https://bugs.winehq.org/show_bug.cgi?id=36199
Bug ID: 36199
Summary: valgrind shows several warnings under
crypt32/tests/chain.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48320
--> https://bugs.winehq.org/attachment.cgi?id=48320
valgrind log
A few in glibc:
==17802== Thread 2:
==17802== Invalid read of size 1
==17802== at 0x40187FA: strcmp (strcmp.S:34)
==17802== by 0x4008925: _dl_map_object (dl-load.c:2113)
==17802== by 0x4013383: dl_open_worker (dl-open.c:224)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4012D93: _dl_open (dl-open.c:650)
==17802== by 0x435093A: do_dlopen (dl-libc.c:87)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4350A2A: dlerror_run (dl-libc.c:46)
==17802== by 0x4350AB0: __libc_dlopen_mode (dl-libc.c:163)
==17802== by 0x4221819: pthread_cancel_init (unwind-forcedunwind.c:52)
==17802== by 0x42219FB: _Unwind_ForcedUnwind (unwind-forcedunwind.c:129)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693d913 is on thread 1's stack
==17802==
==17802== Invalid read of size 4
==17802== at 0x4352239: _Unwind_IteratePhdrCallback
(unwind-dw2-fde-glibc.c:112)
==17802== by 0x43503E2: dl_iterate_phdr (dl-iteratephdr.c:76)
==17802== by 0x4352AF9: _Unwind_Find_FDE (unwind-dw2-fde-glibc.c:267)
==17802== by 0x6B9E336: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9EB21: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9F10F: _Unwind_ForcedUnwind (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x42219F1: _Unwind_ForcedUnwind (unwind-forcedunwind.c:137)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693c034 is on thread 1's stack
==17802==
==17802== Thread 1 crypt32_test.exe.so:
==17802== Jump to the invalid address stated on the next line
==17802== at 0x693E820: ??? (in /lib32/libresolv-2.19.so)
==17802== by 0x425F4E8: __run_exit_handlers (exit.c:82)
==17802== by 0x425F54C: exit (exit.c:104)
==17802== by 0x7BC68772: NtTerminateProcess (process.c:63)
==17802== by 0x7BC5941B: RtlExitUserProcess (loader.c:2538)
==17802== by 0x7B868D09: ??? (process.c:2668)
==17802== Address 0x693e820 is on thread 1's stack
==17802==
and several possible leaks:
==17802== 20 bytes in 1 blocks are possibly lost in loss record 50 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x511E0A9: CertAddStoreToCollection (collectionstore.c:519)
==17802== by 0x5164B4B: CRYPT_SysOpenStoreW (store.c:592)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802== by 0x511394F: get_chain_engine (chain.c:175)
==17802== by 0x511ADC0: CertGetCertificateChain (chain.c:2894)
==17802== by 0x4E618AA: testVerifyCertChainPolicy (chain.c:4790)
==17802== by 0x4E61C4C: func_chain (chain.c:4844)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
==17802== 60 bytes in 3 blocks are possibly lost in loss record 197 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x5157661: ContextPropertyList_SetProperty (proplist.c:132)
==17802== by 0x515788F: ContextPropertyList_Copy (proplist.c:215)
==17802== by 0x511E9AF: Context_CopyProperties (context.c:130)
==17802== by 0x510AB6C: Cert_clone (cert.c:139)
==17802== by 0x5163664: MemStore_addContext (store.c:151)
==17802== by 0x5163A35: MemStore_addCert (store.c:243)
==17802== by 0x510B119: add_cert_to_store (cert.c:263)
==17802== by 0x510B27F: CertAddCertificateContextToStore (cert.c:287)
==17802== by 0x510A852: CertAddEncodedCertificateToStore (cert.c:65)
==17802== by 0x515E94A: add_ms_root_certs (rootstore.c:732)
==17802== by 0x515EB12: create_root_store (rootstore.c:808)
==17802== by 0x515EC6C: CRYPT_RootOpenStore (rootstore.c:829)
==17802== by 0x516435C: CRYPT_SysRegOpenStoreW (store.c:435)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x5164BAF: CRYPT_SysOpenStoreW (store.c:604)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802==
==17802== 96 bytes in 1 blocks are possibly lost in loss record 294 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x61ACD34: heap_alloc_zero (internet.h:121)
==17802== by 0x61ADCA1: create_netconn (netconnection.c:369)
==17802== by 0x619CFF2: open_http_connection (http.c:4826)
==17802== by 0x619D68C: HTTP_HttpSendRequestW (http.c:4972)
