http://bugs.winehq.org/show_bug.cgi?id=29330
Bug #: 29330
Summary: 8BallClub can't enter login details
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> try to enter username. You can't do that.
Workaround: winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=18013
Summary: Foxit Reader: Sidebar Search Window not
accessible/usable.
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.foxitsoftware.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hufux(a)gmx.de
If using the advanced search in Foxit Reader 3.0 build 1506 the sidebar window
which appears when using the "advanced search" mode isn't accessible.
It is possible to do a search within the document, but you cannot click the
displayed results and therefore you cannot jump to the location the word was
found. Also it is not possible for longer search results to scroll in
horizontal direction despite there is a scrollbar.
The only fields that are working are the search entry field, the search button
and the close button (cross in the upper right corner). The fact that you
cannot access the search results makes this part of the program totally
unusable.
Download:
http://mirrors.foxitsoftware.com/pub/foxit/reader/desktop/win/3.x/3.0/enu/F…
Usage:
Unizip - Run - Open PDF document - try the advanced search function
[Strg+Shift+F]
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http://bugs.winehq.org/show_bug.cgi?id=24013
Summary: D3D10 : Missing function D3D10CompileShader
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Assassin's creed requires this function to start the game.
wine: Call from 0x7ed877d2 to unimplemented function
d3d10.dll.D3D10CompileShader, aborting
Current git wine 1.3.0
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http://bugs.winehq.org/show_bug.cgi?id=35681
Bug ID: 35681
Summary: Masterspace: Planet textures are black
Product: Wine
Version: 1.7.13
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 47642
--> http://bugs.winehq.org/attachment.cgi?id=47642
Log
There is a dll call for something called ogremain.dll. Ogre is a program that
is use to make games, and I can only assume this game was made with it, so
maybe this has something to do with the compatibility of wine with Ogre engine.
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http://bugs.winehq.org/show_bug.cgi?id=35633
Bug ID: 35633
Summary: Risk of Rain has low fps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Game gets around 30 fps on menu. Drops to under 10 fps in game. Since the game
is hardcoded to 60 fps, this makes the game effectively unplayable
Some information from test reports:
>Low fps - by default it is unplayable due to several context switches to wineserver per GetLocaleInfoW call.
>Running pinned to a single core (taskset -c 0 wine Steam.exe) gets it to playable but a bit slow.
>http://pastebin.com/uwxftAmk is a possibly thread-unsafe hack to cache some bits that gets it to full fps.
I haven't had the time to get any more meaningful tracebacks yet, and I'm not
sure which debug channels would be most helpful.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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http://bugs.winehq.org/show_bug.cgi?id=17941
Summary: TextOut in MM_ANISOTROPIC MapMode: Wine scales text, but
Windows does not scale it.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20278)
--> (http://bugs.winehq.org/attachment.cgi?id=20278)
the sample program
This is a sample program that produces different image in wine and windows.
Windows does not decrease size of chars, but Wine scales (if a window is larger
than certain size).
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http://bugs.winehq.org/show_bug.cgi?id=12995
Summary: PSPad have broken glyph in password box
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pspad.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=12752)
--> (http://bugs.winehq.org/attachment.cgi?id=12752)
broken glyph
PSPad 4.5.3 have brokeng glyph (squares instead of stars or dots) in password
box (left panel → ftp → connect to ftp → new connection → password).
This changed after this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=4094ff025675a14e7572d975d…
before this, the input box was even more broken, but the glyph was better -
there was '×' (multiply) sign. On Windows XP, there are big dots in that box
(but stars would be also OK).
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http://bugs.winehq.org/show_bug.cgi?id=22222
Summary: Simple game very CPU intensive
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
A free game Desktop Dungeons (download: http://www.qcfdesign.com/?cat=20) has a
very simple 2d graphic. Yet the game is very CPU intensive under Wine. There is
nothing significant in the log to determine why.
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http://bugs.winehq.org/show_bug.cgi?id=29972
Bug #: 29972
Summary: Crusader Kings 2 crashes after small whille with
GL_OUT_OF_MEMORY
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
later on high end systems. with this error in the debugrun
err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferDataARB
@ buffer.c / 607
wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
(thread 0009), starting debugger...
Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
systems.
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http://bugs.winehq.org/show_bug.cgi?id=23944
Summary: Verizon Media Manager needs native Windows VB
scripting dlls to install
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30054)
--> (http://bugs.winehq.org/attachment.cgi?id=30054)
Console output from trying to install the program with builtin dlls.
If I try to install Verizon Media Manager without having the native wsh56vb
installed from winetricks, I get stuck on the last screen before it starts
installing. That screen is right after the EULA, and has you put in a name for
share and where you would like to install it.
