http://bugs.winehq.org/show_bug.cgi?id=32805
Bug #: 32805
Summary: Android AVD Manager does not run
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john.aaron.rose(a)googlemail.com
Classification: Unclassified
Created attachment 43326
--> http://bugs.winehq.org/attachment.cgi?id=43326
Terminal output.
AVD Manager gives Java exception when it starts.
NB SDK Manager works OK.
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http://bugs.winehq.org/show_bug.cgi?id=14299
Summary: winhelp: Missing << and >> buttons with some help files
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
For many help files, the forward and back buttons (<< and >>) are not shown in
Wine winhelp. However they do appear with other help files (e.g. pphelp.hlp).
For example, download winehelp_bugs.tar.bz2 from
http://bugs.winehq.org/attachment.cgi?id=14574
and load castle1.hlp, chess.hlp or emle.hlp into Wine winhelp.
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http://bugs.winehq.org/show_bug.cgi?id=22984
Summary: winhelp: Corrupted/incorrectly-rendered italic text
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
I noticed this when viewing a specific help file in Wine winhlp32, but the
issue doesn't seem to be specific to that. Viewing it using winhlp32 from
Windows 98 under Wine shows a similar rendering issue, so the cause most
probably lies elsewhere. They both render the text incorrectly, but
differently.
Italic text does not render properly. View the attached license.hlp file in
Wine winhlp32. In the "4. SAMPLE CODE" and "5. REDISTRIBUTABLE COMPONENTS"
paragraphs, the second instance of "Microsoft Systems Journal" is supposed to
be rendered in italics (followed by "(MSJ)" which is not italic).
Bug 7520 may be related to this. But in this case, Wine could/should at least
render the text normally I think, rather than corrupted/garbled???
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http://bugs.winehq.org/show_bug.cgi?id=22950
Summary: nokia music player installation failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: versterj(a)gmail.com
when running setupoviplayer.exe to install nokia music player
the installation hangs after terms and condition page has been "ok".
i want to start to download the music asap.
thanks
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http://bugs.winehq.org/show_bug.cgi?id=32910
Bug #: 32910
Summary: QQImage crashes when exiting it
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43464
--> http://bugs.winehq.org/attachment.cgi?id=43464
The dmp file
1. download it, 'winetricks -q vcrun2005' to make Bug 23094 go away;
2. install it on default setting ('一键安装') and it will startup after
installation;
3. click the close button and select the right option (as the picture) then
click the button to enter and it will crashes and generate a error window.
It will generate a 'dmp' file in '~/.wine/drive_c/user/username/Application
Date/tencent/QQImage/Dump/', backtrace.txt is the infonation get by 'wine
QQImageApp_06-02-2013-17-53-19.dmp'.
sha1sum QQImage_Setup_30_890.exe
ba4c3d2e431ad9c76817fa31447abb696cbcce96 QQImage_Setup_30_890.exe
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http://bugs.winehq.org/show_bug.cgi?id=33985
Bug #: 33985
Summary: Nokia Music Player: window decorations should not be
displayed in installer window
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://nds1.nokia.com/files/support/nseries/phones/sof
tware/SetupOviPlayer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 45154
--> http://bugs.winehq.org/attachment.cgi?id=45154
WinXP/wine-1.6-rc4-52-g9a0b434 side-by-side comparison
The windows decorations (here from XFCE 4.10) are present in Wine while they
aren't in native Windows.
See attached screenshot for a comparison
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http://bugs.winehq.org/show_bug.cgi?id=33984
Bug #: 33984
Summary: Nokia Music Player: extraneous transparent gray border
in installer window
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://nds1.nokia.com/files/support/nseries/phones/sof
tware/SetupOviPlayer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 45152
--> http://bugs.winehq.org/attachment.cgi?id=45152
WinXP/wine-1.6-rc4-52-g9a0b434 side-by-side comparison
See attached screenshot for a comparison
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http://bugs.winehq.org/show_bug.cgi?id=33027
Bug #: 33027
Summary: sPlan 7.0: text label not displayed entirely in popups
Product: Wine
Version: 1.5.24
Platform: x86-64
URL: http://www.abacom-online.de/demos/splan70(demo).exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Install the demo version of sPlan 7.0, and start the program
You should see a "sPlan" popup containing:
"This is a limited sPlan 7.0 demo
Saving, exporting and printing is disabled."
The popup is present, but the "disabled." part is not displayed.
A similar issue occurs when you exit the program.
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http://bugs.winehq.org/show_bug.cgi?id=17063
Summary: Test results page should distinguish between 32-bit and
64-bit
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://test.winehq.org/data
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at http://test.winehq.org/data, it's hard to find x86-64 test results
(wine or windows). We should probably separate them out into their own column
next to the 32-bit OS, e.g.:
Win2k3 WinXP-32bit WinXP-64bit ... Wine-32bit Wine-64bit
We've got Platform under the report info that shows if it's x86 or x86_64, so
extending tools/winetest/dissect to account for this shouldn't be too much
trouble for a perl guru.
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http://bugs.winehq.org/show_bug.cgi?id=36198
Bug ID: 36198
Summary: winetest reports now starting to exceed 1.5MB limit
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: alasdairsinc(a)gmail.com
some of my winetest submissions are running into the 1.5MB limit that is
currently enforced by winetest, the win32 and wow64 ones are the worst.
When slightly over we get parial submissions like my wow64 in
http://test.winehq.org/data/b84e112dd60e9fb6f4d04e82115fcb46e71f9693/index_….
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http://bugs.winehq.org/show_bug.cgi?id=33734
Bug #: 33734
Summary: Word 2007 has wrong colors at window corners
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 44670
--> http://bugs.winehq.org/attachment.cgi?id=44670
Screenshot
See screenshot. Top corners have black dots, and bottom ones have purple dots.
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http://bugs.winehq.org/show_bug.cgi?id=14127
Summary: Microsoft Office 2003 - mouse scroll and combo boxes
behavior
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsent(a)mail.ru
Invoking mouse scroll over toolbars should not result in scrolling document if
some combo box on toolbar is opened. It should scroll values in opened combo
box (like font selector, font size selector, style selector).
Scrolling with mouse in regular dialogs with combo boxes works almost well (see
Tools->Options->Save "Save Word documents as" combo box). However, it works
only if mouse pointer is over that dialog. In Windows, it works if mouse is
outside dialog window (and even program's main window). Opened combo box "eats"
all mouse scroll events :-)
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https://bugs.winehq.org/show_bug.cgi?id=37887
Bug ID: 37887
Summary: SteuerSparErklärung 2015: crashes when importing a
receipt on unimplemented function
msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXABU_
GUID@@EW4ConcRT_EventType@1@@Z
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 50457
--> https://bugs.winehq.org/attachment.cgi?id=50457
Terminal output (fixme+all,err+all), crash happens in line 6
Hi
SteuerSparErklärung (SSE) is a german tax software. I've put my translations in
[brackets].
See subject. It crashes in the sub-module "BelegManager" [receipt manager] on
importing a receipt.
(Tested for jpg, png and tif. Importing pdf works. BelegManager converts files
to pdf when importing.)
A dll override msvcr120 (n,b) fixes the problem.
Found in Debian's wine-development 1.7.34-1.
Reproduce:
==========
Download installer:
http://www.steuertipps.de/gateway/softwareGateway.cfm?folder=demo&filename=…
$ sha1sum SSEStandard_20.24.112.exe
3349b7b79d7ae71194fe75488233400da89be73b SSEStandard_20.24.112.exe
$ du -sh SSEStandard_20.24.112.exe
197M SSEStandard_20.24.112.exe
Install SSE:
------------
$ wine SSEStandard_20.24.112.exe
- Click "OK" in "WinZip Self-Extractor" [... Keep all windows open until the
installation is complete! ...].
- Click "Installation starten" in the next window (SteuerSparErklärung 2015:
Installation).
- Click "Express-Installation" [Installation with default settings,
recommended] in the next window (Installation >SteuerSparErklärung 2015<).
- Tick "Testversion installieren (mit Lohnsteuer-Ermäßigung)" [Install test
version (...)] in the next window (Installation >SteuerSparErklärung
2015</Produkt-Freischaltung) and click "Weiter".
- Choose "Ich akzeptiere die Bedingungen der Lizenzvereinbarung" [Accept
license] and click "Weiter" in the next window (Installation
>SteuerSparErklärung 2015</Lizenzvereinbarung). The license text is not
displayed, see bug #37743.
- Click "Nein" [No] on the next prompt "Bestätigen" [Confirm], which asks
whether the program ought to look for online updates now (currently there are
none).
- Click "Schließen" in the installation window and the main window to finish
the installation.
Start SSE/BelegManager:
-----------------------
$ cd .wine/drive_c/Program\ Files/Akademische\
Arbeitsgemeinschaft/SteuerSparErklaerung\ 2015/
$ wine StartCenter.exe
- Click "BelegManager" in the mid-bottom of the window "Start-Center 2015".
- Click "Standardverzeichnis anlegen" [create default folder].
- In the following dialog click "Verzeichnis anlegen" [create folder]. This
creates ~/BelegManager.
- Click "BelegManager verwenden" [Start using BelegManager].
- Click "< Mehrere Belege importieren >" in the mid-bottom of BelegManager.
- Choose a jpg file.
Now the program crashes, defunct process StartCenter.exe.
Note:
SSE creates the folders ~/BelegManager (and ~/Steuerfälle). You may want to
remove them after testing.
Greets
jre
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http://bugs.winehq.org/show_bug.cgi?id=33899
Bug #: 33899
Summary: Mouse moves screen in fullscreen.
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
There is a problem with fullscreen when not in emulated desktop that
causes the mouse to be able to move the screen. I tested the demo of
Teenage Mutant Ninja Turtles and it has this issue. This also effects
Devil May Cry 3 and other games.
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http://bugs.winehq.org/show_bug.cgi?id=32925
Bug #: 32925
Summary: KERNEL32.dll.GetVolumeInformationByHandleW is not
implemented
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
The latest beta build of WinUAE tries to call
KERNEL32.dll.GetVolumeInformationByHandleW, which is implemented in Windows
Vista and later. But even after setting the OS level to Vista with winecfg,
Wine exits reporting:
wine: Call from 0x7bc4d010 to unimplemented function
KERNEL32.dll.GetVolumeInformationByHandleW, aborting
wine: Unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW called
at address 0x7bc4d010 (thread 0009), starting debugger...
GetVolumeInformationByHandleW seems similar to the earlier GetVolumeInformation
function, but instead of a root directory path (e.g. "D:\") you pass a file
handle.
To reproduce:
- Download and run the WinUAE 2.5.1 installer.
- Download
http://www.winuae.net/files/b/winuae_GetVolumeInformationByHandleW.zip and
replace winuae.exe with the one from that archive.
- Run winuae.exe
- When the WinUAE Properties window opens, click Hard drives in the tree-view
to the left. Click Add Directory or Archive... then enter (for example) "test"
in the Device name and Volume label fields, and C:\ for Path. Click OK.
- Click Configurations in the tree-view. Type something in the Name field (e.g.
test.uae) and click Save. Wine should crash.
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http://bugs.winehq.org/show_bug.cgi?id=23765
Summary: Fraps cannot measure FPS
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.fraps.com/setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Long standing bug, afaik, but Fraps can't measure fps. While many games have
their own fps measuring option, some don't, and others make it hard to find.
Under wine, you can get reasonably close with WINEDEBUG=+fps, but for a full
screen app, or when you only want to measure a certain scene, this can be a
PITA.
Easy demo:
download/install Fraps (http://www.fraps.com/setup.exe)
download/install 3dMark2001 (http://www.majorgeeks.com/download.php?det=99)
run fraps (wine C:\fraps\fraps.exe)
run 3dmark2001, and press 'F11'.
expected result: fps display in top left
actual result: no fps in top left
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http://bugs.winehq.org/show_bug.cgi?id=33324
Bug #: 33324
Summary: Full screen mode and "Atl+Tab"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 10mkudela(a)gmail.com
Classification: Unclassified
So when I'm play games running full screen mode and I want to switch to some
other application (like firefox to listen to some music). Switching to non-full
screen app works fine however when I want to switch back to the full screen one
it brakes.
I noticed that when I'm using Unity the game freezes completely while on KDE
game turns back almost perfectly, but it's shorter a bit (system bar is visible
- rest is the game) and to click something it must be clicked a bit underneath.
I think it might be something with one of Directx component. Not sure witch
one. I used Farming Simulator 2013, Neighbours from Hell (1 & 2), Mad Tracks
and Euro Truck Simulator (1 & 2). This issue don't happen in StuntGP however it
does not use mouse.
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http://bugs.winehq.org/show_bug.cgi?id=16579
Summary: Scrabble Online will not restore from a minimised state
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
As the title suggests.
Atari Scrabble Online has a minimise button, but minimising is a bad idea.
In earlier versions of wine it simply wouldn't restore. I have just tried
again in 1.1.10 and it doesn't minimise properly and locks up the screen, and
has to be killed.
This only occurs when playing the game in fullscreen mode; a virtual desktop is
an easy workaround and the game can be minimised and restored.
I don't know if a trace would be any use here, but I will certainly do one if
required.
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http://bugs.winehq.org/show_bug.cgi?id=33583
Bug #: 33583
Summary: Football Manager 2013 hangs with error in
err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonnybarnes(a)gmail.com
Classification: Unclassified
Full line in terminal is:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcc7000
"../../../wine/dlls/ntdll/time.c: TIME_tz_section" wait timed out in thread
005e, blocked by 0028, retrying (60 sec)
Running wine 1.5.30 patched with fix from bug#17195
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http://bugs.winehq.org/show_bug.cgi?id=17273
Summary: SetNamedPipeHandleState is a stub
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Blocks: 17195
Created an attachment (id=19273)
--> (http://bugs.winehq.org/attachment.cgi?id=19273)
Testcase
As described in bug 17195, SetNamedPipeHandleState is currently a stub, and
always returns FALSE. Changing it to return TRUE causes one test to fail and
currently todo_wine test to succeed. It also allows the test cases in bug
17195 to run. I'm attaching some partially implemented test cases for the
GetNamedPipeHandleState and SetNamedPipeHandleState functions.
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https://bugs.winehq.org/show_bug.cgi?id=37446
Bug ID: 37446
Summary: Gamestudio: particles not works
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irrlight(a)yahoo.com
Distribution: ---
On the engine of Gamestudio particles are looks very bad and changing the
particle size does nothing. This is a bug when running any Gamestudio
application, but can be visualized on PEB:
http://www.opserver.de/coni_users/web_users/pirvu/au/demo/zips/peb.zip
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https://bugs.winehq.org/show_bug.cgi?id=38266
Bug ID: 38266
Summary: Precision of math functions needs to be improved
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ChanChengCC(a)gmail.com
Distribution: ---
Created attachment 51094
--> https://bugs.winehq.org/attachment.cgi?id=51094
Testcase showing the precision of exp() function
The math functions don't provide enough precision, which causes part of the
bugs 37149 and 37150.
Attached is a testcase, shows the exp() function holds about 13 precision
digits while there are about 16 in Windows/Linux.
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http://bugs.winehq.org/show_bug.cgi?id=18975
Summary: RealMYST crashes on launch
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
RealMyst crashes on launch in wine 1.1.18-1.1.23 (it may crash on others I
haven't tested) but it works in wine 1.1.4.
I've attached a debug trace log.
System:
Ubuntu 9.04 amd64, nVidia onboard Geforce 8200 (with nVidia drivers 180.44)
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https://bugs.winehq.org/show_bug.cgi?id=36608
Bug ID: 36608
Summary: valgrind shows a definite leak in
xmllite/tests/writer.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: xmllite
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22176== 40 bytes in 1 blocks are definitely lost in loss record 82 of 234
==22176== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==22176== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==22176== by 0x5B664A1: heap_alloc (xmllite_private.h:27)
==22176== by 0x5B69149: CreateXmlWriterOutputWithEncodingName (writer.c:968)
==22176== by 0x4CAE4BA: test_writeroutput (writer.c:188)
==22176== by 0x4CB1595: func_writer (writer.c:638)
==22176== by 0x4CB23A1: run_test (test.h:584)
==22176== by 0x4CB2790: main (test.h:654)
==22176==
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http://bugs.winehq.org/show_bug.cgi?id=29133
Bug #: 29133
Summary: Gómez PEER fails to update
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 37554
--> http://bugs.winehq.org/attachment.cgi?id=37554
Wine 1.3.33 console output
After installing (or indeed running for the first time in a while), the Gómez
PEER attempts to auto-update. A number of messages pop up to say that the
application is unable to communicate with itself before giving up altogether.
