http://bugs.winehq.org/show_bug.cgi?id=30703
Bug #: 30703
Summary: pepakura viewer crash on startup: dib init failed,
failed to create rendering context
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)lanhelp.com.br
Classification: Unclassified
Created attachment 40207
--> http://bugs.winehq.org/attachment.cgi?id=40207
Backtrace for pepakura viewer on wine 1.4
installs pepakura with no problem, when start the app, gives the msg: dib init
failed, and then "Failed to create rendering context, the back trace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=36894
Bug ID: 36894
Summary: implement FlashWindowEx
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
CC: fracting(a)gmail.com
Currently FlashWindowEx does nothing. It makes programs like IMs unable to
notify the user that it needs attention (received a new message etc). Some IMs
like Tencent Messenager (TM) only uses this when an already open chat window
receives new messages.
I suggest you implement this function by setting the urgent hint on Linux/X11.
I've verified that implementing this function helps in this (TM) situation:
BOOL WINAPI FlashWindowEx( PFLASHWINFO pfwi )
{
FIXME("%p\n", pfwi);
system("notify-send 'new message!'");
return TRUE;
}
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http://bugs.winehq.org/show_bug.cgi?id=34574
Bug #: 34574
Summary: Kega Fusion 3.64 - Fullscreen not working anymore
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joaogojunior(a)hotmail.com
Classification: Unclassified
As of wine-1.7.2 I can not run kega fusion 3.64 in fullscreen anymore...
Running a regression test here... soon I'll post results...
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http://bugs.winehq.org/show_bug.cgi?id=35792
Bug ID: 35792
Summary: rmxftmpl.h differs on some architectures
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://bugs.debian.org/739723
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgilbert(a)debian.org
This is probably a little vs big endianness issue. rmxftmpl.h is different on
different architectures (e.g. powepc vs. i386).
See: http://bugs.debian.org/739723
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https://bugs.winehq.org/show_bug.cgi?id=39449
Bug ID: 39449
Summary: __finally being called too many times
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lamberga(a)gmail.com
Distribution: ---
This bug dealing with exception handling only occurs in a 64 bit environment.
Appears to be independent of msvc*.dll version (also, switching to native dlls
does not seem to have any effect). I have attached a reproducer.
Expected output (output under Windows and 32 bit Wine):
Hello from main
Hello from prog1
Finalizing
Caught: Oh No!
Output under 64 bit Wine:
Hello from main
Hello from prog1
Finalizing
Finalizing
Caught: Oh No!
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https://bugs.winehq.org/show_bug.cgi?id=38655
Bug ID: 38655
Summary: Galactic Civilizations III Fails to start
(D3DCompiler_46 Failed to load)
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thanoulas(a)gmail.com
Hi,
I tried Galactic Civilizations III on a WOW64 wine prefix on OS X 10.10 (set
windows 7 in winecfg), and it failed to start with the following output:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ver:GetCurrentPackageId (0x22f090 0x0): stub
fixme:heap:RtlSetHeapInformation 0x970000 0 0x22fd10 4 stub
err:module:attach_process_dlls "D3DCOMPILER_46.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Galactic Civilizations III\\GalCiv3.exe" failed, status c0000005
The file "D3DCompiler_46.dll" is bundled in the game directory.
I know it's probably too early for a Win64 DX10 game, but I thought I'd give it
a try! :)
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http://bugs.winehq.org/show_bug.cgi?id=21012
Summary: mswt 2004 does not work with wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikegagens(a)yahoo.com
michael schumacher world tour kart 2004 does not work with wine dev. version
1.1.34 or stable release.Game begins to load,intro video appears,but the game
stops :((.
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http://bugs.winehq.org/show_bug.cgi?id=36827
Bug ID: 36827
Summary: The horror game Mad Father won't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freeman-wagstaffs11(a)qesa.org.uk
Created attachment 48901
--> http://bugs.winehq.org/attachment.cgi?id=48901
The horror RPG game Mad Father won't play properly
the screen is messed up so you can not see the character or where she is going
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https://bugs.winehq.org/show_bug.cgi?id=39395
Bug ID: 39395
Summary: kernel32.dll miss windows 7 (wolfram matemathica 10)
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hubaors.egon(a)gmail.com
Distribution: ---
Created attachment 52509
--> https://bugs.winehq.org/attachment.cgi?id=52509
error code
https://www.wolfram.com/mathematica/ -software miss kernel32.dll
I there is Ubuntu linux 14.04 X86
Ram: 1 GB
HDD: 80 GB
wine: 1.7.52
Install - ok
Run - not can becouse error code:
Unhandled exception: unimplemented function
KERNEL32.dll.GetPhysicallyInstalledSystemMemory called in 32-bit code
(0x7bc55eb0)
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https://bugs.winehq.org/show_bug.cgi?id=39171
Bug ID: 39171
Summary: Creatures: White pixels are black.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rw92672685(a)hotmail.com
Distribution: Ubuntu
Created attachment 52203
--> https://bugs.winehq.org/attachment.cgi?id=52203
Incorrect colours.
In the 1996 MFC game Creatures, any of the game's graphics that have solid
white pixels are rendered black within Wine. Attached is a screenshot comparing
Wine and Windows.
The game itself is 8-bit. Looking through the game's uncompressed sprite files,
the colour index for these pixels is 255. No other pixels are affected.
I'm using the most recently version of Wine as of this writing, commit;
6056a3f1634a72e181fb3a03ca625aaa7720523e. Outside of needing MFC42, using a
clean Wine prefix. Running Ubuntu 15.04.
Let me know if you need any further information.
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