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http://bugs.winehq.org/show_bug.cgi?id=27708
Summary: GetThreadSelectorEntry fails
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitsuja-(a)hotmail.com
Created an attachment (id=35459)
--> (http://bugs.winehq.org/attachment.cgi?id=35459)
binary (and source code) of the test case
When a program calls GetThreadSelectorEntry after creating a process, it fails
in Wine (returns FALSE and sets lasterror to 5), but succeeds in Windows. This
is a problem for a program I made which needs this function to work, so I've
boiled it down to a tiny test case which still fails in the same way, and is
attached. When run on Windows, this exe brings up a messagebox saying "ALL OK",
but when run on Wine, it says "ERROR: GetThreadSelectorEntry failed". Here's
the source code:
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0500
#include <windows.h>
void AssertSuccess(BOOL success, const char* errorMessage);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR
lpCmdLine, int nShowCmd)
{
// it doesn't matter which exe I start, so for this example I use the
current exe path
CHAR filename[MAX_PATH];
GetModuleFileName(NULL, filename, MAX_PATH);
STARTUPINFO startupInfo = {sizeof(STARTUPINFO)};
PROCESS_INFORMATION processInfo = {};
BOOL success = CreateProcess(filename, NULL, NULL, NULL, FALSE,
CREATE_SUSPENDED | DEBUG_PROCESS,
NULL, NULL, &startupInfo, &processInfo);
AssertSuccess(success, "ERROR: CreateProcess failed.\n");
HANDLE hThread = processInfo.hThread;
CONTEXT context;
context.ContextFlags = CONTEXT_SEGMENTS;
success = GetThreadContext(hThread, &context);
AssertSuccess(success, "ERROR: GetThreadContext failed.\n");
LDT_ENTRY ldtEntry;
success = GetThreadSelectorEntry(hThread, context.SegFs, &ldtEntry);
AssertSuccess(success, "ERROR: GetThreadSelectorEntry failed.\n");
if(success)
MessageBox(NULL, "ALL OK.", "DONE", MB_ICONASTERISK);
return success ? 0 : -1;
}
void AssertSuccess(BOOL success, const char* errorMessage)
{
if(!success)
MessageBox(NULL, errorMessage, "ERROR", MB_ICONERROR);
}
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36956
Bug ID: 36956
Summary: Galactic Civilizations II (Dark Avatar/Twilight of
Arnor) renders strange polygons on ships
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49067
--> http://bugs.winehq.org/attachment.cgi?id=49067
terminal output
The two expansions to the base game introduced a new rendering option 'Enhanced
ship rendering'. When this option is enabled strange polygons appear on the
ship models as can be seen in the attached screenshot.
The demo version of GalCiv II doesn't have this option.
The same problem with Wine 1.4.1/1.6.2/1.7.22
Tested with the open source Nouveau and the binary Nvidia drivers, both show
the problem.
Disabling GLSL or pixel shaders doesn't help.
Fedora 20
Nvidia 250 gfx card / Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=20732
Summary: Icons are not rendered 100% correctly in VB6 apps
(regression)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
CC: thunderbird2k(a)gmail.com
Created an attachment (id=24783)
--> (http://bugs.winehq.org/attachment.cgi?id=24783)
Example application
An icon rendering problem is born between 1.1.25 and 1.1.26
In attachment there is a VB6 test project and screenshots of various
applications that suffer of this rendering problem.
(I hope is correct add Roderick Colenbrander mail to cc, otherwise sorry for
the mistake)
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http://bugs.winehq.org/show_bug.cgi?id=18234
Summary: Approach: Maximizing internalal minimized icon give
"About Wine"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20742)
--> (http://bugs.winehq.org/attachment.cgi?id=20742)
About wine instead of a maximized window
Hi All,
In Lotus Approach, if you use the internal windows control (the low set of
caption buttons) to minimize a single database, it will appear as an icon in
the lower right of Approach's window. If you double click on the icon to
maximize the window again, you get "About Wine 1.1.20" (and no maximized
window)
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=22974
Summary: "Shell folders" settings are reset after each wine
update
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amdmi3(a)amdmi3.ru
Althrough I've disabled shell folder links (My Pictures, My Music, My Videos,
My Documents) by unchecking "Link to" checkbox for each of them in
winecfg->Desktop Integration->Shell Folders, after each wine update those
settings are reset and all folders are again linked to my home directory. That
is highly undesirable, as I'd prefer windows apps never access anything outside
.wine/drive_c.
