http://bugs.winehq.org/show_bug.cgi?id=36981
Bug ID: 36981
Summary: installing Kies3
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pricharddavid303(a)gmail.com
Created attachment 49110
--> http://bugs.winehq.org/attachment.cgi?id=49110
crash report
Trying to install Samsung Kies 3 program
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http://bugs.winehq.org/show_bug.cgi?id=34891
Bug #: 34891
Summary: Application DesignSpark Crashes when adding components
to schematic
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malcolm.north(a)gmail.com
Classification: Unclassified
Created attachment 46498
--> http://bugs.winehq.org/attachment.cgi?id=46498
crash dump file
When running DesignSpark PCB CAD software application crashes when dragging
component onto schematic. Crash dump attached.
This behaviour not exhibited on Windows 7.
Using Ubuntu 13.10 x86 and default Ubuntu wine distribution.
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http://bugs.winehq.org/show_bug.cgi?id=31220
Bug #: 31220
Summary: Acrobat 8 sticky note won't accept typing
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Classification: Unclassified
Hi Guys,
Will you fix this for me?
Scientific Linux 67.2 64 bit
Wine 1.4 (no rpms for a higher version).
Acrobat 8 profession will not accept typing in yellow stick notes. If you copy
and paste from leafpad, Acrobat crashes.
To recreate.
1) start Acrobat 8 pro
2) click on the "Comments" pull down, click on "Add Stick Note"
3) try typing something into the yellow sticky note.
Any typing will disappear when you get to the end of the box. When you exit the
sticky box, the box will be blank. If you paste text into the block, Acrobat
will crash.
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http://bugs.winehq.org/show_bug.cgi?id=18445
Summary: Wine run acrobat 8 portable will crash.
Product: Wine
Version: 1.1.21
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akong(a)aspa.idv.tw
I have acrobat 8 Professional Portable
It's not need install.
But first run will popup register forum.
In the windows XP is all right and can click don't remind me.
But it's will crash at wine.
How to fix it?
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http://bugs.winehq.org/show_bug.cgi?id=9519
Summary: Adobe Reader 8.1: Unable to accept License
(:mshtml:nsURI_Equals)
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=7882)
--> (http://bugs.winehq.org/attachment.cgi?id=7882)
reader 8.1 in wine
The License for the Adobe Reader 8.1 must be accepted, before you can
use the Application.
In wine, the License is not visible (another bug will follow),
but a click on the button "Accept" produce the following
trace and the Window is not closed:
2648:0010:trace:mshtml:nsURI_AddRef (0x2c421b0) ref=4
2649:0010:trace:mshtml:nsURI_Equals (0x2c421b0)->(0x2c421b0 0x34de48)
2650:0010:fixme:mshtml:nsURI_Equals default action not implemented
2651:0010:trace:mshtml:nsURI_Release (0x2c421b0) ref=3
Screehshot is attached
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http://bugs.winehq.org/show_bug.cgi?id=9520
Summary: Adobe Reader 8.1: License not visible (html-page)
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=7883)
--> (http://bugs.winehq.org/attachment.cgi?id=7883)
reader 8.1 in wine
The License for the Adobe Reader 8.1 must be accepted, before you can
use the Application.
In wine, the License is not visible.
(license.html)
Screehshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36665
Bug ID: 36665
Summary: Regression from wine 1.7.15 breaks Adobe Acrobat Pro 8
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: roland65(a)free.fr
Created attachment 48705
--> http://bugs.winehq.org/attachment.cgi?id=48705
Reverted patch
Adobe Acrobat Pro 8 used to work quite good in recent wine versions. However, a
patch introduced in wine 1.7.15 breaks Adobe Acrobat 8 Pro: the Combine
files... and Create PDF / From multiple files... dialogs don't work anymore
(application freezes in an infinite loop or somethoing like).
I did a regression test and I found that the offending patch is the following:
http://source.winehq.org/git/wine.git/commit/ec66785f02ff5fba9ec7a18a8697c1…
Reverting the patch allows Acrobat to work again as expected.
