https://bugs.winehq.org/show_bug.cgi?id=36701
Bug ID: 36701
Summary: Adobe Photoshop Version: 8.0 (8.0x043)
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: usef_62(a)yahoo.com
Created attachment 48748
--> https://bugs.winehq.org/attachment.cgi?id=48748
file report crash
with open file, select some file and the program window is closed
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http://bugs.winehq.org/show_bug.cgi?id=36028
Bug ID: 36028
Summary: Installer Crash when trying to install PagePlus X7
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Set up a 32bit PlayonLinux virtual drive with Wine 1.7.17
Added components dotnet20SP2, vcrun6, vcrun2005, MSXML, IE6 SP1 (as per page on
codeweavers site for PP demo version)
installer crashed repeatedly when installing from HDD (tried first) & then from
install DVD)
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http://bugs.winehq.org/show_bug.cgi?id=35738
Bug ID: 35738
Summary: LeagueOfLegends: network issues resulting in inability
to log in
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: passionateforchrist(a)gmail.com
Created attachment 47732
--> http://bugs.winehq.org/attachment.cgi?id=47732
Log file
Managed to setup LoL in a win32 wineprefix along with all it's requirements.
The patcher works and pressing play does bring me to the login screen. After
entering credentials and pressing the login button I get a message stating that
there has not been any response from the server and that it is trying again
with a counter for the number of tries. Finally I get the message "The login
server did no respond, you may have connection issues..."
All libraries are installed properly on the arch based system(used to play
using play on linux until a recent update broke it)
I did follow the steps on wineHQ for inatalling LoL with the only difference
being that I installed adobe air manually as winetricks fails with it.
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http://bugs.winehq.org/show_bug.cgi?id=36962
Bug ID: 36962
Summary: Get error on starting Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronmosman(a)gmail.com
Created attachment 49080
--> http://bugs.winehq.org/attachment.cgi?id=49080
backtrace.txt -- report of error on starting Wine
Crashes when trying to run programs.
Gives error (att. report) when starting Wine.
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http://bugs.winehq.org/show_bug.cgi?id=32629
Bug #: 32629
Summary: Oblivion crashes, when using magic
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcfiddich(a)web.de
Classification: Unclassified
Created attachment 43055
--> http://bugs.winehq.org/attachment.cgi?id=43055
bugreport after crash
when character fight against goblin mage and this one use a fireball, oblivion
crashes.
I start the game with "playonlinux"
more information see attachment
thanks for help
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http://bugs.winehq.org/show_bug.cgi?id=35581
Bug ID: 35581
Summary: smart pss crashes as soon as it opens
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigo.g.carme(a)gmail.com
Classification: Unclassified
Created attachment 47507
--> http://bugs.winehq.org/attachment.cgi?id=47507
it shows the error programs details
trying to use smart pss, it crashes as soon as i open the .exe file, i can
install it, and there is no issue, the issue is when i run the program
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https://bugs.winehq.org/show_bug.cgi?id=37397
Bug ID: 37397
Summary: World Of Tanks FPS Low
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mateusz2238(a)outlook.com
Distribution: ---
Created attachment 49732
--> https://bugs.winehq.org/attachment.cgi?id=49732
World Of Tanks Log
In Game FPS At 1-16
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http://bugs.winehq.org/show_bug.cgi?id=35118
Bug ID: 35118
Summary: Guild Wars 2 runs slow
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Created attachment 46847
--> http://bugs.winehq.org/attachment.cgi?id=46847
logfile
- Ubuntu 13.10
- fglrx-updates
- Opensource driver could not be used because the fog in the game let most of
the screen show in white.
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http://bugs.winehq.org/show_bug.cgi?id=36857
Bug ID: 36857
Summary: Starcraft Crashes with unregistered Process error.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Starcraft Crashes on Victory or defeat screen with unregistered Process errors.
(0008:0009 is not a registered Process, Perhaps a 16 bit one?!)
The game still runs, but if a condition for victory or defeat is met, the game
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30667
Bug #: 30667
Summary: MadTracker not playing anymore
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ae_7fam(a)yahoo.com
Classification: Unclassified
I was playing around with the settings in MadTracker 2.6.1, hoping to make it
run better. Namely, the "buffers", "size", and "use callback".
At the same time, I upgraded from Kubuntu 11.10 to 12.04.
I'm not sure what I did, but it no longer is playing anything.
Even after reinstalling MadTracker completely, it still doesn't work.
This is what I get when trying to execute from the terminal:
~$ wine C:\\Program/ Files\\MadTracker\\mt2.exe
wine: cannot find 'C:\Program/'
ammon@ammon-GA-78LMT-S2P:~$ wine C:\\Program\ Files\\MadTracker\\mt2.exe
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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http://bugs.winehq.org/show_bug.cgi?id=36649
Bug ID: 36649
Summary: Photoshop CS2 fails to load on initializing tools
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim(a)cierragroup.com
Photoshop CS2 fails to load on initializing tools a workaround for this is to
disable twain_32.dll
Photoshop loads fine once that is disabled.
