http://bugs.winehq.org/show_bug.cgi?id=20465
Summary: Brothers In Arms Hell's Highway : Setup asks for DVD
for every .cab file
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=24342)
--> (http://bugs.winehq.org/attachment.cgi?id=24342)
log
During the file copy process, the setup program asks for the DVD location (eg.
Z:\mnt\cdrom\...) everytime it has to extract files from a .cab archive. It
does not prevent the install process to work, but this behaviour seems quite
unusual for a game that uses a single DVD disc. I browsed the web and have not
found users whom had this issue under Windows. Console output is attached
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http://bugs.winehq.org/show_bug.cgi?id=24529
Summary: TSDoctor 1.0.58 fails to run
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bbutscheidt(a)yahoo.de
Created an attachment (id=30960)
--> (http://bugs.winehq.org/attachment.cgi?id=30960)
Wine output while starting or installing TSDoctor-1.0.58
Trying to run or install a recent version of TSDoctor
(http://www.cypheros.de/tsdoctor.html Trial Version 1.0.58 in my case) I get
an application error,
The original message in the Windows?-Message-box:
Exception EAccesViolation in Modul TSDocter.exe bei 001D0586.
Zugriffsverletzung bei Adresse 005D0586 in Modul 'TSDocor.exe'. Lesen von
Adresse 00000000.
I guess this suggests an access violation while reading from 00000000.
The output of the command line is given with the attachment.
Kind regards
bernd_b
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http://bugs.winehq.org/show_bug.cgi?id=19306
Summary: visual bugs on Trackmania in 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoann.laissus(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=22351)
--> (http://bugs.winehq.org/attachment.cgi?id=22351)
without the bug
Since wine 1.1.19 with the fbo mode and the GLSL enabled, Trackmania Nations
Forever have importants visual bugs. For example, the car are not displayed.
I attached the screen of the main menu with the bug and without the bug.
The regression test :
commit 3e099d014750fa5fc2a10c6aa4bf23ddc80a1fc6
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Feb 25 21:20:39 2009 +0100
wined3d: Advertise post pixelshader blending for a few more formats.
Windows advertises it on all these formats(Nvidia Geforce 7400), and
Trackmania Nations needs it on D3DFMT_Q8W8V8U8 to accept ps_3_0 support.
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http://bugs.winehq.org/show_bug.cgi?id=27032
Summary: Gnome Shell does not show Wine program names in dash
and panel
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)googlemail.com
In the Gnome (3.0) shell, all running Wine applications share the same
nondescript icon, and their title in the panel is always given as "Wine Windows
Program Loader". Switching between Wine apps using the Dash requires a
right-click on the shared icon.
I have filed a bug report on this in the Gnome bugzilla, and it seems the issue
occurs because Wine sets the WM_CLASS of its Windows differently than Gnome
Shell expects. Gnome Shell expects WM_CLASS to match the .desktop file of the
application, while Wine sets it to "Wine" and the name of the Windows
executable. E.g. for Word 2007, xprop gives me:
WM_CLASS(STRING) = "WINWORD.EXE", "Wine"
while the .desktop file for Word 2007 is "Microsoft Office Word 2007.desktop"
I'm using Wine 1.3.19 on Arch Linux i686.
Relevant bug report in the Gnome bugzilla:
https://bugzilla.gnome.org/show_bug.cgi?id=649087
Might be related to this Wine bug:
http://bugs.winehq.org/show_bug.cgi?id=26950
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http://bugs.winehq.org/show_bug.cgi?id=25015
Summary: Pando downloader hangs
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running the downloader for a game that uses the Pando peer to peer
system, I noticed the UI had hang, the app was still using lots of CPU,
the downloaded file didn't seem to be growing (it was at 1GB out of 4GB),
and the console showed
err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased
lsof showed that PMB.exe has two listening sockets, 25 ESTABLISHED sockets,
96 pipes, one UDP socket, 7 UNIX sockets, 97 regular files, 3 directories,
and one device, for a grand total of 233. 233 is way below ulimit -n (1024).
