http://bugs.winehq.org/show_bug.cgi?id=35260
Bug ID: 35260
Summary: Sound weirdness with XCOM: Enemy Within
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: lama(a)lamamail.de
Classification: Unclassified
This is a strange one... I'll just describe what happened:
- I'm using the digital out on my sound card. This works fine with everything
but this game in WINE
- Got the game working after registering XAudio2_7.dll
- There is no sound whatsoever ingame (also no sound options beyond a mixer)
- After running the game I have no sound anywhere anymore, even after closing
all WINE processes. No errors while playing though (so it's not blocked), just
quiet
- Mixer settings are fine
- Turns out the default ALSA device has been changed to the analog output,
even after explicitly selecting the digital output (instead of default) in
WINE. Only a reboot fixes this. ALSA documentation doesn't even mention this as
a possibility. Oh, and game audio still isn't played through that either.
I've tested this with WINE 1.7.9 and built from GIT.
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http://bugs.winehq.org/show_bug.cgi?id=36694
Bug ID: 36694
Summary: Using PBM_SETPOS to change the position of a progress
bar to what it was before after a style change (for
instance, leaving marquee mode) does not redraw the
progress bar
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Created attachment 48733
--> http://bugs.winehq.org/attachment.cgi?id=48733
The test program that can be used to duplicate this behavior.
If you do this when you switch out of marquee mode on a progress bar:
SendMessage(pbar, PBM_SETMARQUEE, FALSE, 0);
SetWindowLongPtr(pbar, GWL_STYLE, GetWindowLongPtr(hwnd, GWL_STYLE) &
~PBS_MARQUEE);
SendMessage(pbar, PBM_SETPOS, currentPos, 0);
the progress bar will not redraw, and thus will continue to show the marquee
animation frozen at the place it was at the time of the above call.
Attached is a sample program that will demonstrate this behavior. Set one
value, then click Marquee and Set again. On Windows XP (at least), the progress
bar will redraw properly with the second click of Set. The attached file is
also available at
https://github.com/andlabs/misctestprogs/blob/master/winprogresstest.c.
(As marquees are a comctl32 version 6 feature, you may need a manifest file.)
Looking at the soruce, I see here -
http://source.winehq.org/source/dlls/comctl32/progress.c#L639 - that the
implementation's handling of PBM_SETPOS only draws the progressbar if the new
position is different. Thus, I could come up with a variety of ways to fix it,
such as adding a style change check there, or always redrawing the progress
bar, or redrawing on a style change... but I don't know which is the most
correct, so I'll leave it to the experts.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=37538
Bug ID: 37538
Summary: WineBottler: winetricks flashplayer checksum error
Product: Wine
Version: 1.7.30
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darylhokw(a)gmail.com
Created attachment 49955
--> https://bugs.winehq.org/attachment.cgi?id=49955
Screenshot taken from the error message
Tried to isntall a .exe file using flashplayer in winetricks but i got
winetricks flashplayer checksum error
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http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To
Graphical Errors?
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justinsboyd(a)gmail.com
The Dolphin app starts up normally, and runs perfectly until you begin the
emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and
needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application
config" & model errors
Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors
Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or
10.1!!!!!!
Microsoft DirectX Updater
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin
Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't
work anymore. We recommend using the Dolphin OpenGL Video plugin for better
video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that
Dolphin still encountered the same problem as before.
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http://bugs.winehq.org/show_bug.cgi?id=33581
Bug #: 33581
Summary: Wine does not quit gracefully
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olaf.schumann(a)gmx.de
Classification: Unclassified
Quitting Wine will not ask the open programs to quit. It just shuts down
everything.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=19733
Summary: Pendulumania: Game crashes immediately
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.pcgaming.ws/viewgame.php?game=pendulumania
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
This is a 9 year old game that runs fine on WinXP, though predates XP, and I've
not got any version of wine to run it, though I've occasionally tried over the
past 3 years starting with about 0.9.30. So the D3D errors in the output below
must be very old Wine D3D errors.
It is a very worthwhile freeware game, given the age, hopefully a simple fix?
I'm an accountant, if I could program I'd try to help. Note that the initial
text buttons that appear after starting PMania.exe also just have question
marks on Windows XP, I presume because I don't have a Japanese font installed.
That shouldn't matter as the game runs fine on WinXP when you click the top
button.
Terminal output:
----
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:tab:TAB_SetCurFocus Should set input focus
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13ea80,0x13e9a0): stub
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e164,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300
Project. Setting VENDOR_Wine.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e100,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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https://bugs.winehq.org/show_bug.cgi?id=37373
Bug ID: 37373
Summary: No Limits 2: Help files fails to show text.
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: jscll1234(a)gmail.com
Created attachment 49699
--> https://bugs.winehq.org/attachment.cgi?id=49699
Teminal output
In No Limits 2 roller coaster simulator, when the help file is viewed, no text
is displayed, only images.
A demo of the program is available:
"http://www.maddata.com/nolimits2/download02/NoLimits_Demo_Install.exe".
