http://bugs.winehq.org/show_bug.cgi?id=31442
Bug #: 31442
Summary: Guild Wars 2 freezes on text input fields
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
When certain text fields get focus, including the name field in character
creation and the chat window, the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=36895
Bug ID: 36895
Summary: You Don’t Know Jack V1 XL: Scaling/moving text shown
as solid coloured blocks
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://www.amazon.com/dp/B00H7HR5N4/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)huftis.org
In the game ‘You Don’t Know Jack V1 XL’, text that are being scaled (and/or
moved?) are displayed as solid coloured blocks (rectangles) instead of text.
The colour of the blocks is identical to the text colour.
This bug is most visible (and a big problem) in Jack Attack, which happens in
round 7 in a 7-round game. There words are displayed in large letters, which
moves around and changes size. Here’s a video of how it *should* look:
https://www.youtube.com/watch?v=WeRAwtq1jCo&t=0m33s
Since text text are shown as solid rectangles instead of text, this make Jack
Attack basically unplayable.
The same problem also seems to partially occur in other rounds, when names of
question categories or answers first appear. The text is first shown as solid
coloured rectangles that increase in size. But when the rectangles have changed
to their correct size, they’re replaced by normal text, so this isn’t a big
problem when playing.
For testing, I used ‘You Don’t Know Jack V1 XL’ from the ‘You Don't Know Jack
Classic Pack’ from Amazon (http://www.amazon.com/dp/B00H7HR5N4/).
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https://bugs.winehq.org/show_bug.cgi?id=9032
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
Component|-unknown |msvfw32
Assignee|wine-bugs(a)winehq.org |00cpxxx(a)gmail.com
--- Comment #14 from Bruno Jesus <00cpxxx(a)gmail.com> ---
I think I can deal with this but I'm not having much time for computers, just
assigning to myself so I don't forget.
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https://bugs.winehq.org/show_bug.cgi?id=39525
Bug ID: 39525
Summary: TurboCad 7.1 locks up when attempting to adjust
rendering light sources.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tedhansen(a)sasktel.net
Distribution: ---
TurboCad 7.1 locks up when attempting to adjust rendering light sources.
This has occurred with all version of wine that were able to run TC7 at all
(starting with about version 0.9).
Since this is a very minor component of the program I do not regard this bug as
significant and am only entering this bug for completeness.
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https://bugs.winehq.org/show_bug.cgi?id=37896
Bug ID: 37896
Summary: EM_SETPASSWORDCHAR ineffective when edit control does
not have WS_BORDER set
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Distribution: ---
I have two identical edit controls with ES_PASSWORD set via EM_SETPASSWORDCHAR.
Identical, that is, apart from 1 having WS_BORDER set and the other not.
The one without WS_BORDER does not conceal its contents as it should when a
password char is specified. The one with WS_BORDER set works as expected.
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https://bugs.winehq.org/show_bug.cgi?id=6124
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
Depends on| |39523
Summary|backgrounds are not drawn |"Dr. Suess's Green Eggs and
| |Ham" / "Dr. Seuss's ABC"
| |backgrounds are not drawn
| |(Living Books series)
--- Comment #22 from Austin English <austinenglish(a)gmail.com> ---
Green Eggs and Ham fails to install for me, I filed bug 39523.
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https://bugs.winehq.org/show_bug.cgi?id=39108
Bug ID: 39108
Summary: unigine valley without microsoft d3d*.dll-s:
fixme:hlsl_parser:hlsl_lex Unsupported preprocessor
#pragma directive at line
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: r9ku1q(a)gmail.com
Distribution: ---
Created attachment 52109
--> https://bugs.winehq.org/attachment.cgi?id=52109
wine valley.log
To reproduce, remove microsoft d3d dlls from valley install folder,
then remove shader cache files from ~/.wine/drive_c/users/*/Valley/*.cache and
valley install folder.
If you just copy microsoft d3dcompiler_43.dll to valley bin folder, it works.
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https://bugs.winehq.org/show_bug.cgi?id=38902
Bug ID: 38902
Summary: Bus Simulator 2012 crashes after a while when I use
the program
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
The program starts and the game can be loaded but when I play a while the game
crashes and I am unable to close it. The only way is rebooting the OS using
Ctrl+Alt+Del. It is very annoying because it crashes after 3 to 5 minutes.
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https://bugs.winehq.org/show_bug.cgi?id=5162
--- Comment #46 from Jactry Zeng <jactry92(a)gmail.com> ---
*** Bug 39383 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=29082
Bug #: 29082
Summary: No sound in The Elder Scrolls V: Skyrim
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 37477
--> http://bugs.winehq.org/attachment.cgi?id=37477
wine 1.3.32 , WINEDEBUG=-xinput
sound works on logo intro, but not ingame.
Ubuntu 11.10 64bit, wine 1.3.32
Linux wings 3.0.0-12-generic #20-Ubuntu SMP Fri Oct 7 14:56:25 UTC 2011 x86_64
x86_64 x86_64 GNU/Linux
pulseaudio 1.1
alsa 1.0.24.1
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