https://bugs.winehq.org/show_bug.cgi?id=38032
Bug ID: 38032
Summary: "Broken NVIDIA RandR detected" warning needs
improvement
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
This relates to bug #34348 "Wine xrandr12 failure", which concerns nVidia
proprietary drivers not adhering to expected RandR 1.0+ behaviour. Until nVidia
addresses the problems preventing Wine from using RandR 1.3 reliably for its
intended purpose, Wine warns the user that it is falling back to RandR 1.0 as a
workaround. It does this by printing the following warning message very
frequently:
"Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using
the Nouveau driver instead."
(line 488 of dlls/winex11.drv/xrandr.c as of 1.7.36)
The user is reminded of this every time winex11.drv is loaded, which is
apparently quite frequently - even for command-line applications. Due to the
overuse of the warning, it comes off very strong and may cause unnecessary
worry. It may also present annoyances for developers looking through future bug
reports that are filled with this message.
I suggest this situation can be improved by the following two proposals:
1. this only be printed the first time winex11.drv is loaded.
2. the message changed to point to a wiki page or man page with a short
description of the problem, or even the URL of bug #34348. eg.
"Broken NVIDIA RandR detected, falling back to RandR 1.0. Please refer to
http://wiki.winehq.org/RandR"
This would allow users to understand what has happened and decide for
themselves what course of action should be taken. Otherwise, I don't think a
user will get a sufficient level of understanding from one line of text, and
(unlike most Wine output) this one is aimed at the user and not so much at
developers debugging something.
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http://bugs.winehq.org/show_bug.cgi?id=34317
Bug #: 34317
Summary: Process Hacker 2.x needs
winsta.dll.WinStationRegisterConsoleNotification
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Followup to bug 25994.
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http://bugs.winehq.org/show_bug.cgi?id=34315
Bug #: 34315
Summary: HWND_NOTOPMOST makes window disappear behind other
windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lopeonline(a)gmail.com
Classification: Unclassified
Created attachment 45681
--> http://bugs.winehq.org/attachment.cgi?id=45681
VB6 Test case (source code) AND exe
Many of my utilities run minimized and are supposed to popup when they are
ready for interaction.
To make them popup I use this code:
Me.WindowState = 0
BringWindowOnTop Me.Hwnd
FlashWindow Me.Hwnd, True
Me.Caption = "Popped up"
Public Sub BringWindowOnTop(Hwnd As Long)
SetWindowPos Hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE Or SWP_NOSIZE
SetWindowPos Hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE Or SWP_NOSIZE
SetWindowPos Hwnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE Or SWP_NOSIZE
End Sub
The above code works on XP and W7.
On Wine as soon as I call HWND_NOTOPMOST the window falls behind other windows,
unless I give the window focus before that happens. (that is not part of the
submitted test case)
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https://bugs.winehq.org/show_bug.cgi?id=38044
Bug ID: 38044
Summary: Legacy 8
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: deteulada(a)gmail.com
Created attachment 50677
--> https://bugs.winehq.org/attachment.cgi?id=50677
The report published as the program closes
Program loads but immediately reports a major error
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https://bugs.winehq.org/show_bug.cgi?id=37925
Bug ID: 37925
Summary: bug when running need for speed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: winehqbugzilla(a)mailinator.com
Distribution: ---
Created attachment 50514
--> https://bugs.winehq.org/attachment.cgi?id=50514
backtrace
Need for Speed Most Wanted
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http://bugs.winehq.org/show_bug.cgi?id=23308
Summary: Garmin WebUpdater crashes displaying release notes
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www8.garmin.com/products/webupdater/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Depends on: 7711
Install Garmin WebUpdater from the above URL.
Step 0: Until bug 7711 is fixed, you'll need to work around it, e.g. by
applying attachment 10179, which hacks GetDriveTypeW to return DRIVE_REMOVABLE
for every drive.
Step 1: Attach a Garmin device that needs to be updated.
Step 2: Run WebUpdater. You'll have to click Next through several wizard
screens:
1. Welcome screen: click Next.
2. Device screen: If you didn't do step 0 correctly, you won't see any devices
in the Device: dropdown. Otherwise, you should see a Removable Disk in the
list. Click Next.
3. Update screen: If the device you attached in Step 1. is already up to date,
you won't see anything. Otherwise, you should see a "The following update was
found:" screen. Click Next.
