http://bugs.winehq.org/show_bug.cgi?id=32155
Bug #: 32155
Summary: MS Office 2007 SP3 installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux.james.hon(a)gmail.com
Classification: Unclassified
Created attachment 42424
--> http://bugs.winehq.org/attachment.cgi?id=42424
Microsoft Office 2007 SP3 failed to install
See Attachment
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https://bugs.winehq.org/show_bug.cgi?id=37811
Bug ID: 37811
Summary: Xvid installer requires mfplat.dll.MFTRegister
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://downloads.xvid.org/downloads/Xvid-1.3.3-2014101
9.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Xvid-1.3.3-20141019.exe bc837b1d53199121ffc9447c9068c9943d455ced 11Mb
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http://bugs.winehq.org/show_bug.cgi?id=34977
Bug #: 34977
Summary: WinDjView: missing checkbox in the set as default
viewer dialog
Product: Wine
Version: 1.7.6
Platform: x86
URL: http://downloads.sourceforge.net/windjview/WinDjView-2
.0.2-Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gohabsgo60(a)yahoo.ca
Classification: Unclassified
Created attachment 46610
--> http://bugs.winehq.org/attachment.cgi?id=46610
WINEDEBUG=hook,msgbox log
to reproduce:
run installer in a clean prefix
* uncheck 'Associate with Djvu files'
* make sure 'Run WinDjView' is checked
the installer completes, the program starts and a dialog appears warning about
WinDjView not being the default viewer. this dialog has a checkbox missing and
some other stuff is wrong too.
The program's source can be downloaded here:
http://sourceforge.net/projects/windjview/files/WinDjView/2.0.2/WinDjView-2…
it requires vc++ pro to compile due to usage of MFC.
the relevant code is in WinDjView.cpp inside the functions
int CDjViewApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDHelp,
const MessageBoxOptions& mbo)
and
LRESULT CALLBACK CDjViewApp::MBHookProc(int nCode, WPARAM wParam, LPARAM
lParam)
the first function sets a CBT hook and creates the dialog and the second one is
the CBT hook itself which performs the dialog's custom initialization.
i have included a winedebug log. please note that CBT hook 0x4776d0 is the one
that matters here. the other one (0x4e79f6) is used internally by MFC.
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http://bugs.winehq.org/show_bug.cgi?id=15299
Summary: Unhandled page fault when trying to run Silent Thunder
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ottoteixeira(a)gmail.com
Created an attachment (id=16122)
--> (http://bugs.winehq.org/attachment.cgi?id=16122)
Back trace
Can't play Silent Thunder: A-10 Tank Killer 2.
The installation is sucessful (skipping system tests), but the game doesn't
run.
Error message is "Unhandled page fault on read access to 0x011ca8a0 at address
0x4230e8 (thread 0009), starting debugger..." (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14943
Summary: Installation with errors (at adding a program to the
firewall exception list), but finishes successfully.
Development environment doesn't work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.3s-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.griech(a)gmail.com
Created an attachment (id=15542)
--> (http://bugs.winehq.org/attachment.cgi?id=15542)
console output during installation
CoDeSys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
CoDeSys needs the .Net Framework 2.0, I successfully installed it with
winetricks. (I also installed gecko and vcrun2003.)
The installation stops at about 90% and stays there for about 5 minutes. After
5 minutes I get an alert('There was an error at adding a program to the
firewall exception list:
"C:\Programme\3S CoDeSys\CoDeSys\Common\CoDeSys.exe"').
4 more of those alerts appear with the GatewayService.exe,
CoDeSysSPService.exe, RepTool.exe and another one.
The installation continues and says it finished successfully, the Gateway is
also running and the CoDeSysSPService runs, too.
But the development environment doesn't start up.
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http://bugs.winehq.org/show_bug.cgi?id=33949
Bug #: 33949
Summary: Antialiased fonts have incorrect sizes
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45094
--> http://bugs.winehq.org/attachment.cgi?id=45094
How it looks
When font antialiasing is enabled in ~/.fonts.conf, the text appears somewhat
longer and is thus incorrectly centered and clipped. See screenshot, especially
note the table headers.
