http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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http://bugs.winehq.org/show_bug.cgi?id=29536
Bug #: 29536
Summary: Popup window shadows sometimes rendered all-black with
Microsoft winhlp32
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38269
--> http://bugs.winehq.org/attachment.cgi?id=38269
FACTS.HLP compressed with bzip2
This bug shows up when running Microsoft winhlp32.exe under Wine. I tested the
versions from Windows 98 and XP.
Some help files contain links which when clicked open a pop-up box. The box has
a semi-transparent shadow effect to the right and below, achieved by rendering
alternate pixels of the shadow area black.
In Wine, sometimes the shadow is rendered entirely in black. Whether it's
rendered correctly or in black doesn't seem to be consistent; you can click a
popup link many times and sometimes the shadow is rendered correctly, other
times in black. Or on a page with multiple popup links, clicking on different
links gives a different result.
Try viewing the attached FACTS.HLP in Microsoft winhlp32 under Wine. Various
pages of that help file have popup links.
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http://bugs.winehq.org/show_bug.cgi?id=28891
Bug #: 28891
Summary: MathType add-on doesn't work in MS Word
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Classification: Unclassified
MathType add-on doesn't work in MS Word under wine. This makes MathType almost
useless.
In Windows on the first launch of Word after installing MathType Word asks if
you trust the macros and then MathType toolbar appears and works. Under wine
add-on is not recognized, extension "MathType Commands 6 For Word.dot" is not
active. If I re-enable it by hand it shows "Loading MathType commands..." and
then Word crashes.
Tested on Xubuntu 11.10 x86_64, wine-1.3.28, MS Word 2003 Pro, MathType 6.
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http://bugs.winehq.org/show_bug.cgi?id=29312
Bug #: 29312
Summary: FirstClass Client 11.017 freeze
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37904
--> http://bugs.winehq.org/attachment.cgi?id=37904
Log running FCC 11.017
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=28074
Summary: Audiosurf: mouse too sensitive during gameplay
compared to running in Windows
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Audiosurf using Wine, the mouse is too sensitive and it's easy to
make mistakes as a result, such as hitting greys.
This does not happen when running Audiosurf in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27953
Summary: PartyPoker doesn't start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas0911(a)gmail.com
Hi,
I hope this is the right area to post my problem.
If I start the PartyPoker-client, I don't get any feedback from the PartyPoker
Server. It just appears a splash screen with "Preparing connection". But all in
all I can't gamble.
It has to be a wine error, because the web client of PartyPoker works quite
well.
But I need some features of the normal client, so it would be nice, if you
could try to solve this...
Thanks in advance!!
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http://bugs.winehq.org/show_bug.cgi?id=27471
Summary: Memory Access Violation message when trying to start
WARSHIP COMBAT : NAVIES AT WAR
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
Created an attachment (id=35125)
--> (http://bugs.winehq.org/attachment.cgi?id=35125)
Messages in terminal when I try to start the game.
It's impossible to run it.
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http://bugs.winehq.org/show_bug.cgi?id=26821
Summary: Micrografx Designer does not show files when trying to
open a file in the file dialog though they are there
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Working with Micrografx Designer 3.1 is ok now. However, there is one bug that
is very boring. When trying to open a file from within Designer, it is not
shown though the directory contains many files. I will provide an attachement
to depict this behaviour more in detail.
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http://bugs.winehq.org/show_bug.cgi?id=29378
Bug #: 29378
Summary: Non-aligned pointer being freed (MacOS) seconds after
an app exits
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
On MacOS, I observe random occurrences of
malloc: *** error for object 0x402086a0: Non-aligned pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
after an app exits.
A message like that has been mentioned in bug #28291, bug #22722 or bug #21655,
comment #4 and bug #28039, comment #6. I don't know if the cause is always the
same.
I once thought it may be caused by audio but it's not. It currently presents
itself as follows: the message appears a few seconds after an app (e.g.
winecfg) exits, thus I believe it's in the server (it might be one of the
services). Not every call to winecfg terminates with that message.
Using WINEDEBUG=+coreaudio I observed that it can appear after winecfg even
when not clicking the audio tab, thus audio is loaded and not the cause.