At this point, the wizard freezes for a while, then the attached dialog
appears.
Installing native mshtml via 'winetricks ie6' works around the issue. I also
used winecfg to reset all DLLs except mshtml to builtin and the crash persists,
then changing just mshtml to native removes it, so setting component to mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=16900
Summary: Voipbuster internet connection
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
Voipbuster installs okay, Starts okay. Cannot connect to the internet which
makes it useless.
You can download the program @ : www.voipbuster.com In order to connect to the
server, you need an account.
I am using debian lenny and Wine ver. 1.1.12.
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http://bugs.winehq.org/show_bug.cgi?id=28159
Summary: [integration] winebrowser associations with *.htm and
*.xml may cause native system to infinite loop
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Out of the box, wine comes with *.htm and *.xml associations for winebrowser.
And wine publishes those associations in native system, creating
wine-extension-htm.desktop and wine-extension-xml.desktop. Those 2 appear in
all native's "Open With" dialoags as legit options. But, if chosen, system
enters an infinite loop (*.htm file -> start.exe /ProgId htmfile -> winebrowser
-> xdg-open -> start.exe ...)
To prevent this, and still keep a way to allow wine apps to launch files in
native apps AND allow native apps to launch files in wine apps, wine should
implement a way to inhibit winemenubuilder to create native associations for
certain extensions (in this case, *.htm and *.xml)
That can be done in several ways (hardcode blacklisting winebrowser.exe is the
easiest, but its lame), and my suggestion is this:
winemenubuilder should not create associations if the class is in
"WineImportedExtension.xxx" format. Example:
[HKEY_CLASSES_ROOT\.htm]
@="WineImportedExtension.htm"
[HKEY_CLASSES_ROOT\WineImportedExtension.htm\shell\open\command]
@="C:\\windows\\system32\\winebrowser-gui.exe \"%1\""
WineImportedExtension is a way to say: "this is not an extension handled by a
windows app. It is an extension imported from native system. So DO NOT create
an association for it in native... its already there"
To original class, "htmlfile", can stay untouched.
If, later, user installs a windows app that handles that extension, it will
overwrite the default "WineImportedExtension.xxx" to its own, and
winemenubuilder will correctly create a native *.htm association to indicate
that now there is a windows app to actually handle that.
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http://bugs.winehq.org/show_bug.cgi?id=32625
Bug #: 32625
Summary: Game window cannot gain focus
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron(a)luchko.ca
Classification: Unclassified
With Avernum 6 when the game window opens the window cannot gain focus and
cannot receive keystrokes.
Steps to reproduce:
1. Download and install Avernum 6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11256
2. Start the game
cd ~/.wine/drive_c/Program Files (x86)/Spiderweb Software/Avernum 6;
wine Avernum\ 6.exe
Select any configuration in the graphics configuration window
3. Notice that the game window lacks focus.
Reproducibility: Always
Wine Version:
wine-1.5.18-1.fc17.x86_64
Workaround:
Start a second copy of the game, ie
cd ~/.wine/drive_c/Program Files (x86)/Spiderweb Software/Avernum 6;
wine Avernum\ 6.exe & wine Avernum\ 6.exe
Two of graphics configuration windows will pop up, now whichever window you
choose to launch the game with, the game window will now have focus.
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http://bugs.winehq.org/show_bug.cgi?id=25005
Summary: Intel GPA Monitor crashes instantly
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
>From the userslist I read the mentioned article:
http://eengine.org/en/winehq-how-one-can-help/
It mentions the Intel GPA Monitor to capture games in windows, why not try it
in wine i thought...
It crashes instantly, with no useful crash info. I'll attach a +setupapi log,
as the problems seem to come from there is my first impression:
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http://bugs.winehq.org/show_bug.cgi?id=30975
Bug #: 30975
Summary: Navyfield launcher is missing most elements
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.navyfield.com/Download/Game/Main.aspx
OS/Version: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: paulthetall(a)gmail.com
Blocks: 30733
Classification: Unclassified
Created attachment 40651
--> http://bugs.winehq.org/attachment.cgi?id=40651
screenshot
See attached screenshot. Not a regression, afaik. Native ie7/gdiplus made no
difference. I suspect gdi32/user32, but I'll leave that for someone else to
diagnose..
Virtual desktop doesn't make a difference (but made the screenshot easier).
