http://bugs.winehq.org/show_bug.cgi?id=30725
Bug #: 30725
Summary: Scrollbar paging problems
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There are some issues with scrollbars. I initially noticed these issues with
IDA Pro Free, but other programs which use the same type of scrollbar are
affected, including Windows Notepad.exe.
Try the following in Windows.
Run Notepad and load a long text document. The window shows a small proportion
of the document with a scrollbar at the right-hand side.
Move the mouse pointer over the scrollbar below the "thumb". Click the left
button. Notice how the region below the thumb highlights in black briefly.
Hold down the left button. The region below the thumb is highlighted in black,
and the document pages down repeatedly while the left button is pressed.
Move the mouse pointer while holding the left button down (but keeping the
pointer within the lower scrollbar region, e.g. move it up and down slightly).
The mouse movement doesn't affect the paging-down.
Trying the same under Wine...
Clicking below the thumb, the region is not highlighted in black (or if it is,
it's so brief as to be invisible).
Holding the left button down with the mouse pointer below the scrollbar thumb
does cause the document to repeatedly page down. However, the lower scrollbar
region is not highlighted in black. It seems Wine does draw it in black, but
immediately overwrites it -- I see brief flickers of black rectangles.
If while holding the left button you move the mouse pointer, the document stops
paging down. While you are moving the mouse, the lower scrollbar region is
shown in black.
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http://bugs.winehq.org/show_bug.cgi?id=29619
Bug #: 29619
Summary: wine incorrectly treats multilingual (russian) capital
letters in filenames/paths in mounted NTFS
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vde(a)ykoctpa.ru
Classification: Unclassified
when trying to open by under-wine program any file on NTFS volumes mounted by
NTFS-3G having capital russian (possible any non-ASCII) letters in path,
CreateFile returns error to app.
to see:
mount native Windows drive and create symlink d:
wine explorer on "select" shold open file or say "there is no windows windows
program configured to open this type of file", but if there capital letters in
path message will be "File not found".
path OK: d:\share\data\юг 1\file.txt
path ERR: d:\share\data\Юг 2\file.txt
particularly frustrating that such use could make migration from Windows much
more easier - if not a bug
PS. native Linux apps has no problems
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http://bugs.winehq.org/show_bug.cgi?id=24166
Summary: Team Fortress 2 freezes while playing.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddonofrio(a)member.fsf.org
Introduction:
I have read bugs 7698, 12327 and 15162 with all comments and I'm sure this is
not the same issue. Please let me know if there is more information I can
provide.
Short Description:
After a few minutes of playing, process hl2.exe starts using 100% of a CPU and
the game freezes with no sound stuttering. if I have the mouse pointer (Like
when I'm selecting a character) I can move the mouse but nothing responds. If a
SIGTERM(15) is sent to hl2.exe the game finished and the X are successfully
restored. That allow me to repeat this issue over and over again trying to find
a pattern for deducing the root of the problem.
Testbeds:
For a best analysis of this issue, I have configured the following testbed
based on 2 machines, one with the game and another one just connected to the
same LAN.
1) Machine and software where the game is running:
CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @2.40GHz
Memory: 4GB Ram
OS: GNU/Linux
Distribution: Ubuntu 10.04.1 LTS
Kernel: 2.6.32-24-generic #41-Ubuntu SMP Thu Aug 19 01:38:40 UTC 2010
x86_64
$ lspci | grep VGA
01:00.0 VGA compatible controller: ATI Technologies Inc RV630 [Radeon HD
2600 Series]
$ fglrxinfo
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 2600 Pro
OpenGL version string: 3.2.9756 Compatibility Profile Context
$ wine --version
wine-1.3.1
Testbed additional information:
Wine has no configuration but default.
Game parameters: -heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Compiz were disabled.
2) A second machine where I start a ssh session in order to monitoring process
when the game freezes.
Testing performed:
Testing steps:
1) I started steam, then I went to game library and I selected TF2. I have
pressed "Play" button and wait.
