http://bugs.winehq.org/show_bug.cgi?id=35574
Bug ID: 35574
Summary: gdi32:fonts test_EnumFontFamiliesEx_default_charset()
fails on Windows 7 in the Japanese and Hebrew locales
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Classification: Unclassified
In the Japanese locale the conformance test errors are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 128
And in the Hebrew one they are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 177
(the Hebrew locale also has a lot of errors in this test)
There are three VMs running the tests in a Japanese or Hebrew locale:
fg-win7u64-1spie9-he, fg-win7u64-1spie9-ja, newtb-w7u:
http://test.winehq.org/data/tests/gdi32:font.html
The corresponding tests where introduced by:
commit 6834a44dc4c3c7e8c377a2fd56d11e93edd37b2f
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Jun 17 19:01:39 2013 +0900
gdi32/tests: Add a test for default font height scaling with screen
resolution changes.
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http://bugs.winehq.org/show_bug.cgi?id=33870
Bug #: 33870
Summary: Occasional crash during ie7 install
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While testing the patch in bug 27168, I noticed that
"winetricks ie7" failed with
fixme:wintrust:CryptCATGetCatAttrInfo 0x1f0c5e0, L"SPLevel"
wine: Unhandled page fault on read access to 0xffffffff ...
Backtrace:
=>0 CertDuplicateCertificateContext+0x3a(pCertContext=<?>)
[dlls/crypt32/cert.c:190]
I'll attach the backtrace.
I don't think this happens often; the second try to reproduce it failed.
Guess I should run it overnight in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=32959
Bug #: 32959
Summary: Warcraft 3: Minimizing problems
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and trying to minimize Warcraft 3 (RoC and TFT) with
the window manager will cause the game visually to minimize but it is still
active. The sound is still playing and the mouse is not showing on my desktop.
Using -opengl works as a workaround but introduces a new problem: After ~1 hour
of playing minimizing and recovering the game will cause the next mouseclick in
the game to minimize it again.
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http://bugs.winehq.org/show_bug.cgi?id=27312
Summary: Requiem: Avenging Angel - Black artifacts in the main
menù
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Created an attachment (id=34936)
--> (http://bugs.winehq.org/attachment.cgi?id=34936)
Black artifacts in screen menù.
It occurs in each version of Wine.
In the main menù, there are some black artifacts so you can't see some options.
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=26216
Summary: Lylian: can't play videos
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/21701
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33419)
--> (http://bugs.winehq.org/attachment.cgi?id=33419)
terminal output
There are 2 videos in the demo but none of them work: a short company logo
after you start the game shows only black screen (by pressing a key you will
get into the main menu). The other video is a 1-minute long intro when you
start a new game: Wine simply skips the video.
The videos are in AVI format, using Cinepack video codec (audio is Microsoft
PCM format).
I've tried native iccvid.dll and native quartz.dll, devenum.dll but none of
them helped.
The videos are playing fine in Linux, e.g. by using Totem.
Fedora 14
Wine was compiled with gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=26211
Summary: Dragon Age II Demo launcher shows wine crash dialog,
Bioware logo movie silent
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To work around bug 26205, do
wget http://winetricks.googlecode.com/svn/trunk/src/winetricks-alpha
winetricks-alpha d3dx9_36 d3dx11_43
The game's launcher then starts, but on my Ubuntu 10.10 laptop,
there's a crash dialog (which can be ignored),
the console says
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:gstreamer:GST_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
wine: Unhandled page fault on read access to 0x2009e65c at address 0x2009e65c
(thread 0021), starting debugger...
and the Bioware / EA / dragon logo movie is silent.
Doing
winetricks-alpha devenum
gets rid of the crash and makes the logo movie play sound.
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http://bugs.winehq.org/show_bug.cgi?id=34422
Bug #: 34422
Summary: Wizardry 7 Gold - Crash on starting a new game
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saleck(a)saleck.net
Classification: Unclassified
Created attachment 45824
--> http://bugs.winehq.org/attachment.cgi?id=45824
Wine 1.7.1 - Wizardry 7 Gold Crash
You pick your characters, press Start New Game and the program crashes.
Is Reproducable every time.
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http://bugs.winehq.org/show_bug.cgi?id=26875
Summary: Desperados: invisible UI
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/57743/50000/fileinfo/Despera
dos-Demo-%28English%29
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34265)
--> (http://bugs.winehq.org/attachment.cgi?id=34265)
terminal output
The user interface is missing in Desperados: Wanter Dead or Alive.
The buttons at the bottom of the screen are black. The action bar in the upper
left corner is mostly invisible (only the outlines of the icons can be seen).
The same problem in Wine-0.9.33, 1.0.1, 1.2.3 etc.