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https://bugs.winehq.org/show_bug.cgi?id=37890
Bug ID: 37890
Summary: MCI 24bit .wav playback on top of pulseaudio (both
with winealsa.drv,winepulse.drv) broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.th(a)web.de
Distribution: ---
Created attachment 50462
--> https://bugs.winehq.org/attachment.cgi?id=50462
output of: pacmd list-sinks
MCI 24bit .wav playback on top of pulseaudio (both with
winealsa.drv,winepulse.drv) appears to be broken. A minimal test case with the
necessary C code (<30 lines), the resulting .exe (compiled with MinGW) and a
test .wav file is attached.
The resulting test case:
* works on all Windows 7 64bit machines tested
* breaks with winealsa.drv on top of pulseaudio
* breaks with winepulse.drv on top of pulseaudio
* works with winealsa.drv on top of alsa (without pulseaudio)
* works if the file is converted to a 16bit .wav file
Furthermore, the attached output of pacmd list-sinks appears to show that
pulseaudio doesn't advertise 24bit capabilities - so wine probably mistakenly
tries to use 24bit audio with pulseaudio without support for that being
present.
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http://bugs.winehq.org/show_bug.cgi?id=16357
Summary: AppDB admin backend enhancements
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Request the following enhancement be done for the AppDB admin backend.
Allow sorting on results:
For "Test Results" - be able to sort the results based on:
* Release (Wine release)
(and/or)
* Has maintainer
and
For "Comments Management":
So comments can be managed, show what app the comment relates to and if the app
has a maintainer.
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http://bugs.winehq.org/show_bug.cgi?id=15676
Summary: Style of definition lists (dl) should be better
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14181
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: S.vanDrongelen(a)students.uu.nl
The appearence/styling of definition lists in bug reports should be better.
Consider adding more left margin/padding, and a 'bolder' font weight for
definition terms (dt).
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http://bugs.winehq.org/show_bug.cgi?id=36963
Bug ID: 36963
Summary: WYSIWYG text editor slow on Chrome
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Pendrokar(a)gmail.com
Often the editor causes slowdowns, when clicking on it or editing.
Using Chrome Stable version 36 (x86-64) on Ubuntu 14.04.
Steps to reproduce:
1. Open a page where the editor is used.
2. Click on the text area of the editor.
3. A single CPU is stressed for 100% for a few seconds
4. Editor options become available.
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http://bugs.winehq.org/show_bug.cgi?id=25857
Summary: Stronghold 2 v1.4 and v1.4.1 hangs up with
ID3DXEffectImpl_*Pass calls
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander255(a)lavabit.com
CC: wine-bugs(a)winehq.org
In certain menus and after some videos Stronghold 2 seams to get into an
endless loop and does not respond anymore, the sound however is still working
while the following text is dispalyed in the console window over and over
again:
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47291): stub
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47292): stub
Note that the returned number of ID3DXEffectImpl_BeginPass (the one without 0x)
increases by one every time a block of these messages is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=27534
Summary: Call of Duty 4 MW: Graphical glitches when shooting
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
If you remember bug 21962 especially its comment #56 ;) then you know this
picture, which striked again in wine-1.3.22-193-g68b15bc:
http://bugs2.winehq.org/attachment.cgi?id=27333
This time tested on nVidia GT240 1GB v275.09.07
1. I did a regression test between 1.3.22 and 1.3.22-203-gac90c1b:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment
issues that caused major performance problems. If the user is using
an older driver we now drop the VBO instead of using doublebuffered
loading, which means that we fall back to the current behavior
(no dynamic VBO) as needed. Dynamic VBOs are needed on Nvidia drivers
for GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
2. Right now no other bug report suffers from this commit.
3. Revert of this patch on top of 1.3.22-203-gac90c1b makes that problem go
away.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=34375
Bug #: 34375
Summary: Terraria: Toggling fullscreen retains "Always On Top"
flag
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
When running terraria, changing from a fullscreen state to a windowed state
(such as by pressing Alt + Enter), the window retains the "always on top" flag.
It can easily enough be removed manually via Alt+F3.
The window is otherwise correct.