I attached to this report the reverted patch that can be applied to wine
1.7.19.
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http://bugs.winehq.org/show_bug.cgi?id=31221
Bug #: 31221
Summary: Acrobat 8 page one is full of artifacts
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Classification: Unclassified
Hi Guys,
Will you fix this for me?
Scientific Linux 67.2 64 bit
Wine 1.4 (no rpms for a higher version).
When Acrobat 8 Professional starts, page one is full of artifacts from other
programs and its own pop ups (registration, start screen,etc.). If you advance
to the second page, then go back to the first, the artifact clear up. Kind of a
pain when you only have one page.
To recreate, from your file manager, run "open With" acrobat 8, on a PDF
document and watch the mess.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=35854
Bug ID: 35854
Summary: crash while using
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nurul.huda83(a)gmail.com
Created attachment 47870
--> http://bugs.winehq.org/attachment.cgi?id=47870
wine crash
crash while try to edit pdf document using Adobe Acrobate 8.0 via Wine.
previously, no problem at all.
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http://bugs.winehq.org/show_bug.cgi?id=18231
Summary: Acrobat 8, unable to install
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20740)
--> (http://bugs.winehq.org/attachment.cgi?id=20740)
Acrobat Pro 8 install error
Hi All,
When I try to install AcroPro80_efg.exe (Acrobat Professional V8.0 english),
after entering the serial number (you can ask for a demo at this point for
troubleshooting purposed), I get the pop up that I have attached.
"The wizard was interrupted before Adobe Acrobat 8 Professional could be
completely installed. Your system has not been modified. To complete
installation another time, please run setup again."
Question: this is a pretty long install. What kind of debug statement should
I run for you guys?
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=13372
Summary: Adobe Acrobat Reader 8 -- install fails
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Reader 8 install fails with message:
Exception raised
Unhandled division by zero at address 0x1000a822.
Do you wish to debug it?
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http://bugs.winehq.org/show_bug.cgi?id=15609
Summary: acrord32 crashes with mouse over embedded comments
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jehoda(a)refaeli.com
Created an attachment (id=16626)
--> (http://bugs.winehq.org/attachment.cgi?id=16626)
crash trace
Hi,
I have a shared review pdf with comments in the saved file.
when I fly over a closed comments, acrobat fails.
trace log inside.
This is the 1st bug. as far as the shared review - acrobat is not capable of
loging into the server (don't know if it requires LDAP or not).
thnx,
JR.
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http://bugs.winehq.org/show_bug.cgi?id=28701
Bug #: 28701
Summary: Adobe Acrobat Pro 8 tray tool needs
msvcr80.dll.freopen_s
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
--- snip ---
~/.wine/drive_c/Program Files/Adobe/Acrobat 8.0/Acrobat$ wine ./acrotray.exe
wine: Call from 0x7ed484a9 to unimplemented function msvcr80.dll.freopen_s,
aborting
wine: Unimplemented function msvcr80.dll.freopen_s called at address 0x7ed484a9
(thread 0009), starting debugger...
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30622
Bug #: 30622
Summary: Cannon Fodder 3 gives black characters and environment
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 40096
--> http://bugs.winehq.org/attachment.cgi?id=40096
Screenshot of issue
Cannon fodder 3 starts up fine (with crack because of starforce DRM + xact2010
winetrick) and videos works fine, but when playing campaign, everythings has
black shadow. See screenshot. Its as on AMD Radeon 6770M graphicscard with Lion
as on Snowleopard with Nvidia 9400M. So it is not an AMD Radeon driver issue
beause the nvidia graphicscard has the same issue.
Please help, its a promising game becasue the rest works fine but because of
the black shadow/charactors this game is not enjoybale to play this way.
