http://bugs.winehq.org/show_bug.cgi?id=29376
Bug #: 29376
Summary: Grand Theft Auto IV ESC key doesn't work in pause menu
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Classification: Unclassified
When i enter a game and play and then press ingame ESC i get to the pause menu
with the map etc. Works how it should be. Then i try to get back into game by
pressing ESC again. Then nothing happens, i stuck in the pause menu. Other keys
like space work. Also the Window has focus.
In the Console i get this:
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
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http://bugs.winehq.org/show_bug.cgi?id=30821
Bug #: 30821
Summary: braid: turning AlwaysOffscreen on results in severe
FPS drop
Product: Wine
Version: 1.5.5
Platform: x86
URL: steam://install/26810
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
Demo version of the game is also affected (may be downloaded free-of-charge on
Steam; it is also available for direct download in a number of places, for
example here: http://news.bigdownload.com/2009/04/10/download-braid-demo/ ).
Reproducing this bug with the demo version is somewhat hard as its built-in
resolution validator fails to start the game up in fullscreen mode using higher
resolutions (1680x1050, 1920x1050, 1920x1200) resulting the game starting up in
1280x1024 mode. FPS drop in low resolutions could be observed as well, but it's
not that noticeable due to games built-in FPS limiter that caps FPS at 60.
Bug summary pretty much describes the problem: on my PC there is a non-minor
performance drop in Braid when I edit registry and set "AlwaysOffscreen" to be
"enabled". My PC is equipped with AMD FX 8120 CPU, 8GB of RAM and GeForce GTX
550 Ti GPU with 1GB VRAM, so it's not hardware that is incapable of handling
the game well, it is a bug in Wine (or in GPU drivers) that causes huge FPS
drop when offscreen FBO's are being used as a main render target.
Game has built-in FPS limiter which is usually set to 60 FPS (can be forced to
always be 60 FPS using command line parameter) thus it is hard to tell what
could the FPS be whith ao=disabled, but as least it stays at stable 60 FPS no
matter the resolution I use (tested up to 1920x1200 for "fullscreen" mode).
With ao=enabled I've got FPS dropped down to around 25-30 for fullscreen
1680x1050 and down to around 20-25 for fullscreen 1920x1200. With "windowed"
mode things are a little bit strange: in case ao=disabled and I start the game
up in 1680x1050 windowed mode - FPS is ~30, but if I switch the game into
fullscreen mode and then back to windowed mode by pressing ALT+ENTER twice -
FPS increases up to 60 (i.e. to the cap level) and stays there no matter how
much times I switch between fullscreen and windowed modes by pressing
ALT+ENTER.
Long things short: higher resolutions like 1680x1050+ plus ao=enabled always
results in too low FPS for game to be playable; ao=disabled plus higher
resolutions plus the game started up in fullscreen mode results in playable FPS
capped to 60 by built-in in-game FPS limiter.
============ Start of "How to reproduce" section ==============
a) Create a new Wine prefix, install native d3dx9_39 or d3dx9_36 into it as
Braid crashes with Wine's implementation of this lib.
b) Configure prefix to use virtual desktop sized 1680x1050. This step is
optional but it is convenient in case you have multi-monitor setup and don't
want Wine to mess up your desktop resolution.
c) Start the game up with the command line like this:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync
d) As soon as game start up and displays staring location - press "0" on your
keyboard. It would activete in-game FPS counter. Notice that the resulting FPS
is capped at around 60 with the default prefix registry settings.
e) Quit the game and edit the registry to set "AlwaysOffscreen" into "enabled".
Start up the game once again with the same command line, activate FPS counter
and notice that this time FPS is around 30. Try moving your character and
notice that it moves way slowly than it should.
f) Quit the game, edit the registry once again to set ao=disabled. Start up the
game again and make sure FPS is back to normal (capped at 60). Quit the game
and re-start it using following command line:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync -windowed
Activate FPS counter and notice that FPS is again way lower than it should be,
around ~30. Press ALT+ENTER to switch the game into fullscreen mode. Notice
that the FPS is back to being capped at around 60. Press ALT+ENTER once again
to switch the game back into using windowed mode. Notice that the FPS remains
what is should capped at around 60.
============ End of "How to reproduce" section ==============
This bug isn't "major" ATM as default prefix settings do not trigger low FPS in
this game, but it would change as soon as AlwaysOffscreen rendering mode would
be switched to be default in Wine - and I've seen discussions on wine-devel
about making it default in near future.
