http://bugs.winehq.org/show_bug.cgi?id=25054
Summary: Lost Horizon demo graphic errors
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miso.seliga(a)gmail.com
here you can download demoversion i tried:
http://www.gamershell.com/download_62640.shtml
i tried with clean .wine, then i changed desktop to virtual 1280x720, sound
driver to esound and disabled links to home folder
game installs well (only after installation wine desktop windows remains on
screen and has to be closed manually with window close button. this is so minor
problem that i don't report it)
then i run game's configtool, don't change anything, press save
then i run game, intro video plays and menu appears. in menu there are already
visible mistakes, it looks as if some overlay should be rendered on top and its
only random noise, screenshot is attached. same problem can be seen later in
game too. i noticed that everytime i run the game itlooks different, even when
you run the game and return to menu it looks different. sometimes there is
noise over whole screen, sometimes there is only black box on bottom-right part
of screen
there are no relevant messages in console
log with WINEDEBUG=trace+graphics is also empty
log with WINEDEBUG=trace+graphics,+relay is huge (363MB) so i am not attaching
it yet, i am afraid that because there is no crash even if there is something
useful it may be buried anywhere in it... so i will post needed information
when someone will write me what exactly is needed
in appdb there is no demoversion but there is entry for full game here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21194&iTesting…
i can't confirm if there is problem in full version too
my system is ubuntu 10.10 64bit
wine is wine-1.3.6 from winehq repository
graphic card is ati 4850
graphic driver is fglrx from ubuntu 10.10 repository
(8.78-3-100920a-105558c-ATI)
if therewill be need for some more information then let me know
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http://bugs.winehq.org/show_bug.cgi?id=24490
Summary: pSX emulator does not receive input from Option (Alt)
key.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30905)
--> (http://bugs.winehq.org/attachment.cgi?id=30905)
pSX Output
The Option key on an Apple keyboard also serves as the "Alt" function for
Windows applications. Other applications I've tested recognize it normally,
but pSX does not. It is required for invoking full screen mode. You can also
assign it to a misc. key command in the application's configuration, but all it
does is scroll through the text fields. Nothing appears in the log when trying
to use this key, but I attached it anyway.
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http://bugs.winehq.org/show_bug.cgi?id=37041
Bug ID: 37041
Summary: Trackmania Nations Forever crashes on startup
(Regression?)
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49220
--> http://bugs.winehq.org/attachment.cgi?id=49220
Backtrace on wine 1.7.23 openSUSE Factory Rolling Release
Hello everyone,
I noticed that a previous bug 18989 has already been fixed but I am still
having problems to get the game to run in wine 1.7.23. I got the game from the
following URL:
http://www.chip.de/downloads/TrackMania-Nations-Forever_31482232.html
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http://bugs.winehq.org/show_bug.cgi?id=28646
Bug #: 28646
Summary: Statusbar icons have black backgrounds
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
Starting in release 1.3.29, the transparent backgrounds of icons contained in a
statusbar have black backgrounds. In addition, if you hover the mouse over the
statusbar gripper located on the window lower right side, a 1/2 inch black
square will appear. This can be tested using the Codejock (www.codejock.com)
Statusbar.exe demo program.
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http://bugs.winehq.org/show_bug.cgi?id=35085
Bug #: 35085
Summary: Tomb raider chronicles
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46802
--> http://bugs.winehq.org/attachment.cgi?id=46802
TB5 wine crash log
Hello,
Tomb Raider 5 Chronicles crash at start.
Crash log joined.
Thank you for your help.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=35531
Bug ID: 35531
Summary: FFXIV Crashed while only running around.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keithcorum(a)gmail.com
Classification: Unclassified
Created attachment 47445
--> http://bugs.winehq.org/attachment.cgi?id=47445
the backtrace file given my the crash report.
I have FFxiv running with no flickering by using advice from the winehq forums
and Codewavers forums. However after about 15 min of running around the game
crashed on me. The rest of the game seems to be running fine though I have not
put it through any real strain.