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http://bugs.winehq.org/show_bug.cgi?id=37073
Bug ID: 37073
Summary: Trees not rendered correctly in Far Cry 2
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49267
--> http://bugs.winehq.org/attachment.cgi?id=49267
terminal output
When anti-aliasing is enabled in the game options treetops look like flat, 2D
objects. Changing the other game option <Real Tree> has no effect on the issue.
With disabled anti-aliasing trees look good.
I can reproduce the problem with nouveau and the binary drivers too.
Native d3dx9_36 was used to work around bug #22682
Disabling GLSL, orm=backbuffer doesn't make it better.
Fedora 20
Geforce 250 GTS / binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=17101
Summary: Cancelling text with Scientific Workplace leaves last
character
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loic.grenie(a)gmail.com
Created an attachment (id=18937)
--> (http://bugs.winehq.org/attachment.cgi?id=18937)
Screenshots
When I delete text under Scientific Workplace, the end of the line is not
treated correctly. Was is most evident is that the last character(s) is(are)
not canceled.
I attach a vertical concatenation of 3 screenshots:
the first is the state before hitting backspace: I typed "abcdefghijkl" and
added an inline image,
the second is after hitting backspace (I cancel the "g"); notice how the last
"kl" are not correctly canceled and the image is not moved to the left
and the third is how it should have looked.
No error message is displayed while hitting backspace (it complains about IME
all the time but I think it's no big deal).
I have seen this problem at least in versions 1.0.1 (under Debian testing,
Ubuntu hardy and intrepid, both 32 and 64 bits) and 1.0.13 (Debian testing 64
bits). The situation is even worse under Ubuntu intrepid (32 bits OS, Wine
v1.0.1) as text disappears as soon as it is typed (Esc redisplays it briefly).
I can live with the image (visible at the end of the line) not correctly
positioned after backspace (it seldom occurs), but the last character not
canceled is a real (visual) pain.
I can test anything you wish and I understand programming/debugging.
Thank you for any help.
SurJector
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http://bugs.winehq.org/show_bug.cgi?id=17272
Summary: Zmodeler: Icons and overall GUI blinky
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=19272)
--> (http://bugs.winehq.org/attachment.cgi?id=19272)
Simple log of fixme's in the console
Zmodeler is not quite in full working condition (but tons better than prior to
1.1.14). When using the buttons on the Main Toolbar the icons which
occasionally disappear and overall 3D performance is rather slow. You can
mouseover the icons and they will reappear, but it isn't overly practical...
Attached is a log. I believe it has something to do with"LockWindowUpdate".
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http://bugs.winehq.org/show_bug.cgi?id=30827
Bug #: 30827
Summary: Uninitialized memory reference in
create_icon_pixmaps() -> GetDIBits() ->
bitmapinfoheader_from_user_bitmapinfo()
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking at bug 30826, I saw
Conditional jump or move depends on uninitialised value(s)
at bitmapinfoheader_from_user_bitmapinfo (dib.c:177)
by GetDIBits (dib.c:1210)
by create_icon_pixmaps.isra.8 (window.c:883)
create_icon_pixmaps calls GetDIBits with bits=NULL and a mostly uninitialized
info, but bitmapinfoheader_from_user_bitmapinfo() assumes that biCompression
has already been initialized.
gdi32/dib.c:
149 static BOOL bitmapinfoheader_from_user_bitmapinfo( BITMAPINFOHEADER
*dst, const BITMAPINFOHEADER *info )
150 {
...
166 else if (info->biSize >= sizeof(BITMAPINFOHEADER)) /* assume
BITMAPINFOHEADER */
167 {
168 *dst = *info;
169 }
...
176 dst->biSize = sizeof(*dst);
177 if (dst->biCompression == BI_RGB || dst->biCompression ==
BI_BITFIELDS)
178 dst->biSizeImage = get_dib_image_size( (BITMAPINFO *)dst );
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [in,out] Address of structure with bitmap
data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1208 /* Since info may be a BITMAPCOREINFO or any of the larger
BITMAPINFO structures, we'll use our
1209 own copy and transfer the colour info back at the end */
1210 if (!bitmapinfoheader_from_user_bitmapinfo( &dst_info->bmiHeader,
&info->bmiHeader )) return 0;
....
1212 if (bits &&
1213 (dst_info->bmiHeader.biCompression == BI_JPEG ||
dst_info->bmiHeader.biCompression == BI_PNG))
winex11.drv/window.c:
868 static BOOL create_icon_pixmaps( HDC hdc, const ICONINFO *icon, struct
x11drv_win_data *data )
869 {
870 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
871 BITMAPINFO *info = (BITMAPINFO *)buffer;
...
