http://bugs.winehq.org/show_bug.cgi?id=24613
Summary: Aura 2 (Sacred Rings): inventory not shown when
pressing RMB
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.fileplanet.com/175732/170000/fileinfo/Aura-
2:-The-Sacred-Rings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: chris.kcat(a)gmail.com
Created an attachment (id=31088)
--> (http://bugs.winehq.org/attachment.cgi?id=31088)
terminal output
In Aura 2 (The Sacred Rings) when you press the right-mouse button the
inventory should show up at the bottom of the screen, showing your items, the
journal etc. Normally, when you open your inventory the mouse pointer should be
confined to this lower area of the screen where you can select items etc.
When you press RMB in Wine nothing happens in the game: the mouse pointer stays
on the main screen, a black bar is shown below but it contains nothing.
The game worked without the issue in Wine-0.9.45. Bisecting between 0.9.45 and
0.9.46 resulted:
d9571c9e6fa0b8f255815c5128c2859348ea70e6 is the first bad commit
commit d9571c9e6fa0b8f255815c5128c2859348ea70e6
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Sat Sep 15 13:02:32 2007 -0700
wgl: Store the fbconfig id with the window when a pixel format is set.
:040000 040000 41741ff092257972095d557196b306aa7e5f7a43
3692bf0336451ec52733c88a7c30ced04fb60179 M dlls
The patch cannot be reverted cleanly, however, after
git checkout d9571c9e6fa0b8f255815c5128c2859348ea70e6 : the problem exists
and
git revert d9571c9e6fa0b8f255815c5128c2859348ea70e6 : restores the good state.
Link to the demo added to URL (538 MB)
Author of the patch added to CC.
Fedora 13
Nvidia 7600 / driver 256.53
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https://bugs.winehq.org/show_bug.cgi?id=35868
Bug ID: 35868
Summary: DXVA Checker 3.0.x (.NET 2.0 app) needs unimplemented
function dxva2.dll.DXVA2CreateVideoService
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
since there is now a stub dll I looked around for some real world users :)
'DXVA Checker'
Prerequisite: 'winetricks -q dotnet20'
--- snip ---
$ wine ./DXVAChecker.exe
...
fixme:quartz:VMR9_maybe_init Reduce ratio to least common denominator
fixme:quartz:VMR9SurfaceAllocatorNotify_SetD3DDevice (0x1c90d0/0x1c8ec0)->(...)
semi-stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:quartz:VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper
(0x1c90d0/0x1c8ec0)->(0x33dcec, 0x33dce8 => 2, 0x1dbae0) semi-stub
fixme:quartz:VMR7FilterConfig_SetNumberOfStreams (0x1c90bc/0x1c8ec0)->(1) stub
fixme:quartz:VMR9Inner_QueryInterface No interface for
{bb057577-0db8-4e6a-87a7-1a8c9a505a0f}
fixme:strmbase:BaseInputPinImpl_QueryInterface No interface for
{256a6a22-fbad-11d1-82bf-00a0c9696c8f}!
wine: Call from 0x7b83abc3 to unimplemented function
dxva2.dll.DXVA2CreateVideoService, aborting
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms704721%28v=vs.85%…
$ sha1sum DXVAChecker32_3.0.1.zip
e7ba2151ae8cc2b9f805cbd1dd046c31f0d45a5b DXVAChecker32_3.0.1.zip
$ du -sh DXVAChecker32_3.0.1.zip
564K DXVAChecker32_3.0.1.zip
$ wine --version
wine-1.7.15-67-g99c151a
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34620
Bug #: 34620
Summary: Credits option in the menu doesn't work well in Evil
Islands
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46135
--> http://bugs.winehq.org/attachment.cgi?id=46135
Evil Islands Log
Text doesn't show up when you click "CREDITS" in the menu of Evil Islands.