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http://bugs.winehq.org/show_bug.cgi?id=28250
Summary: Strange polygon in Wine 1.3.27 but not in Wine 1.3.0
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dalanmao89(a)gmail.com
I played the game PAL4 (仙剑奇侠传4. See http://chinesepaladin.org/tag/pal4 and
http://www.gamersky.com/Soft/200708/9540.shtml for description of the game)
under Wine 1.3.27 and Wine 1.3.0 and I discovered the following problem:
1. My laptop is Intel i915 graphic card with intel-dri 7.11-2 and
xf86-video-intel 2.15.0-2 driver. I have tried playing the game with NVideo
driver and Wine 1.3.27 has no strange polygon problem. So I suspect the bug is
Intel i915 graphic card related!
2. Under Wine 1.3.0, there is no strange polygon display problem. See
wine-1.3.0.png in the wine-bug-report.7z. The log file is attached as
wine-bug-report.cmp in the 7zip archive.
3. Under Wine 1.3.27 (even earlier versions such as 1.3.23 if I am not
mistaken), strange polygon display problem occur. See wine-1.3.27a.png (S3TC
disable) and wine-1.3.27b.png (S3TC enable with driconf) in the
wine-bug-report.7z. The log file is attached as wine-bug-report.log in the
7zip archive.
Details about my laptop:
1. Running the software:
cd ~/.wine/drive_c/SoftStar/PAL4
LC_ALL=zh_CN.GBK wine PAL4.exe -opengl
2. My distro is ArchLinux 32 bit and 64 bit:
Linux mylinux 3.0-ARCH #1 SMP PREEMPT Tue Aug 30 07:32:23 UTC 2011 i686
Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz GenuineIntel GNU/Linux
3. The gcc version is
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.6.1/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.6-20110819/configure --prefix=/usr
--libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=https://bugs.archlinux.org/
--enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-shared
--enable-threads=posix --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-clocale=gnu --enable-gnu-unique-object
--enable-linker-build-id --with-ppl --enable-cloog-backend=isl --enable-lto
--enable-gold --enable-ld=default --enable-plugin --with-plugin-ld=ld.gold
--disable-multilib --disable-libssp --disable-libstdcxx-pch
--enable-checking=release
Thread model: posix
gcc version 4.6.1 20110819 (prerelease) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=23777
Summary: Half-Life in full screen will be partially drawn
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel(a)james-b.ch
Created an attachment (id=29807)
--> (http://bugs.winehq.org/attachment.cgi?id=29807)
After a restore, Counter-Strike is not drawn completly
I've found that wine won't draw correctly Half-Life games (mods too), which are
in OpenGL, after an alt-tab (minimize). It has begun after a kernel,
nvidia-drivers and Xorg update.
When any HL game is started all is fine. After the first alt-tab the game
"window" is cut (see the attachments). It happens even when the game has the
same resolution as my screen and when I do ctrl+alt+arrows (change the current
desktop) since it minimizes the game. I have tested with a old Half-Life
(without Steam) and the bug is reproduced too.
I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3),
nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX),
xorg-server-1.7.6 (before: 1.6.5-r1).
Other attachments: game effects are affected as well resulting in possible
cheat exploits. Notice that these are windows captures (alt-printscreen).
>> http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position)
>> http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)
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http://bugs.winehq.org/show_bug.cgi?id=33632
Bug #: 33632
Summary: Wine changes video mode to one with "panning"
(probably on Nvidia cards only)
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When Wine app changes screen resolution to any less than display's native one
You can use mouse to pan outward app's screen and see Your desktop and other
apps. It especially annoys if app uses small resolution (640x480 or less)
Even if screen is panned the only part of X screen that works (redraws and
feels mouse) is the screenspace of the app even if it already crashed or closed
and forgot to return display's native resolution.
At least three apps are affected:
- Duke Nukem Manhattan Project
- Virtuelle Moorhuhn Jagd
- https://code.google.com/p/boxplorer2/ when in fullscreen
so setting Severity to "Major". Probably any app with small screen resolution
is affected.
I know no native linux app besides Wine that behaves this way.