881 info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
882 info->bmiHeader.biBitCount = 0;
883 if (!(lines = GetDIBits( hdc, icon->hbmColor, 0, 0, NULL, info,
DIB_RGB_COLORS ))) goto failed;
Note that GetDIBits is careful to avoid referencing biCompression itself
when bits is NULL, but the function it calls doesn't know whether bits is NULL.
(bug 30266 is nearby but doesn't seem related?)
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http://bugs.winehq.org/show_bug.cgi?id=35937
Bug ID: 35937
Summary: The file crashed upon loading the program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlino.designs(a)gmail.com
Created attachment 47995
--> http://bugs.winehq.org/attachment.cgi?id=47995
Error log file for eDCAA.exe
The file crashed upon loading the program.
The file can be downloaded at:
http://brightemo.co.uk/download/eDCAA.exe
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http://bugs.winehq.org/show_bug.cgi?id=27570
Summary: Aliens Vs Predator 2 Demo is temporary confined
ingame.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've tried the marine demo at the start the mouse movement is confined like bug
#6971 until you right click or over time, it works as per usual after this plus
"Automatically capture the mouse input in full-screen window" changes nothing.
Make fmv videos not accessible to speed up testing.
I haven't tested when you start the next level due to being a demo.
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https://bugs.winehq.org/show_bug.cgi?id=35998
Bug ID: 35998
Summary: American Conquest: Divided Nation refuses to start.
(Black Screen followed by crash).
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjkolar(a)charter.net
I'm trying to play American Conquest: Divided Nations, but when I load it up, I
get a flash of black screen followed by a CTD. The console output is as
follows:
bash-4.2$ wine DMCR.exe
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6a8,0x00000000), stub!
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:mmio:MMIO_ParseExtA No extension in szFileName: "Sound\\new\\dr+flute2.wav"
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
Note that I installed this game according to the instructions listed on the
following appdb page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24902 , including
the winecfg changes, the external patch, deleting the video directory, and
setting ddraw to native for this app.
I have also installed the original American Conquest demo, and I can confirm it
works with wine 1.7.12, but not wine 1.7.16, so I am presuming there is a
regression between these two releases. The American Conquest: Divided Nation
full version does not run with either release, and shows the same error
messages for both wine releases. Note also I have used a nocd to get around
Divided Nations Starforce (III?) protection. The demo does not have said
protection, so not relevant in that case.
System:
Slackware 14.1 x86_64 with alien multilib pack.
Xorg 1.15.0
NVIDIA Proprietary Blob 334.21 /w Geforce GTX 285m
Pulseaudio 5.0
Wine 1.7.12
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http://bugs.winehq.org/show_bug.cgi?id=23887
Summary: Microstation V8.5 opening files only in read only mode
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalathilsunil(a)yahoo.com
Microstation, one of the popular CAD application got installed in WINE but not
able to edit files
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http://bugs.winehq.org/show_bug.cgi?id=9337
Summary: direct 3d errors while running vietcong.exe
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8864
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docmccoy80(a)freenet.de
When vietcong.exe is running by wine, I get always the same errors repeatedly:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fcb8
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fa80
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fd0c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df88
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df68
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df7c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33dfa0
When I start a game in Vietcong, it is loading, but then it crashs.
If I want to select the multiplayer character, it also crashs.
I think wine has problems to emulate the direct3d eninge of Vietcong.
Unfortunately I can't give a better bug report, because I don't know much about
wine/d3d/....
Perhaps I just need a dll?!
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http://bugs.winehq.org/show_bug.cgi?id=18172
Summary: Wine crash after fixmes on htmlhelp:HtmlHelpW (Microsoft
Money 99)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arcepi(a)arcepi.net
Created an attachment (id=20639)
--> (http://bugs.winehq.org/attachment.cgi?id=20639)
Crash log
When trying to use Microsoft Money 99, Wine crashes and dumps core just after
printing some fixmes on htmlhelp:HtmlHelpW.
The crash happens as soon as the user finishes the first step of the start
wizard, which creates the initial configuration.
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https://bugs.winehq.org/show_bug.cgi?id=36521
Bug ID: 36521
Summary: Star Wars rebellion update 1.01 crashes on start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48603
--> https://bugs.winehq.org/attachment.cgi?id=48603
Output of the crash
Just installed the game, ran it, tried running the patch and it crashes before
anything.
Link to patch:
http://swrebellion.com/downloads/modules.php?name=Downloads&d_op=viewdownlo…
7ae576e99c8b623032e5ab96f384ad354d0e4230 rsupd101.exe
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http://bugs.winehq.org/show_bug.cgi?id=18933
Summary: Free PDF to Word Doc converter doesn't work, window
empty/hangs on launch (appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at a list of the most popular windows applications
(http://lifehacker.com/5110552/most-popular-free-windows-downloads-of-2008) for
applications to test with appinstall, I tried Free PDF to Word Doc converter.