Setting a breakpoint doesn't help:
macmini$ wine winedbg winecfg
WineDbg starting on pid 0024
0x7b852d7b _start_process+0x5b in kernel32: movl %edi,0x4(%esp)
Wine-dbg>break malloc_error_break
Breakpoint 1 at 0x90d4e4ae malloc_error_break in libsystem.b.dylib
Wine-dbg>cont
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
#... app exits normally
Invalid address (0x90d4e4ae malloc_error_break) for breakpoint 1, disabling it
Process of pid=0024 has terminated
#... app exited normally. Waiting a few seconds before typing:
Wine-dbg>cont
No process loaded, cannot execute 'cont'
#... still no message
Wine-dbg>quit
macmini$
#... a few seconds later:
wine(26283,0x4080c200) malloc: *** error for object 0x402086a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
wine(26283,0x4080c200) malloc: *** error for object 0x402085a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
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http://bugs.winehq.org/show_bug.cgi?id=28413
Summary: Sound play in games and programs causes brief "pauses"
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing games such as 3D Pinball Space Cadet, Lemmix etc., every time a
sound plays, the game briefly "pauses" at the same time. I'm sure this has
occurred since Wine version 1.3.25 was installed and it has been a problem ever
since.
This is also discussed with technical info from Raymond, in comment #46:
http://bugs.winehq.org/show_bug.cgi?id=22880#c46. Also explained here in
comment #6 onwards: http://bugs.winehq.org/show_bug.cgi?id=28060#c6
I'm not sure if this bug report has been filed already (I did search) or if
this bug report contains enough information?
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http://bugs.winehq.org/show_bug.cgi?id=26703
Summary: No sound in Opendisc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=34007)
--> (http://bugs.winehq.org/attachment.cgi?id=34007)
Opendisc execution backtrace
There was no sound when playing an opendisc CD.
* fixme:bitblt
* fixme:font
* fixme:mixer
* err:alsa
* fixme:dsalsa
* err:mcicda
cf. attached backtrace
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http://bugs.winehq.org/show_bug.cgi?id=30661
Bug #: 30661
Summary: Rosetta stone 3.4.7 can't detect microphone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_rozx(a)yahoo.com
Classification: Unclassified
Created attachment 40135
--> http://bugs.winehq.org/attachment.cgi?id=40135
Image from rosetta stone
I have ubuntu 11.10 , I installed Rosetta stone 3.4.7 via wine . The
installation was perfect with no errors but the problem is
Rosetta stone 3.4.7 can't detect microphone .
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http://bugs.winehq.org/show_bug.cgi?id=27911
Summary: Baldurs Gate II can't save a game if installed on ext4
partition due to a capital letter in folder name
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
I've checked this on:
Wine 1.3.24 - Gentoo x86_64 on laptop 1
Wine 1.3.15 and 1.2.2 - LinuMint 64 on laptop 2
If I install the game (BG 2 with TOB and patches in one) and start new game I
won't be able to save it - the game will show a message box stating that it
couldn't save the game (it creates the folder for saved game and few files but
not all). Wine doesn't print any debug. Autosave on new game usually succeeds.
The game has a "Save" folder for saved games. I've created also "save" (and
"SAVE"). It solved the problem as everything got saved in "save" folder. If
installed on ext3 - no problem (also BG1 works without problems on ext4).
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http://bugs.winehq.org/show_bug.cgi?id=26883
Summary: Sibelius 6 crash on startup after clean install
Product: Wine
Version: 1.3.18
Platform: All
URL: http://www.sibelius.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mabecabu(a)frontier.com
Created an attachment (id=34277)
--> (http://bugs.winehq.org/attachment.cgi?id=34277)
Terminal output
After installing Sibelius 6 from the retail CD, it refuses to start, displaying
the message:
<quote>
Error: 150021 (ERR_AUTH_REGTOOL_CANT_ACCESS_PIPE)
</quote>
And then states:
<quote>
There was a problem with file permissions. Are you logged in as an
administrator?
</quote>
It then exits. Running Sibelius as root makes no difference.
Dsound and Visual C++ 2008 runtimes are installed and required for Sibelius 6
to run at all.
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http://bugs.winehq.org/show_bug.cgi?id=26623
Summary: Tahoma glyphs have non-uniform size/look
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=33891)
--> (http://bugs.winehq.org/attachment.cgi?id=33891)
screenshot of Tahoma used in gedit
I installed the Tahoma font in my fontconfig path in an attempt to fix an
application that insisted on using a Tahoma font.
When gedit is set to use font Tahoma 12 it renders some glyphs (eg rcaron) in
different size, weight, etc.
I can't enter these characters in Notepad so I can't tell if this happens in
Wine as well.
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http://bugs.winehq.org/show_bug.cgi?id=30792
Bug #: 30792
Summary: Solidworks2011: Crash when opening/starting a new
drawing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
Classification: Unclassified
I have installed wine (1.5.5) from the Ubuntu PPA.