The update seems to be actioned by javaw.exe:
"C:\PROG~FBU\Gomez\GOME~3B3\.\jre\bin\javaw.exe -cp
C:\PROG~FBU\Gomez\GOME~3B3\.\cache Respawn
C:\PROG~FBU\Gomez\GOME~3B3\.\.\jre\bin\Systeminfo.dll"
Under Windows XP and 7 this does not occur.
During upgrade gomezpeer.exe is terminated after the first error message
appears.
I will need to run under Windows again to see the differences.
This does appear to be the same as Bug 20234 but that upgrade started working,
so this must be a new bug.
Note: You need an account to get this far.
Under Wine 1.3.0 the "Last Mile updating..." windows does not appear, there is
a single error window and the application closes, but when loading a second
time the PEER continues as normal, and so must have been updated (not sure how
to check). Running a bisect is impossible due to bugs between then and now.
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https://bugs.winehq.org/show_bug.cgi?id=36599
Bug ID: 36599
Summary: winhttp/winhttp.c test fails under valgrind
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M winhttp.dll -p
winhttp_test.exe.so winhttp && touch winhttp.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
fixme:winhttp:request_query_option partial stub
winhttp.c:879: Test failed: failed to receive response 12152
winhttp.c:883: Test failed: failed unexpectedly 12150
winhttp.c:884: Test failed: request failed unexpectedly 122
winhttp.c:899: Test failed: read_size = 0
causing a lot of valgrind warnings about uninitialized values in
winetest_ok/etc.
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https://bugs.winehq.org/show_bug.cgi?id=37436
Bug ID: 37436
Summary: Aliens vs Predator (2010) crash when load save game
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49799
--> https://bugs.winehq.org/attachment.cgi?id=49799
Backtrace wine
Wine 1.7.29, 32bits
Latest Steam client
I play with the marine campaign.
I can play without problems until I leave the game and try to load the last
saved game, when charging is completed, a short crash sound fx and game sounds.
I tried it on Windows 7 and there is no problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTC 560Ti 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Ubuntu 14.04.1 LTS 64bits
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http://bugs.winehq.org/show_bug.cgi?id=14371
Summary: cleanup undefined members in vartest
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14668)
--> (http://bugs.winehq.org/attachment.cgi?id=14668)
cleanup memcheck errors in vartest.c
vartest.c uses undefined structure members; detected by valgrind(memcheck).
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=36600
Bug ID: 36600
Summary: valgrind shows a possible leak in
winhttp/tests/winhttp.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19459== 112 bytes in 1 blocks are possibly lost in loss record 531 of 781
==19459== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19459== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19459== by 0x4E24AA1: heap_alloc_zero (winhttp_private.h:325)
==19459== by 0x4E25408: WinHttpOpen (session.c:223)
==19459== by 0x4CB175F: test_Timeouts (winhttp.c:1113)
==19459== by 0x4CBFCBE: func_winhttp (winhttp.c:3067)
==19459== by 0x4CC0C75: run_test (test.h:584)
==19459== by 0x4CC1064: main (test.h:654)
==19459==
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http://bugs.winehq.org/show_bug.cgi?id=34647
Bug #: 34647
Summary: Test Results table missing
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Classification: Unclassified
Not sure what caused it but for a few months now the Test Results table has
been missing. The selected test result is not the most recent test result
either. Here is a link to the effected version of Terraria, 1.1.*:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=24915
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http://bugs.winehq.org/show_bug.cgi?id=33853
Bug #: 33853
Summary: games from windows 7 crash
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grakov-post(a)yandex.ru
Classification: Unclassified
Created attachment 44895
--> http://bugs.winehq.org/attachment.cgi?id=44895
error information from wine
All games from windows 7 don't work (crash)
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https://bugs.winehq.org/show_bug.cgi?id=37984
Bug ID: 37984
Summary: Diablo 3: Video card missing required features
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davbush(a)gmail.com
Distribution: ---
Created attachment 50610
--> https://bugs.winehq.org/attachment.cgi?id=50610
Console output from time of launch through crash
On attempting to launch Diablo 3 using setarch -L -B -R -3 path to Diablo
III.exe -launch crash with dialogue saying drivers are missing required
features and to update. Currently using newest drivers possible on Linux Mint
17.2 NVIDIA graphics GeForce GT640M which runs game flawlessly on windows.
Using 3rd party drivers NVIDIA 340, newest proprietary drivers crash desktop.
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http://bugs.winehq.org/show_bug.cgi?id=14370
Summary: adjust timeout interval for virtulaizers
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14667)
--> (http://bugs.winehq.org/attachment.cgi?id=14667)
WINE_TIMEOUT_FACTOR environment variable
Using a virtualizer such as valgrind(memcheck) often slows down execution by a
significant factor. Add a new environment variable WINE_TIMEOUT_FACTOR to
allow multiplying the absolute delays for critical section timeouts. Patch is
attached, and will be sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=32355
Bug #: 32355
Summary: Graphic Bug with Age of Empires III
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: XlethYireh(a)gmail.com
Classification: Unclassified
Created attachment 42695
--> http://bugs.winehq.org/attachment.cgi?id=42695
Age of Empires III Graphic bug
Hi, i was installed the Age Of Empires III correctly but i don't have idea to
how repair this bug,
I use Wine 1.4 in Xubuntu 11.10
This is the bug: http://i.imgur.com/S0BvL.png
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http://bugs.winehq.org/show_bug.cgi?id=34087
Bug #: 34087
Summary: hotkey bund in wine apps disable under linux native
app since 1.5
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idoldog(a)163.com
Classification: Unclassified
I've tested servial versions of wine programs. When i use 1.4.8, I can call the
QQ program by press ctrl+alt+z under a linux native apps such as chrome. but
when i changed 1.5+, I can't do the same thing unless i press hotkey under a
wine apps.
Is there any configuration or problem I do not know?
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http://bugs.winehq.org/show_bug.cgi?id=34602
Bug #: 34602
Summary: Some games from Midway Arcade Treasures 3 crash when
quitting
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46087
--> http://bugs.winehq.org/attachment.cgi?id=46087
Super Off-Road log+error
For example Super Off-Road crashes in this way.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
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http://bugs.winehq.org/show_bug.cgi?id=32644
Bug #: 32644
Summary: Word 2007 Cannot see mouse or current crop when using
crop tool
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
When using the crop tool, you cannot see how much you have cropped and you have
to keep holding the crop and letting go in order to see.
R
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http://bugs.winehq.org/show_bug.cgi?id=14365
Summary: do not touch high address space (initial stack,
user_space_limit)
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14662)
--> (http://bugs.winehq.org/attachment.cgi?id=14662)
avoid meddling with space above user_space_limit.
In order to co-operate with valgrind and other debugging tools, then wine must
not assume anything about the initial stack, nor pretend that wine can manage
any address space above the user_space_limit. Patch is attached, and will be
sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=31167
Bug #: 31167
Summary: World Of Tanks ATI 6310 (fglrx)
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlotarev(a)yahoo.com
Classification: Unclassified
Created attachment 40921
--> http://bugs.winehq.org/attachment.cgi?id=40921
Log WINEDEBUG=+trace
Hello, i have ArchLinux on a board, when i running World Of Tanks its randomly
freeze after startup (about 3-6 seconds). Im using fglrx driver 12.6 version
and cleanly wine profile.
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http://bugs.winehq.org/show_bug.cgi?id=32617
Bug #: 32617
Summary: eMule keeps tens of thousands of open files making
linux crash
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: federicoleva(a)tiscali.it
Classification: Unclassified
Created attachment 43043
--> http://bugs.winehq.org/attachment.cgi?id=43043
lsof | grep -i emule
Most of the open files in my machine are from eMule: right now about 40k and
it's two instances of eMule, but I sometimes reach half a million open files
and I guess it's eMule's fault again. This used not to happen with previous
versions of wine and same version of eMule; I'm using wine 1.5.17 now.
$ cat /proc/sys/fs/file-nr
146048 0 371898
$ uname -a
Linux e350 3.6.10-2.fc17.i686.PAE #1 SMP Tue Dec 11 18:27:35 UTC 2012 i686 i686
i386 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=24426
Summary: FIFA 11: can`t minimize game
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_EU.zi
p%20
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=30796)
--> (http://bugs.winehq.org/attachment.cgi?id=30796)
bug
Hello.
FIFA 11 works under wine very good. You need to install dotnet20 for
fifaconfig.exe (as well).
But I can`t minimize game _without problems_. See screens (attached)
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https://bugs.winehq.org/show_bug.cgi?id=38031
Bug ID: 38031
Summary: LMMS 1.1.0 (32-bit) crash with "Unhandled page fault
on read access to 0x0aee1020 at address 0x4da388
(thread 002c)"
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Distribution: ---
Created attachment 50667
--> https://bugs.winehq.org/attachment.cgi?id=50667
Backtrace from crash
LMMS 1.1.0 (32-bit) running in Xubuntu 14.04 amd64, using Wine 1.7.34 from the
official PPA.
The program crashes occasionally while playing back (various source files),
with this showing consistently in the command line:
wine: Unhandled page fault on read access to 0x0aee1020 at address 0x4da388
(thread 002c), starting debugger...
Backtrace attached.
Program: https://lmms.io/download/#windows
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https://bugs.winehq.org/show_bug.cgi?id=37368
Bug ID: 37368
Summary: Nancy Drew Curse of Blackmoor Manor - Crash on menu
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kesaxton1(a)gmail.com
Created attachment 49693
--> https://bugs.winehq.org/attachment.cgi?id=49693
Terminal debug
Game crashed upon reaching main menu.
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http://bugs.winehq.org/show_bug.cgi?id=28245
Summary: Checkpoint Firewall SmartConsole
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uwp(a)dicke-aersche.de
Checkpoint has a Windows tool for their Firewall configuration, called
SmartConsole. We have it in version R70.30 now. It installed fine and I can run
submodules like SmartTracker (although filtering doesn't work) but always when
I either try to open the Dashboard directly or via Window-click from another
module (e.g. the SmartTracker) it crashes:
err:ole:CoGetClassObject class {b9c30763-d756-4f91-b4d1-ded870f06f36} not
registered
err:ole:CoGetClassObject no class object {b9c30763-d756-4f91-b4d1-ded870f06f36}
could be created for context 0x1
err:ole:CoGetClassObject class {f129606e-5153-4653-893a-1b426f9887da} not
registered
err:ole:CoGetClassObject no class object {f129606e-5153-4653-893a-1b426f9887da}
could be created for context 0x1
fixme:mscoree:_CorDllMain (0x7c4c0000, 1, (nil)): stub
fixme:mscoree:_CorDllMain (0x7c550000, 1, (nil)): stub
fixme:mscoree:_CorDllMain (0x6750000, 1, (nil)): stub
fixme:mscoree:_CorDllMain (0x6710000, 1, (nil)): stub
wine: Unhandled page fault on read access to 0x06000053 at address 0x6000053
(thread 0042), starting debugger...
I hope this isn't too much for this field, I thought there's no use for using
an attachment for those few lines. If you need more information please tell me
what to do. I'm using Ubuntu 64bit 11.04 natty with the PPA-wine-archive.
1.3.27 is new today. Very strange: when using it via SmartTracker and it
crashes the SmarTracker window stays open and works.
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http://bugs.winehq.org/show_bug.cgi?id=33532
Bug #: 33532
Summary: Winecfg hangs when brownsing win7 partition ('Add
application...')
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel_even(a)yahoo.fr
Classification: Unclassified
Created attachment 44379
--> http://bugs.winehq.org/attachment.cgi?id=44379
Winecfg hangs when brownsing win7 partition ('Add application...')
Winecfg hangs when brownsing win7 partition ('Add application...')
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http://bugs.winehq.org/show_bug.cgi?id=33365
Bug #: 33365
Summary: Poor performance of memory allocator
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexpigna.dev(a)gmail.com
Classification: Unclassified
If there are many blocks of the same size in one of the free lists and a
slightly larger block which falls into the same free list is allocated the list
will be linearly scanned for a suitable block, potentially blocking for a very
long time. This situation actually happens in the game Deponia, under certain
conditions.
A possible solution would be to round up all allocated blocks in a size
category to the maximum size of the category. In this way the allocator could
always get the first block from a free list. This would waste some bytes, for
each allocation, but avoid the linear search. This solution would be similar to
how the jemalloc allocator works AFAIK.
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http://bugs.winehq.org/show_bug.cgi?id=33205
Bug #: 33205
Summary: Magic: the Gathering Wide Beta doesn't show background
image
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admiral.hackbar(a)gmail.com
Classification: Unclassified
I'm running the wine from the git head, 1.2.25 doesn't work (see bug #33083).
On the login screen for Magic: the Gathering Online, the background image
doesn't show up. I've attached screenshows of the program in Wine and also
native Windows XP.
The installer is freely downloadable at:
http://www.wizards.com/magic/digital/magiconline.aspx?x=mtg/digital/magicon…
. Pick "Wide Open Beta Version"
The site says it needs .NET 4.0, so I ran installed dotnet40 with winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=31733
Bug #: 31733
Summary: Freeze then crash with calculation intense windows ap
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)gozippy.com
Classification: Unclassified
Created attachment 41729
--> http://bugs.winehq.org/attachment.cgi?id=41729
backtrace from wine
I am trying to get out of the Windows environment all together - and perhaps
figure a way to setup a cluster to assist in processing needs of this
application - but for now here it is...
adaptrade builder - a stock trading analysis tool - keeps freezing up on me. It
only does it when there is a large data file set to work with - smaller ones
are ok most of the time (25MB or less). It would be very helpful to be able to
set this on a server or cluster and run the chart and indicator analysis to
help optimize our systems - but the thing keeps crashing. For now we are
running it on Win 7 but that even is a bit slow...
Any ideas are much welcomed!
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http://bugs.winehq.org/show_bug.cgi?id=14361
Summary: co-operate with valgrind at execv
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14658)
--> (http://bugs.winehq.org/attachment.cgi?id=14658)
insert $WINE_VALGRIND as argv[1] at execve()
When launching a new process, wine can co-operate with valgrind. New
environment variable WINE_VALGRIND is inserted as argv[1]. Patch is attached,
and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=37274
Bug ID: 37274
Summary: Nancy Drew: Warnings at Wavely Academy won't start
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildalev(a)gmail.com
Created attachment 49572
--> https://bugs.winehq.org/attachment.cgi?id=49572
Backtrace
I had lag problems with this game with Ubuntu 12.04 and wine 1.4, but after
upgrading to Ubuntu 14.04 and wine 1.7 the game won't start at all.
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http://bugs.winehq.org/show_bug.cgi?id=34168
Bug #: 34168
Summary: Ride Signs in Theme Park World are not displayed
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkangezer(a)gmail.com
Classification: Unclassified
Ride Sign texts in Theme Park World are not displayed. Instead, only signs with
no texts are shown. This may be a font issue, but could not make it work. There
is a Font installer in CD, but it won't install.
Please see the screenshot from appdb regarding to signs:
http://appdb.winehq.org/screenshots.php?iAppId=7545&iVersionId=6091
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http://bugs.winehq.org/show_bug.cgi?id=14366
Summary: co-operate with valgrind when switching stacks
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14663)
--> (http://bugs.winehq.org/attachment.cgi?id=14663)
tell valgrind when switching stacks
When wine knows it is switching stacks, then wine should tell valgrind. This
reduces valgrind complaints, and increases the ability of memcheck to detect
errors. Patch is attached, and will be sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=29172
Bug #: 29172
Summary: The Weather Underground / HeavyWeather Uploader
(WUHU): crashes after running a while
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multimies(a)mymail.fi
Classification: Unclassified
Created attachment 37635
--> http://bugs.winehq.org/attachment.cgi?id=37635
A log of WUHU running with crash
This weather software runs ok, but this bug is a problem. All functions have
been working fine with earlier Wine versions, too.