Installs relatively fine (there's a couple other bugs, nothing major), but when
trying to launch, the borders of the window appear, but the app doesn't do
anything, and its window is blank.
No terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=34848
Bug #: 34848
Summary: PDF-XChange Viewer crashes when switching between
document tabs
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalab.oto(a)gmail.com
Classification: Unclassified
I am using LinuxMint 15, wine 1.6, PDF-Xchange 2.5 (213.0). It works fine but
suddenly this bug appeared.
When I open more than one PDF file it's working fine till I click on tab for
another document, then PDF-XChange viewer crashes.
I tried open different documents, also install wine1.7.4, also older viewer
bulid (208), same crash everytime. Only PDFx portable version 2.5(210.0) didn't
cause the crash but switching between tabs is freezy and take a very very long
time.
Attaching the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18159
Summary: Approach has extra caption buttons and Control box
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20625)
--> (http://bugs.winehq.org/attachment.cgi?id=20625)
Approach has extra set of "caption buttons" and "Control boxes"
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number five: when Approach opens a database, it has its own set of windows
inside the main Approach window. This allows you to tile, etc. several
databases inside the main Approach window. To do this, Approach has a second
"title bar" with a second set of "caption buttons" and "Control box". Under
Wine, this second set of "caption buttons" and "Control boxes" has a duplicate
set.
This causes confusion. I have circled what I am talking about in the
attachment.
To reproduce:
1) open Approach with the native msvcrt
2) open a database
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=17780
Summary: Symbian epoc emulator: unimplemented function
hal.dll.ExTryToAcquireFastMutex
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)better.se
I get this when trying to launch the Symbian S60 emulator (epoc.exe) from the
Symbian 5th Edition SDK v1.0 [1].
fixme:ntoskrnl:__regs_ExAcquireFastMutex 0x7d7f4d40: stub
wine: Call from 0x7b845e20 to unimplemented function
hal.dll.ExTryToAcquireFastMutex, aborting
[1]
http://www.forum.nokia.com/Resources_and_Information/Tools/Platforms/S60_Pl…
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http://bugs.winehq.org/show_bug.cgi?id=15102
Summary: "Environment" tab for winecfg
Product: Wine
Version: 1.1.3
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gbis.com
Please consider adding an additional "tab" to "winecfg" called
"Environment". In this tab, give the functionality to configure the
keys found in the registry branch "HKEY_CURRENT_USER\Environment", such
as the "PATH" variable
Many thanks,
-T
For example, I would not have to create and merge a file like this:
REGEDIT 4
[HKEY_CURRENT_USER\Environment]
"PATH"="C:\\lotus\\compnent;C:\\lotus\\approach;C:\\lotus\\wordpro;C:\\lotus\\123;C:\\lotus\\spell"
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http://bugs.winehq.org/show_bug.cgi?id=21855
Summary: WordPro Windows pull down does not show file names
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26459)
--> (http://bugs.winehq.org/attachment.cgi?id=26459)
Missing file names in Windows pull down
Hi All,
Would you guys fix this for me?
I am using Lotus Word Pro N9.8.0208.1200. When you open two files (documents)
from the command line (the jpeg I have attached), then go to the "Window" pull
down to select which file to bring into focus, the file names are missing. If
you start Word Pro, then use File, Open to select two files, one at a time, the
second file does not show.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=36484
Bug ID: 36484
Summary: Lotus Notes 8.x installer aborts with SAX parser
exception (line breaks not preserved)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 36228
As already said, the Java SAXParser still throws same exception as in bug 36228
--- snip ---
...
2014/05/18 19:46:46.452 SEVERE CWPPR0026E: The XML parser reported an exception
at line number 17 and column number 1 when parsing the provisioning manifest.
::class.method=com.ibm.rcp.provisioning.internal.impl.ProvisioningServiceImpl.process()
::thread=Worker-0 ::loggername=com.ibm.rcp.provisioning
org.xml.sax.SAXParseException: Attribute name "ur" associated with an
element type "feature" must be followed by the ' = ' character.