I have no idea if it is an expected for FPS to drop from "more than 60" down to
"around 25-30" for AO render mode but if that's the case it should be
considered not to make it default in near future. On the other hand, if it's
the problem in current wined3d implementation - it should be addressed. If this
one is a GPU dirvers bug - it would be better for up all to isolate it and
report no nVIDIA.
P.S. Had tested for this bug to happen with several nVIDIA GPU drivers
versions, starting from stable 275.09.07 and up to beta 302.11. Bug happen in
all tested versions.
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http://bugs.winehq.org/show_bug.cgi?id=33541
Bug #: 33541
Summary: Mount&Blade-Warband-Blood in the West mod crashes near
end of battle
Product: Wine
Version: 1.5.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_ely.2015(a)yahoo.com
Classification: Unclassified
Every time I try to finish a battle, as the last few survivors are run down,
the game freezes and says "this program has encountered a serious problem and
needs to close. We are sorry for the inconvenience." An error report is not
provided and I have found no explanation. This problem started occurring three
days ago and continues to say the same thing over and over. There are some
glitches I have found when running it on mac, as I have been playing on mac for
several weeks, but this is new and sudden.
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http://bugs.winehq.org/show_bug.cgi?id=33491
Bug #: 33491
Summary: Warframe: Assert in OutOfMemory() crash
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 44334
--> http://bugs.winehq.org/attachment.cgi?id=44334
Console log output
Warframe crashes after some time.
Console output says
Error [Info]: Assert in OutOfMemory(): (Out of Memory
[ServerFramework.cpp:490] in 00B03768() [????????.???:0]
(its an error output from the game itself)
Currently using winetricks d3dx9 xact (needed for running). Also tried
d3dcompiler_43 which doesn't change the problem.
Full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24345
Summary: Button for uninstalling Tunebite is grayed out
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=30685)
--> (http://bugs.winehq.org/attachment.cgi?id=30685)
Tunebite Setup
I'm using Wine on Ubuntu 10.04 and wanted to uninstall the Tunebite software,
but the "Remove" button as well as the "Modify" button is grayed out.
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http://bugs.winehq.org/show_bug.cgi?id=16232
Summary: YVD 9.0 Final stops responding after an partially-
undetermined amount of time
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
It's difficult to explain, but basically after certain events occur while using
this program, a weird graphical glitch may occur for about half a second, and
then YVD will stop responding completely. It's not exactly frozen, because
frozen programs will turn grey, but it doesn't respond to any sort of mouse
click, button press, or any other form of input. The process for YVD is listed
as Sleeping when I check it in the System Monitor, and the only way to close
YVD when this happens is to use End Process.
The only "certain event" that I've been able to determine so far is continuing
to use the program after dueling the same person three times, using the "Soft"
Reset command under the File menu on the duel screen in between each duel. If
you continue to use YVD by using "Soft" Reset or Reset Game (also under the
File menu), YVD will stop responding after some random period of time passes,
although it has always never been under 5 minutes for me so far.
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http://bugs.winehq.org/show_bug.cgi?id=35120
Bug ID: 35120
Summary: Problem with dotnet35sp1 and Sony Vegas 11
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)vsevjednom.cz
Classification: Unclassified
Hi,
I've got a problem in Sony Vegas 11. When I click on "Render", I get this error
message:
"An error occured while creating the media file .
Exception thrown by method called"
I tried it in Windows too. Everything works fine there, but when I uninstalled
Microsoft .NET Framework 3.5 Service Pack 1, after this there was same error in
Sony Vegas 11.
So it's some problem of function dotnet35sp1 in Wine. But in terminal is only
this error:
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
Solution for Windows is for example here
https://www.custcenter.com/app/answers/detail/a_id/5147 but it's cannot use it
in Wine.
So how to solve it?
Please, let me know, if you need more informations. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35400
Bug ID: 35400
Summary: Dmmd crash
Product: Wine
Version: 1.7.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vickichen24(a)gmail.com
Classification: Unclassified
Created attachment 47226
--> http://bugs.winehq.org/attachment.cgi?id=47226
Program Error Details
App: Dramatical Murder
Problem: Crashes on a certain scene (Aoba escaping from police after meeting
Trip and Virus).
