http://bugs.winehq.org/show_bug.cgi?id=27482
Summary: Tomb Raider III demo crashes in the launcher
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl
?dm_tombraider3complete
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35145)
--> (http://bugs.winehq.org/attachment.cgi?id=35145)
terminal output
To reproduce the problem:
1) Install the demo as usual.
2) The launcher requires ie6 (winetricks ie6). Start the demo by tomb3.exe.
Click on <Start Free Trial button> ...a crash happens here.
The launcher started correctly in 1.3.21:
f3ae1b99f637c7a22546a7528edb0f9df2d57678 is the first bad commit
commit f3ae1b99f637c7a22546a7528edb0f9df2d57678
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Thu Jun 9 18:29:36 2011 +0300
ddraw: Separate IDirectDrawSurface vtable.
:040000 040000 375fc8c1597978349b5e1f9f8b418c6d5fa0a539
839c77ec396a4be43237f36c110c257a0db09131 M dlls
The patch can be reverted cleanly on wine-1.3.22-78-g4b2bfb4 and that fixed the
crash.
I couldn't add the author to the CC list.
Fedora 15
Nvidia GeForce 250 / driver 270.41.19
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http://bugs.winehq.org/show_bug.cgi?id=29468
Bug #: 29468
Summary: not able to click anything on Star Wars Republic
Commando launcher
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tommivs(a)gmail.com
Classification: Unclassified
When i am trying to click on anything on the launcher with a mouse or using tab
and enter the launcher doesn't register anything.
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http://bugs.winehq.org/show_bug.cgi?id=34094
Bug #: 34094
Summary: GRID 2 doesn't launch
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45335
--> http://bugs.winehq.org/attachment.cgi?id=45335
log
Installed as wishes d3dx11_43.dll but after launch have an error window such
"Failed to create D3D device. Check that the latest graphics drivers are
installed."
from a terminal
fixme:d3d11:D3D11CreateDevice stub: adapter (nil), driver_type
D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0, feature_levels 3398792, levels
0x3, sdk_version 7, device 0x33e12c, feature_level 0x33dc94, context 0x33dc9c
game supports DX10 and 11.
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https://bugs.winehq.org/show_bug.cgi?id=37225
Bug ID: 37225
Summary: QQ 6.3: QQApp.exe Crashes after login
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
QQ is a popular IM client in China.
1.Download from http://dldir1.qq.com/qqfile/qq/QQ6.3/12369/QQ6.3.exe
2.use "winetrick wenquanyi fakechinese" to fix the problems on Chinese fonts.
3.Start QQ from C:/Program Files/Tencent/QQ/Bin/QQ.exe, and QQ.exe will start
QQApp.exe at background.
4. An error dialog complains the security component of QQ is broken. close the
dialog
5. login with the folloing testing account:
account: 1469264807
Password: winedebug
6. QQ.exe begin to login, then QQApp.exe will crash.
NOTICE:
QQApp.exe has some kind of communication(may be RPC) with QQ.exe, QQApp.exe
can't be started directly.
Winedbg pop info window may not get backtrace in some environment when
QQApp.exe crashes.
QQApp.exe load lua engine to run scripts.
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https://bugs.winehq.org/show_bug.cgi?id=38153
Bug ID: 38153
Summary: Don't work Radmin viewer 3.5
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 7309397(a)live.ru
Os X Yosemmite 10.10.2
wine-devel @1.7.37_0
the main window the application is started. Attempt will be connected outputs
the login/password and after input the appendix is closed
---Cut---
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:tooltips:TOOLTIPS_WindowProc unknown msg 08d1 wp=00000000 lp=00000000
macdrv: Can't store handle for event queue fd
---Cut---
using the version wine-devel @1.7.30_0 everything works!
--Cut---
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0xecf540, overlapped 0xecf54c): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:tooltips:TOOLTIPS_WindowProc unknown msg 08d1 wp=00000000 lp=00000000
---Cut---
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http://bugs.winehq.org/show_bug.cgi?id=12454
Summary: iriver plus 3 doesn't start
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.iriver.com/plus/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
iriver plus 3 installs, but does not start. I added mfc42u.dll to get rid of
missing dll messages, but it now ends here (0.9.59):
err:module:attach_process_dlls "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
I tried yesterday on 0.9.58 and got this:
err:module:LdrInitializeThunk "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
The errors are slightly different, if that helps at all. I am able to provide
more debugging if required.