==17802== by 0x619EE2C: HttpSendRequestExW (http.c:5511)
==17802== by 0x61643F8: HTTP_RetrieveEncodedObjectW (cryptnet_main.c:933)
==17802== by 0x6165930: CryptRetrieveObjectByUrlW (cryptnet_main.c:1479)
==17802== by 0x5118CA0: CRYPT_FindIssuer (chain.c:2039)
==17802== by 0x51193A2: CRYPT_GetIssuer (chain.c:2168)
==17802== by 0x511952F: CRYPT_BuildSimpleChain (chain.c:2200)
==17802== by 0x511976F: CRYPT_GetSimpleChainForCert (chain.c:2247)
==17802== by 0x5119885: CRYPT_BuildCandidateChainFromCert (chain.c:2277)
==17802== by 0x511AE8B: CertGetCertificateChain (chain.c:2914)
==17802== by 0x4E5F02E: testGetCertChain (chain.c:3996)
==17802== by 0x4E61C51: func_chain (chain.c:4845)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
etc. (full log attached)
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http://bugs.winehq.org/show_bug.cgi?id=35490
Bug ID: 35490
Summary: After SimCity 2013 updates:
d3d_shader:shader_sm4_read_src_param Unhandled swizzle
type 0.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: eric.ladner(a)gmail.com
Classification: Unclassified
Created attachment 47376
--> http://bugs.winehq.org/attachment.cgi?id=47376
basic output on the command line
It used to run ok (although both Origin and SimCity were a nightmare to
install).
After a recent update, though when starting SimCity it never shows the splash
screen and spews this until you kill the process:
fixme:d3d_shader:shader_sm4_read_src_param Unhandled swizzle type 0.
I let it run for about 10 seconds and it spit out 11 million errors (log
attached).
If you want a more detailed log, let me know what options you'd like.
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https://bugs.winehq.org/show_bug.cgi?id=37398
Bug ID: 37398
Summary: Urban Assault black screen when using software
renderer and DDSCAPS_SYSTEMMEMORY
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307
Regression SHA1: b464067313bff1fd9a25b284b48a252025c4504f
Distribution: ---
Created attachment 49735
--> https://bugs.winehq.org/attachment.cgi?id=49735
Workaround
Once Bug #37307 is resolved then Urban Assault runs into another issue (at
least, when using the software renderer). The game has a black screen and just
hangs there, apparently due to an unexpected DDSCAPS_SYSTEMMEMORY capability
being set. Workaround attached.
Note: This commit is later moved (commit
9443c95a895a530fdbbb607758f674467e2010c7), but the issue persists.
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http://bugs.winehq.org/show_bug.cgi?id=32988
Bug #: 32988
Summary: StudioTax 2012 Installer stops with Error 67108864
Product: Wine
Version: 1.5.24
Platform: x86-64
URL: http://www.studiotax.com/en/?page=2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jchevrier(a)gmail.com
Classification: Unclassified
Created attachment 43586
--> http://bugs.winehq.org/attachment.cgi?id=43586
Log of StudioTax2012 installer
StudioTax 2012 installer stops with error 67108864 (presented in a dialog, see
screenshot). Clicking 'OK' brings up another similar error dialog with a
different error number, clicking on that dialog brings up another and so on.
Prerequisite: 'winetricks dotnet40' and the installer must be run from the C:
drive (or at least it doesn't like being run from Z:) or the installer fails
earlier with an 'Invalid command line' error dialog.
Website suggests that .NET 2.0 SP2 is required but installing dotnet20sp2 via
winetricks causes the installer to fail much earlier complaining about lack of
space.
Attached +msi,+msidb as it appears to be MSI related.
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http://bugs.winehq.org/show_bug.cgi?id=34864
Bug #: 34864
Summary: K32EnumProcessModulesEx not implemented in 64-bit
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audvare(a)gmail.com
Classification: Unclassified
Created attachment 46472
--> http://bugs.winehq.org/attachment.cgi?id=46472
crash log
Call of Duty Ghosts uses 'PE32+' EXE to start up in 32-bit, but ultimately
requires a 64-bit set up to run. It would seem like it probably does this so it
can at least tell the user of a 32-bit system that they need to have a 64-bit
set up to run.