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http://bugs.winehq.org/show_bug.cgi?id=11053
Summary: Tropico 2: blank screen
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=10067)
--> (http://bugs.winehq.org/attachment.cgi?id=10067)
STDERR after running Tropico 2 v1.2
Nothing is shown by Tropico 2 except for the mouse cursor. I get the same
behavior from 1.0, 1.2, and the demo available here:
http://www.gamershell.com/download_2083.shtml
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http://bugs.winehq.org/show_bug.cgi?id=14987
Summary: Tropico crashes in the long run
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giepi(a)demalish.com
Created an attachment (id=15597)
--> (http://bugs.winehq.org/attachment.cgi?id=15597)
bug report with audio enabled via winecfg
Tropico game just doesn't allow you to play for long times. In a random time of
playing, the game crashes.
I have tried reinstalling, upgrading to the latest patches. I have tried
Paradise Island expansion. I have tried vanilla tropico 1.0. I have tried
upgrading kernel (currently 2.6.25-r7), ati-drivers (now I have the latest one)
and wine. I have tried it with 1.0.0 and 1.1.3 for a good time. I have tried
disabling audio (someone tipped me to do so), to use an iso instead of a cd
(didn't work) and using an original cd.
I have tried it in english and in italian.
It just plays fine till it crashes for no apparent reason.
I noticed that if I save and after short it crashes, it is more likely to crash
in the same time (i.e. when landing a boat).
I attach here two bugreport, one with audio (lasted very little time) and uno
without audio (it worked around 30 minutes).
My distro is Gentoo.
Here you can find useful things like patches and demo.
http://www.strategyplanet.com/tropico/downloads.shtml
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http://bugs.winehq.org/show_bug.cgi?id=20235
Summary: Tropico crashes when switching to os without virtual
desktop
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Tropico crashes when the game engine runs, and i switch desktops or alt tab to
any process.
when i do this in the menu, the cursor behaves strangely. any click will be
esc.
the performance goes down when i alt tab during character creation screen.
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http://bugs.winehq.org/show_bug.cgi?id=22628
Summary: Tropico 3 err:mmdevapi:ACR_ReleaseBuffer from 1014
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
The good news there is again music and sound in Tropico 3 (which was lost in
1.1.36 when mmdevapi was added).
Wine 1.1.44
Ubuntu 9.10 (32 bit) 2.6.31-20
GeForce 9600 GT PCI Express 195.36.15 512Mb
While game runs, the music and voice run then stop and run again then stop and
so on. Terminal output:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
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http://bugs.winehq.org/show_bug.cgi?id=20864
Summary: Tropico 3 1.09 crashes in-game after several seconds
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Tropico 3 1.09 crashes with "fixme:faultrep:ReportFault 0x32ee88 0x0 stub"
after several seconds of gameplay.
The address 0x32ee88 (well, I guess it's an address) has the same value
everytime. Also the second number is always 0x0.
The chance of a crash is 100% during the first 60 seconds of gameplay, in most
cases, the crash occures after 5 seconds.
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http://bugs.winehq.org/show_bug.cgi?id=32228
Bug #: 32228
Summary: Tropico 3 crashes Regression
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
Tropico 3 crashes at startup.
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http://bugs.winehq.org/show_bug.cgi?id=20138
Summary: Tropico 3 doesn't start
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benny.gaechter(a)bluewin.ch
Installation of Tropico 3 worked without problems. But as i tried to start the
application the loading screen appears and then the programm quits.
i tried to debug the application (it's the first time i hope i made it
right...)
I used this command => WINEDEBUG=+relay,-debug wine
'/home/benny/Desktop/Tropico 3.desktop' &> debug.txt
OS: Linux Mint 7 Gloria
CPU: Intel E6700
GPU: Nvidia 8800GTS
RAM: 2GB
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http://bugs.winehq.org/show_bug.cgi?id=22821
Summary: Tropico 3 - cursor is black rectangle everywhere in
game
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
works in wine-1.1.44-380-g0d84ccb
but not wine-1.1.44-382-g6264bc2
Bisecting: 0 revisions left to test after this (roughly 0 steps)
[45b7eb6858f8da0721101a19a9fcd46d53c08e94] winex11: Move X11 locking inside the
cursor creation functions.