Running the game in 16 bit color depth doesn't help.
Changing DirectDrawRenderer to opengl also has no effect on the issue.
Fedora 14
Nvidia GeForce 250 / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=20105
Summary: Fujiprint/Fotokasten fails to update due to unhandled
xml type
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fotokasten.de/index.php?ftkPage=static&ftkV
iew=ftksoftware
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Similar to bug #15625, wine's xml implementation misses some bits that causes
fujiprint's photo album software to fail.
When starting the software, I get:
> err:msxml:xmlnode_get_baseName Unhandled type 8
Using the native msxml3 does not give this behavior.
That error leads to the problem that it cannot update its price list from the
online store.
See also bug #20104 for the same software.
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https://bugs.winehq.org/show_bug.cgi?id=36281
Bug ID: 36281
Summary: valgrind shows an invalid read in gdi32/tests/path.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
/../../tools/runtest -q -P wine -T ../../.. -M gdi32.dll -p gdi32_test.exe.so
path && touch path.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==28057== Invalid read of size 4
==28057== at 0x514DE49: CreatePolyPolygonRgn (region.c:2672)
==28057== by 0x5141376: PATH_PathToRegion (path.c:412)
==28057== by 0x5141AF7: PATH_FillPath (path.c:677)
==28057== by 0x51484EF: nulldrv_FillPath (path.c:2149)
==28057== by 0x5141DB7: FillPath (path.c:746)
==28057== by 0x49D4380: test_path_state (path.c:230)
==28057== by 0x49D6160: func_path (path.c:740)
==28057== by 0x49DBCE0: run_test (test.h:584)
==28057== by 0x49DC0CF: main (test.h:654)
==28057== Address 0x4712ac8 is 16 bytes after a block of size 16 alloc'd
==28057== at 0x7BC4C735: notify_alloc (heap.c:255)
==28057== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==28057== by 0x5140945: alloc_gdi_path (path.c:122)
==28057== by 0x5141122: PATH_FlattenPath (path.c:339)
==28057== by 0x5141240: PATH_PathToRegion (path.c:377)
==28057== by 0x5141AF7: PATH_FillPath (path.c:677)
==28057== by 0x51484EF: nulldrv_FillPath (path.c:2149)
==28057== by 0x5141DB7: FillPath (path.c:746)
==28057== by 0x49D4380: test_path_state (path.c:230)
==28057== by 0x49D6160: func_path (path.c:740)
==28057== by 0x49DBCE0: run_test (test.h:584)
==28057== by 0x49DC0CF: main (test.h:654)
==28057==
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http://bugs.winehq.org/show_bug.cgi?id=31826
Bug #: 31826
Summary: warning: implicit declaration of function ‘isatty’
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Classification: Unclassified
Reported by Gentoo QA tools:
* macro.lex.yy.c:1420:9: warning: implicit declaration of function ‘isatty’
[-Wimplicit-function-declaration]
* debug.yy.c:2420:9: warning: implicit declaration of function ‘isatty’
[-Wimplicit-function-declaration]
If you need it, I can build again and attach the build.log, but that would take
a while.
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http://bugs.winehq.org/show_bug.cgi?id=26122
Summary: mscoree/msocree tests show several uninitialized
values under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Use of uninitialised value of size 4
at mbstowcs_sbcs (mbtowc.c:87)
by wine_cp_mbstowcs (mbtowc.c:269)
by MultiByteToWideChar (locale.c:1920)
by CompareStringA (locale.c:2868)
by StrCmpNIA (string.c:422)
by SHLWAPI_StrStrHelperA (string.c:554)
by StrStrIA (string.c:684)
by test_loadlibraryshim (mscoree.c:167)
by func_mscoree (mscoree.c:253)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_loadlibraryshim (mscoree.c:144)
...
That repeats for mbstowcs_sbcs / mbtowc.c, lines 86-92
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http://bugs.winehq.org/show_bug.cgi?id=27526
Summary: Field of view spins uncontrollably after switching
from menu screen in Half Life
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Running Half Life in the Wine "virtual desktop" the game runs fine, but after
switching to the menu screen (by hitting Escape) and resuming the game the
field of view spins uncontrollably. As far as I can tell my viewpoint is point
to the ground.
This has been an issue for a long time now.
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http://bugs.winehq.org/show_bug.cgi?id=17543
Summary: Halo 2 Vista: Installer will not launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anomalydetected(a)gmail.com
When attempting to launch the installer the game Halo 2 Vista, nothing much
happens. There is a window that briefly appears entitled "Microsoft Visual C++
Runtime Library", but it immediately closes and then nothing more happens.