Perhaps the app had closed lots of peer connections in the hour after
the warning? Which makes it sound like there isn't a bad leak.
No idea what it's doing with all those pipes, though.
It's possible Pando just needs a higher ulimit. Or perhaps it can
operate fine with this "low" ulimit, and the hang is not related to
running out of fds.
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http://bugs.winehq.org/show_bug.cgi?id=29708
Bug #: 29708
Summary: Wine processes take ages to start on Solaris
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Winetest takes ages to complete on Solaris, particularly on Solaris 10: about
80 minutes.
I instrumented winetest to trace the time it takes to run each test and the
result is eloquent: starting a Wine process takes 4 to 5 seconds on Solaris 10.
With some grepping of the logs I built the following table which shows this
issue. Note that all operating systems are running inside VMware on the same
machine (one at a time of course), so they should all have the same
performance.
Seconds freebsd81 solaris1111 solaris10u9
0 401 169 0
1 48 220 0
2 8 43 0
3 10 16 15
4 2 6 123
5 4 2 190
6 2 3 45
7 3 4 21
8 3 2 9
9 2 1 8
10-29 17 24 34
30-59 3 4 8
60-99 1 1 3
100-119 0 0 1
120- 1 8 9
Also note that this is not the first-process start delay since winetest.exe is
already running. I took a trace with +timestamp but it only showed the last 0.6
seconds of execution so more digging is needed.
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http://bugs.winehq.org/show_bug.cgi?id=36088
Bug ID: 36088
Summary: mansion88 poker
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrhi2ean(a)gmail.com
Created attachment 48274
--> http://bugs.winehq.org/attachment.cgi?id=48274
mansion88 poker doesnt work on my pc
program doesnt work
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http://bugs.winehq.org/show_bug.cgi?id=28858
Bug #: 28858
Summary: Pangya cursor movement lacks precision
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
When trying to move the cursor on pangya, it moves faster than it should.
Judging by its movement, some variable is increased while other is not
decreased. When you move to the right it moves incredibly fast, so you have to
move the mouse slow to select an option and even in that way it lacks
precision.
Pangya version tested: http://pangyachaos.com/
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http://bugs.winehq.org/show_bug.cgi?id=24499
Summary: Crestron Toolbox
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ironiridis(a)gmail.com
Created an attachment (id=30915)
--> (http://bugs.winehq.org/attachment.cgi?id=30915)
Log with backtrace
Install fails here:
wine: Unhandled page fault on read access to 0x06000087 at address 0x6000087
(thread 0032), starting debugger...
May be related to attempting to install USB drivers for connecting to Crestron
products. It'd be nice if those driver install attempts could be stubbed out
since practically all Crestron products are managed via TCP.