The bug appears after running the program for a while. But it doesn't apperar
always. I use this program every day and some days it crashes, sometimes not.
I created the log with command wine WUHU.exe &>log.txt
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http://bugs.winehq.org/show_bug.cgi?id=10205
Summary: Windows Media Player's Online Media Guide does not work
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1449
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8813)
--> (http://bugs.winehq.org/attachment.cgi?id=8813)
Console output
The player stalls with the text 'Opening . . .' in the player window for some
time, then shows a troubleshooting page telling you do check that 'work
offline' is not enabled, and that if you are connected to the Internet you can
use this link to connect the player.
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http://bugs.winehq.org/show_bug.cgi?id=35662
Bug ID: 35662
Summary: SonicLab Cosmosf VST crashes on load
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: t(a)tehk.org
Created attachment 47625
--> http://bugs.winehq.org/attachment.cgi?id=47625
debug log
v1.7.13-0ubuntu1 via Wine Team PPA
I frequently use a bazillion different VST that all load and run fine with
vsthost and wine. However, this is one of the only plugins that crashes.
Attached is the debug log.
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http://bugs.winehq.org/show_bug.cgi?id=35470
Bug ID: 35470
Summary: Softonic downloader hangs
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
0. Download a 'big' software from Softonic, like
http://football-manager-2008.en.softonic.com/download
1. wine SoftonicDownloader_for_football-manager-2008.exe
2. Waiting for a long time, and the GUI didn't show up
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http://bugs.winehq.org/show_bug.cgi?id=18767
Summary: Radmin viewer 3.3 windows don't have window decoration
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stlwrt(a)gmail.com
Created an attachment (id=21528)
--> (http://bugs.winehq.org/attachment.cgi?id=21528)
Screnshot of decorless radmin window
Radmin viewer 3.3 connection manager works ok, but once you connect to some
machine, viewer window doesn't have windeco. No sensible error messages are
output from wine.
Used wine from git:
commit 1643679476c88953c6c506c152c7d25ba2219716
Author: Austin Lund <austin.lund(a)gmail.com>
Date: Wed Jun 3 16:02:56 2009 +1000
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https://bugs.winehq.org/show_bug.cgi?id=37938
Bug ID: 37938
Summary: Ubisoft Interactive Scrabble 2007 will not work
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s-a.miller(a)sky.com
Distribution: ---
Created attachment 50541
--> https://bugs.winehq.org/attachment.cgi?id=50541
Log of the issues
Program crashes as it opens. Possibly a 64 bit v 32 bit conflict
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https://bugs.winehq.org/show_bug.cgi?id=37204
Bug ID: 37204
Summary: DirectShow videos steal focus from RPG Maker 2000/2003
games
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathewvq(a)gmail.com
When a video plays in an RPG Maker 2000 or 2003 game, the DirectShow
(sub?)window that's created steals focus from the game. This, in turn, causes
the game engine to pause, which doesn't resume until the whole game window is
defocused and refocused.
I've prepared a demonstration here. When you start the "game" (by pressing
space on the title screen), the screen will fade out and in to the message "[No
Movie Playing]", and then instantly turn to black and pause. After the game
window is defocused and refocused, the game (and video) will resume.
https://dl.dropboxusercontent.com/u/5968004/MovieTest.tar.gz
(The included shell script runs the game in windowed mode.)
This happens in both Linux with X11 and OS X with non-X11 driver. Winetricks +
quartz "fixes" the problem but causes other issues.
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http://bugs.winehq.org/show_bug.cgi?id=36688
Bug ID: 36688
Summary: this is for an older application built for us and it
works up to a certain spot then fails.
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevemiske(a)gmail.com
Created attachment 48728
--> http://bugs.winehq.org/attachment.cgi?id=48728
this is the dump that was created
this application is used for order entry on our AS400. I am able to connect to
the as400 and go to certain menues, but fails when I am going to lookup data.
Under windows I normally can just point and click the Icon and I am going.
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http://bugs.winehq.org/show_bug.cgi?id=33885
Bug #: 33885
Summary: Left4dead glitchy execution
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: javierecf(a)gmail.com
Classification: Unclassified
when i start the first level, this error appears every second. everything about
the graphics looks fine, the game starts with no problem, except that with that
error coming out every second the game is running weirdly.
fixme:d3d:gl_blend_op Unhandled blend op 0.
err:d3d:state_blendop >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBlendEquation @ ../../../wine-1.6.rc3/dlls/wined3d/state.c / 336
any idea what it could be?.
currently using: Slackware 64bits
wine: 1.6.rc3
video card: AMD Radeon HD 6520G
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http://bugs.winehq.org/show_bug.cgi?id=28531
Bug #: 28531
Summary: Livestream Procaster disconnects with "recording
desktop error"
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
With some windowed games the stream will disconnect after 30 seconds to 2
minutes with a "recording desktop error." This doesn't seem to happen with full
screen games.
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https://bugs.winehq.org/show_bug.cgi?id=36127
Bug ID: 36127
Summary: valgrind shows a leak in oleaut32/tests/safearray.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M oleaut32.dll -p
oleaut32_test.exe.so safearray && touch safearray.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==24053== 40 bytes in 1 blocks are definitely lost in loss record 93 of 267
==24053== at 0x7BC4C735: notify_alloc (heap.c:255)
==24053== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==24053== by 0x4FE9FD7: SAFEARRAY_Malloc (safearray.c:103)
==24053== by 0x4FEAEEC: SafeArrayAllocData (safearray.c:569)
==24053== by 0x4FEA3EA: SAFEARRAY_Create (safearray.c:244)
==24053== by 0x4FEB083: SafeArrayCreate (safearray.c:609)
==24053== by 0x4C65027: test_safearray (safearray.c:680)
==24053== by 0x4C6BB6E: func_safearray (safearray.c:2073)
==24053== by 0x4D75F00: run_test (test.h:584)
==24053== by 0x4D762EF: main (test.h:654)
==24053==
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http://bugs.winehq.org/show_bug.cgi?id=34367
Bug #: 34367
Summary: Freeze while playing Mass Effect 3
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.marchiori(a)gmail.com
Classification: Unclassified
Created attachment 45748
--> http://bugs.winehq.org/attachment.cgi?id=45748
PlayOnLinux log file, which essentially wine log with some flag turned on.
I'm playing Mass Effect 3 on a
Hardware 64bit
Card Radeon Cedar
OpenGL renderer string: Gallium 0.4 on AMD CEDAR
Debian Jessie/Sid testing distribution
Wine 1.5.7
I've played the game for many days quite flawlessy and I've reached the point
I'm seizing Cerberus Headquarters. Recently I've noticed some temporary
freezes, and now a complete freeze. I cannot play the game beyond this point.
In the log I find errors such as
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0055, blocked by 0066, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcadc24 "loader.c:
loader_section" wait timed out in thread 0066, blocked by 005a, retrying (60
sec)
It's quite sad not being able to finish the game at this point!!!
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http://bugs.winehq.org/show_bug.cgi?id=31357
Bug #: 31357
Summary: bobcad software
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: camespinoza101(a)gmail.com
Classification: Unclassified
Created attachment 41203
--> http://bugs.winehq.org/attachment.cgi?id=41203
ya plz fix
bobcad software
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http://bugs.winehq.org/show_bug.cgi?id=13018
Summary: Error when attempting to save file in ArtRage
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamtrap(a)hellmark.org
When ever I try to save or export a file with Artrage, the app reports that an
error occurred while trying to save the file, and fixme:commdlg:GetFileName95
Flags 0x00800000 not yet implemented gets dumped into the console. Opens files
just fine.
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http://bugs.winehq.org/show_bug.cgi?id=36426
Bug ID: 36426
Summary: ShortKeys stopped to work in Photoshop CS2
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vova.spam(a)gmail.com
Environment:
Arch linux
XFCE4 4.10
X.Org X Server 1.15.1
Problem:
Starting from wine version 1.6.2 (also reproducable in 1.7.18-1) I experience a
bug when I'm not able to use any shortkey in Photoshop CS2. It occurs on both
architectures win32 and x64. It doesn't effect only keys combinations like
`Ctrl+O` it also effect such keys like `H` to enable Hand tool.
I used wine from the repo and compiled wine-stable, result is the same.
Steps To Reproduce:
1. Install wine-stable 1.6.2
2. Remove ~/.wine
3. Install Photoshop CS2, normally using Setup.exe
4. Start Photoshop
5. Try to use any shortkey
Actual Results:
ShortKey doesn't work
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http://bugs.winehq.org/show_bug.cgi?id=22479
Summary: Atlantica Online: crashes after entering login details
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teihoo(a)gmail.com
Created an attachment (id=27534)
--> (http://bugs.winehq.org/attachment.cgi?id=27534)
Debugger output after I close "program error" window
Ubuntu 10.04 RC (kernel 2.6.32-21) and also on 9.10 (2.6.31-21). since the
latest patch for AO has been released with improved pin-mode security, my
client crashes after entering login details and when server choice or "enter
pin" should apear.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
wine: Unhandled page fault on write access to 0x00000004 at address 0x181d483e
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=26145
Summary: Xsyon crashes with a d3d out of memory error.
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fain(a)insightbb.com
While playing, the game crashes about every 10 minutes of running around.
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https://bugs.winehq.org/show_bug.cgi?id=37958
Bug ID: 37958
Summary: Level UP! AssaultFireLA FPS crashes
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Distribution: ---
Created attachment 50570
--> https://bugs.winehq.org/attachment.cgi?id=50570
Console messages
I launch the game and shows the login screen, I enter my user and my password
and I do click on Login button and program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37395
Bug ID: 37395
Summary: Ashersons Call II - No Sound
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Created attachment 49730
--> https://bugs.winehq.org/attachment.cgi?id=49730
Log of messages the flood the console
Ashersons Call II. Sound does not work. No sound, no music. Console is flooded
with messages, see attached log file.
This has existed in every wine version I've tested, include in the latest dev
version 1.7.28. It occurs in a clean wine prefix.
This game is free to play after a one time $10 registration fee, you can
register at:
https://www.asheronscall.com/en
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http://bugs.winehq.org/show_bug.cgi?id=33598
Bug #: 33598
Summary: Mathematica 8 crashes on startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpeter9(a)hotmail.com
Classification: Unclassified
Created attachment 44474
--> http://bugs.winehq.org/attachment.cgi?id=44474
backtrace produced
Since the last 2 updates of wine, Mathematica crashes everytime I try to start
it.
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http://bugs.winehq.org/show_bug.cgi?id=32162
Bug #: 32162
Summary: Client for online games: cannot execute some function
(chenge player)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Created attachment 42432
--> http://bugs.winehq.org/attachment.cgi?id=42432
log
Client:
http://www.prefclub.net/forum/index.php?app=downloads&module=display§io…
everytime when i try to change player nothing happens and terminal output
returns
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
full log attached
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https://bugs.winehq.org/show_bug.cgi?id=37141
Bug ID: 37141
Summary: Program Error vmhost.exe
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jose.rivera67(a)outlook.com
Created attachment 49363
--> https://bugs.winehq.org/attachment.cgi?id=49363
vmhost.exe Program Error Details
Program Error window pops up within seconds of loading Ubuntu. The window
continues to appear after I close it. I do not have to initiate a program for
the error to occur. I use wine for MS Office 2010.
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http://bugs.winehq.org/show_bug.cgi?id=34730
Bug #: 34730
Summary: Regresion : Wine can no longer execute unix programs
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qparis(a)playonlinux.com
Classification: Unclassified
Since wine 1.6, it is impossible to run unix programs inside wine.
- Step to reproduce :
Run wine cmd /c /bin/ps (for example)
The result expected is the result of the command "ps". Instead, wine gives an
error and as a result, cannot run the program.
The regresion test gave this commit :
[dd0b719a3a1419f34774fc4cd921f3378d8c237b] cmd: Avoid infinite loop running
batch program.
Thank you !
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https://bugs.winehq.org/show_bug.cgi?id=38306
Bug ID: 38306
Summary: Failed update for Finson Brain. Report + Bugfile
attachement.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: steritz2010(a)gmail.com
Distribution: ---
Created attachment 51141
--> https://bugs.winehq.org/attachment.cgi?id=51141
Failed update for Finson Brain. Bugfile.
After installing Finson Brain by Softwing (apparently succesfully), I was tryng
to install an update for it, but it failed. My operating system is Linux Mint
Rebecca 64bit (Xfce flavour), and my Wine version is 1.6.2. Below, you can see
the log file attachement.
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https://bugs.winehq.org/show_bug.cgi?id=37904
Bug ID: 37904
Summary: DatamngrCoordinator.exe
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maazarifbutt(a)gmail.com
Distribution: ---
The program DatamngrCoordinator.exe has encountered a serious problem and needs
to close. We are sorry for the inconvenience
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http://bugs.winehq.org/show_bug.cgi?id=33106
Bug #: 33106
Summary: Rosetta Stone 4.5.5 crashes on Activation
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycoone(a)hotmail.com
Classification: Unclassified
Created attachment 43777
--> http://bugs.winehq.org/attachment.cgi?id=43777
wine generated backtrace
Installed Rosetta Stone TOTALe French Level 1-5 4.1.10
Updated to 4.5.5 (manually running the patch as the in program update doesn't
work properly)
Installed languages 1-5
Entered activation code, and clicked Activate
An error comes up providing the attached backtrace. At that point the Please
Wait... dialog in the program stays open forever and the languages are not
activated.
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http://bugs.winehq.org/show_bug.cgi?id=14364
Summary: enhance loader and wine_main_preload_info for valgrind
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14661)
--> (http://bugs.winehq.org/attachment.cgi?id=14661)
loader co-operates with valgrind about wine_main_preload_info
wine-loader can co-operate with valgrind and other debugging tools.
1) New Elf32_auxv_t tag AT_WINE_PRELOAD_INFO for when symbol
wine_main_preload_info is not visible, especially valgrind tools. binutils is
not your friend: "ld: --export-dynamic fails if no undefined symbols"
http://sourceware.org/bugzilla/show_bug.cgi?id=6468
2) Store pathname of pre-loader at end of wine_main_preload_info, in the .addr
of the terminating 0==.size. This allows easy co-operation with valgrind tools
and other debuggers.
3) Pending linux kernel patch for Elf32_auxv_t tag AT_EXECFN simplifies
co-operation and virtualization in general. LKML, 2008-05-01,
"execve filename: document and export via auxiliary vector".
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=31676
Bug #: 31676
Summary: Burnout Paradise. When patching Burnout for version
1.1 an error comes up.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f_fuentes2002(a)yahoo.es
Classification: Unclassified
Installing this patch
http://www.joystiq.com/game/burnout-paradise/download/burnout-paradise-the-…
I got an error from vpatch.exe when it's about to finish the patching of the
game.
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http://bugs.winehq.org/show_bug.cgi?id=34663
Bug #: 34663
Summary: Can't Run Some .exe files
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellawankusuma(a)yahoo.co.uk
Classification: Unclassified
Created attachment 46207
--> http://bugs.winehq.org/attachment.cgi?id=46207
Log
I cant run Connect Manager's application for USB modem
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https://bugs.winehq.org/show_bug.cgi?id=37329
Bug ID: 37329
Summary: Pes 2014
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: djlazos1995(a)gmail.com
Created attachment 49638
--> https://bugs.winehq.org/attachment.cgi?id=49638
This is my problem
i want to play pes 2014 and i can't..please help me...thanks
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http://bugs.winehq.org/show_bug.cgi?id=30161
Bug #: 30161
Summary: GdipImageRotateFlip core dumps
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atanvardo(a)gmail.com
Classification: Unclassified
Created attachment 39348
--> http://bugs.winehq.org/attachment.cgi?id=39348
WINE generated backtrace
While loading thumbnails, SIGMA Photo Pro 5 segfaults in GdipImageRotateFlip
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http://bugs.winehq.org/show_bug.cgi?id=34002
Bug #: 34002
Summary: Fullscreen applications pan away from the application
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Classification: Unclassified
In fullscreen applications, moving the mouse cursor to a screen boundry causes
the application to "scroll" off the screen showing the desktop. (or anything
else that was running.)