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http://bugs.winehq.org/show_bug.cgi?id=35684
Bug ID: 35684
Summary: Wine Internet Explorer crash when accessing amazon.com
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.maccabe(a)gmail.com
Created attachment 47650
--> http://bugs.winehq.org/attachment.cgi?id=47650
Backtrace of Wine failure when accessing amazon.com
OS: Linux Mint 16 (Petra) with KDE desktop
Using Wine 1.7.13 in WIN7 mode (also tried WIN XP mode)
Running Wine internet explorer from C:\program files (x86)
Internet Explorer seems to start normally, although slowly. The Winehq web
page loads and appears to render correctly. If I try to access www.amazon.com
(http, or https) the program experiences an error and quits. The following
window is displayed:
report says:
Program Error
The program iexplore.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34030
Bug #: 34030
Summary: Altium Designer 10 hangs on startup accessing a driver
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This affects both Altium Designer 10 and 13 (aka 2013).
Once you work around bug 34018 with mdac28, it hangs
after putting up the main interface, with a big black square obscuring
part of it. +relay shows
0042:Call KERNEL32.CreateFileW(1fa60538
L"\\\\.\\altio",c0000000,00000000,00000000,00000003,00000080,00000000)
ret=1fa604d1
trace:file:CreateFileW L"\\\\.\\altio" GENERIC_READ GENERIC_WRITE creation 3
attributes 0x80
0042:Ret KERNEL32.CreateFileW() retval=00000310 ret=1fa604d1
0042:Call
KERNEL32.DeviceIoControl(00000310,9c402004,00000000,00000000,00000000,00000000,0033fa04,00000000)
ret=1fa60508
And then it just sits there. Another thread seems to sleep fitfully while
waiting for this one.
The installer did try to install a driver, but I imagine Wine just ignored
that.
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http://bugs.winehq.org/show_bug.cgi?id=34461
Bug #: 34461
Summary: Problems installing Adobe Acrobat 9
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmanglada(a)gmail.com
Classification: Unclassified
Created attachment 45878
--> http://bugs.winehq.org/attachment.cgi?id=45878
Installation's output
Hi there,
while trying to install 'Adobe Acrobat 9.2.0 Pro Extended' I have stumbled
into something very similar to bug 33473 .
I am running Wine 1.7.1 over a Kubuntu 13.04 amd64 box.
This is how I proceded :
WINEARCH=win32 WINEPREFIX=~/.wineacrobat winecfg
WINEPREFIX=~/.wineacrobat winetricks ie7
WINEPREFIX=~/.wineacrobat wine start /Unix "route-to-the-installer.exe"
... then start installation , activate the product , continue installing ...
and just before finishing the installation I got this :
err:msi:ITERATE_WriteRegistryValues Could not create key
L"Interface\\{34A715A0-6587-11D0-924A-0020AFC7AC4D}"
err:msi:ITERATE_Actions Execution halted, action L"WriteRegistryValues"
returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
I have attached the whole installation's output.
Could you please have a look at that ?
Thank you !
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https://bugs.winehq.org/show_bug.cgi?id=38263
Bug ID: 38263
Summary: Problems with Munich Bus Simulator
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ameyapatel_26(a)yahoo.co.in
Created attachment 51092
--> https://bugs.winehq.org/attachment.cgi?id=51092
Crash Log
First, let me apologize if I don't make this report correctly. I am new to this
bug reporting.
I used Wine with Euro Truck Simulator and was very happy with the performance
so I decided to try it with another simulator, Munich City Bus Simulator.
Everything installed correctly, the game loaded quickly, I got to chose game
options from the menu and the game goes to the loading screen, loaded all the
way, plays a small in game sounds and then crashes.
I used the debugger and found the problem and it was "game.vplugin". I tried
running many wrappers and I also tried running steam on wine and playing the
game through it, they all startup but come to the same point and crash. The
also have the same crash report. I have attached it.
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http://bugs.winehq.org/show_bug.cgi?id=33973
Bug #: 33973
Summary: Plot function in Elsie exiting with error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sprakashb(a)gmail.com
Classification: Unclassified
Created attachment 45126
--> http://bugs.winehq.org/attachment.cgi?id=45126
wine error from plot function in Elsie
Elsie from http://tonnesoftware.com/elsiedownload.html is filter design prog. I
have been using it under wine on Ubuntu for years without any glitch. Recently
it has developed some problem in displaying the filter frequency response plots
only. rest is working as usual.