Free download:
http://www.iriver.com.au/iriver/uploads/software/iplus3_setup_full.zip
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http://bugs.winehq.org/show_bug.cgi?id=36457
Bug ID: 36457
Summary: Hearts of Iron III Demo crashes with unimplemented
function vcomp.dll._vcomp_enter_critsect
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamefront.com/files/14193739/HeartsofIron3_
Demo.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48500
--> http://bugs.winehq.org/attachment.cgi?id=48500
log
Works with vcrun2005.
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https://bugs.winehq.org/show_bug.cgi?id=38435
Bug ID: 38435
Summary: Xfire 2.0 fails to start
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51296
--> https://bugs.winehq.org/attachment.cgi?id=51296
Backtrace Slackware wine 1.7.41 - Command line output from launching from
installer (XP mode)
Hello everyone,
I just tried Xfire2 and had problems launching it. The first time I launched
it, I got an entry in the system tray but eventually got a Windows error
message in XML format. I have attached the output from the command line.
Next I tried starting it from the installation directory. This is the output I
got.
bash-4.2$ wine Xfire.exe
preloader: Warning: failed to reserve range 00010000-00110000
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
preloader: Warning: failed to reserve range 00010000-00110000
fixme:system:SetProcessDPIAware stub!
Cleaned up temp file: C:/Program Files/Xfire2/Qpaths.ini
fixme:msvcrt:__clean_type_info_names_internal (0x6624b644) stub
fixme:msvcrt:__clean_type_info_names_internal (0x61249e2c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6202f76c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1013a9c4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x640f0d1c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x657bfca4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6726b1fc) stub
bash-4.2$ fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:system:SetProcessDPIAware stub!
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msvcrt:__clean_type_info_names_internal (0x1000847c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x640f0d1c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x657bfca4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6726b1fc) stub
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http://bugs.winehq.org/show_bug.cgi?id=31895
Bug #: 31895
Summary: The main character is not rendered in Synaesthete
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viny_viny304(a)hotmail.com
Classification: Unclassified
Created attachment 41983
--> http://bugs.winehq.org/attachment.cgi?id=41983
SYnaesthete output log
When playing the synaesthete the main character is not rendered.
I am attaching the terminal output.
In this video (running on Windows) you can see the character that is not being
rendered on wine:
http://www.youtube.com/watch?v=5PfzgTkZndE
The game is free and can be downloaded here:
https://www.digipen.edu/?id=1170&download=383
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https://bugs.winehq.org/show_bug.cgi?id=38224
Bug ID: 38224
Summary: AcceptEx detaches the socket from its IO completion
port
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 51024
--> https://bugs.winehq.org/attachment.cgi?id=51024
Source + binary for BugAcceptEx
Hello,
On a server I have a listening socket
lListeningSocket := socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
CreateIoCompletionPort (lListeningSocket, lIoCompletionPort, 0, 0);
bind (lListeningSocket, PSockAddr (@lAddress)^, SizeOf (TSockAddrIn));
listen (lListeningSocket, 1);
and I prepare a socket for a new connection
lSocket := socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
CreateIoCompletionPort (lSocket, lIoCompletionPort, 0, 0);
then call AcceptEx
lPtrAcceptEx (lListeningSocket, lSocket, ...);
GetQueuedCompletionStatus (lIoCompletionPort, ...) signals completion for
AcceptEx for an incoming connection (so CreateIoCompletionPort
(lListeningSocket, ...) works fine), but never signals completion for events on
lSocket, not even a disconnection.
If I call again
CreateIoCompletionPort (lSocket, lIoCompletionPort, 0, 0);
after the completion of AcceptEx, it works fine.
So AcceptEx as detached lSocket from the IO completion port.
To help reproducting it, I created a little command line server BugAcceptEx.exe
Here attached is the code (Delphi) and the executable.
In a command prompt run
BugAcceptEx 1234
and in another command prompt
telnet localhost 1234
and press a key
Under Windows it works fine, under Mac + Wine the server signals the incoming
connection but never signals data nor disconnection.
Now if you do
BugAcceptEx 1235 WithPatch
and
telnet localhost 1235
it works fine
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=37478
Bug ID: 37478
Summary: cmd doesn't handle "else if" correctly in all cases
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jbb.rose(a)yahoo.com
Distribution: ---
cmd.exe doesn't seem to handle "else if" constructs correctly in all
cases. This is making it difficult for me to run some complex build
scripts under wine.