$ uname -a
Linux chariot 2.6.35-gentoo-r5 #1 SMP Mon Aug 30 17:43:45 CDT 2010 i686
Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.3.3
$ emerge -pv wine
[ebuild R ] app-emulation/wine-1.3.3 USE="X gecko gnutls jpeg png ssl
threads truetype xml -alsa -capi -cups -custom-cflags -dbus -esd -fontconfig
-gphoto2 -gsm -hal -jack -lcms -ldap -mp3 -nas -ncurses -openal -opengl -oss
-perl -pulseaudio -samba -scanner -test -win32 (-win64) -xcomposite -xinerama"
0 kB
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http://bugs.winehq.org/show_bug.cgi?id=29530
Bug #: 29530
Summary: ZubuReader failed to login
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download ZubuReader from
http://image.zubunet.com/site/ZubuReader2.3setup.exe
2. Install with LANG=en_US.utf8 ( this env will provide us an English Version
of Installation GUI )
3. Start Delivery.exe
$ cd .wine/drive_c/Program\ Files/Zubu\ Reader/
$ wine Delivery.exe
type in username and password, but failed to login
fixme:mshtml:JSProtocolInfo_ParseUrl PARSE_SECURITY_URL
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:JSProtocolFactory_CreateInstance (0x7d8e85b0)->((nil)
{79eac9e4-baf9-11ce-8c82-00aa004ba90b} 0x32cbac)
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32cb18
fixme:ieframe:handle_navigation_error Navigate to error page
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32ccc8
fixme:ieframe:handle_navigation_error Navigate to error page
err:mshtml:on_stop_nsrequest RemoveRequest failed: 80004005
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https://bugs.winehq.org/show_bug.cgi?id=35834
Bug ID: 35834
Summary: America's Army 3 setup crashes before entering game
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.americasarmy.com/downloads/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Only happens on the first run:
Backtrace:
=>0 0x7822a6f1 in mfc80 (+0x5a6f1) (0x00339a8c)
1 0x004249a0 in aa3loader (+0x2499f) (0x00339ab8)
2 0x7d9e16a5 call_event_handlers.isra+0x414() in mshtml (0x00339b88)
3 0x7d9e1c6e fire_event_obj+0x10d(doc=<is not available>, eid=<is not
available>, event_obj=0x2cab370, target=0x63127c4, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1141] in mshtml (0x00339c18)
4 0x7d9e26f9 fire_event+0x88(doc=0x63845b8, eid=EVENTID_CLICK, set_event=0x1,
target=0x63127c4, nsevent=0x1c8c20, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1217] in mshtml (0x00339c48)
5 0x7da34fa1 handle_htmlevent+0x110(iface=<couldn't compute location>,
event=<couldn't compute location>)
[/home/austin/wine-git/dlls/mshtml/nsevents.c:322] in mshtml (0x00339ca8)
I'll attach a log (mshtml,relay,seh,tid, trimmed to the appropriate sections
and with ntdll.RtlFreeHeap removed).
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http://bugs.winehq.org/show_bug.cgi?id=15405
Summary: Problem with wrc 1.0
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quinlan(a)rulequest.com
I have a .rc file that compiles perfectly with wrc 0.9.40 (and with VisualC++)
but gives a syntax error with wrc 1.0.
wrc -I. -fowindows.res windows.rc
windows.rc:102:15: Error: syntax error
Lines 102 and following are
CONSTRDB DIALOG DISCARDABLE 20, 20, 148, 266
STYLE WS_POPUP | WS_CAPTION
CAPTION "Classifier Construction Options"
FONT 9, "MS Sans Serif"
BEGIN
....
Using the .res file produced by wrc 0.9.40 with wine 1.0 seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18934
Summary: Free PDF to Word Doc converter's installer reports
wrong ClassNN (appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Free PDF to Word Doc converter with appinstall, I usually click
buttons by their ClassNN. The first window that pops up is:
Setup
This will install Free PDF to Word Doc Converter. Do you wish to continue?
Yes / No
On windows, the Yes has a ClassNN of 'Button1', and No is 'Button2'.
On wine, they're 'Button6' and 'Button7'.
The rest of the installer's buttons are reported correctly, though.
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http://bugs.winehq.org/show_bug.cgi?id=30981
Bug #: 30981
Summary: Skyrim: Keys "stick" occasionally
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
While playing Skyrim, one of the directional keys will occasionally stick. This
usually happens when entering a new area (after the loading screen) or coming
out of character management and equipment screens. The stuckedness can be
undone by holding the stuck key for a few seconds and releasing. This happen
semi-frequently.
Also, occasionally something sticks that makes the character move in a very
halted manner. The character will run for three or four steps before he is
forced to walk again. After 6-8 steps, the character will resume running for
3-4 steps. This behavior loops until both Skyrim and WINE are completely
closed. It is not resolved simply by relaunching Skyrim. It may be that this
occurs when a different key gets stuck, but I do not know which key would stick
that way.