Backtrace report is attached.
It would be really helpful for a lot of Hams if this function is working
properly.
Thanks in advance for all the nice efforts being made by this great team.
SP Bhatnagar VU2SPF
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http://bugs.winehq.org/show_bug.cgi?id=10970
Summary: Crazy Taxi crashes when "Now Loading" appears
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igamads(a)gmail.com
Created an attachment (id=9914)
--> (http://bugs.winehq.org/attachment.cgi?id=9914)
The backtrace given by wine
Installation works ok and game starts, but when I choose to start the game it
self if crashes when the "Now Loading" screen appears.
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http://bugs.winehq.org/show_bug.cgi?id=14914
Summary: files are created as sparse files when they shouldn't
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblomenk(a)gmx.de
Created an attachment (id=15490)
--> (http://bugs.winehq.org/attachment.cgi?id=15490)
segment of winedebug relay output
Wine does create sparse segments automatically as soon as the filepointer is
advanced behind the current end-of-file. Windows semantics however is that
sparse files must be explictily requested.
See the attached trace for example which results in a file being created as
sparsefile unexpectedly.
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http://bugs.winehq.org/show_bug.cgi?id=36959
Bug ID: 36959
Summary: Whirlwind of Vietnam crashes after starting
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d
Created attachment 49075
--> http://bugs.winehq.org/attachment.cgi?id=49075
terminal output
After starting the game it switches resolution to 1024x768 then crashes, just
before the first intro video should be played.
If I rename/move the directory containing the videos then the game loads
directly to the menu (without crashing).
No demo available, let me know if you need a debug log.
A regression from 1.7.21:
09fda3b805b2defeb04f8df6ca7acbe25f2ae10d is the first bad commit
commit 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jun 27 08:26:59 2014 +0200
d3d9: Improve d3d9_device_TestCooperativeLevel().
:040000 040000 6c06d4d6fdec34b08f1b154158ab269a5e4350a7
567d36430750186faa6eb358b2b9a5a2b0e4b01f M dlls
:040000 040000 74d3ba354367e174946ce26c60db0bfa586450f9
2d6f3d1621371b567649b06912abd61680e0a305 M include
wine-1.7.22-109-g35dd553
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=37416
Bug ID: 37416
Summary: The Sims 3: Display locks when running in window, uses
100% cpu
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
When running windowed, after a while (usually 5 minutes or less, but sometimes
it will run for a few hours), the display will stop updating. Sound and music
will continue, and clicking on the screen sometimes gives a sound as if the
game were still running. One core will be running at 100%, ts3w.exe. The
display will be frozen, and it will not recover.
The console will display this message over and over again:
err:ntdll:RtlpWaitForCriticalSection section 0x7dace6a0 "opengl.c:
context_section" wait timed out in thread 0051, blocked by 002e, retrying (60
sec)
Once this occurs, you have to kill the wine processes.
This has occurred with the last several wine builds, and still exists in
1.7.29.
I have observed this with Slackware 14.1, both 32 bit and 64 bit, on different
machines. I'm using an nvidia 660 video card, and it has occured with both the
current drivers as of this writing, and the last couple of version of nVidia
drivers.
This does not happen if running full screen.
Steps to reproduce:
1) Run Sims 3. In options, set the display to Windows mode.
2) Load a saved game, or start a new one. Wait a while.
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http://bugs.winehq.org/show_bug.cgi?id=33570
Bug #: 33570
Summary: Mouse Escapes Wine environment in full screen or
windowed mode
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Classification: Unclassified
This started happening around 1.5.25 and since I have checked in 1.5.26 through
1.5.29 for a fix.
The mouse simply escapes the Wine environment in either Window or Full screen
mode.
The game I tested was Swat 4. How to reproduce:
1. Select a map and begin mission.
2. Once in the mission try moving the mouse around. At first sight, it will
look ok but now click on the game or change weapons.
3. Now move the mouse again, you will see it will either escape horizontally,
vertically or both.
Does not matter if you are in Window or Full screen.