OS: Arch Linux x86_64
WM: KWin 4.11
Tested wine revision: 8ef3a142263e6db11f1514f77b3de84c8b08d7a0
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http://bugs.winehq.org/show_bug.cgi?id=16783
Summary: Guild Wars: Game window is not displayed
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: siska.pe(a)gmail.com
Created an attachment (id=18454)
--> (http://bugs.winehq.org/attachment.cgi?id=18454)
Log of Gw.exe
After starting Guild Wars (GW), download window appear, but main game window
with login is not displayed. Music Plays etc.
GW worked well with wine version 1.1.9, both 1.1.10 up to 1.1.12 have same
problem.
In attachment is full log from console.
Error is: err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
Configuration:
Kernel - 2.6.27
Nvidia - quadro mobile nvs 140 (177.80 driver version)
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http://bugs.winehq.org/show_bug.cgi?id=32063
Bug #: 32063
Summary: Guild Wars: Orange square appearing
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 42259
--> http://bugs.winehq.org/attachment.cgi?id=42259
Orange square
In the area Majestry's Rest I saw a small orange square appearing. After moving
a few steps it disappeared. But if I'm moving a few steps back it appears
again. The screenshot shows the position of the square.
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https://bugs.winehq.org/show_bug.cgi?id=38460
Bug ID: 38460
Summary: winecfg hangs audio hangs while opening Audio tab
(pulseaudio)
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pva(a)gentoo.org
Distribution: ---
I've run winecfg from user that is not allowed to play music. After I click
Audio tab winecfg hangs with no reaction and in console I see following
message:
err:pulse:pulse_contextcallback Context failed: Connection refused
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http://bugs.winehq.org/show_bug.cgi?id=32319
Bug #: 32319
Summary: Direct3D output in SNES9x is blank
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42658
--> http://bugs.winehq.org/attachment.cgi?id=42658
DirectDraw mode, stretch image disabled (this looks correct)
I'm testing with Wine 1.5.18-72-g0c0b229, Lubuntu 11.10 x86-64, Nvidia driver
304.64, SNES9x 1.53.
SNES9x can use Direct3D, DirectDraw or OpenGL output methods. The default is
Direct3D. On my system, with the default settings the output area of the main
window (i.e. excluding menu bar) is blank.
To reproduce this issue:
- Download and unzip SNES9x.
- Download a SNES ROM image, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc (or another ROM
image you have handy).
- At this point you should see graphics in the window, but it's blank. Select
Video->Display Configuration..., change Output Method to DirectDraw and click
OK. The correct output image appears. Change back to Direct3D and get a black
window again.
- Change to DirectDraw and un-check the "Stretch Image" checkbox. The image is
no longer doubled in size, occupying the centre quarter of the window. That's
correct.
- If you now change output method to Direct3D, the Direct3D image does appear!
It's in the upper left quarter of the window. It should be centred.
- Even if you enable Stretch Image (select Video->Stretch Image or press
Alt-Backspace) the image remains unchanged. You can also enable or disable
bilinear filtering and there is no visible change. But if you switch to
DirectDraw and back to Direct3D again when Stretch Image is enabled, get a
blank window.
It seems you only get anything displayed in Direct3D mode if Stretch Image is
disabled before you switch from DirectDraw to Direct3D.
Also of note... In both DirectDraw and Direct3D modes, if you click in the menu
strip and move the mouse to open the various menus, the previously-drawn menus
remain visible. They should not be.
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http://bugs.winehq.org/show_bug.cgi?id=12311
Summary: Corman Lisp requires implementations for richedit stubs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://scguy318.freeshell.org/CormanLisp_3_01_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Corman Lisp (obtainable from
http://www.cormanlisp.com/cgi/rgcorman/ccl_download_form30.cgi) running on
current Git (wine-0.9.58-357-g338539c) hangs and fails to redraw or properly
render the window. Outputted messages consists of:
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common ECO_AUTOWORDSELECTION not implemented
yet!
fixme:richedit:RichEditWndProc_common ECO_AUTOVSCROLL not implemented yet!
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
thus indicating a richedit issue. Using native richedit resulted in a working
window but unusually small text font size in the code window that could not be
rectified by increasing font size.