The game was successful loaded, I find a "Two Forts" available game and I
Joined in.
After 8 minutes and 32 seconds playing, when I was getting back to the starting
point room (to be cured at the medicine kit), exactly when the door were
opening the game got freeze. There was no sound stutter, just like a picture
the game got freeze.
I got connected from the second machine (via ssh) and I saw hl2.exe process
using the 100% of one CPU. Just by sending a SIGTERM to hl2.exe process it
finished. That brings me down to Steam menu again.
2) I have pressed "Play" again.
I was looking for a "Two Forts" available game for 30 seconds approximately.
The game was loaded successful, and when I was looking for a character the game
got freeze again. Just when I pointed the Engineer. I was able to move the
mouse but nothing responses.
>From the second machine terminal I saw the same: hl2.exe process using the 100%
of one CPU. Just by sending a SIGTERM to hl2.exe process it finished. That
brings me down to Steam menu again.
3) I have pressed "Play" again.
I was looking for a "Two Forts" available game for several minutes, I got
dropped due to slot reservation 3 times so I have desired to play at Egipt. I
have selected the engineer again and when the game just starts, a heavy appears
in front of me and the game got freeze again. Same like before, to kill the
process where needed.
4) I have repeated the same actions with: Different characters, different maps,
and the game got freeze completely random. I was not able to find a patter
after 3 ours of testing.
5) I have tried to run ft2 by running the following line but the game crashes
while loading a level:
$ env WINEDEBUG=fixme-all env WINEPREFIX="/home/game/.wine" padsp wine explorer
/desktop=steam,1680x1050 "c:\archivos de
programa\steam\steamapps\myaccount\team fortress 2\hl2.exe" -game tf -steam
-heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
err:ole:RevokeDragDrop invalid hwnd (nil)
err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=36202
Bug ID: 36202
Summary: Wargames demo crashes when exiting the map screen
(software renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48324
--> http://bugs.winehq.org/attachment.cgi?id=48324
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select Software rasterizer, because hardware renderer has other problem
(crash)
3. in the menu start a new game, click on the blue spinning logo then click on
<Start>
4. click on the Map button on the interface panel on the right, then click on
the flashing <Exit> button. The game crashes at this point.
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=30051
Bug #: 30051
Summary: Virtual Playtable can't load bass.dll
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurekafag(a)eureka7.ru
Classification: Unclassified
This is the "Magic: The Gathering" implementation written on Java. The game is
freeware, you can download it from their site:
http://virtualplaytable.com/downloads.php Since there's no native version yet I
tried to run it on wine and succeeded but I experienced strange behavior in the
process. The game (or rather the included JRE) seems to require BASS.dll but it
doesn't contain it and runs fine on Windows without it. But on wine it shows a
message box "The procedure entry point BASS_Init could not be located in the
dynamic link library BASS.dll". So I downloaded this DLL which is also freeware
from http://www.un4seen.com/download.php?bass24 But it didn't help. Then I
tried to debug and see what's wrong inside using WINEDEBUG=+relay wine
Playtable.exe > log.txt 2>&1 And the game suddenly started. It still shows the
error when I run it without the debug variable or when I use debug but redirect
the output to /dev/null but it runs fine if I redirect it to /dev/zero. Strange
enough and I tested it on two different PCs on wine 1.3.37 and 1.4rc5 built by
myself from git without any 3rd party patches. A perfect case of a heisenbug
(http://en.wikipedia.org/wiki/Heisenbug).
I make a cautious assumption that it somehow connected to the speed of the
execution. Maybe a race condition or such. When program is being debugged it
slows down and bass.dll has enough time to decrypt and unpack itself (yes, it
looks like heavily obfuscated). When I redirect the debug output to /dev/null
the slowdown may be not big enough comparing to /dev/zero. I don't know.
My PCs:
1) Intel G620, 4 Gb RAM, integrated video (128 Mb), 1.5 Tb HDD, Debian Testing
i386, wine-git 1.3.37 and then due to bug #28693 1.4rc5 with the same result.