$ lsb_release -a
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise
$ uname -a
Linux lenovo-t400 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012
x86_64 x86_64 x86_64 GNU/Linux
Steps to reproduce from a clean (non-existing) .wine directory:
- $ WINEARCH=win32 winetrics vcrun2008
- $ WINEARCH=win32 wine /path/to/solidworks2011/swwi/data/setup.exe
- Finish installation
- $ WINEARCH=win32 wine ~/.wine/drive_c/Program\ Files/SolidWorks/SLDWORKS.exe
- Click on 'New File' (when solidworks is started for the first time, you have
to specify some details about measurements)
- After a while SolidWorks crashes (before you can choose what type of drawing
you want to create). It shows the SolidWorks crash handler, asking whether to
send the crash report to their HQ.
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http://bugs.winehq.org/show_bug.cgi?id=30502
Bug #: 30502
Summary: Echo: Secrets of the Lost Cavern Missing GUI graphics
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When running this game in FBO, PBO or PBUFFER modes (with or without
multisampling), parts of the GUI are invisible.
Namely menu button backgrounds, dialog backgrounds (texts are visible) or
tooltips.
When using backbuffer, everything works, but it is upside down, will file a
separate bug for this.
Demo:
http://www.gamershell.com/news_22111.html
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http://bugs.winehq.org/show_bug.cgi?id=29210
Bug #: 29210
Summary: SPTD is not supported (affects Alcohol 120%)
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Followup of bug 12910. Install fails with "This platform is not supported".
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http://bugs.winehq.org/show_bug.cgi?id=28993
Bug #: 28993
Summary: Wrong equation rendering in MS Word 2007
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksey_r(a)list.ru
Classification: Unclassified
Created attachment 37309
--> http://bugs.winehq.org/attachment.cgi?id=37309
The doc-file where first two formulas are created in wine-Word, and the rest in
Windows-Word
When I open a doc-file with some formulas (the file was created on windows
machine), sometimes they are rendered a bit wrong.
After opening them in equation editor they are rendered OK. After saving the
doc-file anything is OK. But when the changed file is opened on MS Word 2007 on
Windows machine, the formulas which were opened in Equation Editor on wine
Word, are rendered wrong. And I have to open them in Equation Editor and save
document to see them in right way.
The MS Equation 3.0 is used (the old version).
In the attachment there's a file where first 2 formulas are created in MS Word
2007 installed on Wine, and the rest is created in MS Word 2007 installed in
Windows.
Override of gdiplus (installed via winetricks) didn't help.
OS: OpenSuse 11.4 64 bit
Wine: 1.3.31, win32 wine prefix
MS Office: 2007 Enterprise SP2
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http://bugs.winehq.org/show_bug.cgi?id=28599
Bug #: 28599
Summary: Team Fortress Arcade sound issues with directmusic
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
By default with wine 1.3.29 Team Fortress Arcade have no sound but installing
directmusic from winetricks the sound gets working. The problem comes when the
game try to play more than a sound file at the same time. Then the previous
sound stops playing and the game freeze while wine is loading the next sound
file. I attach the output of wine using:
- WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+oss,+alsa,+coreaudio
- directmusic installed via winetricks
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http://bugs.winehq.org/show_bug.cgi?id=18304
Summary: OU Graph Plotter unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20835)
--> (http://bugs.winehq.org/attachment.cgi?id=20835)
wine-1.1.20-108-g445567e Graph Plotter
I get two very similar unhandled exceptions in two Open University
applications, Graph Plotter and elconfig.exe
To recreate:
1. Enter data in Graph Plotter.
2. Plot Graph.
OR
1. Launch S103 Block 8 Section 2
2. Skip twice (to skip voice introduction).
3. Enter an incorrect answer (correct answer doesn't cause the error).
Both cause an unhandled exception:
Unhandled exception: denormal float operand in 16-bit code
Logs for both attached.
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http://bugs.winehq.org/show_bug.cgi?id=11902
Summary: Miranda IM window improperly rendered totally
transparent
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://files.miranda-im.org/builds/miranda-v080a10w.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11194)
--> (http://bugs.winehq.org/attachment.cgi?id=11194)
Output of Miranda IM from startup to shutdown
Reproducing this issue is simple. Simply obtain and extract the ZIP file from
the bug URL, and run miranda32.exe from the extraction folder. A made up
profile name can be used, and then any login windows should be canceled. An
import wizard will be shown, but by this time the Miranda IM window is supposed
to be drawn. In actuality, the Miranda IM window is rendered totally
transparent, and from the terminal, the messages:
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 150 for
AC_SRC_ALPHA
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 180 for
AC_SRC_ALPHA
which would seem to point at an issue in winex11.drv. Output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11536
Summary: Worms World Party doesn't respond after match
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpgraca(a)gmail.com
After most matches, like missions and deathmatch and in multiplayer games in
the 3rd game, the game doesn't respond to mouse input and I only get beeps when
I click on the window. This does't happen in multiplayer games whenever the
final result 2-0 or 1-0.
I get no stange message in the terminal.
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