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http://bugs.winehq.org/show_bug.cgi?id=34453
Bug #: 34453
Summary: .NET 4 - DOLServer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hunab_ku91(a)hotmail.fr
Classification: Unclassified
I've installed dotnet40 with winetricks to launch dawn of light server. tried
too with playonlinux, same result
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http://bugs.winehq.org/show_bug.cgi?id=30546
Bug #: 30546
Summary: League of Legends' patcher has anormal behavior.
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Hello.
I'm not an expert of wine, but i tried to find how to let the LoL patch (this
window with a big button "Play") always work : because of some error (or not
implemented functions) in wine, the patcher stays blocked at 0% or 33% of
loading and the "Play" button stays in grey. I have to open it ten times to get
it function. But curiously when in write "WINEDEBUG=+ntdll" before the launch
command (wine "rads_user_kernel.exe" run lol_launcher 0.0.0.54
LoLLauncher.exe), the patcher function correctly.
That's why i think there is some error in the ntdll code (can't be sure on
something, i'm not a wine developper) and i report that painful bug (painful
because starting LoL with WINEDEBUG=+ntdll decrases the performances with
freezes of 1 sec or more ingame).
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=36759
Bug ID: 36759
Summary: winefile: crash when inserting removable media
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: visserthree(a)gmail.com
Created attachment 48813
--> http://bugs.winehq.org/attachment.cgi?id=48813
A backtrace
When I plug in a USB flash memory stick while Winefile is running, it crashes.
Built on Debian 7.5 amd64/multiarch with 32-bit libraries.
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https://bugs.winehq.org/show_bug.cgi?id=38462
Bug ID: 38462
Summary: valgrind shows an uninitialized variable in
dlls/mshtml/tests/activex.c test_exec_script()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==10009== Conditional jump or move depends on uninitialised value(s)
==10009== at 0x4E8752B: VARIANT_ValidateType (variant.c:512)
==10009== by 0x4E878FD: VariantClear (variant.c:626)
==10009== by 0x487C37B: test_exec_script (activex.c:2619)
==10009== by 0x487C468: test_create_element (activex.c:2641)
==10009== by 0x487CE41: func_activex (activex.c:2807)
==10009== by 0x4900DDF: run_test (test.h:584)
==10009== by 0x4901219: main (test.h:666)
==10009== Uninitialised value was created by a stack allocation
==10009== at 0x487C26B: test_exec_script (activex.c:2604)
==10009==
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http://bugs.winehq.org/show_bug.cgi?id=24033
Summary: StarCraft2 bad physics issue on non-flat landscape
parts that is unrelated to the physics
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I've attached few screenshots, illustrating this bug, first of which is most
impressive.
In short: at some parts of map, mostly this is non-flat and non-linear parts on
landscape, units, controlled by player or not, may:
1) Fly above the screen or just a little bit up.
2) Fall underground.
Buildings are also affected with even more funny effects (see first screenshot)
In most of cases units became unselectable with mouse and competely invisible.
Only way to get them out of there - move some big force at same location
(binded to hotkey), pushing them to outside of bug zone. I.e. "collisions" with
ground units just ok. Firing and damaging also works well, so only UI and
graphics are affected. No such bug for air units noticed.
This is done on ATI HD4570, fglrx-10.7, 2.6.35 kernel. wine-1.2 first tested.
Still remains on 1.3.
Settings:
VideoMemorySize=512 (unrelated)
UseGLSL=disabled (unrelated)
OffscreenRenderingMode=pbuffer (unrelated)
Game settings:
Shaders are low (middle with UseGLSL=enabled - unrelated. Without it
(UseGLSL=enabled) can't be tested due to bug #23906)
Textures are high (middle - unrelated)
Physics - middle (unrelated, I even tried to "off" it)
Shadows and other shader-related settings - low
Reflections - on (unrelated)
P.S. "Unrelated" means that changing this settings doesn't help, but no deep
testing was done (mostly due to crashes or heavy lags).
Default log shows nothing new while moving though such locations, so I'm not
posting any log.
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http://bugs.winehq.org/show_bug.cgi?id=12451
Summary: Adobe Acrobat Pro 6 -- "Acrobat Online..." and "Online
Support" do not work
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Help --> Acrobat Online and Help --> Online Support both do nothing.
This is interesting, because Help --> Registration will successfully open a new
tab in Firefox in Linux, so Acrobat knows how to communicate to the browser,
but doesn't do so with these two other menu options.
Wishlist item.
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http://bugs.winehq.org/show_bug.cgi?id=19813
Summary: Voddler needs GetSystemTimes to run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)startwars.org
Created an attachment (id=23212)
--> (http://bugs.winehq.org/attachment.cgi?id=23212)
terminal output from voddler
I tried to run the Voddler client for Windows (www.voddler.com)
A black window is shown and some terminal output shows many
fixme:time:GetSystemTimes (0x32fc84,0x32fc7c,0x32fc74): Stub!