Using this batch file:
C:\Users\bjj\Documents>type try.bat
@REM bjj test hack
@echo off
echo Args: "%1" "%2" "%3" "%4"
if /I "%1" == "DEBUG" (
echo It is debug
) else if /I "%1" == "RELEASE" (
echo It is release
) else if /I "%1" == "TRY" (
echo It is try
) else (
echo it is neither: "%1"
)
On Windows 7, all the branches seem to be handled correctly:
C:\Users\bjj\Documents>try foo
Args: "foo" "" "" ""
it is neither: "foo"
C:\Users\bjj\Documents>try DEBUG
Args: "DEBUG" "" "" ""
It is debug
C:\Users\bjj\Documents>try RELEASE
Args: "RELEASE" "" "" ""
It is release
C:\Users\bjj\Documents>try TRY
Args: "TRY" "" "" ""
It is try
However, on wine 1.7.28 the "else" branch is sometimes executed when
it shouldn't be:
W:\>try foo
Args: "foo" "" "" ""
it is neither: "foo"
W:\>try DEBUG
Args: "DEBUG" "" "" ""
It is debug
it is neither: "DEBUG"
W:\>try RELEASE
Args: "RELEASE" "" "" ""
It is release
it is neither: "RELEASE"
W:\>try TRY
Args: "TRY" "" "" ""
It is try
Judging from this example, it appears that the "else" clause is only skipped
if the final "if .. else if ..." clause is true. If one of the earlier
clasues is true, the final "else" is unexpectedly executed.
I haven't tried this batch file with earlier versions of wine.
Thanks,
Brian
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http://bugs.winehq.org/show_bug.cgi?id=28444
Summary: zenilib 0.4.1.0 applications: crash when attempting to
use d3dx9 for rendering
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazald(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=36469)
--> (http://bugs.winehq.org/attachment.cgi?id=36469)
Output log
I'm responsible for the development of a "simple" game engine, zenilib. It
compiles and runs natively under Linux, so most code isn't doing anything too
platform specific. The Windows build runs magnificently in Linux when using
OpenGL for rendering, but something is preventing applications from starting at
all when attempting to use Direct3D9.
You can download the engine and supporting files here:
http://zenilib.com/download/#vs
To reproduce:
1. unzip zenilib_0.4.1.0.zip
2. unzip zenilib_0.4.1.0_support.zip
3. cd zenilib/config
4. cat zenilib.xml | sed 's/OpenGL/DX9/' > temp && mv temp zenilib.xml
3. cd ../bin
4. wine Application.exe
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http://bugs.winehq.org/show_bug.cgi?id=29081
Bug #: 29081
Summary: Drag and Drop: Duplicate entries in winamp playlist
window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anwetli(a)hotmail.com
Classification: Unclassified
Created attachment 37475
--> http://bugs.winehq.org/attachment.cgi?id=37475
Wine log for xdnd
Operating System: Kubuntu 10.04 LTS with KDE 4.4.5 / i386 / nvidia grafics
driver
Bug is related to winamp, a windows music player (www.winamp.com). Other
applications may be affected by this bug.
Problem:
Every File drag and dropped to the playlist-window of winamp will duplicated.
It generates double entries for every file dropped to the playlist-window.
Version of wine:
This bug has been introduced since version 1.3x. In wine 1.2 everything is
fine.
Details:
If you drag drop a file to the main window of winamp, no duplicate entries will
be generated. But if you drop a file to the playlist-window (a window within
the winamp application), you will get two entries (duplicated). So it seems to
me that the bug is connected to how the drag drop code specifies the target
window.
Wine trace (WINEDEBUG=xdnd wine winamp.exe)
last lines in wine 1.2x:
----------------------------
trace:xdnd:X11DRV_XDND_DropEvent
trace:xdnd:X11DRV_XDND_SendDropFiles Sending WM_DROPFILES: hWnd(0x0x10056)
0x1356a4(L"E:\\x.mp3")
trace:xdnd:X11DRV_XDND_FreeDragDropOp
last lines in wine 1.3x:
----------------------------
trace:xdnd:X11DRV_XDND_DropEvent
trace:xdnd:X11DRV_XDND_SendDropFiles Sending WM_DROPFILES: hWnd(0x0x101e0)
0x1abe6c(L"Z:\\home\\angel\\Desktop\\x.mp3")
trace:xdnd:create_stream_from_map size 4096
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adbb4={.tymed=0x1,
.dwAspect=1, .cfFormat=49326}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application didn't find
UniformResourceLocator
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adba0={.tymed=0x1,
.dwAspect=1, .cfFormat=15}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application found CF_HDROP
trace:xdnd:XDNDDATAOBJECT_GetData (0x68a29320, 0x7adba0, 0x7adbd8)
trace:xdnd:XDNDDATAOBJECT_GetData application is looking for CF_HDROP
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adba0={.tymed=0x1,
.dwAspect=1, .cfFormat=15}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application found CF_HDROP
trace:xdnd:X11DRV_XDND_DropEvent drop succeeded
trace:xdnd:X11DRV_XDND_FreeDragDropOp
It seems that with wine 1.3 new code for a better drag and drop functionality
has been introduced. But also leading to a bug with duplicate entries.