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http://bugs.winehq.org/show_bug.cgi?id=24651
Summary: Automap: Is not determined by the midi-controller
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenin(a)1nsk.ru
Created an attachment (id=31159)
--> (http://bugs.winehq.org/attachment.cgi?id=31159)
lsusb output
When connecting a MIDI controller Novation Nocturn Keyboard 25, a program it
does not define. ("No devices connected")
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http://bugs.winehq.org/show_bug.cgi?id=21053
Summary: Problem with XML HTTP 4.0 in msxml4
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=25248)
--> (http://bugs.winehq.org/attachment.cgi?id=25248)
+ole output of application
Error in an application that can't use the MSXML2::XMLHTTP40 instance:
err:ole:StdMarshalImpl_UnmarshalInterface Apartment not initialized
err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed, 0x800401f0
err:ole:create_server class {88d969c5-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d969c5-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=35151
Bug ID: 35151
Summary: winevdm.exe crash on Maya-DELL-Inspiron but works on
Olivia-DELL-Latitude
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rainer.clamor(a)arcor.de
Classification: Unclassified
Created attachment 46895
--> http://bugs.winehq.org/attachment.cgi?id=46895
winevdm.exe crashes and old calculation program does not start
An old calculation program for Windows XP or earlier. Does not run on newer
Windows. But runs on other Dell with Olivia. Here on Maya (due to missing PAE
on this DELL) I get wineVDM.exe-crash. HELP!!
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http://bugs.winehq.org/show_bug.cgi?id=34089
Bug #: 34089
Summary: AOE Online: encounters fatal error after installation
and crashes.
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eaglesnest1998(a)gmail.com
Classification: Unclassified
Created attachment 45325
--> http://bugs.winehq.org/attachment.cgi?id=45325
backtrace
After installing through Steam, age of empires online crashes after initial
setup. Every time it starts up, it reinstalls Microsoft .NET Framework and
Games for Windows Live.
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http://bugs.winehq.org/show_bug.cgi?id=29632
Bug #: 29632
Summary: Cannot load xls, csv, or other data files in AMOS
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: byrnes(a)nceas.ucsb.edu
Classification: Unclassified
I am attempting to run the AMOS software for Structural Equation Modeling via
wine. See http://amosdevelopment.com/download/ for a download of the free
student version. I installed wsh56 in order to get it to run. While it can
load its native data format (SPSS). When I attempt to load a data file after
running AmosGraphicsCLI.exe, go to the data dialogue, and attempt to load a
csv, xls, or other file type I get the error that it cannot be opened for
reading. I am submitting a log file of the session. I believe the error is
somewhere in the
err:ole:marshal_object object doesn't expose interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:marshal_object object doesn't expose interface
{37d84f60-42cb-11ce-8135-00aa004bb851}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
[jearbear@Fika ~/.wine/drive_c/Program Files/AMOS 5]#
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
portion.
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=29596
Bug #: 29596
Summary: Baldur's Gate black fullscreen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Classification: Unclassified
If I switch to fullscreen mode, either with Ctrl+Enter or via in-game
configuration, the video goes completely black but the game continues in
background.
Wine says:
fixme:win:EnumDisplayDevicesW ((null),0,0x329838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3299b8,0x00000000), stub!
whenever I change the video mode.
Baldur's Gate version: 1.1.4315
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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https://bugs.winehq.org/show_bug.cgi?id=37498
Bug ID: 37498
Summary: Word crashes when copy/paste a graphical object
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scorretti(a)yahoo.fr
Distribution: ---
Created attachment 49887
--> https://bugs.winehq.org/attachment.cgi?id=49887
This document generates the bug on my PC (Linux MINT 17, Intel 64 bit)
I created a box (menu insert/shape) and modified it (add text, modify
color...). Then I wanted to copy/paste it: Word crashes as soon as I try paste
it (ctrl+V).
Configuration:
DELL M6400 Prevision, Intel Core 2 Xtreme Q9300, OS MINT 17
Word 2010 installed through PlayOnLinux, Wine 1.7.22, compatibility mode = XP
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http://bugs.winehq.org/show_bug.cgi?id=34159
Bug #: 34159
Summary: M.A.X. 2: segmention fault during gameplay
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45448
--> http://bugs.winehq.org/attachment.cgi?id=45448
backtrace of crash
There is a segmention fault error during gameplay of M.A.X. 2.
I attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26343
Summary: War Sector complains about the lack of memory or disk
space
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamefront.com/files/War_Sectorzip/;6785821;
;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
War Sector complains during initialization in the compiling, At one time I got
past the error message but that was by accident and cannot be repeated.