It calls this function at start. I replaced psapi.dll with one from my Windows
7 installation (because PSAPI.EnumProcessModulesEx is not implemented in
64-bit), but after that the call is forwarded to kernel32
K32EnumProcessModulesEx.
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http://bugs.winehq.org/show_bug.cgi?id=23775
Summary: Text box is too small in 16-bit program. Only one line
high, should be two.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29800)
--> (http://bugs.winehq.org/attachment.cgi?id=29800)
Stellar Explorer 2.0b demo
The 16-bit game Stellar Explorer 2.0b (attached) shows a problem with the size
of a text box.
The text box at the upper left of the window should show two lines of text.
Running under Wine, it's only one line high and the scroll buttons at the right
side consequently appear squashed.
Run stellar2.exe. Click through the initial dialog boxes then select File->New
from the menu and click OK.
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http://bugs.winehq.org/show_bug.cgi?id=26852
Summary: Not all Japanese characters displayed in Skeedreceiver
installer
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Created an attachment (id=34232)
--> (http://bugs.winehq.org/attachment.cgi?id=34232)
Shows readable licence and unreadable labels etc.
1: Go to http://phantasystaruniverse.jp/download/ and click on
"SkeedReceiverインストールはこちら" to download the program.
2: Run the program. Use a Japanese locale just in case: "LANG=ja_JP.UTF-8 wine
SKEE~OQ5.EXE"
3: Start the installation process. The installer will now download the whole
Skeedreceiver program. Download starts automatically. The only button available
says "cancel" (キャンセル), so there is no need to do anything. Japanese characters
are displayed properly at this step.
4: After the program has been downloaded, you will see more information where
many Japanese characters are turned into square boxes. Only the licence
agreement is readable: everything else consists of boxes.
Attached image shows a screenshot of the licence agreement. The character
display problem occurs elsewhere in the program too.
Some terminal output:
wine: created the configuration directory '/home/user/.wine-extra'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:iphlpapi:NotifyAddrChange (Handle 0xf2e90c, overlapped 0xf2e8f0): stub
wine: configuration in '/home/user/.wine-extra' has been updated.
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.CRT,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.CRT,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.MFC,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.MFC,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
The installer runs fine apart from the square box problem.
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https://bugs.winehq.org/show_bug.cgi?id=37504
Bug ID: 37504
Summary: Buttons in joystick control panel should not be
clickable
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
See attached file. All those buttons should not be clickable.
Compare to Windows: https://mediacru.sh/Lmr5mA4dUnBt
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http://bugs.winehq.org/show_bug.cgi?id=32836
Bug #: 32836
Summary: winecfg doesn't load custom themes
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandroceschini.it(a)gmail.com
Classification: Unclassified
Hi everybody,
On Ubuntu 12.10 running Wine 1.4.1, I cannot get wiuecfg to load
Windows.Classic.theme. After selecting it through the Install Theme box, it
still doesn't appear in the available themes list.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=34171
Bug #: 34171
Summary: Actua Soccer 2 API error when loading game from menu
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adec2010(a)hotmail.co.uk
Classification: Unclassified
Actua Soccer crashes with an API error when loading a new game from main menu
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http://bugs.winehq.org/show_bug.cgi?id=24112
Summary: Xara Designer Pro 6 demo crashes when you select
'continue trial'
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.xara.com/us/downloads/designer/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the free demo, then use 'winetricks msxml4' to get past bug 24111,
and the app presents a dialog asking whether you want to buy the app
or continue the trial. The buttons are poorly rendered.
If you continue the trial, it crashes with
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00d691bf).
(I later accidentally ran the app with wine-1.2; it complained about msxml4
again,
but after that, in wine-1.3.1, the buttons were ok, and I even started the
app once all the way into its main interface.)