Maybe someone can fix this? Would be nice :-)
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http://bugs.winehq.org/show_bug.cgi?id=31856
Bug #: 31856
Summary: TextPad full screen view toggle broken
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
When you shift within the Shareware Text Editor Textpad5 (which generally is
excellent supported by Wine) to full screen view that works pretty well,
however when you return from full screen view to the normal view the window
header gets lost. Messages are not printed out.
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http://bugs.winehq.org/show_bug.cgi?id=23650
Summary: PowerPoint 2007 insensitive to changes in screen
resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
For presentations, you usually have to change your screen to the right
resolution such that the external monitor / projector can display your slides.
However, I found that when you start PowerPoint 2007 using wine 1.2rc7 or more
specifically the wine server before adopting the screen resolution, then
PowerPoint or at least parts of it will stick to the former screen resolution.
Steps to reproduce:
1. Start your computer with a certain screen resolution, say 1280x1024
2. Start up PowerPoint 2007 with wine.
(Everything is fine, presentation mode works as expected)
3. Change screen resolution
4. Activate presentation mode
-> The presentation will be rendered to fit in the old screen resolution and
there is no way to change this.
Possibly this also affects other applications.
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https://bugs.winehq.org/show_bug.cgi?id=36163
Bug ID: 36163
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18147== Conditional jump or move depends on uninitialised value(s)
==18147== at 0x401B9C5: real_length (sortkey.c:329)
==18147== by 0x401B9E3: wine_compare_string (sortkey.c:338)
==18147== by 0x7B852F44: CompareStringEx (locale.c:3016)
==18147== by 0x7B852D0A: CompareStringW (locale.c:2979)
==18147== by 0x4B1D493: WCMD_setshow_default (builtins.c:3316)
==18147== by 0x4B281B6: WCMD_execute (wcmdmain.c:1487)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B130E0: WCMD_batch (batch.c:95)
==18147== by 0x4B27185: WCMD_run_program (wcmdmain.c:1187)
==18147== by 0x4B28467: WCMD_execute (wcmdmain.c:1618)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B2ADC4: wmain (wcmdmain.c:2590)
==18147== by 0x4B2B328: __wine_spec_exe_wentry (exe_wentry.c:36)
==18147== by 0x7B864247: ??? (process.c:1045)
==18147== by 0x7B864394: start_process (process.c:1097)
==18147== by 0x7BC87087: ??? (signal_i386.c:2571)
==18147== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==18147== by 0x7BC87065: ??? (signal_i386.c:2571)
==18147== by 0x7BC5A1C0: start_process (loader.c:2840)
==18147== by 0x401B03C: ??? (port.c:60)
==18147== Uninitialised value was created by a client request
==18147== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==18147== by 0x7BC4C697: initialize_block (heap.c:240)
==18147== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==18147== by 0x4B2544E: heap_alloc (wcmdmain.c:444)
==18147== by 0x4B27671: WCMD_execute (wcmdmain.c:1310)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B130E0: WCMD_batch (batch.c:95)
==18147== by 0x4B27185: WCMD_run_program (wcmdmain.c:1187)
==18147== by 0x4B28467: WCMD_execute (wcmdmain.c:1618)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B2ADC4: wmain (wcmdmain.c:2590)
==18147== by 0x4B2B328: __wine_spec_exe_wentry (exe_wentry.c:36)
==18147== by 0x7B864247: ??? (process.c:1045)
==18147== by 0x7B864394: start_process (process.c:1097)
==18147== by 0x7BC87087: ??? (signal_i386.c:2571)
==18147== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==18147== by 0x7BC87065: ??? (signal_i386.c:2571)
==18147== by 0x7BC5A1C0: start_process (loader.c:2840)
==18147== by 0x401B03C: ??? (port.c:60)
==18147==
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http://bugs.winehq.org/show_bug.cgi?id=25225
Summary: MPLAB: toolbars getting reorganised every time when
the window minimized and restored in MPLAB
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theozo77(a)gmail.com
Created an attachment (id=32026)
--> (http://bugs.winehq.org/attachment.cgi?id=32026)
Screenshots before minimize and after restore the window
When the MPLAB minimized to the tray and restored, the toolbars organized into
one row, will change to one toolbar per one row. So 3 toolbars will use 3
lines, while the horizontal position of their stays unchanged.