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http://bugs.winehq.org/show_bug.cgi?id=32426
Bug #: 32426
Summary: TreeView of QvodSetupPlus5 unexpectedly draw a piece
of blank area when clicking on a checkbox
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32423
Classification: Unclassified
1. winetricks -q msxml3, works around Bug 32423
2. start the installer:
$ QvodSetupPlus5.exe
3. click on any checkbox in the treeview
Compare the two screenshot will found the bug. Workaround by `winetricks -q
cc580`
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http://bugs.winehq.org/show_bug.cgi?id=29287
Bug #: 29287
Summary: Heroes of Might and Magic IV: performance issues with
Opengl renderer
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Created attachment 37882
--> http://bugs.winehq.org/attachment.cgi?id=37882
plain terminal output
There is a noticeable slowdown in HoMM IV during gameplay with the default
Opengl renderer. This is noticeable in the map screen (when the player is
wandering around, collecting items and exploring the land), but it doesn't
occur during combat. I tested with HoMM IV Complete (also available on
GOG.com).
Actually, there are 2 distinct issues, both of them are originating from the
same commit.
1. the game is much slower than it was in 1.3.33 (or earlier): scrolling the
map as well as animations are lagging/redrawing slowly.
2. the mouse pointer is acting weird: while moving the mouse pointer across the
screen, it frequently jumps in different directions by several pixels. It makes
pointing to an icon or item more difficult.
The result of the regression test:
94c0da184e18252ca2df7f9f462e9a4df9c5f2df is the first bad commit
commit 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Dec 1 07:31:41 2011 +0100
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is
already set.
In the longer term, sysmem and pbo should be separate resource locations.
:040000 040000 0ea129726096c1508557eacfc8272cf884f0c61b
4e1bfdfeccfc95e0b700f75d6841dbb7cc1889da M dlls
Reverting the patch on wine-1.3.34-166-g71199ea fixed both problems.
No demo available.
Workaround: ddr=gdi
Other opened bugs related to this commit: bug #29234, bug #29235.
The attached console log is probably not much of use. Please let me know if you
need a log with debug channels enabled.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=32553
Bug #: 32553
Summary: dplay connection does not work (FL)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: u(a)u-net.in
Classification: Unclassified
Internet connection in Freelancer does not work... it uses dplay so i think
it's dplay problem
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https://bugs.winehq.org/show_bug.cgi?id=38120
Bug ID: 38120
Summary: Pagefault with acrord32
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.savelsberg(a)hccnet.nl
Distribution: ---
Created attachment 50808
--> https://bugs.winehq.org/attachment.cgi?id=50808
Backtrace pagefault
After installing Wine, I had to run a TData.exe to start acrobat4 and use a CD
with pdf manuals.
After initial startup of acrord32.exe where it asks for language I get the
pagefault message with traceback in message.
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http://bugs.winehq.org/show_bug.cgi?id=21800
Summary: 3D Rad demo "BeltBall" jerky?
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Press Enter to start the game. When it starts, press and hold the
left or right arrow key. The ball will sweep across the court to the
end; switch keys and continue sweeping in the other direction.
On Vista, motion is smooth. On Wine, there is a big pause exactly
once per second.
This was tested on Jaunty on a quad core (and Vista on a dual core),
both with nvidia 8500 cards, and with latest proprietary driver on Jaunty.
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http://bugs.winehq.org/show_bug.cgi?id=36058
Bug ID: 36058
Summary: Problem with Visual fox pro 9
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andresmpuerto(a)gmail.com
Created attachment 48221
--> http://bugs.winehq.org/attachment.cgi?id=48221
Error trace
When I execute .exe program make in Visual Fox Pro 9, dont run and show back
trace.
Thank you for the help!!
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https://bugs.winehq.org/show_bug.cgi?id=38382
Bug ID: 38382
Summary: winemenubuilder.exe crashes during initial run of
Section 8: Prejudice (Steam Version)
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordan(a)bobich.net
Distribution: ---
Created attachment 51229
--> https://bugs.winehq.org/attachment.cgi?id=51229
winemenubuilder.exe crash backtrace
winemenubuilder.exe crashes during initial run of Section 8: Prejudice (Steam
Version)
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