I have attached a copy of the terminal output, I believe the problem is related
to the final three lines of the output (those lines appear when I click on help
in the program.)
To Duplicate the bug, install the program, launch the program, on the main menu
click "Help".
This is a regression. This bug does not appear in wine version 1.7.12.
This problem is present in both the 32 and 64 bit versions.
I have been spending the last couple of weeks attempting to run a regression
test. I have attempted the test many times running wine in both 32 and 64 bit.
I can get a good install of wine64 compiling from source. However, every time
I try to run the bisect, I have a problem similar to this one:
"https://forum.winehq.org/viewtopic.php?p=76960".
I will be happy to get the regression test done, if I can get a bisected
version of wine to run.
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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http://bugs.winehq.org/show_bug.cgi?id=29862
Bug #: 29862
Summary: BitComet v1.3x fails to start
Product: Wine
Version: 1.4-rc2
Platform: x86
URL: http://download.bitcomet.com/bitcomet/bitcomet_x86_set
up.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38801
--> http://bugs.winehq.org/attachment.cgi?id=38801
terminal output
The latest versions of the application (v1.30, v1.31) are showing an error
reporting dialog on startup.
The dialog offers to send the error report to the developers or to restart
BitComet (which results the same error message). Thus the application cannot be
started.
Previous versions of BitComet don't have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32121
Bug #: 32121
Summary: ascont parohii v2.0 problem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: softliber(a)gmail.com
Classification: Unclassified
Created attachment 42370
--> http://bugs.winehq.org/attachment.cgi?id=42370
backtrace.txt
instalation of an windows app. "ascont parohii" v2.0 is ok, but
after register this app.:
has encountered a problem and needs to close ...
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http://bugs.winehq.org/show_bug.cgi?id=18718
Summary: Symantec Antivirus 10.x fails to install
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21457)
--> (http://bugs.winehq.org/attachment.cgi?id=21457)
wine-1.1.22-219-gfbb43c4 +msi (4.3MB)
SAV 10.1 (for Windows XP) and SAV 10.2 (for Windows Vista) fail to install.
err:msi:ITERATE_Actions Execution halted, action
L"PrepareServiceGroupInstall.18376EA1_A7B1_41ED_A75C_CD6FAB0434AA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
There doesn't seem to be any trial versions, as it is a corporate product.
Note: This is not Norton Antivirus.
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http://bugs.winehq.org/show_bug.cgi?id=32268
Bug #: 32268
Summary: When attempting to install RaiderZ a new mmog that
launched yesterday the installer causes a stack a
record stack overflow.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince-wilson(a)att.net
Classification: Unclassified
Created attachment 42581
--> http://bugs.winehq.org/attachment.cgi?id=42581
bash output from wine RaiderZ install attempt (short due to hang upon stack
overflow)
Attempted to install into separate wineprefix.
verbs=
ie8
vcrun210 and 2008.
Kubuntu 12.04.1 amd64 and wine 1.4.
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http://bugs.winehq.org/show_bug.cgi?id=16776
Summary: Pyjs JSONRPC example test fails in wine iexplore
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://pyjs.org/examples/jsonrpc/output/JSONRPCExample.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18450)
--> (http://bugs.winehq.org/attachment.cgi?id=18450)
+mshtml, bzip2 -9'ed
Reported initially in wine-devel:
http://www.winehq.org/pipermail/wine-devel/2009-January/071705.html
Tried in firefox3, works fine (with PHP, python fails though). In iexplore,
hangs on:
fixme:mshtml:nsUploadChannel_SetUploadStream Unsupported aContentType argument:
"application/x-www-form-urlencoded; charset=UTF-8"
+mshtml attached
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http://bugs.winehq.org/show_bug.cgi?id=32239
Bug #: 32239
Summary: Abenteuer auf dem Reiterhof 2
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kmo300-foren(a)yahoo.de
Classification: Unclassified
Created attachment 42527
--> http://bugs.winehq.org/attachment.cgi?id=42527
back traces
installation works, but dosn't start
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http://bugs.winehq.org/show_bug.cgi?id=36771
Bug ID: 36771
Summary: After successful install of a game a specific .exe
keeps crashing
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: einsiol(a)gmail.com
Created attachment 48832
--> http://bugs.winehq.org/attachment.cgi?id=48832
The document I am given to save after the crash
I am using Wine Wrapper to install the game Secret Weapons over Normandy. I had
previously installed it in a Windows XP virtual machine but found the game to
be to slow on it so I wanted to try to install it with another method on Mac
and decided to try using Wine.
With the help of few tutorials I manage to install it in a wrapper and run the
game, the game shows the intro video, the game menu but when I try starting the
game I get an error saying that a AdapterConfig.exe (an .exe in the game
folder) has encountered serous problems and had to be shut down. Because of it
the game will not start.
This same error also comes up if I try to config the game before I start it up,
(There is a menu to start with where you can start the game or configure it
before you begin, this is before the menu I talk about earlier and before the
intro videos)
I have no clue what is going on or how to fix it. Hope some one can help.