These behaviors witnessed in Wine 1.5.6 - 4c7f6f6. I have not played enough
with 1.5.7 to know if it occurs there, but it mostly likely does.
nvidia GTX285 w/ blob 302.17
Linux 3.4.3
Core i7-2600K
16G RAM
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http://bugs.winehq.org/show_bug.cgi?id=25838
Summary: winepath outputs garbage (really, escape sequences)
before desired output
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Eric's console changes, circa
http://www.winehq.org/pipermail/wine-cvs/2011-January/074495.html
seem to have broken winepath (and possibly other
wine console utilities that output plain text
strings for use inside user scripts).
wine winepath -u c:/ | cat -v
used to output
/home/dank/.wine/dosdevices/c:/
but now it outputs
^[[?1h^[=/home/dank/.wine/dosdevices/c:/
This breaks winetricks and probably any number of user scripts that depend on
winepath outputting a valid path.
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http://bugs.winehq.org/show_bug.cgi?id=14838
Summary: TMPDIR environment variable is not used at all
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://en.wikipedia.org/wiki/TMPDIR
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
Tested on Wine 1.1.2-307-g520ab5c
Wine simply does not use TMPDIR environment variable and as far as I know Wine
has never used this environment variable... it just defaults to /tmp
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http://bugs.winehq.org/show_bug.cgi?id=33906
Bug #: 33906
Summary: Minimising Photoshop CS2 and restore it doesn't
restore the draws
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
When photoshop CS2 is minimised (or switching to "desktop 2" and back to one)
makes the main draw windows still minimised. I have to restore them manually.
To reproduce the bug, it's easy.
1. Open Photoshop CS2
2. Open a picture
3. minimise PS CS2
4. Restore PS CS2
The picture stay minimised. Others windows (tools or layers) are correctly
restored.
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http://bugs.winehq.org/show_bug.cgi?id=35805
Bug ID: 35805
Summary: "Open file..." box doesn't display image preview in
Photoshop CS6
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
In photoshop CS6 (don't know for olders releases), the "open file" window
doesn't display picture preview when I select a file. It worked well under CS2.
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http://bugs.winehq.org/show_bug.cgi?id=30972
Bug #: 30972
Summary: Fallout New Vegas Bug
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: japsenater(a)gmail.com
Classification: Unclassified
Everytime I play Fallout New Vegas randomly it let me stop playing and said
that I can't play because there is a problem.
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http://bugs.winehq.org/show_bug.cgi?id=17686
Summary: Silkypix 3.0 has some bugs
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
I installed Silkypix 3.0 that came with my Panasonic G1 camera - latest version
3.0.1.6 (which I used in my tests) can be downloaded from here:
http://www.isl.co.jp/SILKYPIX/english/p/
Overall it seems to work, more or less. There are a few issues:
1. The installer seems to hang at the very end. I waited for a while, then I
killed it. I'm not sure if this has caused some of the other issues.
2. The menus are invisible, unless I blindly click on one of them, then move
the mouse left-right. After a while they disappear again.
3. The file selector doesn't work very well. E.g., I click Open File, then I
try to move into another directory in the file selector window - except it
won't do anything. I click on the folder, it won't navigate to it. I have to
drop down the top "Look In" element and select the directory there.
Developing the files seems to work fine. Example:
- Open File, choose RAW file
- mess with the menus on the left side if you want to choose different
parameters (or don't, if the defaults are fine)
- go to Development menu, click Development, save as TIFF
Voila, the RAW file is developed.
I have not made any comparisons yet with files developed on Windows, to see if
there are any differences under Wine.
System is ThinkPad T61 running Ubuntu 8.10 32 bit fully updated.
Wine version is 1.1.16
Silkypix 3.0.1.6
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http://bugs.winehq.org/show_bug.cgi?id=36203
Bug ID: 36203
Summary: Wargames demo crashes when starting a new game (using
hardware renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48325
--> http://bugs.winehq.org/attachment.cgi?id=48325
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select DirectDraw HAL in the launcher.
3. in the menu start a new game. Here comes the first problem when using the
hw. renderer: the red and blue logos are missing (invisible?). Click on
somewhere in the middle of the empty screen where the blue spinning logo should
appear.
