all desktop effects disabled) to
a few people but I can replicate it.
Steps to reproduce:
1. Start City of Heroes/Villains via wine
2. Login to account, choose character
3. When loaded, attempt to move the character in any direction and you will be
bounced back to approximately where you started. If you're able to super jump
out of the "rubber banding field" where you start, motion is normal and fluid
until you land / stop and a new rubber banding field is born.
Any insight as to what debug flags to try to help isolate would be appreciated.
Thanks for your time.
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