https://bugs.winehq.org/show_bug.cgi?id=37907
Bug ID: 37907
Summary: The Incredible Adventures of Van Helsing > Steam -
Won't Run
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erick_darc(a)hotmail.com
Distribution: ---
Created attachment 50489
--> https://bugs.winehq.org/attachment.cgi?id=50489
Back Trace
When I try to run de game, I only get a black screen and the dump report page.
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http://bugs.winehq.org/show_bug.cgi?id=37055
Bug ID: 37055
Summary: Tesla Effect: A Tex Murphy Adventure: green screen
during video playback
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://store.steampowered.com/app/261510/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49245
--> http://bugs.winehq.org/attachment.cgi?id=49245
terminal output
You can hear audio from in-game FMVs, but the screen is green during video
playback. This kills gameplay as the game relies heavily on FMVs.
The game was built with Unity engine and it uses the newer Bink2 codecs to play
videos.
The same problem with the open source nouveau driver.
According to the test results on Appdb the problem is reproducible with AMD and
Intel video cards as well.
wine-1.7.23-82-g0703567
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=5610
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.microsoft.com/te |https://technet.microsoft.c
|chnet/sysinternals/security |om/en-us/sysinternals/bb897
|/psexec.mspx |553.aspx
CC| |focht(a)gmx.net
Summary|psexec from pstools doesn't |psexec from pstools doesn't
|work |work (needs
| |mpr.WNetAddConnection2W
| |implementation)
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http://bugs.winehq.org/show_bug.cgi?id=34520
Bug #: 34520
Summary: Spin Tires needs native d3dx9_36
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45958
--> http://bugs.winehq.org/attachment.cgi?id=45958
+d3dx
Without native d3dx9_36 has an issue with rendering.
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--- Comment #19 from Orion Poplawski <orion(a)cora.nwra.com> ---
Still the same for me with wine 1.7.34 and the new psexec.
fixme:mpr:WNetAddConnection2W (0x31dae0, 0x43c100, L"user", 0x00000000): stub
or
Couldn't access host:
Path not found.
I don't seem to be able to achieve an 'access denied' message.
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https://bugs.winehq.org/show_bug.cgi?id=5776
Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c6232e1d111ae8929c53c02211c
| |de4a9777311fd
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #39 from Wylda <wylda(a)volny.cz> ---
(In reply to Henri Verbeet from comment #38)
> This should be fixed by commit c6232e1d111ae8929c53c02211cde4a9777311fd.
It really is :c)
Many thanks for your hard work Henri!
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https://bugs.winehq.org/show_bug.cgi?id=36181
Bug ID: 36181
Summary: valgrind shows several potential leaks in
atl/tests/module.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13406== 32 bytes in 1 blocks are possibly lost in loss record 67 of 264
==13406== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13406== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13406== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13406== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13406== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13406== by 0x4E0546E: AtlModuleInit (atl30.c:69)
==13406== by 0x4CB1610: test_winmodule (module.c:71)
==13406== by 0x4CB1F77: func_module (module.c:158)
==13406== by 0x4CB36A7: run_test (test.h:584)
==13406== by 0x4CB3A96: main (test.h:654)
==13406==
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http://bugs.winehq.org/show_bug.cgi?id=33369
Bug #: 33369
Summary: eLicense Control Center eLCC.exe
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azeone123(a)aol.com
Classification: Unclassified
Created attachment 44154
--> http://bugs.winehq.org/attachment.cgi?id=44154
terminal output during installation
Hi,
Im trying to get the elicenser software from steinberg running on my system.
Here is the link: http://www.elicenser.net/en/
eLicenser Control Center need dotnet20 to start up fine, i installed it with
winetricks.
Generally there are two ways to store your licenses. You are able to choose to
store them on the USB-Dongle or on the Soft-eLicenser. For the Soft-eLicenser a
file named "SeLicenser.sel" on the hard disk is created and is used as a
container to store licenses instead of using the USB device. This container
file has a serialnumber just like a normal USB-eLicenser (2 x 10 digits).
This file the SeLicenser.sel is created during the installation of the
eLicenser Control Center and should be showed up on the control center.
But it seems that in wine there is no Soft-eLicenser installed during the
installation.
If i do a quick search on the PREFIX for SeLicenser.sel it doesnt show up.
I would try to copy and paste my SeLicenser.sel from windows to my winepath but
im not sure where to put it. Normally its stored in
C:\ProgramData\eLicenser\SeLicenser.sel (which is hidden by default in windows)
Can someone try to install the control center to see if the software
SeLicenser.sel installation failes also on another system?
I also tried to use my USB-eLicenser but that fails due to the not working
USB-Dongles in wine.
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http://bugs.winehq.org/show_bug.cgi?id=31566
Bug #: 31566
Summary: Fallout 3: regression causes block at critical section
when radio is enabled
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
I recently decided to go back and finish Fallout 3 and I discovered a
regression when the radio is enabled:
err:ntdll:RtlpWaitForCriticalSection section 0x1e0f60 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 0009, blocked by 0025,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1e0e10 "dsoundrender.c:
DSoundRenderImpl.csFilter" wait timed out in thread 0025, blocked by 0009,
retrying (60 sec)
It's worth noting that this was rather hard to track down, as the problem does
not occur immediately, so attempting to reproduce this requires some patience.
Anyway, regression testing results are:
54eafc73e51666c3edf9fa78a0534ea7b1fa23c9 is the first bad commit
commit 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Apr 2 07:52:08 2012 -0500
strmbase: Implement renderer quality control into the base renderer.
:040000 040000 6f88eb37386f4c2aed6e0ba842cca351f91b55ce
019588c74722acabbe36f65f3844aeb9f59639b5 M dlls
:040000 040000 93eb4271ec29bde5578982a4d5def889cc9494c2
66d9dcda84911b46c7504052be195d7cf5448e1c M include
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