In some cases this causes the application to stop rendering. In other cases the
application can not be scrolled back and the application must be restarted to
continue use. There is also the possibility that the application can be used
normally, although the application may or may not be able to correctly
determine the current mouse cursor position. (This makes pop up dialogs
impossible to read, some buttons may be unusable, etc.)
This seems to occur at any video resolution, for any application. Setting
"Capture mouse pointer in fullscreen application" in winecfg does not work.
Currently the only workaround I can find is to run the application in windowed
mode (if the application supports it.) or in virtual desktop mode.
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https://bugs.winehq.org/show_bug.cgi?id=37634
Bug ID: 37634
Summary: after insalling an application internet exporer 6 is
not running
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 50086
--> https://bugs.winehq.org/attachment.cgi?id=50086
show errror cannot find server
I have made new prefix and install internet explorer 6 from winetricks. While
prefix is new and I and internet explorer. It run well. But After installing
one incometax software, internet explorer is not running it give message that
"cannot find server". Same things happen with internet explorer8. And while
openinig any website it trying to download some file. I have attached sceen
shot of same issue.
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http://bugs.winehq.org/show_bug.cgi?id=36957
Bug ID: 36957
Summary: Shoretel Communicator: Crashes when running the
installer.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: david.fernandez.work(a)googlemail.com
Created attachment 49069
--> http://bugs.winehq.org/attachment.cgi?id=49069
Backtrace log referred to in the Bug Description.
Opening the program by (Gnome) right-click on the executable "Setup.exe" and
selecting "Open with...", then "Wine Windows Program Loader".
Program shows a "Shoretel Communicator - InstallShield Wizard" window saying
"Extracting Shoretel Communicator.msi".
Shortly after, that "Shoretel Communicator - InstallShield Wizard" window
welcoms the user and indicating that setup is preparing things, but another
window appears: "Program Error", saying "The program msiexec.exe has
encountered a serious problem and needs to close. We are sorry for the
inconvenience.", and also saying "This can be caused by a problem in the
program, or a deficiency in Wine. You may want to check the Application
Database for tips about running this application."
Pressinf on "Show Details" button in theat "Program Error" window, gives a
backtrace log that has been saved and attached here.
Also saved the terminal output as per some FAQ indications.
Running in Fedora20: 3.15.6-200.fc20.x86_64 #1 SMP Fri Jul 18 02:36:27 UTC 2014
x86_64 x86_64 x86_64 GNU/Linux
wine-1.7.22
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http://bugs.winehq.org/show_bug.cgi?id=31498
Bug #: 31498
Summary: Installation of Quicken 2010 Fails while trying to
collect and apply updates from the net.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Chris(a)InfoGreat.com
Classification: Unclassified
Created attachment 41410
--> http://bugs.winehq.org/attachment.cgi?id=41410
Stack Trace
Installation Reports:
err:setupapi:do_file_copyW Unsupported style(s) 0x284
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
fixme:psdrv:PSDRV_UpdateDevCaps Can't find page
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common
Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33dcec
L"C:\\users\\cjm\\Temp\\byeb94.tmp\\Disk1\\data1.hdr"
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0b00-000036000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program
Files\\Intuit\\Quicken\\2010\\QWUTIL.dll" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program
Files\\Intuit\\Quicken\\2010\\QWUTIL.tlb" failed with error 2
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object
at <Module>.ATL.CSimpleStringT<char,0>.{ctor}
(ATL.CSimpleStringT<char,0>*,ATL.IAtlStringMgr*) <0x00029>
at <Module>.ATL.CStringT<char,ATL..StrTraitATL<char,ATL..ChTraitsCRT<char> >
>.{ctor} (ATL.CStringT<char,ATL..StrTraitATL<char,ATL..ChTraitsCRT<char> > >*)
<0x00017>
at <Module>.QString.{ctor} (QString*) <0x00013>
at <Module>.CLbtWebRequest.{ctor} (CLbtWebRequest*,CLbtID*,int) <0x001ab>
at <Module>.WebRequest_LBTHndlr (CLbtID*) <0x0003b>
at (wrapper native-to-managed) <Module>.WebRequest_LBTHndlr (CLbtID*) <0x00033>
wine: Unhandled page fault on write access to 0x00e3e558 at address 0xb9a71f
(thread 000b), starting debugger...
Created new window in existing browser session.
Created new window in existing browser session.
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http://bugs.winehq.org/show_bug.cgi?id=31949
Bug #: 31949
Summary: AutoCAD 2009: Crash after clicking on "A" letter
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42094
--> http://bugs.winehq.org/attachment.cgi?id=42094
A letter
Steps to reproduce:
1) remove ~/.wine
2) workaround bug #12532
3) winetricks dotnet30 windowscodecs
4) install AutoCAD2009
5) start AutoCAD2009
6) Press "A" letter (See 1st attachment)
Behaviour:
See 2nd attachment.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=36052
Bug ID: 36052
Summary: Windows are not drawn unless moving the window.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhultman(a)gmail.com
Created attachment 48213
--> http://bugs.winehq.org/attachment.cgi?id=48213
Wine can't even draw its own applications
I'm using wine-1.7.16 and it's pretty much completely broken. Every application
window is drawn only partially. Most of the window is not updated and just
black. If I move the window it draws but this is not a pleasant workflow.
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http://bugs.winehq.org/show_bug.cgi?id=30318
Bug #: 30318
Summary: Chess Champ 2.0 crashes when pieces are moved
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulkusmanoff(a)gmail.com
Classification: Unclassified
Created attachment 39620
--> http://bugs.winehq.org/attachment.cgi?id=39620
The error log automatically generated after the program crash
The program installs just fine (It's an old 16-bit installer for a 32-bit
application). Launching the application can easily be done, although there are
minor glitches with the GUI (The minimise, maximise and resize squares are
replaced with question marks), this does not affect navigation of the options.
However, the program is effectively useless because pieces cannot be moved and
no games may be played, either by telling the computer to make a move, or by
doing one yourself. You can click and drag the pieces just fine, but dropping
them down to another square results in an immediate "serious problem and needs
to close" error. The screen mentions that "winevdm.exe" is what caused the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=29336
Bug #: 29336
Summary: Modal dialogs should not have title bar icons
Product: Wine
Version: 1.3.32
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37952
--> http://bugs.winehq.org/attachment.cgi?id=37952
Find dialog with title bar icon
According to MSDN, "Dialog boxes don't have title bar icons."[1] But when using
unmanaged windows in Wine, they do. The simplest example I could think of is
Notepad's Find and Replace dialog, but this bug affects dialogs in the
Starcraft Campaign Editor and undoubtedly many other applications.
[1]
http://msdn.microsoft.com/en-us/library/windows/desktop/aa511268.aspx#title…
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http://bugs.winehq.org/show_bug.cgi?id=33929
Bug #: 33929
Summary: Winamp+AMIP jn x86_64: fault on read access to
0x00000020 in 32-bit code
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shumkar(a)shumkar.ru
Classification: Unclassified
Winamp 5.6.3 crashes at launch after installing AMIP 2.67. Complains on "page
fault on read access to 0x00000020 in 32-bit code (0x00000020)".
This happens on x86_64 system only. On i686 system the same version of Winamp
with the same versions of AMIP and Wine launches OK.
Debugging output with backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=34451
Bug #: 34451
Summary: divide by zero in diablo 3
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joris(a)revivingworlds.org
Classification: Unclassified
Created attachment 45865
--> http://bugs.winehq.org/attachment.cgi?id=45865
The backtrace
When running diablo 3 in wine 1.6 or the later versions of wine 1.5 I always
get this divide by zero error immediately after starting it. I have an nvidia
geforce 680gtx connected to my receiver and tv using hdmi. When i make sure
that the nvidia sound device is busy (using speaker-test) and then try to
launch diablo it runs without errors and sound comes from the speakers
connected to the internal sound card.
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http://bugs.winehq.org/show_bug.cgi?id=19416
Summary: WINE doesn't recognize pseudo tty's
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackshell(a)gmail.com
I'm using a software called 'remserial' ( http://lpccomp.bc.ca/remserial/ ) to
remotely access a fiscal printer. The program creaters a pseudo-tty in the
'client' redirecting to the printer in 'server'. I can connect to the printer
with any other application, except WINE.
I read that WINE uses 'setserial' to grab serial port information, perhaps this
is the source of my problems as 'setserial' doesn't work with pseudo tty's.
Here's the output when i try to run setserial on the pty port:
bash-3.1# setserial /dev/pts/2
Cannot get serial info: Invalid argument
When I try to access the port with WINE, I keep getting EscapeCommFunction()==
FALSE errors.
I also tryed to edit kernel32/comm.c and comment out the lines in the
EscapeCommFunction section that tries to obtain serial information. Now the
error doesn't happen but the application doesn't work neither.
Hope it helps.
Ricardo A. Moura Rubio
NCS Sistema Inteligentes.
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http://bugs.winehq.org/show_bug.cgi?id=33950
Bug #: 33950
Summary: Altium Designer 10 (Build 27009), [Regression] Access
violation at address 1065F02C in module 'AdvSch.dll'
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeef(a)swissonline.ch
Classification: Unclassified
Created attachment 45096
--> http://bugs.winehq.org/attachment.cgi?id=45096
Wine & Altium designer error messages
When I try to create a new schematic or open an existing one AD10 reports an
"access violation". This is a regression, with wine 1.4 the same procedure
works without errors.
AD10 error message:
"Access violation at address 1065F02C in module 'AdvSch.dll'. Read of address
00000000 at 1065F02C.
Exception Occurred In
OpenObject"
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http://bugs.winehq.org/show_bug.cgi?id=22447
Summary: Babaschess consumes a lot of CPU
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Babaschess is using around 20% CPU1 and 20% CPU2 of my dual core E2100 once
opened, without doing nothing. On Windows you can see that the program only
uses around 0-1% CPU.
What is really strange is that when you open the preferences dialog the CPU
drops to 2-3%, a much nicer behavior like in windows.
There is something clearly wrong because the CPU utilization is excessive, when
the program is doing nothing, no animations, no game analisis...
I guess that maybe wine is re-drawing constantly some of the sub-windows when
there is no necessity to redrawn...
This is not a regression I have always observed this behaviour on this program.
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http://bugs.winehq.org/show_bug.cgi?id=33852
Bug #: 33852
Summary: doesn't display engine analysis branches
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
In Windows, when running the 'kibitzer', the chess engine displays the best
four lines or variations in the bottom window. These variations are not
displayed when running under Wine. This makes the program almost useless.
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http://bugs.winehq.org/show_bug.cgi?id=33863
Bug #: 33863
Summary: VirtualDJ Pro Full crashes after few minutes in any
situation.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oberleg(a)lajt.hu
Classification: Unclassified
Created attachment 44918
--> http://bugs.winehq.org/attachment.cgi?id=44918
Bug report
VirtualDJ Pro Full crashes after few minutes in any situation.
Wine build: wine-1.4.1
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.5.0-34-generic
Ubuntu 12.04 LTS 64 bit
I added the bug report with name: backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=37738
Bug ID: 37738
Summary: Photoshop Elements 11 - Import from Scanner crash
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50247
--> https://bugs.winehq.org/attachment.cgi?id=50247
Crash output - Photoshop Elements 11 on wine 1.7.32
As I have tested scanning with Adobe Photoshop CS, I have been eager to see if
scanning works with Elements 11.
My scanner is reported unter Linux as follows:
Bus 001 Device 002: ID 03f0:c211 Hewlett-Packard
When clicking on "Import" in the Organizer window a new window opens but when I
select my scanner the application crashes. I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=22361
Summary: Juxta background does not redraw under menus etc and
can blacken whole screen
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.juxtasoftware.org/wp-content/software/Juxta
_windows_1_3_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27364)
--> (http://bugs.winehq.org/attachment.cgi?id=27364)
Terminal log
When menus etc are closed the underneath is not redrawn, resulting in grey
sections.
Running the second time also blackened the whole desktop other than the
program, which slowly reveals itself as I mouse over things
Log doesn't seem to have anything interesting but attached.
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https://bugs.winehq.org/show_bug.cgi?id=37832
Bug ID: 37832
Summary: Visuals displayed incorrect Lego Star Wars
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vanbuuren.martijn(a)gmail.com
When playing Lego Star Wars (original) game the visuals are being displayed
incorrect. At first the game worked fine and everything looked good. Now,
without change or reason I can think of it looks like the polygons are rendered
incorrectly. I've attached a screenshot to indicate what it looks like.
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https://bugs.winehq.org/show_bug.cgi?id=37526
Bug ID: 37526
Summary: Red Faction: Armageddon - Crash after seconds play
video intro
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49945
--> https://bugs.winehq.org/attachment.cgi?id=49945
Backtrace wine
Game install.
Run and autoconfigure perfectly. Sound OK
The gamepad is recognized but, the axis is blocked and not use whit normally.
Select new game and few seconds after to start play the intro movie, the game
crash.
The log no help to find that dll or configuration is the problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 660Ti BIOS:70.08.29.00.01 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Gamepad Xbox360 Wired USB
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http://bugs.winehq.org/show_bug.cgi?id=34871
Bug #: 34871
Summary: Wine 1.7 DirectX Issues On Ubuntu 13.10
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok I've upgraded to Saucy Salamander and now Wine is going crazy again I've
reinstalled and all but come up with problems when using games that require
directX. these are the issues so far-
-Visualboyadvance-M ~Crashes upon starting if set to directX renderer.
-DeSmuMe ~Extremely slow app start due to performance issues ever since Wine
1.6 and beyond. once game is selected and loaded it crashes with windows bug
window up not being able to find a problem.
-Sonic CD HD ~Upon starting either screen goes black with no sound or Desktop
distorts and Closes or Freezes until CPU is forced into shutdown.
-Silent Hill 3 Retail ~ Game crashes bringing the desktop into a 860x680
resolution making it impossible to have the area or space to change res back.
-ePSXe ~ Crashes upon starting a game if its set to directX renderer.
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http://bugs.winehq.org/show_bug.cgi?id=35492
Bug ID: 35492
Summary: Bad Direct3d Performance in Starcraft: Brood War
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muleyryan(a)fastmail.fm
Classification: Unclassified
For me, with WINEDEBUG=WARN+ALL, I get a screen flooded with
warn:d3d_perf:wined3d_surface_map Mapping a dynamic surface without
WINED3D_MAP_DISCARD.
warn:d3d_surface:wined3d_surface_blt D3D not initialized, using fallback
I was to perform a full regression, and then I discovered it takes 3+ hours to
make wine from source,
Hopefully this is something that can be solved without having to spend 30+
hours idling.
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http://bugs.winehq.org/show_bug.cgi?id=21578
Summary: Parallel Port LPT1 cannot be used in wine from
applications
Product: Wine
Version: 1.1.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)km.mydyn.de
Created an attachment (id=26023)
--> (http://bugs.winehq.org/attachment.cgi?id=26023)
Screenshot and shell output
Please have a look at this description in the wine forum:
http://forum.winehq.org/viewtopic.php?p=39025
There is also a longer discussion of the principal problem here:
http://forum.winehq.org/viewtopic.php?p=38741
I am using wine 1.1.17 because i have problems with the clipboard in later
versions.
I tested the parallel port also in version 1.1.35 without success.
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http://bugs.winehq.org/show_bug.cgi?id=35010
Bug #: 35010
Summary: [Freetype]Impossible to compile Wine
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Actually, it's impossible to compile Wine in Debian Sid when i use a 32-bits
chroot. Compile wine 64-bits does not work too.
I have this message in my 32-bits/64-bits chroot :
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit/FreeType development files not found. Fonts
will not be built.
Use the --without-freetype option if you really want this.
I search where come from the problem and i found that the latest update (28 Nov
2013) of libfreetype6-dev in Debian Sid is the .
In Debian Stable/Testing, it's libfreetype6-dev version 2.4.9-1.1.