its okay with
git checkout -f 45b7eb6858f8da0721101a19a9fcd46d53c08e94
Here ->
http://source.winehq.org/git/wine.git/?a=commit;h=45b7eb6858f8da0721101a19a…
its winex11 but in bugzilla winex11.drv
I thought i was lucky because need to test only one day of commits (i compiled
the day before) but there where 6 commits about cursor. So need to do it with
bisect anyway. The first was bad so too bad i didnt use 'checkout' in first
place anyway.
ps:
text from bugzilla:
There are ten types of people, those who know binary and those who don't.
that make no sense, should be:
There are 10 types of people, those who know binary and those who don't.
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http://bugs.winehq.org/show_bug.cgi?id=20546
Summary: Tropico 3 demo - no antialiasing in visuals settings
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24508)
--> (http://bugs.winehq.org/attachment.cgi?id=24508)
wine
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
Only OFF, no LOW, MEDIUM OR HIGH on list.
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http://bugs.winehq.org/show_bug.cgi?id=24845
Summary: Tropico 3 demo crashes on startup unless sound set to
emulation
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Demo can be downloaded from http://www.tropico3.com/?p=downloads
Installs fine, but on my machine, it crashes after putting up its "Loading"
screen unless I set sound hardware acceleration to emulation in
winecfg/registry,
[Software\\Wine\\DirectSound]
"HardwareAcceleration"="Emulation"
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http://bugs.winehq.org/show_bug.cgi?id=29552
Bug #: 29552
Summary: Tropico 3 installer crashes with
-fno-omit-frame-pointer
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/204947/200000/fileinfo/Tropi
co-3-Demo
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: austinenglish(a)gmail.com
Classification: Unclassified
Regression SHA1: 5cfe7db1854ff1142d598eaf49f6050676c8d547
Created attachment 38287
--> http://bugs.winehq.org/attachment.cgi?id=38287
terminal output
The installer for Tropico 3 crashes near at the end of installation when Wine
was compiled with cflags="-fno-omit-frame-pointer".
The crash doesn't happen if I compile Wine with cflags=-O0 or -O1.
The crash occurs with the default -O2.
5cfe7db1854ff1142d598eaf49f6050676c8d547 is the first bad commit
commit 5cfe7db1854ff1142d598eaf49f6050676c8d547
Author: Austin English <austinenglish(a)gmail.com>
Date: Tue Oct 18 12:17:37 2011 -0700
configure: Use -fno-omit-frame-pointer when available.
:100755 100755 7325264e829e7367e212bfda3b779fe4c8ea486e
138fa8d9a14bf240d0ee68a23aab2a97c4209ea0 M configure
:100644 100644 5a9fd2ba1d4119695c1f811df67800f3144c4072
363d08f8076bce38fb75b689f076f13864725a4d M configure.ac
Other bug related to this commit: bug #28938
Cflags used on my system when compiling Wine from source (from the generated
Makefile):
...
CFLAGS = -g -gdwarf-2 -O2
EXTRACFLAGS = -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wwrite-strings -fno-omit-frame-pointer
-Wpointer-arith -Wlogical-op
...
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=20540
Summary: Tropico 3 demo - no sea water
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24494)
--> (http://bugs.winehq.org/attachment.cgi?id=24494)
water
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
There is no sea water in any settings (low or ultra).
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http://bugs.winehq.org/show_bug.cgi?id=21925
Summary: Tropico 3 does not remove menu entries after uninstall
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
After installing and uninstalling Tropico 3, it does not remove menu entries.
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http://bugs.winehq.org/show_bug.cgi?id=20542
Summary: Tropico 3 demo - no lights on textures
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24503)
--> (http://bugs.winehq.org/attachment.cgi?id=24503)
windows XP
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
It looks like there are no lights on textures even when everything set to utra
quality.
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http://bugs.winehq.org/show_bug.cgi?id=20402
Summary: Tropico 3 demo - setup wizard appear under background
image
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
setup wizard appear under background image. alt + tab helps. The rest of
Installer is ok.