See attachment for the full output
Then the application "hangs"
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http://bugs.winehq.org/show_bug.cgi?id=24299
Summary: Starcraft 2: Custom maps with dialog labels using
style "ABChoiceBackButtonText" crashes game
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.julien+winehq(a)gmail.com
Created an attachment (id=30620)
--> (http://bugs.winehq.org/attachment.cgi?id=30620)
Modified map that doesn't crash
When using some custom map, SC2 may crash. With the latest version of the
Multitasking Trainer by stet_tcl, it does crash as soon as you select the race.
By trial and error, I found out it was the "Enable coach mode:" button that
made it crash. What makes it different fromt other labels is that it has a
style applied to it. That style is ABChoiceBackButtonText. Some other style,
such as ABChoiceButtonText seem to work fine. If I remove that style
specification from all strings in GameString.txt (using Ladik's MPQ Editor)
using some sed command, the map will run fine.
I've attached a version of the map that induces the crash (with a single
ABChoiceBackButtonText label) and a version that doesn't crash. Those should
only work as expected with enUS N.A. retail copies, as the enGB locale has it's
own version of the GameStrings.txt file that I don't think I have modified.
Note that I can't see the ABChoiceBackButtonText style in the list of styles
available from the Starcraft 2 Editor, don't know if it's related.
I've included wine's output for both a run of the crash inducing map and the
one that runs fine. I haven't been able to run it with WINEDEBUG="+all", Sc2
seems to terminate prematurely in that case.
Some other maps also crash for me (ie. The Unit Tester), but I don't know if
it's related.
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http://bugs.winehq.org/show_bug.cgi?id=34684
Bug #: 34684
Summary: RaidCall 7.2.x crashes when joining a group
Product: Wine
Version: 1.7.3
Platform: x86
URL: http://update.raidcall.com/download/raidcall.exe?v=7.2
.8
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
install latest raidcall from the URL above and login.
Create a group, try to join it, raidcall crashes.
The group is created and on a second run you can see it on your groups. still
can't join it though.
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http://bugs.winehq.org/show_bug.cgi?id=11176
Summary: Adobe Reader 6: Searching not possible (riched20.dll)
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9011
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=10229)
--> (http://bugs.winehq.org/attachment.cgi?id=10229)
+loaddll,+richedit,+tid
Press "enter" in the edit field does not start the search and the "Search"
Button remain disabled, whe you entered a letter/word to search for.
Search does not start.
1- wine started: "AcroRd32.exe winedev-guide.pdf"
2- (Debug mark #1: ~52% in the log)
3- Press the Search Symbol
=> The Search-Dialog is created
4- (Debug mark #2: ~85% in the log)
5- "w" as word to search for was entered, but the Button "Search" remain
disabled
6- (Debug mark #3: ~89% in the log)
7- Close wine
When you enter a letter in the search field with native "riched20.dll",
the "Search" Button is enabled and when you enter a word in the search field
and press "enter", the document is searched.
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http://bugs.winehq.org/show_bug.cgi?id=35029
Bug #: 35029
Summary: Ancient Gems: Crashes on run
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petercon(a)sdf.lonestar.org
Classification: Unclassified
Created attachment 46691
--> http://bugs.winehq.org/attachment.cgi?id=46691
backtrace of Ancient Gems
Ancient Gems crashes with an error (backtrace attached) on run.
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http://bugs.winehq.org/show_bug.cgi?id=21708
Summary: d3d is trying to use GL_DEPTH_TEXTURE_MODE_ARB when
driver doesn't support ARB_depth_texture
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suokkos(a)gmail.com
ARB_depth_texture (and ARB_shadow) was moved to opengl core only in 1.4. radeon
r200 cards don't have hw support or depth textures so mesa r200 driver only
supports 1.3.
If I run 3DMark2001 in wine with r200 I get INVALID_ENUM errors for call to
glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB). The problematic demo is the high
detail lobby.
If directx 8 did require something similar to ARB_shadow and ARB_depth_texture
then it would be interesting to know if ati did support them in windows driver.
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http://bugs.winehq.org/show_bug.cgi?id=23174
Summary: Fallout 3: Diologue and Video/sound issues
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xhrisx(a)gmail.com
On my system, Fallout 3 crashes when the game is played for more that an hour
if I have sound, yet without sound I may play to my hearts content
what occurs is two things:
1) OSS and ALSA cause loop of some kind of loop that eats through resources
causing my entire system to crash after exactly 2mins of the game freezing;
when the game starts out the frames per second are at 60fps and decline quickly
to 5fps or lower.
-Note; the game works Almost perfectly with OSS and ALSA turned off, The game
stays at a steady 20-30fps, Still laggy at points of High Polygon count.
(Washington memorial, Wasteland in general.)
2. I cannot continue the main quest because of a text dialogue error that shows
"..." instead of the initiating dialogue. And nearly all text dialogue is
Lagging in response.
My system:
Ubuntu 10.04
wine 1.2~rc2
AMD Athlon x2 5200
M2N-e
4gb Ram
4650 1gb videocard
sound blaster Live! card
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