Tested on Xubuntu 12.04 to 13.04 with Geforces GT 220 and 630 and any graphics
drivers of versions 3xx.xx
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http://bugs.winehq.org/show_bug.cgi?id=35087
Bug #: 35087
Summary: Tomb raider 4 The last revelation - crash at start -
steam version
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46804
--> http://bugs.winehq.org/attachment.cgi?id=46804
TB4 wine crash log
Hello,
Tomb raider 4 The last revelation, steam version, crashes at start.
I joined you the debug wine report.
Thank you for your help.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=35089
Bug #: 35089
Summary: TERA Online crashes with recent update
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: papon.jonathan(a)laposte.net
Classification: Unclassified
Step to reproduce :
-Install TERA Online (gameforge version) within a clean prefix
-Enter your login information and press the "login" button
-The launcher immediately segfault without prior information
Tried with wine version from 1.7.1 to 1.7.8 : same result.
Distrib : Archlinux x86_64
Reverting linux kernel from 3.12.2-1 to 3.11.6-1 (and nvidia proprietary driver
from 331.20-1 to 325.15-1; as newer version doesn't work with older kernel)
resolved the issue.
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http://bugs.winehq.org/show_bug.cgi?id=34761
Bug #: 34761
Summary: Neverwinter Online: System lockup using fglrx drivers
while loading
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DennisJohansen(a)GMail.com
Classification: Unclassified
After logging in with the Neverwinter Online launcher, it starts to load the
actual game. But locks up the entire system along the way. Last message shown
in the game is "Materials reloaded".
Doing some regression testing points to this particular commit:
commit 37d1e8b79cfc2c4ca7b947589574179470a06c42
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 16 09:12:30 2013 +0200
wined3d: Try to avoid redundant constant updates.
This gives a minor performance improvement. For example, in 3DMark03 Game
Test
1 this gives about a 4% improvement, in the Counter Strike: Source stress
test
it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).
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http://bugs.winehq.org/show_bug.cgi?id=31864
Bug #: 31864
Summary: Battlestrike The Siege crahes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
The DirectX9 game Battlestrike The Siege crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30517
Bug #: 30517
Summary: MS Office 2007 applications are always on all
activities in KDE, they don't have option to select
activity
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: katonag(a)gmail.com
Classification: Unclassified
KDE 4 has a feature set called activities. Activities are different from
virtual desktops, as they provide separate workspaces for separate workflows.
Additionally the possibility for virtual desktops are also present.
MS Office 2007 applications (Word, Excel, Powerpoint tested) somehow break this
feature, and they always appear on all activities, whereas they honor the
virtual desktops. Normally all windows have the option to select which virtual
desktop and which activity they should appear on, but MSO 2007 apps lack the
setting for choosing the activity because of the unusual titlebar*. This
wouldn't be a serious problem, if they wouldn't appear on all activities by
default. Normal apps (even windows apps) appear on the activity they are
started from by default.
Steps to reproduce:
1. Setup KDE to have at least 2 activities.
2. Start e.g. Word2007 on one activity, and also start some other apps (windows
or native Linux, normally doesn't matter)
3. Change activity. Now the second app is not visible, because it remained in
activity1, but Word 2007 is still visible.
4. Go back to activity1.
* A related (but not same) bug has been filed to KDE Bugtracking system:
https://bugs.kde.org/show_bug.cgi?id=298805
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http://bugs.winehq.org/show_bug.cgi?id=31404
Bug #: 31404
Summary: Was able to play the game before reinstalling Fedora
17
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: for_what_its_worth(a)hotmail.com
Classification: Unclassified
Created attachment 41272
--> http://bugs.winehq.org/attachment.cgi?id=41272
Unhandled exception: page fault. back trace file
Hoyle card games 2005 crashes on startup
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http://bugs.winehq.org/show_bug.cgi?id=25896
Summary: Din's Curse Demo is rendered incorrectly
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.soldak.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=33003)
--> (http://bugs.winehq.org/attachment.cgi?id=33003)
menu
All games from Soldak entertainment(they have the same engine) are rendered
incorrectly(in both menu and game itself)
Tested with Din's Curse Demo and Kivi's Underworld
First one is present in AppDB with comment:
"What does not work
various graphical glitches: character models is messed up, to fix use low
graphics settings. various effects and icons are displayed wrongly." but no
screenshot attached
Changing settings doesn't help for me.