I dont know what debug to add.
http://wiki.winehq.org/DebugChannels
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http://bugs.winehq.org/show_bug.cgi?id=25092
Summary: Tropico 3 demo - no sea water with scene
resolution=high
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=31823)
--> (http://bugs.winehq.org/attachment.cgi?id=31823)
log - no water with scene resolution=high
After fixing Bug 20540 there is nice water in Tropico but only when scene
resolution is set to low or medium. With high no water:
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2547
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE) @ surface.c / 2549
More in attached file.
GeForce 9600 GT 260.19.12 drivers
wine-1.3.6-335-gd5fa2ce
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http://bugs.winehq.org/show_bug.cgi?id=26212
Summary: No sound in Dragon Age 2 Demo
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
I have no sound in the Dragon Age 2 Demo. In all other games I have sound. The
winetricks-alpha for devenum did not help. I also tried to deactivate mmdevapi
but for this game this had no effect as well.
I use pulseaudio and for ArchLinux there is a wine-pulse package which provides
pulseaudio support. So far it works for every application. But not for Dragon
Age 2. In pavucontrol I can see that wine opens an output stream and it is set
to the right device but I have no sound output.
I already tried a clean wineprefix.
I don't know to what component this can be related or what infos you could
need.
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http://bugs.winehq.org/show_bug.cgi?id=26233
Summary: Dragon Age 2 demo - sound sometimes missing in EA logo
movie
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The logo movie at startup seems to have sound on some machines, but not others.
Sound works fine after the logo movie.
(I thought native devenum helped, but maybe that's only on one machine.)
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http://bugs.winehq.org/show_bug.cgi?id=26232
Summary: Dragon Age 2 demo crashes with builtin msvcr90
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If you install dragon age 2 demo, and then mark msvcr90 as builtin,
it crashes a few seconds into gameplay. The log shows about 100k lines like
fixme:msvcrt:__crtGetStringTypeW (unk 0, type 1, wstr 0x177d358(1), 0x177d35c)
partial stub
followed by
fixme:msvcr90:__clean_type_info_names_internal (0x78507750) stub
err:mmtime:TIME_MMTimeStop Timer still active?!
err:seh:setup_exception_record stack overflow 1628 bytes in thread 0021 eip
7bc3e88c esp 01780cd4 stack 0x1780000-0x1781000-0x1880000
To reproduce, do winetricks-alpha dragonage2_demo, then override msvcr90 as
builtin.
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http://bugs.winehq.org/show_bug.cgi?id=26776
Summary: Dragon Age 2 demo crashes on exit
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://dragonage.bioware.com/da2/demo/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=34112)
--> (http://bugs.winehq.org/attachment.cgi?id=34112)
full output/backtrace
Regression introduced by:
d19c3588bc3c6fa8a6cf4fa42efeb5a3746b4ee6 is the first bad commit
commit d19c3588bc3c6fa8a6cf4fa42efeb5a3746b4ee6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Apr 7 18:46:00 2011 +0200
wined3d: Merge the IWineD3DSwapChain::Destroy() implementations.
They're mostly the same, except for the GL version also destroying its
contexts, and being a bit more careful about the order in which backbuffers
are destroyed.