2) Core i7 2600, 16 Gb RAM, NVIDIA GeForce GTX 560 Ti, 2.5 Tb HDD, Debian
Testing x86_64, wine 1.3.37.
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http://bugs.winehq.org/show_bug.cgi?id=27547
Summary: Crash with error:"TIME_MMTimeStop Timer still
active?!"
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antoine38100(a)gmail.com
Created an attachment (id=35210)
--> (http://bugs.winehq.org/attachment.cgi?id=35210)
srceensaver of the terminal that lauched CCS
I use counter strike source (download at this adresse -> http://aviara.ro/)
and, on running, the software stops with this error
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http://bugs.winehq.org/show_bug.cgi?id=24524
Summary: Cannot disable the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
According to kernel32/except.c, there are only two behaviors supported by Wine:
1) (with AeDebug\Auto = 0) show a dialog when a crash occurs
2) (with AeDebug\Auto = 1) run a debugger process
There doesn't seem to be a way to have the program terminate on a crash. I
suppose a program could override it by changing the exception handler but the
default start_debugger() handler has this functionality.
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http://bugs.winehq.org/show_bug.cgi?id=16105
Summary: Loki: Launching the game fails
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=17338)
--> (http://bugs.winehq.org/attachment.cgi?id=17338)
Log no WINEDEBUG parameters
The installer required winetricks dotnet20 in order to work. I installed and
patched the game flawlessly to the latest version (1.0.8.3), copied the crack
and added the missing library d3dx9_36. Console outputs for no WINEDEBUG
parameters and for WINEDEBUG=+relay,+seh for the attempts following the
modification are attached.
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http://bugs.winehq.org/show_bug.cgi?id=34569
Bug #: 34569
Summary: Driftmoon : Arms of the characters are invisible
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 46022
--> http://bugs.winehq.org/attachment.cgi?id=46022
Screenshot
In Driftmoon, the arms of the characters do not appear. See the attached
screenshot.
The console gets flooded with 'fixme:d3d:resource_check_usage Unhandled usage
flags 0x8.'. Is there a way to mute such fixme's so that identifying the error
message is easier?
Arch Linux X64
nvidia 325.15-7
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http://bugs.winehq.org/show_bug.cgi?id=31311
Bug #: 31311
Summary: Wine crashes when using photoshop plugin pspi for Gimp
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan.schweizer(a)arcor.de
Classification: Unclassified
Created attachment 41145
--> http://bugs.winehq.org/attachment.cgi?id=41145
backtrace generated by wine
While trying to open the photoshop plugin menu in Gimp 2.8 filter->Photoshop
Plug-in Settings... Wine crashes with error message (backtrace see attachment).
The Photoshop Plugin pspi.exe.so (see http://tml.pp.fi/gimp/pspi.html)
obviously does not work with wine 1.4.1 (also not with v1.4.0). I use Ubuntu
12.04 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=30677
Bug #: 30677
Summary: After start KOMPAS Viewer 13 windows control button
hide
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
It is appear allways after start Kompas Viewer 13.
Windows header and buttons hide and i can't move, resize, close or rollback any
running application.
PS I'm use Ubuntu 12.04 with wine version 1.5.4.
I attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=21209
Summary: Ankh: speech output stops before end of sentence
Product: Wine
Version: 0.9.44.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: m.b.lankhorst(a)gmail.com
commit 9c469e1a9487d81186642282de89048fc51c0864
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Aug 19 23:52:19 2007 +0200
dsound: Handle failing of IDsDriver_CreateSoundBuffer better.
prior to wine-0.9.44 causes Ankh's voice output to stop way before the end of
each sentence. Although it's a very old commit and the (structure of the) code
in dsound looks different now, behaviour has never changed since. The bug is
audible right from the intro movie.
Simultaneously, it causes the movie to stop intermittently (for ~1/2s, varying)
at the start of each audio sentence. Before that commit, movement was quite
fluid.