at
org.apache.xerces.util.ErrorHandlerWrapper.createSAXParseException(Unknown
Source)
at org.apache.xerces.util.ErrorHandlerWrapper.fatalError(Unknown Source)
at org.apache.xerces.impl.XMLErrorReporter.reportError(Unknown Source)
at org.apache.xerces.impl.XMLErrorReporter.reportError(Unknown Source)
at org.apache.xerces.impl.XMLScanner.reportFatalError(Unknown Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanAttribute(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanStartElement(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl$FragmentContentDispatcher.dispatch(Unknown
Source)
at
org.apache.xerces.impl.XMLDocumentFragmentScannerImpl.scanDocument(Unknown
Source)
at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source)
at org.apache.xerces.parsers.XML11Configuration.parse(Unknown Source)
at org.apache.xerces.parsers.XMLParser.parse(Unknown Source)
at org.apache.xerces.parsers.AbstractSAXParser.parse(Unknown Source)
at org.apache.xerces.jaxp.SAXParserImpl$JAXPSAXParser.parse(Unknown Source)
at org.apache.xerces.jaxp.SAXParserImpl.parse(Unknown Source)
at
com.ibm.rcp.provisioning.internal.impl.ProvisioningServiceImpl$3.run(Unknown
Source)
at org.eclipse.core.internal.jobs.Worker.run(Unknown Source)
...
--- snip ---
For reproducing one can short-circuit the whole thing by re-running on a failed
install attempt as follows:
--- snip ---
wine "C:\\Program Files\\IBM\\Lotus\\Notes\\framework\\rcp\\rcplauncher.exe"
-rcpLauncherWait -provManifest -noSplash -product NULL -provisioningOperation
update -vmargs -verbose:class -verbose:jni -DprovisioningOperation=update
-Drcp.system.admin=true
-DprovUpdateSiteListOverride="file:/C:/users/focht/Temp/Lotus Notes/updateSite"
--- snip ---
Java VM args '-verbose:class -verbose:jni' were added for debugging purpose,
they can be omitted.
It seems the culprit is that Wine's msxml (re)generates an 'install.xml' file
with line breaks not preserved/generated (linefeed/carriage return missing).
Good one, each tag is separated by line break (seen in hex-editor with
0x0D,0A).
--- snip ---
<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- ***************************************************************** -->
<!--
...
<ibm-portal-composite>
<domain-object name="com.ibm.rcp.installmanifest">
<object-data>
<install version="8.0.0.20080809.0430">
<installfeature default="true" id="Platform.XPD" required="true" show="false"
version="8.0.0.20080809.0430">
<requirements>
<feature download-size="2188" id="com.ibm.langware.engine.feature"
match="perfect" size="3464"
url="jar:file:/C:/Users/focht/AppData/Local/Temp/Lotus Notes/updateSite.zip!/"
version="6.1.2.200808010926"/>
...
--- snip ---
Bad one, generated by Wine msxml.
After the starting '<ibm-portal-composite>' tag it's basically one big line:
--- snip ---
<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- ***************************************************************** -->
<!--
...
<ibm-portal-composite><domain-object
name="com.ibm.rcp.installmanifest"><object-data><install
version="8.0.0.20080809.0430"><installfeature default="true" id="Platform.XPD"
required="true" show="false"
version="8.0.0.20080809.0430"><requirements><feature download-size="2188"
id="com.ibm.langware.engine.feature" match="perfect" size="3464"
url="jar:file:/C:/users/focht/Temp/Lotus Notes/updateSite.zip!/"
version="6.1.2.200808010926"/>
--- snip ---
The XML file in question is already present with the installer at unpack time,
located at 'C:\\users\\focht\\Temp\\Lotus Notes\\deploy\\install.xml' (with
proper Windows line breaks).
The file gets rewritten during install time, being smaller in the end with
fewer feature-sets (ok) and line breaks lost (not ok).
'winetricks -q msxml3' works around.
$ sha1sum C1K31EN.exe
5aac0feb578c471e65c0a24a3f5dceb719fd5760 C1K31EN.exe
$ du -sh C1K31EN.exe
456M C1K31EN.exe
$ wine --version
wine-1.7.19
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21147
Summary: SafeDisc v1.35.000 and Rayman 2
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smoki00790(a)gmail.com
Created an attachment (id=25388)
--> (http://bugs.winehq.org/attachment.cgi?id=25388)
Head of the Pirate.jpeg
Rayman 2 needs native dinput.dll (md5sum 1adf77b80823ef9267dde1129c35b0f1).
Keybord will not work with wine winver XP and 2003, every other works), also
renderer must be set to "opengl".
Really, it works for first few levels (1-6 levels), but in the middle of "The
Sanctuary of Stone and Fire" (7 level and upper levels periodicaly) it start to
show "head of Pirate":) (screenshot attached) and because of that pirate no
more playing is possibile. This is tried with old original CD and also with
backup CD.
What is maybe interesting to say, game originaly comes on 650 MB CD but files
on it are actually 6.9 GB!?!