The program is available here:
http://ww1.microchip.com/downloads/en/DeviceDoc/MPLAB_IDE_v8_60.zip
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https://bugs.winehq.org/show_bug.cgi?id=38441
Bug ID: 38441
Summary: valgrind shows a possible leak in comdlg32/itemdlg
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==6055== 8 bytes in 1 blocks are possibly lost in loss record 67 of 1,238
==6055== at 0x7BC49E0E: notify_alloc (heap.c:254)
==6055== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==6055== by 0x7B842BF7: HeapAlloc (heap.c:271)
==6055== by 0x7B842E45: GlobalAlloc (heap.c:377)
==6055== by 0x4E70894: OLEClipbrd_Initialize (clipboard.c:1756)
==6055== by 0x4EA50F4: OleInitialize (ole2.c:214)
==6055== by 0x4883FA9: func_itemdlg (itemdlg.c:2264)
==6055== by 0x488711A: run_test (test.h:584)
==6055== by 0x4887554: main (test.h:666)
==6055==
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http://bugs.winehq.org/show_bug.cgi?id=24601
Summary: L4D2: Client.dll always fails validation when
verifying game cache.
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
Using the Steam "Verify Integrity of Game Cache" option produces the following
in the GameValidation.log file:
Starting validation of Left 4 Dead 2
Validation failure: w:\games\steam\steamapps\common\left 4 dead
2\left4dead2\bin\client.dll
Validation complete: 24850 Total Files, 1 Failed Validation
The file is then re-downloaded.
Rerunning the check produces the same results.
Deleting the file has no effect: it will be re-downloaded, and will fail the
validation check the next time you run it.
I noted that the message in the log showed "client.dll" as all lowercase, while
the filename is actually "Client.dll". I tried creating a link, but it still
failed the check. I tried renaming the DLL, and it still failed the check.
The game is installed on a BtrFS partition. I'm using Kubuntu 10.10 (AMD64),
kernel 2.6.35-22.
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http://bugs.winehq.org/show_bug.cgi?id=16722
Summary: Virtual RC Racing crashes on startup
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.virtualrc.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/54580
complained that this game crashes on startup with access violation errors.
Sure enough, it does. A log shows some urlmon calls right before
the crash. "winetricks ie6" gets past this crash and on to a later
crash/hang.
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https://bugs.winehq.org/show_bug.cgi?id=38262
Bug ID: 38262
Summary: Warframe Update Fails!
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 51091
--> https://bugs.winehq.org/attachment.cgi?id=51091
terminal output
I created a 32-bit wine prefix and installed warframe on
But the launcher keeps crashing and shows this massage "update failed"
http://i.imgur.com/hFD9t1k.png
I will attache terminal output as well
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http://bugs.winehq.org/show_bug.cgi?id=18320
Summary: Approach: need flywheel (scroll wheel) or similar
support
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Oh now this is truly a pain in the neck (why the P2 priority). Lotus Approach
does not have scroll wheel support. In XP, you can load a utility called
"Flywheel" that will give you back your scroll wheel. Problem: flywheel does
not work in Wine.
Would you please enhance the mouse drives in Wine to support a function similar
to Flywheel to allow Approach to use the scroll wheel? Or, fix Wine to use
Flywheel?
Many thanks,
-T
Flywheel is "Abandonware" and is free. The author had a page stating so
several
years ago but has taken it down since. Here is a reference to its status on PC
World:
http://www.pcworld.com/article/117821/windows_tips_get_on_a_roll_with_freew…
You can download it from:
http://www.pcworld.com/downloads/file/fid,23737-order,1-page,1-c,alldownloa…
Or, I can eMail you my copy.
To register it: Go to Control Panel, Mouse, "Fly Wheel" tab, click on
"Registration Info".
registration name: I Am Free (note spaces)
registration number: 13601409
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http://bugs.winehq.org/show_bug.cgi?id=31254
Bug #: 31254
Summary: Wine crashes with Fireworks CS5 & Mouse Drag Issue
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladaman(a)gmail.com
Classification: Unclassified
Created attachment 41049
--> http://bugs.winehq.org/attachment.cgi?id=41049
STDErr Output
I am trying to run Adobe Fireworks CS5. The software runs but Mouse Drag does
not work. I can paint points yet I cannot draw squares etc. Any Mouse Drag
Function does not work.
Then I go to any element which has Slider (Like Brush Size Slider) and when I
select it Fireworks crashes.
See attached dump. Same issue was there with wine 1.4
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