With this version, all .h files are located here :
/usr/include/freetype2/freetype/{freetype/ftglyph/...}.h
In Debian Sid, since the update (version 2.5.1-1), there files are now located
in this place :
/usr/include/freetype2/{freetype/ftglyph/...}.h
If i reinstall the old version from Jessie (Debian Testing), it works without
problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=35623
Bug ID: 35623
Summary: GetFileVersionInfoA / VerQueryValueA do not work
properly under Wine, preventing verification of
library versions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iwbb.bin+winehq(a)gmail.com
Classification: Unclassified
Created attachment 47573
--> http://bugs.winehq.org/attachment.cgi?id=47573
Version Check python implementation
I am trying to load the Sophos AV library which loads two other libraries when
it loads. The first library verifies its version against the version of the
other libraries by making a call to VerQueryValue. In order to reproduce the
issue, I set up a Python script to make the same calls (see attached). Simply
import this module and attempt to get the version information from Sophos DLLs
(veex.dll or osdp.dll). GetFileVersionInfo works as expected and returns the
same data for both Windows and Wine. However, the VerQueryValue call returns
different addresses and lengths, along with no value under Wine while Windows
returns a value. Note the last three lines of the output here differ, while
the rest of the output is the same:
Under Wine:
Creating Savi COM instance...
Savi::Initialise((<__main__.Savi object at 0x007D3A90>,), {})
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
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
buf = 0x35383334353630
buf = 5834560L
buflen = 0
value =
On Windows:
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
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
buf = 0x3334323935333634
buflen = 4
value = 03003200
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http://bugs.winehq.org/show_bug.cgi?id=36377
Bug ID: 36377
Summary: League of Legends crashes at game start with wine
1.7.18
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Starting with wine 1.7.18, League of Legends crashes immediately when the
fullscreen game client starts loading (after champion select). The built-in
BugSplat reporter appears, and the AIR client gives you a button to reconnect;
clicking it just leads to the fullscreen client crashing at startup again.
I bisected, and the result was:
b84e112dd60e9fb6f4d04e82115fcb46e71f9693 is the first bad commit
commit b84e112dd60e9fb6f4d04e82115fcb46e71f9693
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 29 15:35:44 2014 +0200
msctf: Added ITfInputProcessorProfileMgr interface stub implementation.
:040000 040000 52d053d982054548b4fe964aeb2ed50bd8ebcd48
be061a9cba52abf7835ab61c53209bb4d2cb7acc M dlls
(Note that I haven't quite followed the bug reporting guidelines: I didn't test
with a clean .wine, and I have the patch from bug 34480 comment 19 applied.)
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http://bugs.winehq.org/show_bug.cgi?id=36408
Bug ID: 36408
Summary: Child of Light 1.0 Demo Steam exit after launch
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 48453
--> http://bugs.winehq.org/attachment.cgi?id=48453
Log wine debugger
Install the app.
Launch and add game to account registered in Uplay
Launch the game, the background change to white and the mouse pointer change de
scheme. After the few seconds the game exit.
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https://bugs.winehq.org/show_bug.cgi?id=37150
Bug ID: 37150
Summary: python 3.1.1: test_math failed
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Created attachment 49380
--> https://bugs.winehq.org/attachment.cgi?id=49380
terminal output.txt
Created attachment 49379 [details]
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_math
FAILED (failures=4, errors=3)
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https://bugs.winehq.org/show_bug.cgi?id=37183
Bug ID: 37183
Summary: Autogenerated programs/cscript/ihost.h is not being
removed by make clean
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scott(a)open-vote.org
If I do a binary build of the Wine package twice in a row, or a binary build
followed by a source build, dpkg-source will complain that there are
uncommitted changes to the source.
The issue is programs/cscript/ihost.h gets generated during the build process,
but never gets cleaned up even after make clean is run to make a new source
package.
A simple workaround is to just delete programs/cscript/ihost.h before running
the next command, but this is something clean should be handling for us.
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https://bugs.winehq.org/show_bug.cgi?id=37121
Bug ID: 37121
Summary: PVS-Studio Error: String length changing
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V692 error, An inappropriate attempt to append a null
character to a string. To determine the length of a string by 'strlen' function
correctly, a string ending with a null terminator should be used in the first
place. appdefaults.c 390
...
section[strlen(section)] = '\0'; /* remove last backslash */
...
In this code, NULL character will actually be written into NULL character and
nothing will change. For the strlen() function to work properly, the string
must be already null-terminated. The comment suggests that the programmer
probably wanted to cut off the last backslash. Then the code should look like
this:
section[strlen(section) - 1] = '\0';
details on the V692 error here: http://www.viva64.com/en/d/0328/
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https://bugs.winehq.org/show_bug.cgi?id=37122
Bug ID: 37122
Summary: PVS-Studio Error: One counter for two loops
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V535 Error, one counter for two loops. The variable 'i'
is being used for this loop and for the outer loop. Check lines: 980, 1003.
iphlpapi_main.c 1003
...
for (i = 0; i < num_v6addrs; i++) //<==
{
...
for (i = 0; i < 8 && !done; i++) //<==
{
...
}
...
if (i < num_v6addrs - 1)
{
prefix->Next = (IP_ADAPTER_PREFIX *)ptr;
prefix = prefix->Next;
}
}
...
This fragment is suspicious: a nested loop is organized through the i variable
which is also used in the external loop.
details on the V535 error here: http://www.viva64.com/en/d/0124/
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http://bugs.winehq.org/show_bug.cgi?id=35384
Bug ID: 35384
Summary: Settings window always behind full-screen window in
Tomb Raider III
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Classification: Unclassified
I'm testing with Wine 1.7.10, Lubuntu 11.10 x86-64.
This bug applies to the game Tomb Raider III. I tested the "South Pacific" demo
(~13MB) which can be downloaded from
http://www.tombraiderchronicles.com/tr3/demo.html
The problem only happens when *not* using virtual desktop mode.
Download and unpack the archive, then run Setup.exe to install it.
Use winecfg to set the Windows version to Windows 98 otherwise the program will
crash. Start the demo by doing wine Tomb3.exe /setup. That opens a full-screen
black window, and the Tomb Raider II Setup window appears behind it (so it's
invisible).
Pressing Alt-Tab to switch to the game setup window, it still remains
invisible. (You can blindly press Alt-F4 to quit it at that point. So it seems
the window does have focus.)
Previously, with at least Wine 1.2-rc6 (see description for bug 23689) pressing
Alt-Tab to switch to the setup window did cause it to appear. So there looks to
have been some regression since then, though of course the 1.2-rc6 behaviour
wasn't correct either.
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http://bugs.winehq.org/show_bug.cgi?id=17895
Summary: JFlothows 2DMatrix.exe freezes
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://download.jflothow.de/fvstein/2DMatrix.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=20202)
--> (http://bugs.winehq.org/attachment.cgi?id=20202)
Logfile using wine 1.1.18
This small app simply freezes when You click on "Transformieren". Normally,
this application should use the given Matrix (e.g.: (2/0;0/2)) and use it to
scale/rotate the image.
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http://bugs.winehq.org/show_bug.cgi?id=19663
Summary: Lotus Organizer 2 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22947)
--> (http://bugs.winehq.org/attachment.cgi?id=22947)
Wine 1.1.27 console output
Lotus Organizer 2 causes a page fault on load and has to be killed.
Backtrace:
=>0 0x7b854d4a __wine_emulate_instruction+0x102(rec=0x66dd00, context=0x66da34)
[/home/test/wine-git/dlls/kernel32/instr.c:455] in kernel32 (0x0066d894)
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http://bugs.winehq.org/show_bug.cgi?id=19657
Summary: Lotus 123R5 error dialog
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22940)
--> (http://bugs.winehq.org/attachment.cgi?id=22940)
Wine 1.1.27 console output
To recreate:
1. Load Lotus 1-2-3 Release 5
2. Select "Amortize a Loan".
3. A popup error dialog opens, that doesn't say anything.
Clicking X to close the window allows you to continue. At this point, I don't
know what it might be affecting, so it's trivial.
1-2-3 R5 comes with Smartsuite 3.1.
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https://bugs.winehq.org/show_bug.cgi?id=37390
Bug ID: 37390
Summary: Word 2007: crashes when choosing a font
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
Created attachment 49722
--> https://bugs.winehq.org/attachment.cgi?id=49722
back trace of bug
Word 2007 crashes when reach little above end of font list !!
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http://bugs.winehq.org/show_bug.cgi?id=23187
Summary: DeferWindowPos behaves wrong when invalid HWND
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigorivascosta(a)gmail.com
Created an attachment (id=28848)
--> (http://bugs.winehq.org/attachment.cgi?id=28848)
Sample program to demonstrate the problem
The Wine behavior of the BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
functions differ from the Windows one when some of the HWND used are invalid:
The attached program uses these functions to move several windows at once, but
one HWND is purposely hijacked to force the error. In Windows, all the windows
but the wrong one are moved. In Wine, however, only the windows "before" the
wrong one are moved.
It looks like Windows checks the HWNDs to be valid when calling DeferWindowPos
whereas Wine checks them when calling EndDeferWindowPos.
This can be checked with the output of the attached program:
Windows:
------------
BDWP 006D03E7
DWP 006D03E7
DWP 006D03E7
DWP 00000000
Error: 1400
DWP 006D03E7
DWP 006D03E7
DWP 006D03E7
EDWP 1
------------
Wine:
------------
BDWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
EDWP 0
Error: 1400
------------
Note that the Windows behavior is somewhat different than the documented in
MSDN.
Regards.
--
Rodrigo.
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http://bugs.winehq.org/show_bug.cgi?id=33423
Bug #: 33423
Summary: Cultures 3 multiplayer does not work
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 44225
--> http://bugs.winehq.org/attachment.cgi?id=44225
Screenshot multiplayer error
Multiplayer does not work for Cultures 3 8th Wonder of the world. It gives an
network error: See screenshot. Debug below:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f518,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:file:get_default_com_device no known default for device com9
fixme:file:get_default_com_device no known default for device com8
fixme:file:get_default_com_device no known default for device com7
fixme:file:get_default_com_device no known default for device com6
fixme:file:get_default_com_device no known default for device com5
fixme:file:get_default_com_device no known default for device com4
fixme:file:get_default_com_device no known default for device com3
fixme:file:get_default_com_device no known default for device com2
fixme:file:get_default_com_device no known default for device com1
fixme:winsock:convert_af_w2u unhandled Windows address family 6
I tried the trick by deleting the localspl.dll in the sysem32 folder, which did
not help. http://ubuntuforums.org/archive/index.php/t-845346.html
Please help :)
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http://bugs.winehq.org/show_bug.cgi?id=27415
Summary: The Geometer's Sketchpad 5.03 does not display
pictures. "fixme:gdiplus:GdipCreateMetafileFromEmf not
implemented"
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nifgraup(a)gmail.com
CC: madewokherd(a)gmail.com
Created an attachment (id=35060)
--> (http://bugs.winehq.org/attachment.cgi?id=35060)
A test document for sketchpad containing a picture.
Download the application here, http://www.keypress.com/x24795.xml, install and
open attached file using it. A picture is not displayed. Pictures are displayed
when using a native gdiplus.dll.
output when opening file:
fixme:gdiplus:GdipCreateMetafileFromEmf not implemented
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http://bugs.winehq.org/show_bug.cgi?id=32774
Bug #: 32774
Summary: Lucius incorrect rendering
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43270
--> http://bugs.winehq.org/attachment.cgi?id=43270
integrated card log
Look attached screens.
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http://bugs.winehq.org/show_bug.cgi?id=24916
Summary: Soulbringer: crash in D3D Hardware mode
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
As stated in bug 11616 the game SEEMS to work but only in Software low detailed
mode: when speaking about 'mode' I'm referring to an internal game mode
selection.
The game has four execution mode they can be chosen by a menu during launch.
Please note that I do not know the truly meaning of the mode itself but I
reported them as the game name themselves.
Here follows the Wine report:
Wine 1.2 report ->
Exec game mode: DirectDraw6 HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> not working, black screen and return to desktop
Wine 1.3.5 report ->
Exec game mode: DirectDraw6 HAL -> black screen, return to desktop but music
in background so it seems that the game has launched
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> IF I install native DCOM98 with winetricks -> the
game works perfectly
Exec game mode: Software -> IF I DO NOT install native DCOM98 with winetricks
-> the game has a similar behaviour as DirectDraw6 HAL but in this case I have
music and only a part of the first game menu's screen instead of black screen
I opened an issue to you as per point 6.6 of the Wiki Wine FAQ about DCOM;
anyway the best solution of course it's a fix of the hardware D3D mode. Please
note that I've tried D3D mode both with Vertex Shader hardware On and Off.
Thank you and please ask me anything you may need to solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=37338
Bug ID: 37338
Summary: Unhandled exception 0x40000015 in thread 55 at address
0x330023:0x013e327c (thread 0055)
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49652
--> https://bugs.winehq.org/attachment.cgi?id=49652
Verbose log (not very useful...)
Hi, when attempting to run Roblox games in Wine, it crashes. I've attached a
log, but it does not reveal anything useful. I also attempted to start a
debugger when the crash dialog appeared, but it did not load any information
for me to save. I would run this in +relay, but my computer does not play well
with heavy load... Any help would be appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=34480
Bug #: 34480
Summary: wined3d: League of Legends crashes when using textures
with mipmaps smaller than a block
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c10ud.dev(a)gmail.com
Classification: Unclassified
Hello,
this is a long-standing issue for this game (but as far as I can see it has
been never reported): the in-game shop (not the store) crashes.
There's one patch that workarounds the issue but doesn't fix it:
http://uz.sns.it/~ranma42/iLoL/0001-HACK-Disallow-block-based-textures-with…
I'm trying with latest wine-git (20130909), if you need further debug or
informations just ask
greets
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http://bugs.winehq.org/show_bug.cgi?id=28672
Bug #: 28672
Summary: VirtualDub: crash when using directx for display panes
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Classification: Unclassified
Latest wine updates are causing constant crashes in VirtualDub; these happens
with several file types since wine-1.3.28 and I've been able to load back those
files after disabling directx usage.
Running wine from console (when using directx, as I used to do) gives me a
single error report (among several fixme messages, as usual) when VD has loaded
the file and is about to show it:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b1c8, last error 0x591
then the application crashes and shows a dialog box with an alert "An integer
division by zero occurred in module 'VirtualDub'" which I believe is not really
related to the crash.
The error message (d3d error) points me to a video issue which, in fact,
disappears when disabling directx for display panes.
These crashes appeared when upgrading from 1.3.26 to 1.3.28 (there was no
1.3.27 wine binary for my lucid lynx) and still happen with 1.3.29.
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http://bugs.winehq.org/show_bug.cgi?id=17196
Summary: Text Editor Curser can be scrolled outside editor
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This bug is about the cursor which displays the position,
where text will appear in an text editor.
In a text editor like notepad with enough content for scrollbars it is possible
to scroll so long, until the cursor gets displayed oudside the actual text
editor.
If you scroll to much the cursor gets captured outside the editor and doesn't
come back if you scroll back.
I can reproduce the bug with notepad, however if you scroll the cursor so much,
that it stays outside it will be actually out of the window.
To see that the cursor gets actually displayed, if there is still window at the
position you try the Application Warcraft III: World Editor, which suffers from
the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=34127
Bug #: 34127
Summary: FIFA 2000 demo crashes after 'Press Any Key'
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/34839/30000/fileinfo/FIFA-20
00
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45386
--> http://bugs.winehq.org/attachment.cgi?id=45386
log+backtrace
Win 98 compatibility doesn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=33859
Bug #: 33859
Summary: Visual Web Developer Express 2008 crashes when
clicking "Browse" (bug in PropertySheet common
control)
Product: Wine
Version: 1.6-rc2
Platform: x86
URL: http://go.microsoft.com/fwlink/?LinkId=104679
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44911
--> http://bugs.winehq.org/attachment.cgi?id=44911
+relay+tid+seh+heap log, trimmed
To reproduce:
- install Visual Web Developer Express 2008 (test result contains quite good
instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11210&iTesting…)
- run application, select File->New Web Site...
- click Browse.
Most of the time the application will crash due to heap corruption. Using
native comctl32 from winetricks lets the application work just fine.
If I'm interpreting the attached log correctly, the application copies its own
contents into the structure passed in lParam:
http://source.winehq.org/git/wine.git/blob/2c8ea6ebff21428dc407d85af3f51608…
The data copied by application is 0x14c bytes in size, the buffer allocated by
comctl is 0x124 bytes.
Hardcoding a larger buffer size is sufficient to let the application work.