Terminal output shows a flurry of FIXME's, a few ERR's, and finally ends with
an Unhandled Exception Error.
I am running Ubuntu 8.10 32-bit.
Compiled the latest git as of today (2/26/2009). Wine --version shows
wine-1.1.15-445-g5e0d4c7. GCC is version 4.3.2.
In winecfg, I set the Windows Version to "Windows Vista". (Note that the game
requires Windows Vista to play, but does not use any Vista-specific functions
such as DirectX10. In fact, there is a 3rd party application that allows this
exact game to run successfully under Windows XP. It is commonly believed that
Microsoft made the requirement of Vista purely to help push the OS.)
The command I am using to launch it is "wine /media/cdrom0/Startup.exe".
Attaching output of terminal with WINEDEBUG=+relay
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http://bugs.winehq.org/show_bug.cgi?id=32181
Bug #: 32181
Summary: linux/videodev.h header is deprecated and unavailable
on newer kernels
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
There are places in Wine where linux/videodev.h is included, however this file
is not available on newer systems. I think it's a deprecated library, but I'm
not sure about what the proper transition is supposed to be.
I think the options are:
- port to the newer libv4l2 header, ie linux/videodev2.h
- update includes to build with the older library (ie libv4l-videodev.h)
Some quick googling shows that Wine isn't the only app affected, but that other
projects have made a transition in their source (rather than, say, relying on
distro symlinks).
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https://bugs.winehq.org/show_bug.cgi?id=37814
Bug ID: 37814
Summary: NotePad++ freeze/crash when I copy text
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicorelay(a)gmail.com
Created attachment 50360
--> https://bugs.winehq.org/attachment.cgi?id=50360
Sample of Wine PROCESS
I use NotePad++ on Mac OS X 10.9 with Wine (WineBottle).
But I have a problem when I copy some text inside notepad++ : Wine process
freeze. I select 2 or 3 lines of text, right click, copy => it freeze and wine
process go to 70%.
This is my config :
MacBook Pro Retina 2014 - SSD with OS X 10.9.5
NotePad++ 6.6.8 onWine 1.6.1 (WineBottler)
I make a « sample » of wine process in OS X Activity Monitor in attachement.
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http://bugs.winehq.org/show_bug.cgi?id=33481
Bug #: 33481
Summary: Solidworks crashes on mouse action after 1 minute
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
The application is working quite well during the first minute after launch.
Then it crashes on the first mouse or keyboard action.
If the application window is left alone, with no mouse over it, it doesn't
crashes. It crashes instantly when mouse is put over, or if window is focused
via wm shortcut.
There are nothing useful in logs, but the application is generating its own
coredump, but I don't know how to analyse it.
this bug was previously related to bug 32978
This regression appeared approximately in 1.5.24, but regression didn't show
anything. So the issue is probably triggered by some changes in ubuntu's
compiz, or nivida's driver.
Will try it on an intel-graphics based computer, running ubuntu 12.04 to see if
the issue is related to ubuntu upgrade.
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http://bugs.winehq.org/show_bug.cgi?id=36367
Bug ID: 36367
Summary: 16 bit dos support with Mac OS X 10.9 (Mavericks) and
Homebrew
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ralbrightii(a)gmail.com
Created attachment 48418
--> http://bugs.winehq.org/attachment.cgi?id=48418
Backtrace file
I am trying to install an application that configures an older matrix mixer for
my church buildings (Ivie 884+), this application was designed for Windows
95/98 and utilizes the 16-bit code architecture. (The application is located
here: http://www.ivie.com/download/w95_answ.exe).
While I was able to modify the home-brew version of WINE to turn off
--disable-win16 which caused the installer program to crash immediately. There
is now a brand-new set of errors that occur that I cannot seem to figure out.
This program cannot run from in a dosbox.
I have attached the backtrace.txt file to help figure this out. Thank you for
your help, I have spent 3 days searching this bug reporting forum and the
internet to make this work and I am ripping my hair out as I cannot seem to
find an answer.
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https://bugs.winehq.org/show_bug.cgi?id=38217
Bug ID: 38217
Summary: wininet/tests/http.c hangs under valgrind-3.11.0-SVN
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51012
--> https://bugs.winehq.org/attachment.cgi?id=51012
valgrind log
Valgrind from SVN has fixes for several issues, but with it and the recent APC
changs in winsock/wininet, the tests hang.