Perhaps the 1/2 second (sometimes more, sometimes randomly less) that is cut
from the end of the audio output corresponds with the motion break that occurs
before audio is started, as if audio output was hold back for a small and
random amount of time, then chopped?
Winecfg setting OSS HW, 22050Hz at 8bit; using Ubuntu Intrepid.
HW or emulation makes no difference. Same results with ALSA (in versions of
Wine newer than 0.9.44 where ALSA does not seem to initialize with Intrepid).
No PulseAudio.
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http://bugs.winehq.org/show_bug.cgi?id=36990
Bug ID: 36990
Summary: ThunderSpeed crashed because
msvcp90.MSVCP_basic_string_wchar_assign_substr
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49131
--> http://bugs.winehq.org/attachment.cgi?id=49131
backtrace of crash
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
The program can't install from the
installer(http://bugs.winehq.org/show_bug.cgi?id=36989).
We can use "Archive Manager" to extract all files in the installer to run the
program.
I extract all files to:
/home/phcole/.wine/drive_c/Program Files/ThunderSpeed
and then start the program with:
wine program/thunder.exe
after ten or more seconds, the thunder.exe crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32681
Bug #: 32681
Summary: Certain types of lighting causes metro2033 to lagg.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Metro 2033 lags severely in certain lighting conditions.
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http://bugs.winehq.org/show_bug.cgi?id=31135
Bug #: 31135
Summary: Hoodwink game does not start
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
The game "Hoodwink" will not start. Running it with err+all,fixme+all will show
a window which is black and then try to expand to a bigger window then hangs
there, with about 20% cpu.
Running with +relay,+seh,+tid will throw a wine error message window which says
"Exception Access Violation", but I don't know if this is a result of the debug
flags.
+loaddll,+relay,+seh,+tid log attached
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http://bugs.winehq.org/show_bug.cgi?id=16459
Summary: MYOB application tabs - does not change/switch tabs
correctly when clicking on them
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickpj(a)gmail.com
In MYOB, there are tabs inside the application (e.g. general ledger -> chart of
accounts -> tabs at top of page). Switching from one tab to another when
running under MS Windows can be achieved by clicking on the tab. However in
Wine, this does not work (it does not switch to the new tab). Instead the user
has to use a workaround to switch between tabs, either by clicking AND THEN
pressing the space key, or by using the Alt + "underlined letter" keyboard
shortcut to switch between tabs.
I have only used MYOB 10.0.2, and so have only observed this problem there, but
other versions on MYOB have this tab-switching problem in Wine too, according
to appdb, e.g. versions 11, 16, 17 too:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9941http://appdb.winehq.org/objectManager.php?sClass=version&iId=6921&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=355&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=36493
Bug ID: 36493
Summary: uTorrent 3.4 doesn't redraw list of torrents
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.utorrent.com/downloads/win
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otaku(a)rambler.ru
Torrents list redraws not always but only when minimizing-restoring uTorrent's
window.
I don't know if it's a duplicate of bug #27579 because only uTorrent 3.4 is
affected now.
Xubuntu 14.04
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http://bugs.winehq.org/show_bug.cgi?id=34295
Bug #: 34295
Summary: Edge of Chaos crashes when loading the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 45656
--> http://bugs.winehq.org/attachment.cgi?id=45656
Backtrace
Backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=29688
Bug #: 29688
Summary: CHAOS;HEAD crashes on start
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
Classification: Unclassified
Created attachment 38508
--> http://bugs.winehq.org/attachment.cgi?id=38508
+relay,+seh log
The game crashes before any window shows up.
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http://bugs.winehq.org/show_bug.cgi?id=26506
Summary: Kodak ESP C310 All-In-One Printer software fail:
Cannot find conime.exe
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
There's no GNUx (GNU/Linux) driver for the Kodak ESP C310 Printer. So I decided
to install the Windows version of the software. When I first ran the software,
I got prompted by Wine in my terminal to install Mono to run .net executables.