4. click on the start button on the briefing screen. The game crashes at this
point. The crash doesn't happen when using the software renderer.
I see the same crash with Wine 1.4.1, 1.6.2, 1.7.17 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=35184
Bug ID: 35184
Summary: Mini Ninjas: some textures missing without native
d3dx9_31
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46930
--> http://bugs.winehq.org/attachment.cgi?id=46930
terminal output
The game needs native d3dx9_36 to run otherwise it crashes early with
>err:d3dcompiler:compile_shader HLSL shader parsing failed.
With native d3dx9_36 the game starts but you will notice that many things are
missing from the game:
- the menu is empty, only background image is drawn
- the user interface (health bar) as well as pop-up game tips, hints are not
displayed (from time to time the game pauses to display those hints and you
have to press <Space> to proceed)
- water is not rendered correctly
You have to install native d3dx9_31 beside native d3dx9_36 to display the
missing objects in the game.
One more thing worth mentioning: the game generates many files under
'drive_c/users/<username>/Temp'. They contain compiled shaders or something
alike. These files have different size when using native d3dx9_31 compared to
the ones generated with the built-in d3dx9_31.
Make sure to clean this directory after you installed native d3dx9_31 and want
to switch back to the built-in to reproduce the bug, because the game re-uses
the already generated files.
Fedora 19
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=14026
Summary: Installshield does not exit after install
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://uk.slingmedia.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=14216)
--> (http://bugs.winehq.org/attachment.cgi?id=14216)
Executables highlighted
After installing SlingPlayer, the InstallShield wizard remains in memory.
Killing IDriverT.exe causes the remaining .exes to quit.
After so long, some of the .exes quit themselves, but IDriver.exe and
IDriverT.exe remain.
Killing the processes causes no issues.
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http://bugs.winehq.org/show_bug.cgi?id=20629
Summary: Wargames crashes a few minutes into the game
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Created an attachment (id=24599)
--> (http://bugs.winehq.org/attachment.cgi?id=24599)
Relay log
Wargames crashes after a few minutes of play. The same error occurs with the
demo version (which I've tracked down and uploaded for this report). To
reproduce, start the game, right-click the building and click the tank icon at
the bottom several times to buy 6 or 7 tanks. After a while a tip will appear
on the screen that says click to continue. Click the mouse and then wait for
more tanks to arrive, after 4 or 5 tanks have arrived the program will crash.
I've attached a truncated relay log (hopefully leaving the relevant part, the
original was 3 millions lines long!).
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http://bugs.winehq.org/show_bug.cgi?id=30489
Bug #: 30489
Summary: Can't install "SmartDeviceMonitor for Admin" from
ricoh
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
I download the tool "SmartDeviceMonitor for Admin" from ricoh.
http://support.ricoh.com/html_gen/util/SDM/SDM.html
At the and of the installation i get a flood of lines :
fixme:reg:RegSetKeySecurity :(0xdc,4,0x319688): stub
http://support.ricoh.com/bb/pub_e/dr_ut_e/0001214/0001214665/V8210/z52276L1…
The installation is never finished (i wait around an hour)
Thank you,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=25863
Summary: Direct Sound Card Access
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: musto102(a)gmail.com
I am running Ubuntu 10.10 and Wine 1.3.12
This relates to Voiceshaper, a speech processing programme for Ham Radio. It
requires direct sound card access using WDM.
The programme launches and runs ok, but it is not possible to configure the
sound card setup and therefore it will not operate. It has drop down boxes to
select the soundcard hardware, but these are empty.
Please note I am no expert on these things, but is there a WDM driver or
component that can be added to get this working?
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http://bugs.winehq.org/show_bug.cgi?id=18454
Summary: Rosetta Stone Online trial speech recognition component
doesn't work
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://trial3.rosettastoneclassroom.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current Rosetta Stone Online offering (a real web app, not the
downloadable win32 client in bug 18433) works in Linux Firefox except
for the speech recognition part, which is a downloadable .exe or .msi,
so I tried it in Firefox on Wine. The speech package will download
and install, but doesn't seem to function. The console shows
The RosettaStoneDaemon service is starting.