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http://bugs.winehq.org/show_bug.cgi?id=30355
Bug #: 30355
Summary: DVDSubEdit.exe crashes immediately.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinkronald(a)hotmail.com
Classification: Unclassified
Created attachment 39679
--> http://bugs.winehq.org/attachment.cgi?id=39679
Program Error Details log file
When started, the program DVDSubEdit.exe crashes into a Crash Report.
The same executable runs without any problem in a vmware XP virtual machine.
I used the latyest version of DVDSubEdit 1.52
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https://bugs.winehq.org/show_bug.cgi?id=37762
Bug ID: 37762
Summary: Runaway & Runaway 2: wrong colors
Product: Wine
Version: 1.7.32
Hardware: x86
URL: http://www.gamershell.com/download_17706.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Distribution: ---
Created attachment 50288
--> https://bugs.winehq.org/attachment.cgi?id=50288
terminal output
Colors are messed up in these two adventures games.
A regression from Wine 1.7.32:
f6dde7062413a1dfdd71acc92c5178ac66f3ade0 is the first bad commit
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
:040000 040000 aa87fc202d416bf38b92925b0040cbdbcc9e3a84
23850dec1d6e575a9050437206d54d48db834005 M dlls
:040000 040000 0e90d026408ce1c052257f931536dd23c1e53a6f
5e45b170033d4faab106d4de13292c70ce3cbed4 M include
wine-1.7.33-50-g7eed378
Nvidia binary drivers 340.65
Fedora 20
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=11808
Summary: winefile: broken horizontal scrolling
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've tested 0.9.56, 0.9.48, 0.9.21(!) and noticed that there is a bug with
horizontal scrolling with winefile.
After clicking the right half of the horizontal scrollbar, so that the view
scrolls to the right, click to the left. The view should scroll back to the
left, but this does not happen.
The same happens in both displays of winefile (the file list and directory
tree). In the tree, the visual effect when scrolling back is "interesting".
OTOH, regedit scrolls perfectly fine.
Same when clicking the horizontal arrows instead of the bar.
I'm using Ubuntu Dapper and Gutsy, compiling wine snapshots myself, running
wine in a 800x600 virtual desktop.
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=31222
Bug #: 31222
Summary: Hitman: Blood Money crashes when changing screen
resolution
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamefront.com/files/5075525/HitmanBloodMone
y_Demo_exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: pocketcookies2(a)gmail.com
Classification: Unclassified
Regression SHA1: d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Created attachment 41002
--> http://bugs.winehq.org/attachment.cgi?id=41002
terminal output
I believe this one is different from the recently opened bug #31217.
The problem: the game crashes when I try to change screen resolution in the
game options menu. I can reproduce the crash both with the demo version and the
full (Steam) version of the game. The same crash happens in full screen as well
as in virtual desktop mode.
According to my testing, this is a regression from Wine 1.3.20 and the problem
is still present as of wine-1.5.8-160-g8613d5e.
d9f8cba50f4c2fc9f138d35c73ba5afc30d15866 is the first bad commit
commit d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Author: John Edmonds <pocketcookies2(a)gmail.com>
Date: Tue May 3 20:22:32 2011 -0400
wined3d: Turn off message filtering temporarily in the Reset() method to
allow certain messages (e.g. WM_ACTIVATEAPP) through.
:040000 040000 aec90e219de82f19fec8fb4904112f6b497660d7
73bd34ef1c7258e97ca73401c26d121a228d3723 M dlls
Steps to reproduce the problem with the demo version:
1. Install the demo then place native d3dx9_27.dll in the game directory.
2. Start the game with HitmanBloodMoney.exe, go to Options > Graphics > Render
options. Choose a different resolution and click on <Accept>....a crash occurs
here.
Fedora 17 x86
Gnome 3.4.2
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=34465
Bug #: 34465
Summary: process hacker 2.31 crashes in toolbar code
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 45884
--> http://bugs.winehq.org/attachment.cgi?id=45884
stack trace
This requires a couple of winsta function stubs for bug 34317.
It seems the program sends TB_GETBUTTONINFO to a toolbar with
TBIF_TEXT set, but pszText and cchText set to 0. This causes a crash when we
attempt to write to pszText.
One would think that the solution is to respect cchText even when there is no
text to return, but I got a crash when I tried to write a test that does this
on Windows. It seems Windows always crashes given NULL/0 for pszText/cchText
except when a string pointer is set for the button text.
>From the application source code
http://sourceforge.net/p/processhacker/code/5441/tree//2.x/trunk/plugins/To…
it looks to me like NULL/0 and the TBIF_TEXT flag will always be used, and I
can't find a way that the text would be set to a string pointer without reading
it in this way first. So I haven't been able to figure out how Process Hacker
could work on windows when my test did not.
I don't think this happened in 2.30.
This could easily be worked around in Process Hacker, but it appears to be a
Wine bug.
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http://bugs.winehq.org/show_bug.cgi?id=19862
Summary: CodeCreatures crashes.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://ftp.sunet.se/pub/games/PC/guru3d/benchmark/Code
creatures_Benchmark_Pro_Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I tried some benchmark programs from guru3d, this (rather old) benchmark
program crashes.
I'll attach the log generated by the app itsself. The console output didn't
really tell anything interesting.
Note for myself, the dumb hack below makes the app run fine.
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index c22c491..58b5365 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -270,7 +270,7 @@ static HRESULT WINAPI
IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface,
hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level);
wined3d_mutex_unlock();
- return hr;
+ return 0;//hr;
}
static HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8
iface, CONST RECT *pDirtyRect) {
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http://bugs.winehq.org/show_bug.cgi?id=35495
Bug ID: 35495
Summary: sharing violation and prompt for copy /B file1+file2
file1
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
copy /B file1+file2 file1
(to do append in a rather old nmake MSVC build script)
results in sharing violation and prompts, and error. Obviously, under genuine
windows, there is no prompt to confirm, nor the sharing violation message.
The actual behavior is this:
-------------
> copy /B file1+file2 file1
Overwrite file1? (Yes|No)yes
Sharing violation.
Overwrite file1? (Yes|No)yes
> copy file1+file2 file1
Overwrite file1? (Yes|No)yes
err:cmd:WCMD_ManualCopy Unexpected failure writing to L"file1", rc=6
Invalid handle.
Overwrite file1? (Yes|No)yes
-----------
The expected behavior should be silent for /B .
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http://bugs.winehq.org/show_bug.cgi?id=35542
Bug ID: 35542
Summary: [EQ Next Landmrk] Mouse wheel not recognised.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Classification: Unclassified
In EverQuest Next Landmark (Alpha) the mouse (scroll) wheel is not recognised
at all. It dose not work for any purpose it is intended for.
This is only inside the game itself. In the Launcher the mouse wheel work fine
to scroll in the list of news for example. But not in similar once inside game.
Mouse wheel works fine in all other games and applications I run in Wine.
As one has to pay to get in to the alpha I understand if no dev can reproduce
this.
But maybe you have some ideas on what I can try to get it to work?
The mouse wheel is used heavily in this game so it is quite a major
inconvenience that it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=37853
Bug ID: 37853
Summary: [Landmark] Game crash while entering world at 50%
loading.
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Distribution: ---
Created attachment 50415
--> https://bugs.winehq.org/attachment.cgi?id=50415
Backtrace from Landmark crashing at 50% while entering world.
(Landmark refers to what used to be called EverQuest Next Landmark. At some
point it changed name to just "Landmark")
Getting in the game to character select works fine.
But when clicking the Play button to enter a world it starts to load but always
crash at 50%.
Attaching Backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=35100
Bug #: 35100
Summary: YGOPRO V3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monicadx_24(a)yahoo.co.jp
Classification: Unclassified
when I try to play YGOPRO V3, suddenly messages come up and it force me to
close it & I can not start to play the game or can not finish a game.
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http://bugs.winehq.org/show_bug.cgi?id=24160
Summary: sigcheck incorrectly validates modified exes
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/bb8974
41.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://www.pastethat.com/dJurt/get
(3MB compressed, 8MB uncompressed - cant attach)
wine sigcheck -q wow2.exe
Z:\home\adys\Wow2.exe:
Verified: Signed
Signing date: 1:43 PM 8/26/2010
Publisher: Blizzard Entertainment
Description: World of Warcraft Retail
Product: World of Warcraft
Version: Version 3.3
File version: 3, 3, 5, 12340
fixme:mscoree:CorExitProcess (0) stub
The file is NOT valid, and on Windows it shows up as "Bad signature" instead of
Signed.
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https://bugs.winehq.org/show_bug.cgi?id=38119
Bug ID: 38119
Summary: Hyperdimension Neptunia Re;Birth 1 just died
Product: Wine
Version: 1.1.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hurp(a)mailinator.com
Distribution: ---
Created attachment 50805
--> https://bugs.winehq.org/attachment.cgi?id=50805
log
Neptunia was running fine, but I did an update and now it's just broken, as per
the attached log. Game no longer even starts.
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http://bugs.winehq.org/show_bug.cgi?id=34671
Bug #: 34671
Summary: wined3d: Add Radeon HD 4650 PCI IDs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin+winebugs(a)etorok.net
Classification: Unclassified
Created attachment 46222
--> http://bugs.winehq.org/attachment.cgi?id=46222
patch to add PCI id for Radeon HD 4650
Noticed this on a Cryptic game (have to set VideoPciVendorID and
VideoPciDeviceID in registry, otherwise its very slow):
fixme:d3d:init_driver_info Unable to find a driver/device info for
vendor_id=0x1002 device_id=0x9498 for driver_model=2
My card is:
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] RV730 PRO [Radeon HD 4650] [1002:9498]
Relevant glxinfo output:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.2.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
Attached patch adds the missing PCI id.
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https://bugs.winehq.org/show_bug.cgi?id=37218
Bug ID: 37218
Summary: Assertion fail while starting Unity3d
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49489
--> https://bugs.winehq.org/attachment.cgi?id=49489
crash log
Wine crashes with the following assertion fail:
Files\Unity\Editor\Unity.exe: ../../../wine/dlls/dbghelp/symbol.c:282:
symt_new_function: Assertion `!sig_type || sig_type->tag == SymTagFunctionType'
failed.
See the the attached log for more details.
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http://bugs.winehq.org/show_bug.cgi?id=35476
Bug ID: 35476
Summary: no start qip 2012
Product: Wine
Version: 1.5.5
Hardware: x86-64
URL: http://qip.ru/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sibmius(a)mail.ru
Classification: Unclassified
Created attachment 47354
--> http://bugs.winehq.org/attachment.cgi?id=47354
log
no start qip 2012 on click qip.exe
linux Debian 7.3 (wheezy) 3.2.0-4-amd64 GNOME 3.4.2
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http://bugs.winehq.org/show_bug.cgi?id=32250
Bug #: 32250
Summary: perfect world international errors out on startup
after Sirens of War expansion
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42555
--> http://bugs.winehq.org/attachment.cgi?id=42555
the line from the debug output containing character codes for what I'm assuming
are Chinese characters
This was running fine until I was forced to update to the Sirens of War
expansion. Now, when I try to start it up, it immediately gives me a scrambled
error message box. I tried running wine with WINEDEBUG=+relay,+msgbox, but got
a 1.9 GB output file. After searching through it, I found the messagebox
output before it's incorrectly parsed for display (see attached
"messageBoxLine.txt). I assume these characters are supposed to be parsed as
Chinese characters, so maybe someone can do that and figure out what the
message is?
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https://bugs.winehq.org/show_bug.cgi?id=37438
Bug ID: 37438
Summary: Mono's vectored exception handlers return
EXCEPTION_CONTINUE_EXECUTION, skipping an
application's exception handling
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
Created attachment 49804
--> https://bugs.winehq.org/attachment.cgi?id=49804
Sample delphi program (source code)
I have a Delphi sample program (see attachment) that raises and catches an
exception while a .NET dll is loaded.
When not loading the DLL, everything works fine. When the DLL is loaded, Mono
installs its own exception handler that catches the raised exception and
returns EXCEPTION_CONTINUE_EXECUTION, bypassing the application's own
stack-based exception handler which leads to a crash.
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http://bugs.winehq.org/show_bug.cgi?id=24903
Summary: Regression: NoX game crashes when trying inputting
anything in any textbox
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evengard(a)trioptimum.com
The NoX game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4324) is crashing
when inputting in any textbox ingame (setting the player name, chatting,
inputting in game console) with the following error:
wine: Unhandled page fault on read access to 0xffff0027 at address 0xffff0027
(thread 0009), starting debugger...
I did a regression testing of the bug and found that the
0e270bbd226c34bd2831673c1c546f8db76b0487 commit is the bad one.
If needed, I can post here any backtraces needed (just say what is needed to
perform a test).
NOTE: the game works perfectly well in Win98, WinXP, WinVista and Win7
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http://bugs.winehq.org/show_bug.cgi?id=29205
Bug #: 29205
Summary: Can't play Warrock
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis_pak(a)hotmail.com
Classification: Unclassified
Created attachment 37704
--> http://bugs.winehq.org/attachment.cgi?id=37704
error
First I install and update warrock all fine...
But then when I try to run the game the give me the error that is missing
msvcp90.dll
I downloaded and copy to system32 directory.
When I try to play again give me an error but is not especific just say that
this error don't appear in windows just in wine
Best Regards
Luis Vicente
PS: In attach I send a print
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https://bugs.winehq.org/show_bug.cgi?id=36557
Bug ID: 36557
Summary: valgrind shows some invalid writes in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48653
--> https://bugs.winehq.org/attachment.cgi?id=48653
valgrind log
==13268== Invalid write of size 4
==13268== at 0x6805C5E: update_travellog (dochost.c:428)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== Address 0x483a04c is 4 bytes after a block of size 32 alloc'd
==13268== at 0x7BC4C75D: notify_alloc (heap.c:255)
==13268== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==13268== by 0x680464D: heap_alloc (ieframe.h:328)
==13268== by 0x6805ADB: update_travellog (dochost.c:401)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268==
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https://bugs.winehq.org/show_bug.cgi?id=36365
Bug ID: 36365
Summary: valgrind shows a TON of leaks in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
By far one of the noisiest logs/leaks so far.
==15771== 28 bytes in 1 blocks are possibly lost in loss record 2,015 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x5B21B82: heap_alloc_zero (typelib.c:1662)
==15771== by 0x5B295CC: ITypeLib2_Constructor_MSFT (typelib.c:2902)
==15771== by 0x5B2C20B: LoadTypeLibEx (typelib.c:3460)
==15771== by 0x5B2DDF2: LoadTypeLib (typelib.c:454)
==15771== by 0x5B2E4AA: LoadRegTypeLib (typelib.c:537)
==15771== by 0x6933764: get_typeinfo (ieframe_main.c:75)
==15771== by 0x69298B1: ProvideClassInfo_GetClassInfo (classinfo.c:62)
==15771== by 0x4A5B8A4: test_ClassInfo (ocidl.h:3368)
==15771== by 0x4A63A2E: test_WebBrowser (webbrowser.c:3380)
==15771== by 0x4A65E0B: func_webbrowser (webbrowser.c:3629)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
==15771== 8 bytes in 1 blocks are definitely lost in loss record 422 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x6948752: create_shell_ui_helper (ieframe.h:328)
==15771== by 0x692D2BA: DocHostUIHandler_GetExternal (dochost.c:900)
==15771== by 0x4A59F1E: test_external (mshtmhst.h:849)
==15771== by 0x4A6638C: func_webbrowser (webbrowser.c:3502)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36213
Bug ID: 36213
Summary: valgrind shows some possible leaks under
crypt32/tests/sip.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==23202== 52 bytes in 1 blocks are possibly lost in loss record 111 of 282
==23202== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==23202== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==23202== by 0x514398B: CryptMemAlloc (main.c:124)
==23202== by 0x51627B5: CRYPT_CacheSIP (sip.c:576)
==23202== by 0x5162B5D: CRYPT_LoadSIP (sip.c:653)
==23202== by 0x5162C60: CryptSIPLoad (sip.c:698)
==23202== by 0x4EA631D: test_SIPLoad (sip.c:357)
==23202== by 0x4EA67BF: func_sip (sip.c:444)
==23202== by 0x4EB7F67: run_test (test.h:584)
==23202== by 0x4EB8356: main (test.h:654)
==23202==
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https://bugs.winehq.org/show_bug.cgi?id=36341
Bug ID: 36341
Summary: valgrind shows some possible leaks under
crypt32/tests/base64.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21036== 2,628 bytes in 73 blocks are possibly lost in loss record 250 of 266
==21036== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21036== by 0x4F815DF: CryptMemAlloc (main.c:124)
==21036== by 0x4F92C4B: crypt_oid_init (oid.c:1403)
==21036== by 0x4F811F8: DllMain (main.c:46)
==21036== by 0x4FA5F36: __wine_spec_dll_entry (dll_entry.c:40)
==21036== by 0x7BC53B24: ??? (in
/home/austin/wine-valgrind-known/dlls/ntdll/ntdll.dll.so)
==21036== by 0x7BC5644E: MODULE_InitDLL (loader.c:1068)
==21036== by 0x7BC56AE7: process_attach (loader.c:1157)
==21036== by 0x7BC56AB9: process_attach (loader.c:1149)
==21036== by 0x7BC56CEF: attach_process_dlls (loader.c:2769)
==21036== by 0x401BC7C: ??? (in
/home/austin/wine-valgrind-known/libs/wine/libwine.so.1.0)
==21036==
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https://bugs.winehq.org/show_bug.cgi?id=37399
Bug ID: 37399
Summary: Urban Assault black screen when using software
renderer (palette problem)
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307, 37398
Regression SHA1: 9d49b7a9be6d4ed59a69c3453de4eadb0101ea09
Distribution: Ubuntu
Once Bug #37307 and Bug #37398 are resolved/worked around then another issue
crops up with Urban Assault, apparently a change back in June makes it such
that UA cannot load since the surface it's using does not get a palette. The
following error occurs repeated on the command line:
fixme:d3d:convert_p8_uint_b8g8r8a8_unorm P8 surface loaded without a palette.