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http://bugs.winehq.org/show_bug.cgi?id=32627
Bug #: 32627
Summary: MiroVideoConvert setup gives error "Disk Full"
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Miro Video Converter is a ffmpeg based video converter for Windows And MacOSX
and there's also a source version for Linux;
http://www.mirovideoconverter.com/
When I try to install the Windows version 3.0:
[Download] http://inst.avg.com/serve/dl.php?pid=149373
And when we run
$ wine MiroVideoConverter_Setup.exe
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 9: reading
configurations from ~/.fonts.conf is deprecated.
fixme:shell:DoEnvironmentSubstW (L"%TEMP%", 260): stub
a small dialog with "disk full" erorr appears.
other apps like format factory etc are installing fine.
Installed on Fedora 18 x86_64, with "WINEARCH=win32 winecfg"
The disk has like many Gigs free. Why is it giving disk full error? any
workaround?
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=26531
Summary: Frogger: Unhandled exception: page fault on read
access (When jumping around on menu or clicking exit)
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33791)
--> (http://bugs.winehq.org/attachment.cgi?id=33791)
Terminal Logs | wine frogger.exe + wine winedbg frogger.exe
This bug occurs when navigating the main menu in the game Frogger. It occurs
every single time if you press or click "Exit". It also hangs the debugger.
You'll find the default hang + backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=37034
Bug ID: 37034
Summary: Stars!: Crashes on startup
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: planetbeing(a)gmail.com
Created attachment 49213
--> http://bugs.winehq.org/attachment.cgi?id=49213
Console output when the crash occured
Page fault happens in DOSVM_AllocCodeUMB of krnl386.exe16. The apparent cause
is that the DOS upper memory block was never actually allocated before being
used.
I don't know how to attach multiple attachments, so this is a patch I made that
appeared to fix the problem. I don't know much about the internals of Wine so
I'm not sure if this is a good patch or not.
diff --git a/dlls/krnl386.exe16/dosvm.c b/dlls/krnl386.exe16/dosvm.c
index 87adf33..7a3c96e 100644
--- a/dlls/krnl386.exe16/dosvm.c
+++ b/dlls/krnl386.exe16/dosvm.c
@@ -881,6 +881,8 @@ void DOSVM_InitSegments(void)
0xfb, 0x66, 0xcb /* sti and 32-bit far return */
};
+ VirtualAlloc((void *)DOSVM_UMB_BOTTOM, DOSVM_UMB_TOP - DOSVM_UMB_BOTTOM,
MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+
/*
* Allocate pointer array.
*/
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http://bugs.winehq.org/show_bug.cgi?id=26264
Summary: Tanktics won't start
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valsiterb(a)gmail.com
Created an attachment (id=33471)
--> (http://bugs.winehq.org/attachment.cgi?id=33471)
Debug output + memory dump
I've tried to launch tanktics, but it always crash. Debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=20026
Summary: Metal Fatigue crashes when I attempt to change
skirmish map
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmatra(a)citromail.hu
Created an attachment (id=23568)
--> (http://bugs.winehq.org/attachment.cgi?id=23568)
Backtrace from Wine 1.0.1
In newer Wine versions I can't get back traces, because Wine hags with a system
error dialog(the send or don't send error report one if under Windows). I can't
click anywhere so I have to kill the process and I won't get the back trace.
However, I know this issue is very old so I installed a Wine (1.0.1) which
didn't have that error dialog yet. Now it simply crashes, but I get back
trace...
Clicking to change the map will immediately make an unhandled exception and the
debugger will start.
The Demo do not have any skirmish maps.
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http://bugs.winehq.org/show_bug.cgi?id=28982
Bug #: 28982
Summary: Application crashes on DSound playback
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
Classification: Unclassified
Created attachment 37279
--> http://bugs.winehq.org/attachment.cgi?id=37279
WINEDEBUG log
Zero no Kiseki crashes when it tries to play 44100Hz Stereo WAVE music.
It does not crash when it's playing 22050Hz Mono WAVE sound effect.
The crash comes from DSound wrapper .dll called sound3d.dll that basically
seems to just load and play sound/music accordingly.
Attached is a
WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
output of the application.
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http://bugs.winehq.org/show_bug.cgi?id=23547
Summary: Railroad Tycoon 2: Platinum (Steam) crashes when
setting resolution to 800x600
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6doughnuts(a)gmail.com
Created an attachment (id=29410)
--> (http://bugs.winehq.org/attachment.cgi?id=29410)
Logs from the time of the crash - not sure if they're related or not.