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http://bugs.winehq.org/show_bug.cgi?id=13886
Summary: Focus is killed after unminimizing the window
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Steps to produce the bug:
1. Open up Wine's wordpad
wine wordpad
2. Minimize the window
3. Restore the window
Afterwards the window will have focus but the caret will not be shown.
I tested this on KDE 3.5.9 and Gnome 2.22.2 with the same bug occurring on
both.
I tested wordpad in Windows XP SP3, and there was no issue there.
I tested with WINEDLLOVERRIDES="riched20=n" and the bug occurred.
>From this I believe that it isn't a wordpad, or richedit issue.
I added some MESSAGE statements to find the sequence of events that cause the
cursor not to be shown, and this is what I found.
1. After the window is minimized WM_KILLFOCUS is sent to the richedit control
as expected.
2. After the window is restored, WM_SETFOCUS is sent as expected, then another
WM_KILLFOCUS is incorrectly sent which will cause the caret to be hidden and
destroyed.
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http://bugs.winehq.org/show_bug.cgi?id=25126
Summary: AIM 7.4 - Will not start correctly
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greghazi(a)gmail.com
Latest version of AIM (7.4) Will not start correctly in the latest development
release of WINE running in Ubuntu 10.10. It installs just fine but when you try
to run it the top menu bar of aim shows up then it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=24704
Summary: Projected shadows do not appear in Lemony Snicket and
other Unreal 2.x games.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Title says all. Not really that much of a problem gameplay-wise, although it'll
be better if it's fixed. The problem appears in A Series of Unfortunate Events,
HP: Prisoner of Azkaban and probably a couple of other games (such as UT2003)
that use the same engine (or a variant of it).
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http://bugs.winehq.org/show_bug.cgi?id=33385
Bug #: 33385
Summary: Map is black on resolutions bigger than 640x480 in
Gruntz
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Admc(a)ufurmix.org
Classification: Unclassified
When 800x600 or 1024x768 resolution is set in Gruntz the map is black. Only
Gruntz are visible, this makes game unplayable. Bug occurs both in wine 1.4 and
1.5.28. On 1.2 it works fine, so obviously it's a regression.
Steps to reproduce:
1. Buy Gruntz or download demo -
http://download.cnet.com/Gruntz-demo/3000-2119_4-10026065.html
2. Install it
3. Apply resolution patch (there's a bug in game that prevents changing
resolution in in-game options) -
http://gooroosgruntz.proboards.com/index.cgi?board=GFAQs&action=display&thr…
4. Run game on virtual desktop
5. Start game on any map
6. Map is black, only Gruntz are visible
My graphics card is Nvidia GeForce GTX 550 Ti, I'm using Nvidia proprietary
driver version 319.12
My OS is Kubuntu 12.10, I removed pulseaudio and installed alsa+dmix instad of
it to get working sound in wine.
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http://bugs.winehq.org/show_bug.cgi?id=31802
Bug #: 31802
Summary: World of Warplanes fails to play intro video
Product: Wine
Version: 20050930
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blakekl10(a)gmail.com
Classification: Unclassified
Created attachment 41840
--> http://bugs.winehq.org/attachment.cgi?id=41840
log from wine.
after launching World of Warplanes, the loading screen appears. Once the
progress bar is full, the screen goes black and the intro movie is supposed to
play. The screen remains black. Attached are the wine logs, X11 logs, and the
World of Warplanes log.
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http://bugs.winehq.org/show_bug.cgi?id=13910
Summary: Changing Wine version should generating warning
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
We're getting a lot of users changing their reported Wine version in bugs.
Doing so should either be blocked to non-admin users, or generating a warning
page.
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http://bugs.winehq.org/show_bug.cgi?id=22594
Summary: Request to limit the number of screenshots per app
version
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=scree
nshot&sState=queued&sTitle=Screenshot%20Queue
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
There is apparently no numerical screenshot limit per app version. On many an
occasion logging into the AppDB can have over a hundred screenshots waiting,
and most of the time it'll be one user that feels it necessary to submit thirty
or so screenshots of his Call of Duty character standing in different angles.
Firstly, it is unnecessary to have so many screenshots for one version of any
app, ten should be more than enough to get an idea and the AppDB shouldn't be a
place for people to submit galleries of their wonderful death match victories.
Secondly, adding or rejecting each screenshot one by one takes a ridiculous
amount of time for the poor admin/maintainer that gets stuck with the task.
If the number of screenshots were limited, a message could be shown to let the
user know that the limit has been reached, and to encourage them to become an
app maintainer if they wish to change the screenshots. This would save us a
lot of time!