Made some screenshots
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http://bugs.winehq.org/show_bug.cgi?id=33460
Bug #: 33460
Summary: Mouse gets suck and won't allow rotation in Fable 3
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inuyasha(a)usa.com
Classification: Unclassified
The mouse gets stuck when on the edges of the screen when trying to look
around.
In the log I see
warn:cursor:grab_clipping_window XInput2 not supported, refusing to clip to
(0,0)-(1280,1024)
I have tried a rawinput patched wine with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=27879
Summary: Zombie Driver becomes unresponsive mid-game with
shadows enabled
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Created an attachment (id=35669)
--> (http://bugs.winehq.org/attachment.cgi?id=35669)
terminal output
In Wine-1.3.25 Zombie Driver stalls in a matter of seconds after a new game was
started.
Symptom: sound begins to stutter and framerate drops dramatically in a couple
of seconds mid-game, the game hardly responses to keypresses. The game doesn't
turn into "zombie" completely, if I press <Esc> several times I'm able to go
back to the menus where the framerate and mouse responsiveness are okay. As
soon as I resume the game, the issue is there again.
Workaround: disable shadows (in the launcher). The game offers 3 choices for
shadows: none, normal, soft.
I can reproduce the problem with the following game versions: 1.1.2, 1.1.4,
1.2.2, 1.2.6
The demo, still at version 1.0.6 is not affected.
Regression testing pointed to:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
The patch can be reverted cleanly on 1.3.25 and that fixed the problem.
Author of the patch added to CC.
I'd like to add that this was the commit that fixed a long-standing graphical
problem in the game: dark, diagonal lines appeared across the screen when
shadows was enabled.
Fedora 15
Nvidia GeForce 250 / driver 275.21
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http://bugs.winehq.org/show_bug.cgi?id=34861
Bug #: 34861
Summary: Resident Evil 3: multiple graphical glitches (Mac OS X
only bug)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46463
--> http://bugs.winehq.org/attachment.cgi?id=46463
Resident Evil 3
I've attatched screenshots to illustrate these problems. The bug seems to be
GPU
independent.
On Ubuntu everything looks fine.
The problem can be reproduced in the demo (check out the link).
Tested with:
Mac OS X 10.7 and 10.9, ATI HD 2600 Pro, ATI HD 6970M, Geforce 320M, Mac
Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=33677
Bug #: 33677
Summary: iTunes 10.6.3 Installs ok, fails to run afterwards.
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alenzo(a)yahoo.com
Classification: Unclassified
Created attachment 44581
--> http://bugs.winehq.org/attachment.cgi?id=44581
log from running iTunes 10.6.3 for first time.
Install of iTunes 10.6.3 went successful on WINE 1.5.30 version. When starting
up the program for the first time, and any other time I get register & stack
dump.
See attach log file for more info.
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http://bugs.winehq.org/show_bug.cgi?id=33388
Bug #: 33388
Summary: Aion "Kraka's Den" quest: game crash, can not complete
the quest
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
big bug with AION, you can not complete the "Kraka's Den" quest because the
game crash each time you put the mouse cursor on the "magic gate".
I tried different version of wine and different option without success, please
help!
I joined you a screen of the gate (completely glitched)
You can compare it to the pictures ont this web page:
http://aion.zam.com/wiki/Kraka%27s_Den_%28Aion_Place%29
hank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=35462
Bug ID: 35462
Summary: Sphere 1.6: Crash on startup using FJ-GL plugin
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: foolkingcrown(a)gmail.com
Classification: Unclassified
The Sphere 1.6 FJ-GL graphics plugin crashes in Wine with the following errors:
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/r600_dri.so
libGL: driver does not expose __driDriverGetExtensions_r600():
/usr/lib32/xorg/modules/dri/r600_dri.so: undefined symbol:
__driDriverGetExtensions_r600
err:wgl:glxdrv_wglSetPixelFormat Invalid iPixelFormat: 0
After which, it seems that no GL context is available.
