http://bugs.winehq.org/show_bug.cgi?id=33022
Bug #: 33022
Summary: Starship Titanic hanging on video replay
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert(a)preining.info
Classification: Unclassified
Hi everyone,
I have recently installed Starship Titanic, updated it to the latest version
40c and tried to run it with both wine 1.4.1 and 1.5.6 on Debian/unstable
x86_64 linux.
In both cases I suspect that some video playback is the problem, reasons for
this are:
- when entering the CD into the drive, on the screen of the computer in the
game a short sequence of the logo of the game should appear. But here the game
continues without problem.
- when entering into the elevator, a black box appears in the middle of the
screen, here should be the bot speaking to me. The outer border of the game
screen is present, but the box in the middle remains black.
Unfortunately at the second stage the game hangs, due to the fact that one has
to interact with the elevator.
The last lines of the terminal output before Ctrl-C ing out are
err:iccvid:decode_cinepak CVID: corruption 0 (QT/AVI) != 5767508 (CV)
err:iccvid:decode_cinepak CVID: strip overflow (more than 32)
(many of these).
Concerning cinepak: It is known that newer libraries of the cinepak dll do not
work with the game. From the web site of the game (FAQ), which is luckily still
online:
Yes! Or rather, yes, it works until you install Service Pack 2, which
upgrades the Cinepak® Codec to a special non-working version.
The solution is to download Cinepak version 1.10.0.11
So it might be that the bug is related to too new cinepak libraries.
On my VirtualBox WinXP machine I got it running without problems, but I had to
install the correct version of the cinepak dll into the ST directory.
This I also did on the wine game, without success.
I have also run the game with wine 1.4.1 WINEDEBUG=+relay,+seh,+tid, but that
created a 1.6G (!) file of output, so no way that I can share that.
Any other information I could provide?
Thanks
Norbert
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http://bugs.winehq.org/show_bug.cgi?id=35415
Bug ID: 35415
Summary: Gómez Peer: CPU utilisation diagnostic does not work
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47263
--> http://bugs.winehq.org/attachment.cgi?id=47263
Screenshot
The updated Gómez Peer client now comes with its own diagnostic tool. The CPU
utilisation diagnostic fails giving a minus quantity.
At the moment it appears that the application simply deals with this, but it
could become an issue in the future.
AFAICT it uses the bundled Java (1.6.0_03-b05) runtime.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=27307
Summary: Program Error - Program crashes on open
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jelman(a)berkeley.edu
Created an attachment (id=34930)
--> (http://bugs.winehq.org/attachment.cgi?id=34930)
terminal command and returned error messages
When I double-click the program icon or try to launch from the command line, an
error message appears saying that a serious problem has occurred and the
program needs to be closed. The program in question is Entity Creation System
2.0 from Sequoia Games (http://www.sequoiagames.com/ecs). Attached is the
command entered and printout from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=20383
Summary: SetMenuInfo() with MIM_BACKGROUND not implemented
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
...
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http://bugs.winehq.org/show_bug.cgi?id=32056
Bug #: 32056
Summary: iexplore images.google.com doesn't work
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://images.google.com
Try to search something, it goes into some strange loop and crashes.
wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=24017
Summary: reg /query not implemented
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Broken out from catchall bug 19533.)
reg /query doesn't work in wine. This breaks several apps, including pando
downloader.
Shuyin Lu wrote an implementation of reg /query in March 2010, and
intended to submit it to wine-patches, but ran out of time.
I'm attaching it here.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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https://bugs.winehq.org/show_bug.cgi?id=37926
Bug ID: 37926
Summary: NordicBet Poker-client fails to install
Product: Wine
Version: 1.1.27
Hardware: x86
URL: http://www.nordicbet.com/eng/poker
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50515
--> https://bugs.winehq.org/attachment.cgi?id=50515
terminal output in wine-1.7.34
Followup to bug 19723.
Note for bug 36941, I've made a build of wine-gecko-2.34 with msvc, available
here: http://austinenglish.com/for_focht/wine-mozilla-2.34-dbg.tar.bz2
[austin@localhost ~]$ sha1sum downloadpoker.client_v2.exe
b0dc2187aff15f718d8e6f067f3820a90532b587 downloadpoker.client_v2.exe
[austin@localhost ~]$ du -h downloadpoker.client_v2.exe
708K downloadpoker.client_v2.exe
[austin@localhost ~]$ wine --version
wine-1.7.34
Installed flash, with winetricks, as the application attempts to install it
itself.