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http://bugs.winehq.org/show_bug.cgi?id=36247
Bug ID: 36247
Summary: VHD Attach crushes because of virtdisk.dll missing
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
VHD Attach is an application to mount .vhd files as hard disks.
It depends on virtdisk.dll but wine doesn't include it.
I think we can implement it easily by using libvirt?
It support VHD file type.
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https://bugs.winehq.org/show_bug.cgi?id=36395
Bug ID: 36395
Summary: valgrind shows a possible leak in
inetcomm/tests/mimeole.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17178== 28 bytes in 1 blocks are possibly lost in loss record 154 of 561
==17178== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==17178== by 0x5498BE8: apartment_getclassobject (compobj.c:526)
==17178== by 0x549BFF6: get_inproc_class_object (compobj.c:2894)
==17178== by 0x549ED5F: CoGetClassObject (compobj.c:3032)
==17178== by 0x549F4E7: CoCreateInstance (compobj.c:3197)
==17178== by 0x4AAC50E: func_mimeole (mimeole.c:99)
==17178== by 0x4AAAE6B: main (test.h:584)
==17178==
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https://bugs.winehq.org/show_bug.cgi?id=36662
Bug ID: 36662
Summary: valgrind shows a few memory leaks in
ws2_32/tests/sock.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21586== Thread 1 ws2_32_test.exe.so:
==21586== 60 bytes in 1 blocks are possibly lost in loss record 350 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E338: test_send (sock.c:4194)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are possibly lost in loss record 351 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E6AF: test_send (sock.c:4234)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are definitely lost in loss record 352 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B638A: WS2_recv_base (socket.c:6554)
==21586== by 0x50B61D4: WSARecv (socket.c:6522)
==21586== by 0x4F7A61B: test_completion_port (sock.c:6862)
==21586== by 0x4F7FDAC: func_sock (sock.c:7739)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
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http://bugs.winehq.org/show_bug.cgi?id=13365
Summary: Mising Text in IFC Markets Terminal Graphics
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://ifcmarkets.com/download/IFCMTerminalSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you're viewing the platform graphics, the text at the right that shows the
current prices of the currencies are missing. You can see the problem in the
screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=23108
Summary: Problems switching between instances of PowerPoint
2007 with KDE
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
Created an attachment (id=28717)
--> (http://bugs.winehq.org/attachment.cgi?id=28717)
Superfluous third
I am using KDE 4 and run PowerPoint 2007 via wine 1.2rc2 (however, the problem
I will describe exists for me since the time I first started using wine more
intensively)
How to reproduce:
1. Use KDE 4 (a friend tested with another window manager and could not
reproduce it)
2. Open a PowerPoint file. Everything is fine so far, works great. As usual, I
can switch between different windows without any problems
3. Open another PowerPoint file. Now things get strange! Instead of two
PowerPoint windows, I can see three windows: the two opened files and a third
window without any content but the title. (see attached screenshot)
In that state, I cannot simply change between the instances of PowerPoint but
always have to maximize the window I would like to choose.
When closing the second PowerPoint file, the superfluous small window stays.
As far as I have tested, this behaviour does not occur with multiple instances
of Word, for instance.
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http://bugs.winehq.org/show_bug.cgi?id=36040
Bug ID: 36040
Summary: Environment variable to disable wineserver persistence
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: josh(a)joshtriplett.org
Normally, when wine runs a Windows program, and the Windows program exits,
wineserver persists for a couple of seconds to improve the performance of
subsequent programs. When running a testsuite that waits for all child
processes to exit, this delays each test completion for a couple of seconds.
Thus, I'd like to have an environment variable that tells wineserver to exit
the instant the Windows program does.
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http://bugs.winehq.org/show_bug.cgi?id=15084
Summary: ReadConsoleInputW() handles a NULL lpNumberOfEventsRead
parameter incorrectly
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dg(a)cowlark.com
On the Windows console, if I try to read input events with ReadConsoleInputW()
and pass in NULL as the pointer to the lpNumberOfEventsRead field, wine
completes successfully where Windows XP fails and returns an error code.
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http://bugs.winehq.org/show_bug.cgi?id=26184
Summary: Program E-Mail Grabber Error
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghostknight22(a)gmail.com
I can´t start the program "Email Grabber" (http://www.emailgrabber.de/) with
wine. After a few seconds the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15100
Summary: Google Talk cannot be "x"ed out
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin.j.mccann(a)gmail.com
Created an attachment (id=15783)
--> (http://bugs.winehq.org/attachment.cgi?id=15783)
Output fron running "wine googletalk.exe"
The "x" in the upper right hand corner of the Google Talk window does not work
for closing the application. However, the minimization button does work. I'm
unsure as to which feature has a bug or is unimplemented.
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https://bugs.winehq.org/show_bug.cgi?id=37425
Bug ID: 37425
Summary: After installing Ulead Gif Animator with wine I got
the message that programm has to be closed immediately
because of a unspecified bug. Please get information
by attachment file.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ua-holland(a)t-online.de
Distribution: ---
Ulead Gif Animator complete Installation with win does not run. See attached
message.
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http://bugs.winehq.org/show_bug.cgi?id=21397
Summary: LookupAccountName cannot retrieve a 'groups' SID
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Debugging an application I found the cause of the first failure is that the
software installs a 'group' (which fails with a fixme). Post install, I created
a group (addgroup) but the application calls LookupAccountName to retrieve the
SID of that created group.
You can hack around this (if LookupAccountName fails, query the current user
and re-call the function to get it's sid) but looking at the function there is
complete support missing for anything other than the current user.
Ideally it should call (something like getgrent?) and if it finds a group, map
it to a SID somehow (perhaps end the SID with the gid?). It could handle
querying other users as well in a similar way (getpwnam?)
JEWMQ
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https://bugs.winehq.org/show_bug.cgi?id=36199
Bug ID: 36199
Summary: valgrind shows several warnings under
crypt32/tests/chain.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48320
--> https://bugs.winehq.org/attachment.cgi?id=48320
valgrind log
A few in glibc:
==17802== Thread 2:
==17802== Invalid read of size 1
==17802== at 0x40187FA: strcmp (strcmp.S:34)
==17802== by 0x4008925: _dl_map_object (dl-load.c:2113)
==17802== by 0x4013383: dl_open_worker (dl-open.c:224)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4012D93: _dl_open (dl-open.c:650)
==17802== by 0x435093A: do_dlopen (dl-libc.c:87)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4350A2A: dlerror_run (dl-libc.c:46)
==17802== by 0x4350AB0: __libc_dlopen_mode (dl-libc.c:163)
==17802== by 0x4221819: pthread_cancel_init (unwind-forcedunwind.c:52)
==17802== by 0x42219FB: _Unwind_ForcedUnwind (unwind-forcedunwind.c:129)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693d913 is on thread 1's stack
==17802==
==17802== Invalid read of size 4
==17802== at 0x4352239: _Unwind_IteratePhdrCallback
(unwind-dw2-fde-glibc.c:112)
==17802== by 0x43503E2: dl_iterate_phdr (dl-iteratephdr.c:76)
==17802== by 0x4352AF9: _Unwind_Find_FDE (unwind-dw2-fde-glibc.c:267)
==17802== by 0x6B9E336: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9EB21: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9F10F: _Unwind_ForcedUnwind (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x42219F1: _Unwind_ForcedUnwind (unwind-forcedunwind.c:137)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693c034 is on thread 1's stack
==17802==
==17802== Thread 1 crypt32_test.exe.so:
==17802== Jump to the invalid address stated on the next line
==17802== at 0x693E820: ??? (in /lib32/libresolv-2.19.so)
==17802== by 0x425F4E8: __run_exit_handlers (exit.c:82)
==17802== by 0x425F54C: exit (exit.c:104)
==17802== by 0x7BC68772: NtTerminateProcess (process.c:63)
==17802== by 0x7BC5941B: RtlExitUserProcess (loader.c:2538)
==17802== by 0x7B868D09: ??? (process.c:2668)
==17802== Address 0x693e820 is on thread 1's stack
==17802==
and several possible leaks:
==17802== 20 bytes in 1 blocks are possibly lost in loss record 50 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x511E0A9: CertAddStoreToCollection (collectionstore.c:519)
==17802== by 0x5164B4B: CRYPT_SysOpenStoreW (store.c:592)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802== by 0x511394F: get_chain_engine (chain.c:175)
==17802== by 0x511ADC0: CertGetCertificateChain (chain.c:2894)
==17802== by 0x4E618AA: testVerifyCertChainPolicy (chain.c:4790)
==17802== by 0x4E61C4C: func_chain (chain.c:4844)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
==17802== 60 bytes in 3 blocks are possibly lost in loss record 197 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x5157661: ContextPropertyList_SetProperty (proplist.c:132)
==17802== by 0x515788F: ContextPropertyList_Copy (proplist.c:215)
==17802== by 0x511E9AF: Context_CopyProperties (context.c:130)
==17802== by 0x510AB6C: Cert_clone (cert.c:139)
==17802== by 0x5163664: MemStore_addContext (store.c:151)
==17802== by 0x5163A35: MemStore_addCert (store.c:243)
==17802== by 0x510B119: add_cert_to_store (cert.c:263)
==17802== by 0x510B27F: CertAddCertificateContextToStore (cert.c:287)
==17802== by 0x510A852: CertAddEncodedCertificateToStore (cert.c:65)
==17802== by 0x515E94A: add_ms_root_certs (rootstore.c:732)
==17802== by 0x515EB12: create_root_store (rootstore.c:808)
==17802== by 0x515EC6C: CRYPT_RootOpenStore (rootstore.c:829)
==17802== by 0x516435C: CRYPT_SysRegOpenStoreW (store.c:435)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x5164BAF: CRYPT_SysOpenStoreW (store.c:604)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802==
==17802== 96 bytes in 1 blocks are possibly lost in loss record 294 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x61ACD34: heap_alloc_zero (internet.h:121)
==17802== by 0x61ADCA1: create_netconn (netconnection.c:369)
==17802== by 0x619CFF2: open_http_connection (http.c:4826)
==17802== by 0x619D68C: HTTP_HttpSendRequestW (http.c:4972)
==17802== by 0x619EE2C: HttpSendRequestExW (http.c:5511)
==17802== by 0x61643F8: HTTP_RetrieveEncodedObjectW (cryptnet_main.c:933)
==17802== by 0x6165930: CryptRetrieveObjectByUrlW (cryptnet_main.c:1479)
==17802== by 0x5118CA0: CRYPT_FindIssuer (chain.c:2039)
==17802== by 0x51193A2: CRYPT_GetIssuer (chain.c:2168)
==17802== by 0x511952F: CRYPT_BuildSimpleChain (chain.c:2200)
==17802== by 0x511976F: CRYPT_GetSimpleChainForCert (chain.c:2247)
==17802== by 0x5119885: CRYPT_BuildCandidateChainFromCert (chain.c:2277)
==17802== by 0x511AE8B: CertGetCertificateChain (chain.c:2914)
==17802== by 0x4E5F02E: testGetCertChain (chain.c:3996)
==17802== by 0x4E61C51: func_chain (chain.c:4845)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
etc. (full log attached)
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http://bugs.winehq.org/show_bug.cgi?id=35490
Bug ID: 35490
Summary: After SimCity 2013 updates:
d3d_shader:shader_sm4_read_src_param Unhandled swizzle
type 0.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: eric.ladner(a)gmail.com
Classification: Unclassified
Created attachment 47376
--> http://bugs.winehq.org/attachment.cgi?id=47376
basic output on the command line
It used to run ok (although both Origin and SimCity were a nightmare to
install).
After a recent update, though when starting SimCity it never shows the splash
screen and spews this until you kill the process:
fixme:d3d_shader:shader_sm4_read_src_param Unhandled swizzle type 0.
I let it run for about 10 seconds and it spit out 11 million errors (log
attached).
If you want a more detailed log, let me know what options you'd like.
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https://bugs.winehq.org/show_bug.cgi?id=37398
Bug ID: 37398
Summary: Urban Assault black screen when using software
renderer and DDSCAPS_SYSTEMMEMORY
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307
Regression SHA1: b464067313bff1fd9a25b284b48a252025c4504f
Distribution: ---
Created attachment 49735
--> https://bugs.winehq.org/attachment.cgi?id=49735
Workaround
Once Bug #37307 is resolved then Urban Assault runs into another issue (at
least, when using the software renderer). The game has a black screen and just
hangs there, apparently due to an unexpected DDSCAPS_SYSTEMMEMORY capability
being set. Workaround attached.
Note: This commit is later moved (commit
9443c95a895a530fdbbb607758f674467e2010c7), but the issue persists.
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http://bugs.winehq.org/show_bug.cgi?id=32988
Bug #: 32988
Summary: StudioTax 2012 Installer stops with Error 67108864
Product: Wine
Version: 1.5.24
Platform: x86-64
URL: http://www.studiotax.com/en/?page=2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jchevrier(a)gmail.com
Classification: Unclassified
Created attachment 43586
--> http://bugs.winehq.org/attachment.cgi?id=43586
Log of StudioTax2012 installer
StudioTax 2012 installer stops with error 67108864 (presented in a dialog, see
screenshot). Clicking 'OK' brings up another similar error dialog with a
different error number, clicking on that dialog brings up another and so on.
Prerequisite: 'winetricks dotnet40' and the installer must be run from the C:
drive (or at least it doesn't like being run from Z:) or the installer fails
earlier with an 'Invalid command line' error dialog.
Website suggests that .NET 2.0 SP2 is required but installing dotnet20sp2 via
winetricks causes the installer to fail much earlier complaining about lack of
space.
Attached +msi,+msidb as it appears to be MSI related.
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http://bugs.winehq.org/show_bug.cgi?id=34864
Bug #: 34864
Summary: K32EnumProcessModulesEx not implemented in 64-bit
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audvare(a)gmail.com
Classification: Unclassified
Created attachment 46472
--> http://bugs.winehq.org/attachment.cgi?id=46472
crash log
Call of Duty Ghosts uses 'PE32+' EXE to start up in 32-bit, but ultimately
requires a 64-bit set up to run. It would seem like it probably does this so it
can at least tell the user of a 32-bit system that they need to have a 64-bit
set up to run.
It calls this function at start. I replaced psapi.dll with one from my Windows
7 installation (because PSAPI.EnumProcessModulesEx is not implemented in
64-bit), but after that the call is forwarded to kernel32
K32EnumProcessModulesEx.