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https://bugs.winehq.org/show_bug.cgi?id=37889
Bug ID: 37889
Summary: ms office 2007 fail install on 64 bits linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caxttor(a)hotmail.com
Distribution: ---
Created attachment 50459
--> https://bugs.winehq.org/attachment.cgi?id=50459
Unhandled exception: page fault on read access to 0x7ddb6e41 in 32-bit code
(0x7ddb6e41)
sorry for my bad english
i am trying to install ms office 2007, it's crashed many time , my linux is 64
bits and wine say can't be installed(or something that, wine don't run on 64
bits installation linux ), i tried to change wine configuration to 32 bits and
then run install again, it's crashed again saying need to install momo, i try
to install momo many times without success, finally i install play on linux,
play on linux install momo ok, then try to install ms office 2007 again from
wine, finally wine can run the installation, and the process began, it's
crashed again. attached the file of crashed
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http://bugs.winehq.org/show_bug.cgi?id=34072
Bug #: 34072
Summary: Adobe RoboHelp 7 crashes parsing the NetCaper.skn XML
file
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
Created attachment 45297
--> http://bugs.winehq.org/attachment.cgi?id=45297
RoboHelp7 running with WINEDEBUG=+msxml,+tid
We used RoboHelp 7 to generate help files. When I open our project, our project
uses the NetCaper.skn skin file (attached). RoboHelp7 uses msxml3 to parse the
skin file which crashes (I think) inside node_query_interface:
------------- >8 --------------
0009:trace:msxml:domdoc_loadXML (0x2de81a0)->(L"<?xml version=\"1.0\"
encoding=\"utf-8\"?>\r\n<sqwebskin
version=\"1.2\">\r\n\t<summary>\r\n\t\t<skinname>NetCaper</skinname>\r\n\t\t<defaulttab>Contents</defaulttab>\r\n\t\t<font>font-family:Arial
font-size:8pt font-weight:normal font-style:normal text-decoration:none
font-sizeadjust:none font-stret"... 0x33e068)
0009:trace:msxml:domdoc_loadXML parsed document 0x7b5b3df0
0009:trace:msxml:xmldoc_release_refs (0x7dcdf1f0)->(0)
0009:trace:msxml:xmldoc_release_refs freeing docptr 0x7dcdf1f0
0009:trace:msxml:xmldoc_add_refs (0x7b5b3df0)->(1)
0009:trace:msxml:domdoc_QueryInterface
(0x2dba910)->({2933bf80-7b36-11d2-b20e-00c04f983e60} 0x33e034)
0009:trace:msxml:domdoc_AddRef (0x2dba910)->(3)
0009:trace:msxml:domdoc_transformNode (0x2de81a0)->(0x2dba92c 0x33e0b0)
0009:trace:msxml:domdoc_QueryInterface
(0x2dba910)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x33df3c)
0009:trace:msxml:node_query_interface (0x2dba910)->(IID_xmlnode 0x33df3c)
wine: Unhandled page fault on read access to 0x72207465 at address 0x72207465
(thread 0009), starting debugger...
------------- 8< --------------
(Excerpt from the attached log run with WINEDEBUG=+msxml,+tid)
Steps to reproduce:
1. Install RoboHelp 7 from CD.
2. winetricks jet40
3. Load the project file. (crashes).
4. winetricks msxml3 - fixes the bug.
I think this is just going to be some simple parser malfunction.
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http://bugs.winehq.org/show_bug.cgi?id=28108
Summary: urlmon: url.ok occasional test failure: unexpected
call OnProgress_SENDINGREQUEST
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
About one in 15 runs of urlmon's url test failed here with
url.c:1631: Test failed: unexpected call OnProgress_SENDINGREQUEST
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http://bugs.winehq.org/show_bug.cgi?id=24622
Summary: SolidWorks toolbox browser plug-in fails to register
inside SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Toolbox Browser is SolidWorks part library plug-in. It is a .net30 (WPF)
application.
It can be activated when dotnet30 and many other winetricks are installed (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21382)
Standalone application SolidWorks/SldToolBoxConfigure.exe runs and allows part
databases to be configured, but when launched from SolidWorks, it crashes most
of the time ( see attached log ), and almost never allows part browsing and
insertion into assemblies.
Looks like some interfaces are not properly registered...
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http://bugs.winehq.org/show_bug.cgi?id=28622
Bug #: 28622
Summary: alsa under pulseaudio no longer produce sound.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Classification: Unclassified
Created attachment 36780
--> http://bugs.winehq.org/attachment.cgi?id=36780
WINEDEBUG=+tid,+mmdevapi,+winmm,+dsound,+oss,+alsa,+coreaudio wine vlc.exe
Since the introduction of the new mmdevapi layer, wine / Fedora 15/x86_64 no
longer reliably produces sound.
winecfg sound test does produce badly distorted sound, but that's vlc under a
newly created prefix produces a single note and then dies.
Generate configuration.
Fedora 15, x86_64 running on dual Xeon workstation w/ SB Audigy 2SZ card.
wine 1.3.29 from updates-testing.
- Gilboa
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