After beginning a scenario I went into the Options menu and chose the 600x800
graphics mode. The application crashed and I got the WINE 'serious error'
dialog. Attempting to restart the game causes it to crash again when it begins
playing the intro movie.
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http://bugs.winehq.org/show_bug.cgi?id=25516
Summary: Sims 3 flickering white textures
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=32488)
--> (http://bugs.winehq.org/attachment.cgi?id=32488)
Terminal output
This problem happens for me on GeForce 400 series graphics cards using driver
260.19.21 and 195.36.31, but not on a GeForce 295 with driver 195.36.15
I attached the terminal output but there wasn't anything revealing in there.
The bug goes away when trying a WINEDEBUG=+d3d log.
The issue also goes away when you disable the 'advancedrendering' option in the
game's Options.ini file (My Documents/Electronic Arts/The Sims 3/).
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http://bugs.winehq.org/show_bug.cgi?id=17923
Summary: No music in X-COM: UFO Defense
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
No music playing in X-COM: UFO Defense Collectors Edition. Sound is ok. Older
Wine versions are affected too.
The only output is those 3 lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f644,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13af28,0x13ae28): stub
Probably has something to do with the SetVolumePan stub, I've tried to dig in
the code to implement it, but failed. I guess it shouldn't be too difficult to
implement for someone familiar with wine sound stuff.
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http://bugs.winehq.org/show_bug.cgi?id=36501
Bug ID: 36501
Summary: Dyn Updater configuration 4.1.10
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julien9z4fz(a)gmail.com
Created attachment 48576
--> http://bugs.winehq.org/attachment.cgi?id=48576
Dyn Updater configuration 4.1.10 error
Dyn Updater configuration 4.1.10 install perfect I went through all the wine
installation great when I open the dyn updater to put in my username and
password I get an error and closes with wine
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http://bugs.winehq.org/show_bug.cgi?id=18631
Summary: regedit
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Based off bug 18622, regedit pops up the wrong error when recasing a file. To
preproduce:
$ wine regedit
insert a new key 'foobar'
right click, rename 'foobar' to 'FOOBAR'
Error 'File exists'.
On windows 2K, it gives:
'Error Renaming Value'
'Cannot rename foobar: The specified value name already exists. Type another
name and try again'
'OK'
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https://bugs.winehq.org/show_bug.cgi?id=38192
Bug ID: 38192
Summary: Harry Potter 7 Part 2 Videogame crash at begins
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50968
--> https://bugs.winehq.org/attachment.cgi?id=50968
backtrace
Game crash at begins
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http://bugs.winehq.org/show_bug.cgi?id=34960
Bug #: 34960
Summary: Civilization V crashes when loading game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.lopen(a)gmail.com
Classification: Unclassified
Created attachment 46586
--> http://bugs.winehq.org/attachment.cgi?id=46586
Crash after "Play now" is pressed
Cicilization V Gods&Kings extensions (Seam version) crashes after "Play now"
button. Game starts to load but at soon as message "Loading" blinks, it crashes
with error attached (backtrace_crash.txt). It crashes each time on exactly same
address. Same issue happened when 64 bit wine prefix was used.
It happens in fullscreen and also in windowed mode.
Last message before crash in civ V log system_init.log:
[27024.659] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 9
Milliseconds
I tried to use WINEDEBUG=+relay, then it crashes during game startup
(backtrace_debug.txt). It never gets into game menu.
I have exactly same wineprefix configuration on older notebook and civ v works
there perfectly.
Software verions:
OS: Kubuntu 13.10 64bit
Wine: 1.7.6
Xorg: 7.7
Xorg Intel driver: 2.99.904
Kernel: 3.11.0
Seam installed using winetrics.
Graphics card: Intel HD 4600 (integraded, CPU i5-4200M)
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https://bugs.winehq.org/show_bug.cgi?id=37918
Bug ID: 37918
Summary: Crashes Echolink software after disconecting from a
station in the program.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wardyn(a)gmail.com
Distribution: ---
Created attachment 50505
--> https://bugs.winehq.org/attachment.cgi?id=50505
The report from wine crash.
For the Echolink.exe software for ham radio. Every time you disconect wine
crashes.
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