http://bugs.winehq.org/show_bug.cgi?id=27451
Summary: Morrowind: inventory windows self moving and shrinking
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dhns(a)poczta.fm
When i'm playing Morrowind everything seems to be OK except for the inventory
screen. When I'm clicking right mouse button few times, all inventory windows
shrinks and moves to the up left corner of the screen. Then I'm trying to
stretch and move them to the right position. But when I'm leaving the inventory
screen, they shrink and move themselves to the corner again. Everything looks
this way:
http://i54.tinypic.com/m775sg.jpg
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http://bugs.winehq.org/show_bug.cgi?id=36562
Bug ID: 36562
Summary: Leisure Suit Larry: Magna Cum Laude : 3D models
rendered incorrectly
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.gamershell.com/download_8478.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48654
--> http://bugs.winehq.org/attachment.cgi?id=48654
terminal output
The bodies of the 3D characters in the game are messed up: their heads, legs
and arms are separated as if they didn't belong to their bodies.
At first, I thought this could be the same as bug #6955, but the latest patch
from #6955 (applied on 1.7.19) doesn't correct the issue.
The only remarkable line in the terminal:
>fixme:d3d:wined3d_device_set_software_vertex_processing device 0x13a430, software 0x1 stub!
This line is absent when running the game with the vertex blending patch
applied, yet, 3D models are not rendered correctly.
Fedora 20
Nvidia binary drivers 337.19
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https://bugs.winehq.org/show_bug.cgi?id=38206
Bug ID: 38206
Summary: Sound clicks in Blizzard's "Heroes of the Storm" and
"Diablo 3", and also some slightly annoying clicking
in "World of Tanks".
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 51001
--> https://bugs.winehq.org/attachment.cgi?id=51001
log generated as it suggested in <http://wiki.winehq.org/Sound> from output of
Diablo 3.
I am on Gentoo x86-64 multilib, OSSv4.
After performing <http://wiki.winehq.org/RegressionTesting> I found that the
culprit commit is d301254e72f018c3e04272115e20ffc70ffcbc12.
It is enough to revert wineoss.drv/mmdevdrv.c part of this commit to "fix" this
regression.
In "Heroes of the Storm" and "Diablo 3" there is a settings in "Option -> Sound
-> Quality -> Sound Quality:".
But only in "Heroes of the Storm" it helps if I set this to "Low", then the
clickering is reduced to once a minute or so.
But in "Diablo 3" this setting do not change anything.
In "World of Tanks" this only noticeable in hangar and when I view destroyed
tank during a battle.
And here is regression final output:
301254e72f018c3e04272115e20ffc70ffcbc12 is the first bad commit
commit d301254e72f018c3e04272115e20ffc70ffcbc12
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Dec 17 09:28:13 2014 -0600
mmdevapi: More accurately track device position.
:040000 040000 d2d3ae33a3b768fb03324d6c038bbcd79d9742d0
ec4be94754d577889ba445bd40dd097c9f2043f7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=29719
Bug #: 29719
Summary: Aliwangwang crash after login
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.3.37-447-ge79644e
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
sha1sum AliIM2011_taobao\(6.50.27T\).exe
c70d449bc48eed24dce2e5274c636b5128c202d1 AliIM2011_taobao(6.50.27T).exe
2. install with wine:
$ LANG=C wine AliIM2011_taobao(6.50.27T).exe
(use LANG=C to workaround bug 10063)
3. download http://bugs.winehq.org/attachment.cgi?id=34748 as clsidall.reg,
import with regedit, works around Bug 27196 ( dup of bug 25340)
4. winetricks vcrun2008
5. Start wangwang:
$ wine AliIM.exe
6. login to WangWang
After some time, WangWang will crash. Different patterns of crash have been
found, winetricks ie8 will avoid the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29948
Bug #: 29948
Summary: scanner Umax 4100 incompatible with simplescan and
skanlite
Product: Wine
Version: unspecified
Platform: All
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mu_joko(a)yahoo.com
Classification: Unclassified
scanner Umax 4100 incompatible with simplescan and skanlite. When I try to
instal with wine, it can not be installed
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https://bugs.winehq.org/show_bug.cgi?id=36192
Bug ID: 36192
Summary: valgrind shows a definite leak in
mmdevapi/tests/capture.c
Product: Wine
Version: 1.3.37
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
==11141== 120 bytes in 3 blocks are definitely lost in loss record 280 of 481