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http://bugs.winehq.org/show_bug.cgi?id=23775
Summary: Text box is too small in 16-bit program. Only one line
high, should be two.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29800)
--> (http://bugs.winehq.org/attachment.cgi?id=29800)
Stellar Explorer 2.0b demo
The 16-bit game Stellar Explorer 2.0b (attached) shows a problem with the size
of a text box.
The text box at the upper left of the window should show two lines of text.
Running under Wine, it's only one line high and the scroll buttons at the right
side consequently appear squashed.
Run stellar2.exe. Click through the initial dialog boxes then select File->New
from the menu and click OK.
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http://bugs.winehq.org/show_bug.cgi?id=26852
Summary: Not all Japanese characters displayed in Skeedreceiver
installer
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Created an attachment (id=34232)
--> (http://bugs.winehq.org/attachment.cgi?id=34232)
Shows readable licence and unreadable labels etc.
1: Go to http://phantasystaruniverse.jp/download/ and click on
"SkeedReceiverインストールはこちら" to download the program.
2: Run the program. Use a Japanese locale just in case: "LANG=ja_JP.UTF-8 wine
SKEE~OQ5.EXE"
3: Start the installation process. The installer will now download the whole
Skeedreceiver program. Download starts automatically. The only button available
says "cancel" (キャンセル), so there is no need to do anything. Japanese characters
are displayed properly at this step.
4: After the program has been downloaded, you will see more information where
many Japanese characters are turned into square boxes. Only the licence
agreement is readable: everything else consists of boxes.
Attached image shows a screenshot of the licence agreement. The character
display problem occurs elsewhere in the program too.
Some terminal output:
wine: created the configuration directory '/home/user/.wine-extra'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:iphlpapi:NotifyAddrChange (Handle 0xf2e90c, overlapped 0xf2e8f0): stub
wine: configuration in '/home/user/.wine-extra' has been updated.
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.CRT,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.CRT,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.MFC,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.MFC,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
The installer runs fine apart from the square box problem.
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https://bugs.winehq.org/show_bug.cgi?id=37504
Bug ID: 37504
Summary: Buttons in joystick control panel should not be
clickable
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
See attached file. All those buttons should not be clickable.
Compare to Windows: https://mediacru.sh/Lmr5mA4dUnBt
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http://bugs.winehq.org/show_bug.cgi?id=32836
Bug #: 32836
Summary: winecfg doesn't load custom themes
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandroceschini.it(a)gmail.com
Classification: Unclassified
Hi everybody,
On Ubuntu 12.10 running Wine 1.4.1, I cannot get wiuecfg to load
Windows.Classic.theme. After selecting it through the Install Theme box, it
still doesn't appear in the available themes list.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=34171
Bug #: 34171
Summary: Actua Soccer 2 API error when loading game from menu
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adec2010(a)hotmail.co.uk
Classification: Unclassified
Actua Soccer crashes with an API error when loading a new game from main menu
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http://bugs.winehq.org/show_bug.cgi?id=24112
Summary: Xara Designer Pro 6 demo crashes when you select
'continue trial'
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.xara.com/us/downloads/designer/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the free demo, then use 'winetricks msxml4' to get past bug 24111,
and the app presents a dialog asking whether you want to buy the app
or continue the trial. The buttons are poorly rendered.
If you continue the trial, it crashes with
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00d691bf).
(I later accidentally ran the app with wine-1.2; it complained about msxml4
again,
but after that, in wine-1.3.1, the buttons were ok, and I even started the
app once all the way into its main interface.)
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http://bugs.winehq.org/show_bug.cgi?id=32627
Bug #: 32627
Summary: MiroVideoConvert setup gives error "Disk Full"
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Miro Video Converter is a ffmpeg based video converter for Windows And MacOSX
and there's also a source version for Linux;
http://www.mirovideoconverter.com/
When I try to install the Windows version 3.0:
[Download] http://inst.avg.com/serve/dl.php?pid=149373
And when we run
$ wine MiroVideoConverter_Setup.exe
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 9: reading
configurations from ~/.fonts.conf is deprecated.
fixme:shell:DoEnvironmentSubstW (L"%TEMP%", 260): stub
a small dialog with "disk full" erorr appears.
other apps like format factory etc are installing fine.
Installed on Fedora 18 x86_64, with "WINEARCH=win32 winecfg"
The disk has like many Gigs free. Why is it giving disk full error? any
workaround?
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26531
Summary: Frogger: Unhandled exception: page fault on read
access (When jumping around on menu or clicking exit)
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33791)
--> (http://bugs.winehq.org/attachment.cgi?id=33791)
Terminal Logs | wine frogger.exe + wine winedbg frogger.exe
This bug occurs when navigating the main menu in the game Frogger. It occurs
every single time if you press or click "Exit". It also hangs the debugger.
You'll find the default hang + backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=37034
Bug ID: 37034
Summary: Stars!: Crashes on startup
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: planetbeing(a)gmail.com
Created attachment 49213
--> http://bugs.winehq.org/attachment.cgi?id=49213
Console output when the crash occured
Page fault happens in DOSVM_AllocCodeUMB of krnl386.exe16. The apparent cause
is that the DOS upper memory block was never actually allocated before being
used.
I don't know how to attach multiple attachments, so this is a patch I made that
appeared to fix the problem. I don't know much about the internals of Wine so
I'm not sure if this is a good patch or not.
diff --git a/dlls/krnl386.exe16/dosvm.c b/dlls/krnl386.exe16/dosvm.c
index 87adf33..7a3c96e 100644
--- a/dlls/krnl386.exe16/dosvm.c
+++ b/dlls/krnl386.exe16/dosvm.c
@@ -881,6 +881,8 @@ void DOSVM_InitSegments(void)
0xfb, 0x66, 0xcb /* sti and 32-bit far return */
};
+ VirtualAlloc((void *)DOSVM_UMB_BOTTOM, DOSVM_UMB_TOP - DOSVM_UMB_BOTTOM,
MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+
/*
* Allocate pointer array.
*/
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http://bugs.winehq.org/show_bug.cgi?id=26264
Summary: Tanktics won't start
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valsiterb(a)gmail.com
Created an attachment (id=33471)
--> (http://bugs.winehq.org/attachment.cgi?id=33471)
Debug output + memory dump
I've tried to launch tanktics, but it always crash. Debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20026
Summary: Metal Fatigue crashes when I attempt to change
skirmish map
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmatra(a)citromail.hu
Created an attachment (id=23568)
--> (http://bugs.winehq.org/attachment.cgi?id=23568)
Backtrace from Wine 1.0.1
In newer Wine versions I can't get back traces, because Wine hags with a system
error dialog(the send or don't send error report one if under Windows). I can't
click anywhere so I have to kill the process and I won't get the back trace.
However, I know this issue is very old so I installed a Wine (1.0.1) which
didn't have that error dialog yet. Now it simply crashes, but I get back
trace...
Clicking to change the map will immediately make an unhandled exception and the
debugger will start.
The Demo do not have any skirmish maps.
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http://bugs.winehq.org/show_bug.cgi?id=28982
Bug #: 28982
Summary: Application crashes on DSound playback
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
Classification: Unclassified
Created attachment 37279
--> http://bugs.winehq.org/attachment.cgi?id=37279
WINEDEBUG log
Zero no Kiseki crashes when it tries to play 44100Hz Stereo WAVE music.
It does not crash when it's playing 22050Hz Mono WAVE sound effect.
The crash comes from DSound wrapper .dll called sound3d.dll that basically
seems to just load and play sound/music accordingly.
Attached is a
WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
output of the application.
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http://bugs.winehq.org/show_bug.cgi?id=23547
Summary: Railroad Tycoon 2: Platinum (Steam) crashes when
setting resolution to 800x600
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6doughnuts(a)gmail.com
Created an attachment (id=29410)
--> (http://bugs.winehq.org/attachment.cgi?id=29410)
Logs from the time of the crash - not sure if they're related or not.
After beginning a scenario I went into the Options menu and chose the 600x800
graphics mode. The application crashed and I got the WINE 'serious error'
dialog. Attempting to restart the game causes it to crash again when it begins
playing the intro movie.
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http://bugs.winehq.org/show_bug.cgi?id=25516
Summary: Sims 3 flickering white textures
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=32488)
--> (http://bugs.winehq.org/attachment.cgi?id=32488)
Terminal output
This problem happens for me on GeForce 400 series graphics cards using driver
260.19.21 and 195.36.31, but not on a GeForce 295 with driver 195.36.15
I attached the terminal output but there wasn't anything revealing in there.
The bug goes away when trying a WINEDEBUG=+d3d log.
The issue also goes away when you disable the 'advancedrendering' option in the
game's Options.ini file (My Documents/Electronic Arts/The Sims 3/).
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http://bugs.winehq.org/show_bug.cgi?id=17923
Summary: No music in X-COM: UFO Defense
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
No music playing in X-COM: UFO Defense Collectors Edition. Sound is ok. Older
Wine versions are affected too.
The only output is those 3 lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f644,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13af28,0x13ae28): stub
Probably has something to do with the SetVolumePan stub, I've tried to dig in
the code to implement it, but failed. I guess it shouldn't be too difficult to
implement for someone familiar with wine sound stuff.
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http://bugs.winehq.org/show_bug.cgi?id=36501
Bug ID: 36501
Summary: Dyn Updater configuration 4.1.10
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julien9z4fz(a)gmail.com
Created attachment 48576
--> http://bugs.winehq.org/attachment.cgi?id=48576
Dyn Updater configuration 4.1.10 error
Dyn Updater configuration 4.1.10 install perfect I went through all the wine
installation great when I open the dyn updater to put in my username and
password I get an error and closes with wine
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http://bugs.winehq.org/show_bug.cgi?id=18631
Summary: regedit
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Based off bug 18622, regedit pops up the wrong error when recasing a file. To
preproduce:
$ wine regedit
insert a new key 'foobar'
right click, rename 'foobar' to 'FOOBAR'
Error 'File exists'.
On windows 2K, it gives:
'Error Renaming Value'
'Cannot rename foobar: The specified value name already exists. Type another
name and try again'
'OK'
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https://bugs.winehq.org/show_bug.cgi?id=38192
Bug ID: 38192
Summary: Harry Potter 7 Part 2 Videogame crash at begins
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50968
--> https://bugs.winehq.org/attachment.cgi?id=50968
backtrace
Game crash at begins
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http://bugs.winehq.org/show_bug.cgi?id=34960
Bug #: 34960
Summary: Civilization V crashes when loading game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.lopen(a)gmail.com
Classification: Unclassified
Created attachment 46586
--> http://bugs.winehq.org/attachment.cgi?id=46586
Crash after "Play now" is pressed
Cicilization V Gods&Kings extensions (Seam version) crashes after "Play now"
button. Game starts to load but at soon as message "Loading" blinks, it crashes
with error attached (backtrace_crash.txt). It crashes each time on exactly same
address. Same issue happened when 64 bit wine prefix was used.
It happens in fullscreen and also in windowed mode.
Last message before crash in civ V log system_init.log:
[27024.659] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 9
Milliseconds
I tried to use WINEDEBUG=+relay, then it crashes during game startup
(backtrace_debug.txt). It never gets into game menu.
I have exactly same wineprefix configuration on older notebook and civ v works
there perfectly.
Software verions:
OS: Kubuntu 13.10 64bit
Wine: 1.7.6
Xorg: 7.7
Xorg Intel driver: 2.99.904
Kernel: 3.11.0
Seam installed using winetrics.
Graphics card: Intel HD 4600 (integraded, CPU i5-4200M)
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https://bugs.winehq.org/show_bug.cgi?id=37918
Bug ID: 37918
Summary: Crashes Echolink software after disconecting from a
station in the program.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wardyn(a)gmail.com
Distribution: ---
Created attachment 50505
--> https://bugs.winehq.org/attachment.cgi?id=50505
The report from wine crash.
For the Echolink.exe software for ham radio. Every time you disconect wine
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35373
Bug ID: 35373
Summary: Overlay fading in and out takes a lot of time
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mdemolins(a)gmail.com
Classification: Unclassified
Hi,
I use VTI, Virtual Texas Instrument emulator, which emulates calculators
TI89/92+.
>From MS-Win XP to MS-Win 7, VTI displays an overlay at boot, while analysing
ROM images. It takes about ~1.
This overlay is displayed with a fading in and out to be nice.
When running with Wine, overlay fading in and out takes about 1 minute, instead
of ~1 second.
Whith older versions of Wine (like 1.0), it worked fine, overlay was not
displayed more time than under MS-Win.
OS : Debian testing 64 bits (Jessie), real or virtualized over MS-Win 7.
Wine : the one packaged with Debian, v 1.4.1, with default config.
Reproductible : always
How to reproduce : unarchive the emulator, enter in the directory "vti", then
type "wine Vti.exe"
Behavior : overlays takes 1 minute to fade in and out
Expected behavior : overlays takes ~1 second to fade in and out
(to be GPL-compliant : the attached archive contains a binary image of an OS
under GPL, PedroM. Sources are available here : http://www.yaronet.com/t3?id=19
. This image is necessary to boot the emulator)
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http://bugs.winehq.org/show_bug.cgi?id=34095
Bug #: 34095
Summary: GOG Imperialism does not run in Wine 1.6 / OSX
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexei.svitkine(a)gmail.com
Classification: Unclassified
Imperialism from GOG (http://www.gog.com/gamecard/imperialism) is broken in
Wine 1.6 on OSX from MacPorts. It used to work in 1.5.
It fails with the following short log:
err:dplay:DPLAYX_ConstructData : unable to map static data into process memory
space (487)
err:module:attach_process_dlls "dplayx.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\GOG
Games\\Imperialism\\Imperialism.exe" failed, status c0000142
Attached is a more verbosed log via "WINEDEBUG=+relay,+seh,+tid wine
Imperialism.exe &> log.txt".
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http://bugs.winehq.org/show_bug.cgi?id=33602
Bug #: 33602
Summary: In Tina 8.0 - exception EreadError in module rtl60.bpl
at 0002ED23
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Classification: Unclassified
While double clicking on a processor symbol in the schematic Tina 8.0 there's
an exception EreadError in module rtl60.bpl at 0002ED23.
Also, trying to switch to VHD mode in order to simulate processor design, I got
exception EFopenError in module rtl60.bpl at 0002F23E.
Clicking on the above warning windows let me use Tina againg, but without these
vital features.
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http://bugs.winehq.org/show_bug.cgi?id=25538
Summary: Heroes of Newerth needs native msvcr80
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
You can reproduce this without an account. Download, install, run hon.exe, and
get:
wine: Call from 0x7b838d43 to unimplemented function msvcr80.dll._fcvt_s,
aborting
may also need msvcr80:wctomb_s.
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http://bugs.winehq.org/show_bug.cgi?id=25402
Summary: Woody Two Legs crashes with unimplemented function
msvcr90.dll._ecvt_s
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Woody Two Legs requires d3dx9_36.dll otherwise
wine: Call from 0x7b837392 to unimplemented function
d3dx9_36.dll.D3DXFloat32To16Array, aborting
with d3dx9_36.dll
wine: Call from 0x7b837392 to unimplemented function msvcr90.dll._ecvt_s,
aborting
It works with d3dx9_36.dll and winetricks vcrun2008
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http://bugs.winehq.org/show_bug.cgi?id=26586
Summary: xmlhttprequest basic authentication don't work
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://netikka.net/dev/basicauth.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Testsite/url: http://browserspy.dk/password-ok.php
Simple xmlhttprequest example: http://netikka.net/dev/basicauth.exe
Username and password is included in request. But response shows you did not
give username / password. Works ofcourse in Windows.
Source:
procedure TForm1.Button1Click(Sender: TObject);
var xmlhttp: variant;
s: string;
begin
xmlhttp:=createoleobject('MSXML2.XMLHTTP.3.0');
xmlhttp.open('GET', edit1.text, true, edit2.text, edit3.text);
xmlhttp.send();
while(xmlhttp.readystate<>4) do application.processmessages;
s:=xmlhttp.responsetext;
s:=copy(s, ansipos('<tbody>', s), length(s)-ansipos('<tbody>', s));
s:=copy(s, 1, ansipos('</tbody>', s)-1);
memo1.text:=s;
if (ansipos(edit2.text, s)=0) or (ansipos(edit3.text, s)=0)
then showmessage('Failed!');
end;
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