At the end of installation (and on startup), the client encounters and error
and must close. Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33961
Bug #: 33961
Summary: RPC: server crashes during procedure call that return
variable size array as out parameter
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to_egor(a)hotmail.com
Classification: Unclassified
RPC server implements an interface that has the following function prototype:
void GetPersons( [out] unsigned long *persons_size,
[out, size_is(,*persons_size)] Person_info_t **persons);
When a function of mentioned prototype is called application crashes when Wine
freeing its internal data used for marshalling.
The core of the bug is because of Wine frees memory used for persons_size
whereas persons_size must be alive and available at the moment of freeing
persons.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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http://bugs.winehq.org/show_bug.cgi?id=18404
Summary: Metatrader installation
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i'm a user of Metatrader (MT4) on Linux (ubuntu intrepid & jaunty 32) with last
wine 1.1.21.
Even using Winedoors to install Metatrader, there is a lot of non conventional
errors:
- first, before installing this program, wine folders have to be filled with
windows fonts and 2 special dll: MFC42.DLL (like that, all in capital and with
a lenght of 995383 bytes) & mfc40.dll
- winetricks have to be used too
I send you this url:
http://articles.mql4.com/416
where you can follow the rules to install Metatrader on Linux.
Wish this help you (and users indeed)
ps: doing all this do not resolve yet the icons fonts (stay grey but work)
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http://bugs.winehq.org/show_bug.cgi?id=30343
Bug #: 30343
Summary: Metatrader 4, Installation crash
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualreal(a)gmail.com
Classification: Unclassified
After choosing the preferred language during the Metatrader 4 installation (I
changed nothing), I select 'next'. This results in a crash with the following
details:
Here's a detailed log:
>wine "/home/tc/mt4setup.exe" (21170)
X Error of failed request: BadRequest (invalid request code or no such
operation)
Major opcode of failed request: 134 (RENDER)
Minor opcode of failed request: 34 ()
Serial number of failed request: 1325
Current serial number in output stream: 2213
>wine "/home/tc/mt4setup.exe" (21170) returned '0'r
This is a slightly modified version of Metatrader 4 by the MB Trading
brokerage. Because the latest Wine version, supported by my Linux distribution
(Tiny Core Linux 4.3.1) is 1.4, I can't upgrade to a newer version, since they
have their own extention (TCZ).
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http://bugs.winehq.org/show_bug.cgi?id=36996
Bug ID: 36996
Summary: World Of Tanks 9.2 crash after login
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amenzhinsky(a)gmail.com
The game immediately crashes after log-in with the error message:
wine: Call from 0x7b83d8b2 to unimplemented function
msvcp110.dll.??0_Pad@std@@QAE@XZ, aborting
This is confirmed by many users on official forums (RU:
http://forum.worldoftanks.ru/index.php?/topic/985067-wot-%D0%BF%D0%BE%D0%B4…)
It seems to be a regression bug.
I tried some versions: 1.7.12, 1.7.22 and the latest from git but ended up with
the same error.
Installing the oldest version from pacman's cache (1.7.1-1) solved the problem.
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http://bugs.winehq.org/show_bug.cgi?id=30753
Bug #: 30753
Summary: GitHub for windows installer: pops up an ie window
instead of installer
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://windows.github.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running the installer:
$ wine GitHubSetup.exe
opens an iexplore window with the following url:
http://github-windows.s3.amazonaws.com/GitHub.application
but nothing else visible.
Terminal output is really short:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x33e5c0,0x00000001,0x33e5e8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ieframe:ClassFactory_QueryInterface
(0x7eddeb10)->({00000003-0000-0000-c000-000000000046} 0x33fc54)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:ieframe:BindStatusCallback_OnProgress status code 5
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
tried native ie7, thinking that urlmon may be involved, but that doesn't help.
austin@aw25 ~ $ sha1sum GitHubSetup.exe
c5800ce4c2118f4b4a82747aff7d066274ad8872 GitHubSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=17674
Summary: wine recaching font metrics on every run
Product: Wine
Version: 1.1.16
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
fresh install of OS X, with updates (10.5.6)
fresh git clone and build (wine-1.1.16-292-g1b9a6fb)
every time wine runs it regenerates the cache, which takes roughly 30 seconds
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http://bugs.winehq.org/show_bug.cgi?id=25258
Summary: AutoCAD 2010: Fails to run
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32078)
--> (http://bugs.winehq.org/attachment.cgi?id=32078)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install AutoCAD 2010 (watch out for bug #20211)
4) override windowscodecs.dll
5) wine acad.exe
Behaviour:
AutoCAD error, Wine error, AutoCAD splash screen and information that AutoCAD
was installed incorrectly
Expected behaviour:
AutoCAD should start.
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http://bugs.winehq.org/show_bug.cgi?id=25386
Summary: Poker Night: random long delays between turns and
conversations
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Game is from TellTale Games by the name of Poker Night at the Inventory.