Tested on Ubuntu 13.04 64 Bit with Wine 1.5.29
The summary of the bug in the terminal was:
fixme:wininet:query_global_option INTERNET_OPTION_PER_CONNECTION_OPTION stub
fixme:wininet:query_global_option Unhandled dwOption 4
fixme:wininet:query_global_option Unhandled dwOption 5
fixme:wininet:InternetSetOptionExA Flags 00000000 ignored
fixme:wininet:InternetSetOptionExA Flags 00000000 ignored
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 20000
fixme:wininet:InternetSetOptionExA Flags 00000000 ignored
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 20000
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x43eab4,0x43eab0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x43e5e8,0x00000000), stub!
fixme:wbemprox:client_security_SetBlanket 0x7d20cfb8, 0x142de8, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7d20cfb8
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:win:EnumDisplayDevicesW ((null),0,0x43d9a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x43e698,0x00000000), stub!
---------------------------
Havok - Build (20031208)
Base system initialized.
----------------------------
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:EnumDisplayDevicesW ((null),0,0x43cba8,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
err:ole:CoGetClassObject class {41b89b6b-9399-11d2-9623-00c04f8ee628} not
registered
err:ole:CoGetClassObject class {41b89b6b-9399-11d2-9623-00c04f8ee628} not
registered
err:ole:create_server class {41b89b6b-9399-11d2-9623-00c04f8ee628} not
registered
err:ole:CoGetClassObject no class object {41b89b6b-9399-11d2-9623-00c04f8ee628}
could be created for context 0x7
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:imm:ImmReleaseContext (0x100f0, 0x672c7fe8): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
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http://bugs.winehq.org/show_bug.cgi?id=24718
Summary: Condes does not work under wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihai.ibanescu(a)gmail.com
Condes (http://www.condes.net) is an orienteering mapping application. It would
be awesome if it ran under wine. It installs and launches, but the map is
rendered wrong - every line or point is 100x (rough guess :-) thicker than it
should be.
>From a discussion with the developer, who was very interested in getting the
app to run under wine:
<quote>
I don't know if you have any contacts to the wine people, but if you allude to
them that I use so-called MapMode MM_ANISOTROPIC, and that I manipulate
ViewportExtent in order to achieve the correct "zoom" level, then perhaps that
might ring a bell with them.. (there are more "modern" means of transforming
the coordinate system than what I use, but those means won't work on Win 9x, so
as long as I have to keep supporting Win9x, I'll have to stick with the archaic
fashion of coordinate system manipulation)
</quote>
To install the app to reproduce the problem, here is the link to download it:
http://www.condes.net/ver8/install_condes8.exe
You do not need to register the app, the problem shows up even in the trial
version. After it launches, what should be a map is a big conglomeration of
thick lines.
I know nothing about Windows, so it's probably hard for me to help right off
the bat, but if what Finn says in the quote above rings a bell to anyone, I
could try to dedicate it some time.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=35700
Bug ID: 35700
Summary: Arabic Shaping Is Broken After Rechedit News.
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
I update my Wine from 1.7.8 to 1.7.13 ::
Saping of Arabic full failed !!
In 1.7.8 I have just this bug34513
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http://bugs.winehq.org/show_bug.cgi?id=35293
Bug ID: 35293
Summary: Halo: CE, glPointSize error = INVALID_VALUE
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kierek93(a)gmail.com
Classification: Unclassified
Created attachment 47069
--> http://bugs.winehq.org/attachment.cgi?id=47069
log
For about half year I'm struggling to get Halo: Combat Evolved run without
graphical bugs in wine, but I just couldn't think of anything, so I came to a
conclusion that it can be a bug in Mesa. I filled mesa bug, but someone there
said, that it sounds like bug in wine3d, so here I am.
My Spec:
Manjaro Linux
Intel i3-3110m (with intel hd graphics 4000)
Kernel 3.12.6
KDE 4.12
Mesa 10.0.1(didn't work with 9.2)
Wine 1.6 (the same with 1.7.9)
The game itself starts fine, but with horrible graphical glitches, and terminal
getting spammed by glPointSize errors.
Here you can see screenshots:
https://www.dropbox.com/s/f9vik5w6e2v9w1r/zrzut%20ekranu11.pnghttps://www.dropbox.com/s/gbd5jg7rbqxvbvi/zrzut%20ekranu12.png
Because of these glitches, the game is unplayable, but as you can see on the
second screenshot, it's (technically) playable.
When I was on nvidia hardware, and using nvidia blob, the game was perfectly
playable, so I think that the problem is with compatibility somewhere between
wine, mesa and intel drivers.
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