==11141== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==11141== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==11141== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==11141== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==11141== by 0x6541652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==11141== by 0x609B860: set_format (audioclient.h:330)
==11141== by 0x609B9DF: load_driver_devices (devenum.c:464)
==11141== by 0x609D231: MMDevEnum_Create (devenum.c:852)
==11141== by 0x60A0445: MMCF_CreateInstance (main.c:252)
==11141== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==11141== by 0x4E52328: func_capture (capture.c:1081)
==11141== by 0x4E67EAF: run_test (test.h:584)
==11141== by 0x4E6829E: main (test.h:654)
==11141==
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http://bugs.winehq.org/show_bug.cgi?id=34406
Bug #: 34406
Summary: regression: Finale Notepad 2012 doesn't copy/create
user files on program start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
Program: Finale NotePad 2012 (free download)
Download URL: http://www.finalemusic.com/products/finale-notepad/
Commit causing regression: 5851032d07c321f2c050187115cfd8e21b5f3f49 (advapi:
Implement SetNamedSecurityInfoW on top of SetSecurityInfo.)
Reproducing the Bug:
1) Download and install Finale NotePad 2012.
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later".
Result: Finale throws an error: "Finale NotePad cannot start the Wizard because
a necessary data file (Maestro Font Default.FTM) could not be found."
Expected result: NotePad should bring up the new song wizard, which it does
correctly using Wine 1.4 and all versions leading up to the commit listed
above.
Here's what appears to be happening:
When installing Finale NotePad, default user files are copied to
"drive_c/users/Public/Application Data/MakeMusic". When running the NotePad
application for the first time after installation, files are copied from this
public location to the current user at "drive_c/users/[username]/Application
Data/MakeMusic", and some additional configuration files are created in this
same location.
After the regression, these user-specific files are never copied/created,
causing NotePad to throw the error. Once these files are created, perhaps by an
earlier version of Wine, NotePad will run even in newer versions of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=24823
Summary: Miranda IM crashes with a modern contact list plugin
Product: Wine
Version: 1.3.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Obtain Miranda, set modern contact list as a default contact list plugin,
restart Miranda, get a crash.
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https://bugs.winehq.org/show_bug.cgi?id=38114
Bug ID: 38114
Summary: Steam doesn't allow to install games in different
locations (needs GetVolumePathName implementation)
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://media.steampowered.com/client/installer/SteamSe
tup.exe
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)gmail.com
Distribution: ---
When you are about to install a game on Steam in vanilla Wine, Steam doesn't
offer the drop-down menu to choose an install location. Games are always
installed in the current prefix under C:\Program Files\Steam.
When using the patch from wine-staging the drop-down menu is available and I
can select a different partition/directory to install games (if the partition
has been set in winecfg's drives tab).
https://github.com/wine-compholio/wine-staging/blob/master/patches/kernel32…
>fixme:volume:GetVolumePathNameW (L"\\\\?\\C:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\D:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\E:\\", 0x33df60, 260), stub!
>fixme:volume:GetVolumePathNameW (L"\\\\?\\Z:\\", 0x33df60, 260), stub!
wine-1.7.36-155-g5cd0457
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http://bugs.winehq.org/show_bug.cgi?id=26791
Summary: backtraces broken on gcc 4.7
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Part 2 of bug 26718
"yes the backtrace is wrong because gcc aligns main's stack on 16bit
boundaries,
and the dwarf unwinder isn't smart enough yet to cope with it"
Backtrace:
=>0 0x685e23ca func_debugger+0x3ba()
[/home/austin/wine-git/dlls/kernel32/tests/debugger.c:177] in kernel32_test
(0x00000003)
1 0x6865afd4 main+0x393(argc=*** Invalid address 0x5c5c5c5c ***
, argv=*** Invalid address 0x5c5c5c60 ***
Internal symbol error: unable to access memory location 0x5c5c5c60)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0033fe68)
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http://bugs.winehq.org/show_bug.cgi?id=36780
Bug ID: 36780
Summary: The game on Steam states that an error has occurred
and must quit. How do I get it working?