So I did. Now I'm getting this when I log the output of the install:
fixme:exec:SHELL_execute flags ignored: 0x00000100
wine: cannot find L"C:\\windows\\system32\\conime.exe"
Any and all support is very much appreciated. The printer was just recently
bought and the machine it is attached to is running Ubuntu 10.10
Linux foxy-desktop 2.6.35-27-generic #48-Ubuntu SMP Tue Feb 22 20:25:29 UTC
2011 i686 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=38013
Bug ID: 38013
Summary: Empire Earth III: rendering issues
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.gamershell.com/download_21791.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50648
--> https://bugs.winehq.org/attachment.cgi?id=50648
screenshot
The game needs native d3dx9_36 to display the menus correctly, I can start a
new game/tutorial mission where the user interface is rendered properly but
there are strange polygons all over the screen.
You can reproduce the problem with the demo version (start a skirmish map).
Disabling GLSL doesn't resolve the issue.
Reducing detail level to the minimum doesn't help either.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=36880
Bug ID: 36880
Summary: Unhandled exception: page fault on write access to
0x1db92dab in 32-bit code (0x7eb59b27). Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7eb59b27 ESP:0033f6ec EBP:0033f724
EFLAGS:00010246( R- -- I Z- -P- ) EAX:01e0f870
EBX:7ebbd
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabor.homolya(a)gmail.com
error by starting ChemBioDraw 2012.
it is a software from http://www.cambridgesoft.com.
i need this software for my exam.
i hope you can fix this problem for me.
thanks
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http://bugs.winehq.org/show_bug.cgi?id=34332
Bug #: 34332
Summary: Splinter Cell : Blacklist crash at startup when Wine
is set to Win7
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 45698
--> http://bugs.winehq.org/attachment.cgi?id=45698
winedbg Blacklist_game.exe log
Hi,
The game crash when i want to launch it if Wine is set to Win7. There is no
problem if Wine is set to WinXP.I launch it with the d3d9 game executable
called Blacklist_game.exe. The d3d11 executable is called
"Blacklist_DX11_game.exe"
I know that i can launch the game in XP mode as workaround but resolv this bug
can be useful when d3d11 will be implemented into Wine.
In the output console, i have only these messages :
berillions@debian64:~/.wine/drive_c/Program Files/Ubisoft/Tom Clancy's Splinter
Cell® Blacklist™/src/SYSTEM$ primusrun
/home/berillions/Desktop/Build/32/wine-1.7.0/wine Blacklist_game.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:dbghelp_dwarf:dwarf2_parse_udt_type Unhandled Tag type 0x1 at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4388,symt:0x3f25530)
fixme:dbghelp_dwarf:dwarf2_parse_udt_type Unhandled Tag type 0x1 at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4388,symt:0x3f25530)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0xf at
ctx(0x32e14c,L"ntdll<elf>"), for debug_info(abbrev:0x3bf4c68,symt:0x3f253dc)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x15 at
ctx(0x32e14c,L"kernel32<elf>"), for debug_info(abbrev:0x43a4db0,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x32e14c,L"kernel32<elf>"), for debug_info(abbrev:0x43a4db0,symt:(nil))
fixme:process:GetLogicalProcessorInformationEx (65535,(nil),0x33df940): stub
wine: Unhandled exception 0x40000015 in thread 47 at address
0xf73d0023:0x0249b3b8 (thread 0047), starting debugger...
Process of pid=0016 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
[...]
I attach the winedbg log too.
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http://bugs.winehq.org/show_bug.cgi?id=31045
Bug #: 31045
Summary: excel 2003 hangs on startup
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
I installed Office 2003 in a new prefix with no dll overrides or additional
components. When I run Excel, the splash window stays open indefinitely, and
the main window does not respond to input. I have to kill the application.
I will test whether this is a regression and bisect it if so.
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http://bugs.winehq.org/show_bug.cgi?id=24550
Summary: Option to run Windows programs as a separate user.
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
For security purposes, and atleast on Linux, wine should have an option to run
a program as a different user as defined in it's config.
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