:040000 040000 5b921be68022e843544685c4631b1460758a7ee8
ddaeca46cc60a187b2bd8ddc93f787f403890383 M dlls
Backtrace:
=>0 0x7e93cf75 surface_bind_and_dirtify+0x45(surface=0x1cfc58, gl_info=<is not
available>, srgb=0) [/home/austin/wine-git/dlls/wined3d/surface.c:766] in
wined3d (0x0189e6b4)
1 0x7e944cd2 surface_load_location+0xdd1(surface=0x1cfc58, flag=0x200,
rect=(nil)) [/home/austin/wine-git/dlls/wined3d/surface.c:4653] in wined3d
(0x0189e7f4)
2 0x7e94ef58 surface_unload+0x1c7(resource=0x1cfc5c)
[/home/austin/wine-git/dlls/wined3d/surface.c:463] in wined3d (0x0189e854)
3 0x7e8b3999 device_unload_resource+0x58(resource=0x1cfc5c, data=0x0(nil))
[/home/austin/wine-git/dlls/wined3d/device.c:2124] in wined3d (0x0189e884)
4 0x7e8b17c5 IWineD3DDeviceImpl_EnumResources+0x74(iface=0x14c578,
callback=0x7e8b3940, data=0x0(nil))
[/home/austin/wine-git/dlls/wined3d/device.c:6821] in wined3d (0x0189e8d4)
5 0x7e8bef42 IWineD3DDeviceImpl_Uninit3D+0x91(iface=0x14c578,
D3DCB_DestroySwapChain=0x7e9ba720)
[/home/austin/wine-git/dlls/wined3d/device.c:2154] in wined3d (0x0189e924)
6 0x7e9c1914 IDirect3DDevice9Impl_Release+0xc3(iface=0x139a78)
[/home/austin/wine-git/dlls/d3d9/device.c:274] in d3d9 (0x0189e974)
0x7e93cf75 surface_bind_and_dirtify+0x45
[/home/austin/wine-git/dlls/wined3d/surface.c:766] in wined3d: movl
0xfffe1a50(%edi,%eax,4),%eax
766 active_sampler = device->rev_tex_unit_map[active_texture -
GL_TEXTURE0_ARB];
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http://bugs.winehq.org/show_bug.cgi?id=26205
Summary: Dragon Age 2 demo doesn't start
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo is downloadable from
http://dragonage.bioware.com/da2/demo/
First problem:
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:ID3DXConstantTableImpl_GetSamplerIndex (0x3098a78)->(0x2): stub
wine: Unhandled page fault on read access to 0x00000000
Workaround: winetricks d3dx9_36
Second problem:
err:module:import_dll Library d3dx11_43.dll (which is needed by L"C:\\Program
Files\\Dragon Age 2 Demo\\bin_ship\\DragonAge2Demo.exe") not found
Workaround: add a dummy d3dx11_43.dll (see attachment)
Third problem:
crashes with null pointer read.
I'll attach the last 100000 lines of a +relay,+seh log.
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http://bugs.winehq.org/show_bug.cgi?id=26965
Summary: Dragon Age 2 demo - sound in cutscenes is muffled
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware
/dragonage2/demo/DragonAge2Demo_F93M2qCj_EnEsItPlRu.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The sound in the cutscenes in the Dragonage 2 Demo is muffled. The workaround
from bug 26233 helps here as well:
Open ~/BioWare/Dragon Age 2 Demo/Settings/DragonAge.ini
Change:
[AudioOptions]
UseStereoSound=0
to 1
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http://bugs.winehq.org/show_bug.cgi?id=12358
Summary: Get optimized/compressed/packed executables (non-upx)
working [2]
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.blackmaiden.de/releases/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=11847)
--> (http://bugs.winehq.org/attachment.cgi?id=11847)
demo scene graphics demo
>From bug 4733 comment #13
> Reported fixed. Please reopen separate new bug reports for any packers that
still don't work.
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http://bugs.winehq.org/show_bug.cgi?id=11092
Summary: cutscene does not display correctly - jedi knight dark
forces II demo
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=10115)
--> (http://bugs.winehq.org/attachment.cgi?id=10115)
WINEDEBUG=+d3d_surface
The introduction cutscene appears to have a slight problem, part of the images
are missing/greyed out. See attached screenshots for an example. Also
attached is the +d3d_surface log, which appears to have some interesting fixme
messages.