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcmartin28(a)aol.com
Created attachment 48849
--> http://bugs.winehq.org/attachment.cgi?id=48849
This game apparently has an error preventing it from working.
The game will not work on Steam. I installed it and reinstalled it. There
still says that there is an error. How do I fix it? Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=31694
Bug #: 31694
Summary: A ton of 'error loading char 255 - bad news!' errors
when compiling wine with newer Freetype
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
This may be a bug in Freetype, but I couldn't get an answer on #winehackers
last time I asked...
$ cd ~/wine-git/fonts
$ make clean && make &> log
$ grep -c 'bad news' log
1688
So either:
A) there's a wine bug to fix
B) the error should be ignored (and the fprintf removed)
C) there's an upstream bug
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http://bugs.winehq.org/show_bug.cgi?id=36953
Bug ID: 36953
Summary: Galactic Civilizations II: stars not rendered
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://sdcbase.stardock.com/bounce/index.aspx?url=http
://stardock.cachefly.net/GalacticCivilizationsII_Demo.
exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49065
--> http://bugs.winehq.org/attachment.cgi?id=49065
terminal output
Stars are missing on the main map in the game. You can see the ships, planets
and other objects but not the stars (they should appear as tiny white/grey
dots).
Both the open source Noveau and the binary Nvidia drivers affected.
Native d3dx9_27 was used.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Fedora 20
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=19695
Summary: Gox Box window loses focus when list box is expanded
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.steamingcoffee.com/software/goxbox/GoxBox.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22995)
--> (http://bugs.winehq.org/attachment.cgi?id=22995)
Gox Box standard error output
With wine-1.1.27-40-g0c862de, when expanding the list box in the Gox Box chat
window, the Gox Box window seems to lose focus, which doesn't happen on
Windows. I've attached standard error output.
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http://bugs.winehq.org/show_bug.cgi?id=28148
Summary: Neuro Hunter: certain effects are invisible
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/158936/150000/fileinfo/Neuro
-Hunter-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36068)
--> (http://bugs.winehq.org/attachment.cgi?id=36068)
plain terminal output
Description: at the beginning of the game you encounter some mutants which are
spitting green, cloud-like acid at you. That cloud of acid is invisible when
running the game under Wine.
You can only notice that something hit you by the red blood effect and by the
fact that your HP is decreasing.
Steps to reproduce the issue in the demo:
1) Install the demo as usual. Launch it by NeuroHunter.exe
2) Start a new game from the menu. You can skip the conversation with the NPC
by pressing <Space>. Leave the cave, at the intersection turn left and follow
the shaft leading to a room occupied by two lizard-like creatures. Engage
them...they will answer with heavy spitting.
According to my tests Wine-1.3.22 is the first version which is able to start
the game (without crashing) and the problem is already there.
I don't have Windows installed so I can't show you a picture of the correct
behaviour.
In this video @3:15 you can see what that green cloud should look like:
http://www.youtube.com/watch?v=iL8eTEC6SWw
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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https://bugs.winehq.org/show_bug.cgi?id=37307
Bug ID: 37307
Summary: Regression: Microsoft Urban Assault (1998) doesn't run
Product: Wine
Version: 1.5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikko.kumara(a)gmail.com
Created attachment 49617
--> https://bugs.winehq.org/attachment.cgi?id=49617
ddraw debug logfile of the first broken revision
Urban Assault (a 1998 Microsoft Direct3D game) used to work on Wine but doesn't
run on versions 1.5.14 and later. When starting the game it only goes to a
black screen. There is an older bug report about this issue
(https://bugs.winehq.org/show_bug.cgi?id=24885) which was fixed before now
regressing back to this state.