The RosettaStoneDaemon service was started successfully.
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
recv failed with error 28 for socket 160
...
and then the app says the speech component has a problem. Tried
to get a +relay log without luck.
The trial was free because I am evaluating it for a school.
I only have it for another six days.
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http://bugs.winehq.org/show_bug.cgi?id=15228
Summary: LEGO Chess crashes after using
avifil32.AVIStreamGetFrame()
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=15992)
--> (http://bugs.winehq.org/attachment.cgi?id=15992)
wine debug output with crash
LEGO Chess runs withour a crash if "Animated advisors" turned off, and crashes
when they are turned on. Those advisors seem to use avifil32.AVIStream*
functions,after calling them wine crashes with
0009:Ret avifil32.AVIStreamGetFrameOpen() retval=00000000 ret=004010f4
0009:Call avifil32.AVIStreamGetFrame(00000000,0000004b) ret=0040111f
0009:Ret avifil32.AVIStreamGetFrame() retval=00000000 ret=0040111f
0009:Call KERNEL32.UnhandledExceptionFilter(0032f528) ret=0046b7ca
wine: Unhandled page fault on read access to 0x0000c027 at address 0x4012c3
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=25807
Summary: Cant convert from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljerabek(a)cox.net
Created an attachment (id=32882)
--> (http://bugs.winehq.org/attachment.cgi?id=32882)
Short dump of logged output
Trying to use GANZ DVR remote viewer software from an Ubuntu 10.04 workstation.
After installing MFC42 and SPR32X60.ocx it was possible to load and configure
the remote viewer software. However once a connection was made to the DVR none
of the video would display. It seems to be an issue with the
"surface_convert_format" function which prevents the video from displaying. The
function can't find a conversion from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM.
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http://bugs.winehq.org/show_bug.cgi?id=35222
Bug ID: 35222
Summary: Fiesta Online: can't connect to server
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anakin.cs(a)gmail.com
Classification: Unclassified
Since Wine 1.7.9, I am finally able to launch Fiesta Online
(http://fiesta.gamigo.com/en/).
The connection to the game server with the client is done in 3 steps:
1) Enter your account name/password
2) Select the server you want to connect on
3) Select your character
Step 1 & 2 works fine, but when I select my character at step 3, it tries to
connect, and it just fails saying "connection failed" and brings me back to the
first menu (step 1).
I have tested on both openSUSE and ArchLinux, and the issue is the same. It
works fine on Windows on the same machine.
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http://bugs.winehq.org/show_bug.cgi?id=35559
Bug ID: 35559
Summary: Mac driver: add a way for forcing useful graphical
options for gaming (v-sync, anti-aliasing, anisotropic
filtering, etc.)
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
There is no GPU card control panel on Mac OS X (at least as of OS X 10.9.1), so
if there was a way to force at least some graphical options (I understand that
not everything might be possible) through Wine, it could really useful for Mac
gamers.
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http://bugs.winehq.org/show_bug.cgi?id=21423
Summary: Visual C++ 2005 slow?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See http://bugs.winehq.org/show_bug.cgi?id=21410 for recipe.
Building chromium's base_unittests.exe seems to take longer
in wine than in vista, so I profiled a bit with oprofile:
583087 43.4516 no-vmlinux
320289 23.8679 c1xx.dll
149572 11.1461 ntdll.dll.so
80027 5.9636 libc-2.10.1.so
48005 3.5773 libwine.so.1.0
32901 2.4518 msvcr80.dll
25959 1.9345 advapi32.dll.so
22550 1.6804 rpcrt4.dll.so
13959 1.0402 c2.dll
13660 1.0179 wineserver
Good Lord, that's a lot of kernel time...