Can be reproduced with the demo (check out the link)
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=37879
Bug ID: 37879
Summary: LD Didactic CASSY Lab 2: [ERROR] FATAL UNHANDLED
EXCEPTION
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olibuntu(a)arcor.de
Distribution: ---
Created attachment 50448
--> https://bugs.winehq.org/attachment.cgi?id=50448
output of env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Download MSI packet of latest version of CASSY Lab 2 in your language from:
http://www.ld-didactic.de/service/softwaredownload/cassy-s.html
Direct link for German:
http://www.ld-didactic.com/software/cassylab2_de.msi
Install in a clean WINEPREFIX (change "de" according to your language):
wine msiexec /i cassylab2_de.msi
Run via:
wine C:\\Program\ Files\\LD\ DIDACTIC\\CASSYLab2\\CASSYLab2.exe
I attached the output of
env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Any ideas what to try next? This was on a clean WINEPREFIX. What might I
install? Any DLL missing?
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http://bugs.winehq.org/show_bug.cgi?id=30941
Bug #: 30941
Summary: Could not start osu! using wine-mono
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://osu.ppy.sh/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
CC: fracting(a)gmail.com
Classification: Unclassified
0. Software Download:
http://osu.ppy.sh/p/download
1. How to reproduce:
$ cd path/to/installation/directory
$ wine osu\!.exe
2. Result:
Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:
#eo (): IL_0010: ldelem.ref
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
co
de in #UH.#fs:#eo (): IL_0010: ldelem.ref
Same result using WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=31844
Bug #: 31844
Summary: CitiesXL (all versions) needs native D3DXCreateSphere
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The free CitiesXL demo
http://www.fileplanet.com/204724/200000/fileinfo/Cities-XL-Demo
53833dbbe9cf49eb7e05c85b4be9acf217e91a28 CitiesXLDemo.zip
crashes on startup with 'winetricks alldlls=builtin'; the log says
fixme:d3dx:D3DXCreateSphere Case of adjacency != NULL not implemented.
wine: Unhandled page fault on read access to 0x00000000 at address 0x4544d2
(thread 003c), starting debugger...
Backtrace:
=>0 0x004544d2 in graph3d
1 0x0047fdd4 in graph3d
2 0x00bd4ff6 in gameengine_win32shipping
This also affects the gamefly download version of CitiesXL 2011 and
reportedly also CitiesXL 2012.
'winetricks d3dx9_36=native' works around the problem, and lets you
get past the intro movie. (The demo then puts up a dialog saying the
beta is over.)
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https://bugs.winehq.org/show_bug.cgi?id=38947
Bug ID: 38947
Summary: Cities XL Platinum crashes while loading to the menu,
needs vcomp.dll._vcomp_for_dynamic_init
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Cities-XL_37882385.h
tml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: ---
Created attachment 51893
--> https://bugs.winehq.org/attachment.cgi?id=51893
terminal output
Prerequisite: native d3dx9_36
The game begins to load but crashes somewhere during the initial loading stage:
>...
>wine: Unimplemented function vcomp.dll._vcomp_for_dynamic_init called at address 0x7b839a6c (thread 007e), starting debugger...
>...
Mscodescan output (Steam version):
./CitiesXL_Platinum.exe imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_init
vcomp:_vcomp_leave_critsect
Mscodescan (non-Steam demo version):
./Benchmark.dll imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
To reproduce with the demo version:
1. install the demo
2. uninstall MSVC++ 2005 which comes installed with the demo
3. start the game with CitiesXL_Game.exe
wine-1.7.47-118-ga90592c
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http://bugs.winehq.org/show_bug.cgi?id=26931
Summary: Nvidia hdr sample wants
d3dx9_36.dll.D3DXLoadMeshFromXW
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Blocks: 24419
austin@aw21 ~/a/DEMOS/Direct3D9/bin/release $ wine HDR_FP16x2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2f4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43bb40): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d200): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d420): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x6d0000, 1048620, 0x33f760):
partially implemented
wine: Call from 0x7b83a362 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXW, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXLoadMeshFromXW called at address
0x7b83a362 (thread 002b), starting debugger...
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