I've attached the output.
wine-1.7.38 / wine-1.7.38-108-g4c1da45
To get this far, you'll need to work around
https://bugs.kde.org/show_bug.cgi?id=344139, either using the valgrind patch
there, or this wine patch: http://ix.io/gJA
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https://bugs.winehq.org/show_bug.cgi?id=36626
Bug ID: 36626
Summary: dxgi/tests/device.c crashes under valgrind on
i965/mesa
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48674
--> https://bugs.winehq.org/attachment.cgi?id=48674
backtrace
../../../tools/runtest -q -P wine -T ../../.. -M dxgi.dll -p dxgi_test.exe.so
device && touch device.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
Backtrace:
=>0 0x0400ae14 _vgr20180ZZ_libcZdsoZa_memcpy+0x1c4() in
vgpreload_memcheck-x86-linux.so (0x04d0eeb8)
1 0x0681ab84 in i965_dri.so (+0xf2b83) (0x81de1000)
2 0x0682114d in i965_dri.so (+0xf914c) (0x09d5f118)
3 0x06821490 in i965_dri.so (+0xf948f) (0x09d5f118)
4 0x069f589f in i965_dri.so (+0x2cd89e) (0x0bbe6888)
5 0x0680a33a in i965_dri.so (+0xe2339) (0x00000de1)
6 0x0680e9ea in i965_dri.so (+0xe69e9) (0x04d0f2c8)
7 0x063d1c96 glTexSubImage2D+0x65() in libgl.so.1 (0x04d0f2c8)
8 0x04ebac32 match_fbo_tex_update+0x639(gl_info=0x47459f4, gl_renderer="Mesa
DRI Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:722] in wined3d (0x04d0f2c8)
9 0x04ebdae9 fixup_extensions+0x57(gl_info=0x47459f4, gl_renderer="Mesa DRI
Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:1542] in wined3d
(0x04d0f308)
10 0x04ec3f8b wined3d_adapter_init_gl_caps+0x166d(adapter=0x47459e4)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:3131] in wined3d
(0x04d0f4e8)
11 0x04ec945e wined3d_adapter_init+0x372(adapter=0x47459e4, ordinal=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5180] in wined3d
(0x04d0f8f8)
12 0x04ec99b7 wined3d_init+0xb3(wined3d=0x47459d8, flags=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5272] in wined3d
(0x04d0f928)
...
I'll attach the full backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33877
Bug #: 33877
Summary: AutoRun.exe for SimCity 4 Deluxe segfaults when trying
to install program
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belfrancis2001(a)yahoo.ca
Classification: Unclassified
Created attachment 44943
--> http://bugs.winehq.org/attachment.cgi?id=44943
The backtrace saved from the AutoRun.exe's segfault
Downloaded SimCity 4 Deluxe from Gamer's Gate and then wine-executed the
AutoRun.exe to start installation. Clicked the Install and the install program
segfaults.
I am using Fedora 18 linux distribution on a Lenovo Laptop T60p running kernel
version 3.9.6-200. The graphics card is an ATI Mobility FireGL V5250 (graphics
chip set M66 or M56GL) and using the open source video drivers.
It is believed that a deficiency in the video subsystem (ie: possibly
r300_dri.so or WINE's use of the resource) might be causing problems since a
preliminary scan of the backtrace seem to indicate possible termination in the
video portion of the code.
I decided to file this backtrace before I try using the proprietary AMD/ATI
Catalyst video drivers to see if they resolve the problem. In which case, if
they do then it might confirm that there is a deficiency in the open source
video driver.
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http://bugs.winehq.org/show_bug.cgi?id=33376
Bug #: 33376
Summary: Stick soldier 2 crash on startup
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44166
--> http://bugs.winehq.org/attachment.cgi?id=44166
Stick Soldier 2 Debug
Hello!
Stick Soldier is a freeware game and it doesn't work on Wine (Nvidia / Intel) -
Debug in Start
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http://bugs.winehq.org/show_bug.cgi?id=22067
Summary: paleoreconstruction software c2
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincentberthon(a)gmail.com
I don't know exactly what I have to say there...
I work on mac os 10.5 and I use winebottler and wine. I want to use the windows
xp software "c2"
When I run "c2", all seems ok : the software appears on the screen but when I
just clic on a command a message appear from wine saying that "c2" got a
serious problem... i don't how to translate it from french...
could you help me ?
you can find the software on :
http://www.staff.ncl.ac.uk/staff/stephen.juggins/software.htm
it's the first one.
"c2" is free and very light
many thanks
regards
vincent
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http://bugs.winehq.org/show_bug.cgi?id=36876
Bug ID: 36876
Summary: Incorrect check for bad points in draw_poly()
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: maksqwe1(a)ukr.net
graphics.c 1751
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 1] & PathPointTypeBezier)) {
I think should be:
if((i + 2 >= count)
|| !(types[i + 1] & PathPointTypeBezier)
|| !(types[i + 2] & PathPointTypeBezier)) {
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