I'll see if I can get a breakdown of the kernel time, have to work around
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/289087
first.
In the meantime, here's the breakdown inside ntdll:
54636 17.9328 RtlUpcaseUnicodeString
52607 17.2668 hash_short_file_name
37324 12.2506 RtlIsNameLegalDOS8Dot3
15680 5.1465 RtlUpcaseUnicodeStringToCountedOemString
14684 4.8196 find_file_in_dir
11546 3.7897 HEAP_CreateFreeBlock
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http://bugs.winehq.org/show_bug.cgi?id=32196
Bug #: 32196
Summary: eSignal 11.5 crashes on startup
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained that 'esgnal' didn't work
( http://forum.winehq.org/viewtopic.php?f=2&t=17627&p=81557 ).
Testing
aac4c0bdb9375c2dcffb54c4d07d5f2a05e0a7fb esignal_11.5.2838_x86.exe
from
http://www.esignal.com/trading-software/download.aspx
I see the same error:
0029:Call KERNEL32.GetProcAddress(7ec40000,655dc5d4 "CloseTouchInputHandle")
ret=6508cd4d
0029:Ret KERNEL32.GetProcAddress() retval=00000000 ret=6508cd4d
...
0029:Call KERNEL32.GetModuleHandleW(00bbef20 L"allocator.dll") ret=69be6748
0029:Ret KERNEL32.GetModuleHandleW() retval=10000000 ret=69be6748
0029:Call KERNEL32.GetProcAddress(10000000,69e1a950
"?registerCrashCalback@@YAXP6AXUAllocatorCrashData@@@Z@Z") ret=69be676c
0029:Ret KERNEL32.GetProcAddress() retval=100076c0 ret=69be676c
trace:seh:raise_exception code=c0000005 flags=0 addr=0x10006567 ip=10006567
tid=0029
...
wine: Unhandled page fault on read access to 0x8964c935 at address 0x10006567
(thread 0029), starting debugger...
Backtrace:
=>0 0x10006567 in allocator (+0x6567) (0x00bbed08)
1 0x00000501 (0x00bbdf38)
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http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_4929.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32833)
--> (http://bugs.winehq.org/attachment.cgi?id=32833)
Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly
rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
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http://bugs.winehq.org/show_bug.cgi?id=28268
Summary: Wininet doesn't know what to do with Ashen Empires
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liamdawe(a)gmail.com
Ashen empires seems to dislike the current implementation of wininet (and the
built in IE - had to use IE7 + native wininet for it to work)
Here is a link to the infolog:
http://pastebin.com/JdarGjEh
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=24055
Summary: Low performance in Istaria : Chronicles of the Gifted
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitar(a)mitar.zapto.org
I have much lower performance in that game on linux.
about 50-60 % lower performance on linux.
For example 40 fps on windows and 15-20 fps on wine.
Also wine is throwing a lot of :
fixme:d3d:state_swvp Software vertex processing not implemented.
Game is not supporting OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=25240
Summary: GL_OUT_OF_MEMORY: shared video memory locked
arbitrarily
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwaldowski(a)gmail.com
Wine on Mac OS X appears to be subject to a crash that has been fixed in Linux
(either on kernel or in Wine) a long time ago: the GL_OUT_OF_MEMORY crash,
manifest in the Wine log as "err:d3d:resource_init Out of adapter memory".
In imitating the Windows memory model, Wine limits the use of memory to
preallocated memory from 2GB to 3GB (0x7ffe0000). The OpenGL driver on Mac OS
X (particularly on machines that use integrated video cards with shared memory,
although I've encountered the crash on my machine with a discrete card) seems
to not fit in with this, allocating textures outside the regular Wine block.
Modifying the user_space_limit set in libs/wine/mmap.c can mitigate this issue
somewhat on some machines, but it doesn't appear to be all that safe (or all
that permanent) of a fix.
Debugging info will be provided by Thanoulas, a fellow member of the Mac
Porting Team forums, as soon as he sees this bug.