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http://bugs.winehq.org/show_bug.cgi?id=23261
Summary: Industry Giant 2 demo crashes with
DDERR_UNSUPPORTEDMODE message
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://ds.jowood.com/ig2en/ig2_setup_demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=28971)
--> (http://bugs.winehq.org/attachment.cgi?id=28971)
Console output on ig2_demo.exe crash
The Industry Giant 2 game demo downloadable from
http://ds.jowood.com/ig2en/ig2_setup_demo.exe fails to run under Wine 1.2rc3.
(The installer works, I'm referring to the actual game demo ig2_demo.exe.)
On my system, it opens a (I guess) 800x600-pixel black window, and shows a
dialog box titled Engine Error, with this text:
Engine Version: Tue May 21 14:33:20 2002
[current date and time]
Error: -2005532082 DDERR_UNSUPPORTEDMODE Line: 391
When the mouse pointer is over the dialog box, the pointer vanishes. Clicking
the OK button (or equivalently, pressing return) results in Wine showing a
Program Error dialog box.
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http://bugs.winehq.org/show_bug.cgi?id=28059
Summary: 3DAnalyzer: Hangs when selecting certain exe's
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakerman999(a)yahoo.ca
Selecting some exe files results in hanging when file is accepted.
Running in console gives "fixme:commdlg:GetFileName95 Flags 0x00100000 not yet
implemented" when open dialogue is opened, after confirming problem exe the
open dialogue disappears, 3DAnalyzer gets ready to accept further input, then
hangs.
ctrl+c in the terminal gives "fixme:console:CONSOLE_DefaultHandler Terminating
process 22 on event 0".
*note* This only hangs on certain exe files, others work without problem.
Replication can be found on hoi3game.exe from Hearts of Iron 3, and the
kkrieger executable pno0001.exe from http://kk.kema.at/files/kkrieger-beta.zip
among others.
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http://bugs.winehq.org/show_bug.cgi?id=22006
Summary: OpenProcess does not enforce ACL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shalomgo(a)gmail.com
Created an attachment (id=26746)
--> (http://bugs.winehq.org/attachment.cgi?id=26746)
Test case
OpenProcess (and probably other functions) does not properly enforce process
ACLs, allowing unprivileged processes to read and write memory of privileged
ones.
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https://bugs.winehq.org/show_bug.cgi?id=36813
Bug ID: 36813
Summary: wineconsole: no text without winetricks corefonts
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48886
--> https://bugs.winehq.org/attachment.cgi?id=48886
screenshot
Whenever I run wineconsole on my gentoo machine, I get a console with no text.
Terminal shows:
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
if I install corefonts, it works fine.
I have fontconfig and liberation fonts installed:
austin@aw25 ~ $ qlist -Iv fontconfig liberation
app-admin/eselect-fontconfig-1.1
media-fonts/liberation-fonts-2.00.1-r1
media-libs/fontconfig-2.11.1-r1
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http://bugs.winehq.org/show_bug.cgi?id=21702
Summary: Continuum: crashes at start up screen
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orbfig(a)wi.rr.com
Created an attachment (id=26235)
--> (http://bugs.winehq.org/attachment.cgi?id=26235)
Terminal output from beginning of execution to the crash
Using openSUSE 11.2 (almost a completely new install, too), Continuum will
crash. Normally Continuum must run using a patched dlls/kernel32/process.c
adding "if (access & PROCESS_VM_WRITE) return NULL;" at the top (otherwise it
will never even reach the first-time-run setup step, let alone the point it's
crashing at.)
This was normally good enough to run the whole game pretty well, but Continuum
now crashes regularly once it reaches the zone select screen (the first window
after the splash logo.)
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=35351
Bug ID: 35351
Summary: Allow configuring modifier key mapping
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: trev(a)adblockplus.org
Classification: Unclassified
Currently the modifier key mapping implemented by Mac driver is: Control =>
Control, Command => Alt, Option => unbound. While this makes some sense, it
also makes sure that all keyboard shortcuts are different between native OS X
applications and Windows applications running via Wine. This is the reason for
numerous requests to remap modifier keys. With the X11 driver people were sent
off reconfiguring X11, this is no longer possible with the Mac driver.
Under http://apple.stackexchange.com/a/116546/66895 I verified that modifying
default_map in dlls/winemac.drv/keyboard.c has the desired effect, one can
define the mapping for the Control key and the two Command keys freely
(changing the mapping for the Option key on the other hand is probably not a
good idea, at least not without changes to the key handling code). What's
missing is merely a way to change the mapping in Wine, patching the binary is
currently the only solution and obviously not a great one. There should be a
way to do the same via a registry key or a configuration file.
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