Basically, the problem I have is that sometimes, between turns, the game will
have long delays in which nothing seems to happen (ie the application hangs).
It takes much, much longer than usual to load or interpret a resource than it
should take (or so I assume).
A bigger problem is that these delays are much longer when starting up the game
or any significant screen changes. It can take more than a minute longer to
load the game or any specific areas than it would in Windows.
The terminal isn't spewing out anything during these loading periods, so
attached is all terminal output generated by the app, even outside of these
hanging bits. Steam output may be mixed in too.
Notes:
Unfortunately, this game is not available for free, however, it is available
for fairly cheap (5 euros) for those willing to try. I think some other
TellTale games (and free demos) have the same issue however (they all run on
the same engine, though all of them have some minor differences, improvements,
etc.).
Using the Steam version, but I'm sure the non-Steam version has the same issue
(though I couldn't test as Wine 1.3.7 wouldn't load the game for me). The game
works in 1.3.8, though with loading problems.
Another note is that I am playing the game on a FAT32 partition. This may
affect performance, but I do not expect it to take this much longer, thus it
would still be a bug.
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https://bugs.winehq.org/show_bug.cgi?id=37134
Bug ID: 37134
Summary: Clang Static Analyzer: Unreliable check
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Unreliable check
File: dlls/advapi32/registry.c
Location: line 1209, column 13
Description: Array access (from variable 'str') results in a null pointer
dereference
LSTATUS WINAPI RegSetValueExW(...., const BYTE *data, .... )
{
...
if (data && ((ULONG_PTR)data >> 16) == 0)
//Assuming pointer value is null
return ERROR_NOACCESS;
if (count && is_string(type))
{
LPCWSTR str = (LPCWSTR)data;
//Clang: 'str' initialized to a null pointer value
if (str[count / sizeof(WCHAR) - 1] &&
!str[count / sizeof(WCHAR)])
//Clang: Array access (from variable 'str') results in
//a null pointer dereference
count += sizeof(WCHAR);
}
...
}
If the null pointer data gets here, the program will go on executing until
addressing the str variable.
Another similar issue:
File: dlls/comctl32/comctl32undoc.c
Location: line 964, column 12
Description: Array access (from variable 'lpDest') results in a null pointer
dereference
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http://bugs.winehq.org/show_bug.cgi?id=29663
Bug #: 29663
Summary: Rayman 3 crashes with a new game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 38467
--> http://bugs.winehq.org/attachment.cgi?id=38467
Regression test result
Rayman 3 gets choppy and sometimes crashes when i start
a new game while Rayman is flying around with the frog. I
know that it works fine on wine-1.3.22 and that in wine-1.3.23
it is broken.
I tried to do a regression test which i will attach to this bug
report. Please keep in mind the this is my first regression test.
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https://bugs.winehq.org/show_bug.cgi?id=38241
Bug ID: 38241
Summary: Open General crashes when exiting.
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 51048
--> https://bugs.winehq.org/attachment.cgi?id=51048
WINEDEBUG=tid wine OpenGen.exe
Open General (strategy game) crashes when exiting after playing.
Might be the dupe of Bug 37427. However, I can't verify due to lack of
information. Terminal output is attached.
You can reproduce the issue with the following instructions.
Preparation:
1. Obtain Open General from http://sourceforge.net/projects/opengeneral/files/
.
2. Extract and setup files, then run wine OpenGen.exe
3. Cancel the tutorial scenario by clicking [X] button.
4. Returning title screen, click the lower right [X] (Exit the game) button.
How to reproduce:
1. wine OpenGen.exe
2. Click [Play scenario] (the second button from the left)
3. In the popup dialog,
i. Choose EFILE_OPENAK folder from [EFile folder] pulldown menu.
ii. Select [Tutorial 1].
iii. Click PC mark at P1: Faction B side.
iv. Click the check-mark button at the lower right side.
4. Skip the equipments screen by clicking the check-mark button at the right
lower side.
5. Click the check-mark button to confirm.
6. Click the check-mark button and watching the battle.
7. Repeat 6 until finished.
8. Click the check-mark button.
9. Now, we back to title screen. Click [X] (Exit the game) button.
10. It crashes with an application error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=30805
Bug #: 30805
Summary: Graphical glitch in the menu of Medieval total war
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
After workarounding the crash caused by amstream, we can reach the menu screen.
But there is huge graphical glitches. See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30804
Bug #: 30804
Summary: Medieval total war crashes, even with native amstream
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40343
--> http://bugs.winehq.org/attachment.cgi?id=40343
console output with ddraw channel enabled
After workarounding the first crash of Medieval total war demo due to amstream,
the game crashes when one tries to launch a battle.
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