This problem isn't present in 0.9.30, but
current git (wine-0.9.52-278-gc486d87) or newer is required to test the problem
as this program suffered from a regression causing a crash since 0.9.31 (bug
10865 / bug 10899)
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http://bugs.winehq.org/show_bug.cgi?id=13401
Summary: Another demo scene application crashes at start up
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.scene.org/file.php?file=/parties/2007/horde07
/in4k/cns!fr-057.zip&fileinfo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=13309)
--> (http://bugs.winehq.org/attachment.cgi?id=13309)
arancia.exe
Backtrace:
=>1 0x7e0fb8fe in msvcrt (+0x3b8fe) (0x088fff00)
2 0x004200f3 in arancia (+0x200f3) (0x088fff08)
3 0x7ee31497 in kernel32 (+0x51497) (0x00000000)
0x7e0fb8fe: outsb (%esi),%dx
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http://bugs.winehq.org/show_bug.cgi?id=17200
Summary: A demoscene sound only demo consumes a way too many CPU
cycles
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://gargaj.umlaut.hu/prod.php?id=116
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Under Windows XP this demo consumes around 0-1% of CPU, under Wine it consumes
on average 75% of 2600MHz AMD64 CPU.
To exclude console output latency I run it this way:
./invisible.exe &> /dev/null
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http://bugs.winehq.org/show_bug.cgi?id=25219
Summary: Demoscene demo @party invitation crashes with
unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXInMemory
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
http://www.pouet.net/prod.php?which=54616 crashes with
wine: Call from 0x7b838ba2 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXInMemory, aborting
winetricks d3d9_36 gets past this. On my ancient travel
laptop, I actually see a progress bar as the demo initializes.
I then run out of video memory. (Might work on modern hardware, dunno.)
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http://bugs.winehq.org/show_bug.cgi?id=20934
Summary: Bloom filter shows artifacts in fr-041_debris
(demoscene demo)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=25091)
--> (http://bugs.winehq.org/attachment.cgi?id=25091)
Comparison shot between Windows Vista Home Premium and Wine 1.1.33
I wanted to test to see how far Wine got, and decided to try some things that
depend on weird Windows-specific quirks. So: demoscene demo's. :)
This demo runs perfectly in Wine, except for the bloom filter. I've added two
comparison shots that show the difference between the demo running in Windows
Vista Home Premium and Wine 1.1.33 on Linux Mint 7 (Ubuntu 9.04).
You can download the demo here: http://www.pouet.net/prod.php?which=30244
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http://bugs.winehq.org/show_bug.cgi?id=20960
Summary: Textures missing in demoscene's demo fr-041_debris
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.
1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"
2. Did a regression test between 1.1.33 and 1.1.34:
b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 18 10:45:50 2009 +0100
d3d9: Add a separate function for device initialization.
:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24093
Summary: Demoscene fr-041 debris shows garbage instead of black
strip
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Created an attachment (id=30317)
--> (http://bugs.winehq.org/attachment.cgi?id=30317)
Image showing the problem
"Demoscene fr-041 debris" shows garbage instead of black strip. Attachment
shows that better. It can be seen since cca 15th sec of run. I used app's
default setting except "Wait for VSync" which were disabled... It looks like,
as time passes it's getting worse.
1. I did a regression test between 1.3.0 and 1.3.1:
commit 6e30387f81235578e67afc54a8d6695f0413a8f5
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 4 11:10:23 2010 +0200
wined3d: Replace color_fill_fbo() with device_clear_render_targets().
:040000 040000 2a79c4e1934776671edc137577435af40286a97c
a031df0049d1334b901fff0588ef457670b30490 M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24131
Summary: HEAP corruption in-between 1.3.0~1.3.1-135
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.pouet.net/prod.php?which=30244
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: cookiecaper(a)gmail.com
This happens to me under "Demoscene fr-041 debris". When i run this
application:
WINEDEBUG=warn+heap wine fr-041_debris.exe
then at the very end i get:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x113678 tail overwritten
at 0x113b64 (byte 0/12 == 0x44)
There is always the same values "(byte 0/12 == 0x44)"
1. I did a regression test between 1.3.0 and 1.3.1-135:
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
2. There is another bug report suffering from this commit, see bug 23902.
3. Revert of this patch is not tested yet (time :-/).
4. Adding author of this patch to CC.
--private keyword: bisected
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