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http://bugs.winehq.org/show_bug.cgi?id=35232
Bug ID: 35232
Summary: Quicken 2011 Deluxe crash shortly after startup
(ieframe, rpc ?)
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)skierpage.com
Classification: Unclassified
Created attachment 46994
--> http://bugs.winehq.org/attachment.cgi?id=46994
console output with WINEDEBUG=warn+rpc,warn+mshtml,warn+ieframe
Quicken 2011 Deluxe installs really cleanly on wine 1.7.8 in Kubuntu 13.10
without any of the tricks and hacks from years ago listed on its page. Nice
job!
* I followed http://www.winehq.org/download/ubuntu to install wine1.7, which
installed other packages including wine-mono0.0.8.
* I ran winecfg but didn't change anything; this created a new ~/.wine and
silently installed a mono runtime in ~/.wine/drive_c/windows/mono/mono-2.0
* I then ran `wine /media/skierpage/Quicken\ 2011/install.exe` to install from
CD-ROM.
"The wizard has successfully installed Quicken 2011"
\o/ ! But when I run Quicken, shortly after opening my .QDF file or starting a
new account, it crashes. The Quicken window disappears. Judging from the
output (which I'll attach), Quicken might be trying to talk to an Internet
Explorer frame:
warn:ieframe:BindStatusCallback_QueryInterface
(0x5199a08)->({6d5140c1-7436-11ce-8034-00aa006009fa} 0x5f828c)
warn:rpc:rpcrt4_conn_open_pipe connection failed, error=e7
err:rpc:RpcRaiseException handler continued execution
I'll keep this ~/.wine around in case there's anything else I can do to help
debug. I'll retry installing in a new ~/.wine with all those old hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30302
Bug #: 30302
Summary: wine iexplorer doesn't load activex components from
websites
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
I try to run some online activex tests but none of them works
I use the command:
wine iexplore http://mheller.com/testax.htm
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http://bugs.winehq.org/show_bug.cgi?id=27696
Summary: Woody Two Legs complains about the lack of pixel
shader 3.0 support
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've got a GeForce 6600 GT that supports Pixel shader 3.0.
Using NVIDIA Driver Version 275.09.07
wine: configuration in '/home/andrew/.wineWoody' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea40,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:msvcr90:__clean_type_info_names_internal (0x100f6404) stub
fixme:msvcr90:__clean_type_info_names_internal (0x35a740) stub
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http://bugs.winehq.org/show_bug.cgi?id=34124
Bug #: 34124
Summary: gameupdater from JX3 fails to update with builtin
wininet
Product: Wine
Version: 1.6
Platform: x86
URL: http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.49
80/JXOnline3-v3.0.4.4980.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install JX3 game
http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.4980/JXOnline3-v3.0.4.4…
2. Start JX3Launcher.exe
~/.wine/drive_c/Program Files/Kingsoft/JX3$ wine JX3Launcher.exe
This launcher will start gameupdater.exe
Expect result:
The updater will download files from the update server.
Actual result:
The updater reports 'fails to update' in Chinese "更新失败!”,for non Chinese
speakers, one can grep the unicode of "更新失败!“ in +relay log,
"\66f4\65b0\5931\8d25\ff01"
Call oleaut32.SysAllocString(0033e990 L"<invoke name=\"SetTxtM\" re
turntype=\"xml\"><arguments><string>\66f4\65b0\5931\8d25\ff01</string></
arguments></invoke>") ret=0045966d
Workaround by winetricks -q wininet
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http://bugs.winehq.org/show_bug.cgi?id=30025
Bug #: 30025
Summary: iexplore can't join YouTube's HTML5 trial
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39104
--> http://bugs.winehq.org/attachment.cgi?id=39104
Terminal output
wine iexplore http://www.youtube.com/html5
This page says builtin iexplore should be able to play HTML5 videos in both
WebM and h.264 formats, but clicking on the "join the HTML5 trial" link doesn't
do anything except jump to the top of the page.
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