I will attache I error report with this report
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http://bugs.winehq.org/show_bug.cgi?id=13304
Summary: Halo 2: Launching files, app sits there munching 100%
CPU
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=13161)
--> (http://bugs.winehq.org/attachment.cgi?id=13161)
+all logfile (7.5MB extracted)
Alright, after I defeated the msvc*8*.dll problem (which was related to my
.wine) the next problem arises. Halo 2 manages to launch, but does nothing. I
get one line of regular log
fixme:powrprof:DllMain (0x7e3f0000, 1, 0x1) not fully implemented
after which the app proceeds to use 100% CPU power while doing nothing.
I tried various debug channels, including +ALL. Even with +ALL, logging ceases
after 7.4MB. It's like it's waiting for something.
I have no idea what the matter could be. Hopefully some dev can look into this
and maybe even fix this. No idea.
Additional info: I'm using the Loader.exe which came with my version of Halo2
that was modified to work with WinXP. My command: wine Loader.exe halo2.exe
( Executing halo2.exe directly makes it crash with these messages:
fixme:ole:CoInitializeSecurity ((nil),0,(nil),(nil),1,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{2933bf95-7b36-11d2-b20e-00c04f983e60} of class
{f5078f32-c551-11d3-89b9-0000f81fe221}, hres is 0x80004001
fixme:msxml:DllCanUnloadNow
err:ole:CoUninitialize Mismatched CoUninitialize )
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http://bugs.winehq.org/show_bug.cgi?id=13065
Summary: 3D window edit moves all windows behind main window
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Created an attachment (id=12821)
--> (http://bugs.winehq.org/attachment.cgi?id=12821)
Screenshot of hidden child windows.
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL. It runs quite well in a virtual windows desktop in version 0.9.55. In
versions after that, when the 3D window is manipulated, the child windows all
disappear behind the main window, as shown in the attached shot. Resizing the
main window will allow one to bring the child windows to the foreground, but it
happens after EVERY manipulation of the viewport. It only happened very rarely
under 0.9.55.
This doesn't occur when running on the KDE desktop using the window Manager;
however, in this mode moving the window causes the cursor to flash between the
normal pointer and the cross shapped move window icon, and the mouse buttons
and keyboard to become unresponsive for between 20 seconds and one hour-this
did occur prior to version 0.9.55(I suppose I should report this one whilst I'm
here). Eventually the flashing stops and the window can then be moved.
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=34932
Bug #: 34932
Summary: WISO Mein Geld 2014 does not run - "CLSID is not
properly registered"
Product: Wine
Version: 1.6.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.g.heuft(a)gmx.net
Classification: Unclassified
Installation ran smoothly and without complaint. Starting "Mein Geld 2014"
brings error and can only be closed.
Wine error function gets stuck also "wait to load further information".
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http://bugs.winehq.org/show_bug.cgi?id=34027
Bug #: 34027
Summary: IE8 menus are not activated with ALT key
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45217
--> http://bugs.winehq.org/attachment.cgi?id=45217
wine-1.6-rc5 console output
Working around Bug 25648 the menus in IE8 for XP cannot be selected using the
ALT key.
The File menu appears to be activated but pressing ALT+F (for example) does not
open the menu.
ALT+Space does work.
fixme:urlmon:Uri_GetPropertyBSTR (0x52590e0)->(6 0x4e3bf00 4)
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x472c6d8)->(0x247e8d8)
Native mshtml (and urlmon) works around this.
Note that this is NOT the same as Bug 12106 as native mshtml makes no
difference (and the console output is different).
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http://bugs.winehq.org/show_bug.cgi?id=33969
Bug #: 33969
Summary: ARCA Sim Racing '08: Fails to Start - DXT texture
compression required.
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45120
--> http://bugs.winehq.org/attachment.cgi?id=45120
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x14a068 and
more...
This is a retail DVD of a racing game, it fails with the message:
"Hardware Error: No support for texture compression found. DXT texture
compression required."
And is unable to continue. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=33902
Bug #: 33902
Summary: Can't activate chess engine Houdini 3 in ChessProgram
13 (ChessBase) GUI
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
I recently purchased and installed the chess program Houdini 3 in the ChessBase
13 GUI, running under Wine64, Kubuntu 12.10. The GUI itself runs well, but I
can't activate the chess engine Houdini 3. There is a security code to enter,
but entering it only produces an error message ('Engine: not implemented yet').
However, I am able to load and use a different chess engine, Houdini 1.5. This
older, somewhat weaker engine, now in the public domain, doesn't require a
security code.
Is there any way to generate a log file that might give an indication of just
where the problem is occurring?
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http://bugs.winehq.org/show_bug.cgi?id=18720
Summary: Norton Antivirus 5 (NT) installer hangs
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21460)
--> (http://bugs.winehq.org/attachment.cgi?id=21460)
Wine 1.1.22 +file
At the end of the setup for Norton Antivirus 5 for Windows NT, the installer
apparently hangs.
The installation isn't fully complete AFAICT.
There is nothing in the console at all, but a +file trace shows the same 55
lines repeated continuously (see log).
The installer has to be killed.
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