I bisected the bug and found the breaking commit to be
b0cefe897c6dbd846b0525e3f3aab59cae75eb6d . A ddraw debug logfile of trying to
run the game with this wine revision is attached.
My operating system is Ubuntu 14.04 with proprietary Nvidia drivers. I'm
running the game inside a "virtual desktop".
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http://bugs.winehq.org/show_bug.cgi?id=32127
Bug #: 32127
Summary: Oblivion Launcher crash on start
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renato.borges(a)gmail.com
Classification: Unclassified
Created attachment 42377
--> http://bugs.winehq.org/attachment.cgi?id=42377
Back-trace
Immediately after clicking the icon to start the launches, the crash happens.
Please refer to the back-trace for additional information.
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https://bugs.winehq.org/show_bug.cgi?id=36321
Bug ID: 36321
Summary: valgrind shows a possible leak in
quartz/tests/referenceclock.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32601== 72 bytes in 1 blocks are possibly lost in loss record 297 of 562
==32601== at 0x7BC4C735: notify_alloc (heap.c:255)
==32601== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==32601== by 0x50C2635: IMalloc_fnAlloc (ifs.c:186)
==32601== by 0x50C2F50: CoTaskMemAlloc (objidl.h:1236)
==32601== by 0x6003B51: ???
==32601== by 0x5FF4AC0: ???
==32601== by 0x50A3E26: CoCreateInstance (unknwn.h:226)
==32601== by 0x4963995: test_IReferenceClock_SystemClock
(referenceclock.c:96)
==32601== by 0x4963A48: func_referenceclock (referenceclock.c:110)
==32601== by 0x49657E4: run_test (test.h:584)
==32601== by 0x4965BD3: main (test.h:654)
==32601==
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http://bugs.winehq.org/show_bug.cgi?id=22085
Summary: Roller Coaster Tycoon
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=400
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey_y_k(a)yahoo.com
You can't change from window mode, you can make it full screen window mode but
you cant change the actual resolution settings.
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http://bugs.winehq.org/show_bug.cgi?id=32214
Bug #: 32214
Summary: Shaiya closes out with bad address.
Product: Wine
Version: 1.5.17
Platform: x86-64
URL: http://shaiya.aeriagames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
The game shaiya online closes out with this in the terminal.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
wine: Unhandled exception 0xe06d7363 at address 0x7ecf2d52 (thread 002f),
starting debugger...
wine client error:2f: read: Bad address
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http://bugs.winehq.org/show_bug.cgi?id=33831
Bug #: 33831
Summary: AliWangwang hangs before login
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44849
--> http://bugs.winehq.org/attachment.cgi?id=44849
terminal_output.txt
1. winetricks -q :
ie8 for bug 29719
riched20 for bug 33191
vcrun2010 for bug 33724
2. install it
3. run wine AliIM.exe
4. AliWangWang hangs
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https://bugs.winehq.org/show_bug.cgi?id=38470
Bug ID: 38470
Summary: __chkstk not implemented on ARM
Product: Wine
Version: 1.7.41
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mmediouni(a)gmx.fr
Distribution: ---
Notepad++ crashes even before displaying the GUI due to this
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http://bugs.winehq.org/show_bug.cgi?id=34357
Bug #: 34357
Summary: Taxact 2012 freezes shortly after opening.
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 45742
--> http://bugs.winehq.org/attachment.cgi?id=45742
Terminal output
Now that bug 32545 has been resolved, 'TaxAct 2012' will start, but shortly
thereafter freezes.
'winetricks ie6' will work around this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32550
Bug #: 32550
Summary: Points2Grid crashes on calculation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Created attachment 42955
--> http://bugs.winehq.org/attachment.cgi?id=42955
backtrace
http://lidar.asu.edu/points2grid.html
Points2Grid 1.3 crashes when using test.las file as an input file, selecting
min, max, mean and inputting 10 as a grid resolution. The output file was
changed to test2.las.
Another las file used were taken from:
http://www.minnelusa.com/sampledata.php
This caused the program to crash. The backtrace is also attached.
Any options selected and proceeding to press OK will cause the program to
crash.
R
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