Sphere 1.6 is available here:
http://rpgmaker.net/users/FlyingJester/locker/sphere16fj.zip
Using the Sphere_GL driver does not crash, despite requesting the same pixel
format, and getting the same 'errors' about r600_dri.
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http://bugs.winehq.org/show_bug.cgi?id=30800
Bug #: 30800
Summary: SBK X freezes while loading the menu screen
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.chip.de/downloads/SBK-X-Superbike-World-Cha
mpionship-Demo_36594100.html
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Classification: Unclassified
Regression SHA1: 6c5e109af7184ee557aa24c676cc78f3e92e6782
Created attachment 40338
--> http://bugs.winehq.org/attachment.cgi?id=40338
terminal output
SBK X is a motorcycle racing game. After starting the game through Launcher.exe
and skipping the videos which don't play in Wine, the game becomes unresponsive
at some point while loading to the menu screen. The animated loading icon stops
spinning and the game halts. Launcher.exe is consuming 100% CPU time, but
nothing happens.
Shortly after freezing, this message appears in the terminal:
>err:ntdll:RtlpWaitForCriticalSection section 0x7ea53fc0 "wined3d_main.c: wined3d_cs" wait timed out in thread 0036, blocked by 0009, retrying (60 sec)
The problem appeared in Wine 1.3.25 and is still present in 1.5.5.
The result of the regression test:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
At first I thought it was a dupe of bug #27879. However, Henri's patch
(attachment #38991) does not fix the problem in SBK X.
The problem can be reproduced with the demo version as well (download size: 770
MB).
Steps to reproduce the problem with the demo:
1. Install the demo as usual. Choose default installation and install Directx
components as well. If you skip DX installation, you have to manually install
the following components via winetricks: xact_jun2010 d3dx9_36.
2. Start the game with Launcher.exe. Click on <Play> in the launcher.
3. Intro videos give only black screens, you need to press <Space> 3-4 times to
skip the videos.
4. Press <Enter> when the first screen appears. The game begins to load to the
menu but loading never finishes -> the game is freezing at this point.
Fedora 16 x86
Nvidia 250 / driver 295.53
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=35264
Bug ID: 35264
Summary: League of Legends: Security warning There is a problem
with the certificate of this site
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: szabolcs.feczak(a)gmail.com
Classification: Unclassified
if the below is not fixed at least it should be included in the installation
guide http://appdb.winehq.org/objectManager.php?sClass=version&iId=19141
Starting the League of Legends client throws
There is a problem with the certificate of this site. Do you want to continue
anyway?
This is displayed two times in a sequence.
This is displayed whenever you login or access any pages of the store
or the character information pages.
This is an Internet explorer certificate related issue.
Currently can be resolved by:
1. Download the intermediate certificate
https://www.digicert.com/digicert-root-certificates.htm
'DigiCert High Assurance CA-3'
2. type: 'wine control' in a linux terminal
3. click 'Internet options'
4. Click 'Content' tab
5. Click 'Certificates'
6. Follow the import wizard and select the downloaded file,
select 'Automatically select certificate store'
7. confirm that the certificate is imported into the list
8. Close everything, restart your LoL client and be happy without the annoying
messages at every second click
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http://bugs.winehq.org/show_bug.cgi?id=31736
Bug #: 31736
Summary: Minimized windows are not shown in gnome-shell
activity windows list
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
This "bug" happens to me with gnome-shell 3.4 (and before) on Ubuntu 12.04 x64
both on wine 1.4.x and wine 1.5.x.
Compatibility set to WinXP.
Application Office 2010.
Steps to reproduce.
1) Open either Word or Excel
2) Maximize the window
3) Minimize the window
4) Select Gnome-Shell Activity (or hit the top-left corner or press super key)
5) The window list (with previews) is show but the word/excel preview is empty
and it just show the window title on bottom (problem #1)
6) Click on the empty area anyway
Word or Excel windows are restored but they are not actually maximized. Their
size is smaller than before (problem #2). The window anyway behaves as it is
actually maximized. In fact it has the restore button. If you click it twice
the window if finally maximized again.
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