https://bugs.winehq.org/show_bug.cgi?id=36245
Bug ID: 36245
Summary: valgrind shows several warnings in
d3dx9_36/tests/texture.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27653== Invalid read of size 4
==27653== at 0x4FB898B: point_filter_argb_pixels (surface.c:1655)
==27653== by 0x4FB9301: D3DXLoadSurfaceFromMemory (surface.c:1846)
==27653== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27653== by 0x4FBC161: D3DXCreateTextureFromFileInMemoryEx (texture.c:665)
==27653== by 0x4FBCF39: D3DXCreateTextureFromResourceExA (texture.c:843)
==27653== by 0x4FBCC44: D3DXCreateTextureFromResourceA (texture.c:805)
==27653== by 0x4CAD5A6: test_D3DXCreateTexture (texture.c:762)
==27653== by 0x4CB3B11: func_texture (texture.c:1903)
==27653== by 0x4CB82A0: run_test (test.h:584)
==27653== by 0x4CB868F: main (test.h:654)
==27653== Address 0xe82f138 is 16 bytes after a block of size 32 alloc'd
==27653== at 0x7BC4C735: notify_alloc (heap.c:255)
==27653== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27653== by 0x7BC39AE9: RtlInitializeCriticalSectionEx (critsection.c:326)
==27653== by 0x7B876B51: InitializeCriticalSectionEx (sync.c:356)
==27653== by 0x7B876AD0: InitializeCriticalSection (sync.c:313)
==27653== by 0xE913368: BmpDecoder_Create (bmpdecode.c:1178)
==27653== by 0xE91343A: BmpDecoder_Construct (bmpdecode.c:1197)
==27653== by 0xE9134C6: BmpDecoder_CreateInstance (bmpdecode.c:1208)
==27653== by 0xE9165BB: ClassFactoryImpl_CreateInstance (clsfactory.c:138)
==27653== by 0x5151E26: CoCreateInstance (unknwn.h:226)
==27653== by 0xE929022: BitmapDecoderInfo_CreateInstance (info.c:620)
==27653== by 0xE924090: find_decoder (wincodec.h:3325)
==27653== by 0xE924234: ComponentFactory_CreateDecoderFromStream
(imgfactory.c:208)
==27653== by 0x4FB6EB3: D3DXLoadSurfaceFromFileInMemory (wincodec.h:5956)
==27653== by 0x4FBC161: D3DXCreateTextureFromFileInMemoryEx (texture.c:665)
==27653== by 0x4FBCF39: D3DXCreateTextureFromResourceExA (texture.c:843)
==27653== by 0x4FBCC44: D3DXCreateTextureFromResourceA (texture.c:805)
==27653== by 0x4CAD5A6: test_D3DXCreateTexture (texture.c:762)
==27653== by 0x4CB3B11: func_texture (texture.c:1903)
==27653== by 0x4CB82A0: run_test (test.h:584)
==27653==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38453
Bug ID: 38453
Summary: valgrind shows an uninitialized variable in
programs/vbscript/tests/run.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==16708== Conditional jump or move depends on uninitialised value(s)
==16708== at 0x5410862: Global_InStrRev (global.c:1830)
==16708== by 0x54209BD: invoke_builtin (vbdisp.c:248)
==16708== by 0x54217DE: DispatchEx_InvokeEx (vbdisp.c:484)
==16708== by 0x5423843: IDispatchEx_InvokeEx (dispex.h:299)
==16708== by 0x5423843: disp_call (???:0)
==16708== by 0x5413474: do_icall (interp.c:585)
==16708== by 0x5413688: interp_icall (interp.c:632)
==16708== by 0x54176DC: exec_script (interp.c:2138)
==16708== by 0x54295DA: exec_global_code (vbscript.c:83)
==16708== by 0x542B07B: VBScriptParse_ParseScriptText (vbscript.c:623)
==16708== by 0x487B811: IActiveScriptParse32_ParseScriptText
(activscp.h:1293)
==16708== by 0x487B811: parse_script (???:0)
==16708== by 0x487CCA1: run_from_res (run.c:2077)
==16708== by 0x487DE13: run_tests (run.c:2262)
==16708== by 0x487E009: func_run (run.c:2312)
==16708== by 0x4883E96: run_test (test.h:584)
==16708== by 0x48842D0: main (test.h:666)
==16708== Uninitialised value was created by a stack allocation
==16708== at 0x542058B: invoke_builtin (vbdisp.c:173)
==16708==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34517
Bug #: 34517
Summary: Burnout Paradise on Steam crashes when trying to
connect to server
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yajodj(a)msn.com
Classification: Unclassified
Created attachment 45950
--> http://bugs.winehq.org/attachment.cgi?id=45950
Death report
Installs fine, and plays fine, except when "connecting to paradise city
servers". Then it dies with this backtrace.
One workaround is to disconnect the network before playing, so it steps over
the conection and then I can play fine again, but only offline.
Thanks!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36449
Bug ID: 36449
Summary: Death to Spies: Moment of Truth crashes on mission
start (needs
ID3DXSkinInfo::ConvertToIndexedBlendedMesh
implementation)
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says...
Prerequisite: 'winetricks -q d3dcompiler_43'
For the intro video crash you need Windows Media Video 9 VCM (bug 32723).
Download:
http://download.microsoft.com/download/9/8/a/98a6cb2d-6659-485e-b1f9-2c0d9b…
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Aspyr/Death to Spies - Moment of Truth
Demo
$ WINEDEBUG=+tid,+seh,+relay,+d3dx,+d3d wine ./Truth.exe >>log.txt 2>&1
...
0046:fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 0x648d7910,
mesh_in 0x6490f840, options 0, adjacency_in 0x45, adjacency_out 0x5adb248,
face_remap 0x5ae67d8, vertex_remap (nil), max_face_infl (nil),
num_bone_combinations 0x33f1c0, bone_combination_table 0x33f194, mesh_out
0x33f1a0 stub!
0046:Call ntdll.RtlFreeHeap(01060000,00000000,05adb238) ret=007bf3c1
0046:Ret ntdll.RtlFreeHeap() retval=00000001 ret=007bf3c1
0046:Call ntdll.RtlFreeHeap(01060000,00000000,05ae67c8) ret=007bf3c1
0046:Ret ntdll.RtlFreeHeap() retval=00000001 ret=007bf3c1
0046:trace:seh:raise_exception code=c0000005 flags=0 addr=0x4e40df ip=004e40df
tid=0046
0046:trace:seh:raise_exception info[0]=00000000
0046:trace:seh:raise_exception info[1]=00000037
0046:trace:seh:raise_exception eax=00000037 ebx=064e1c90 ecx=add05c5b
edx=064e3c00 esi=05adb248 edi=05ae67d8
0046:trace:seh:raise_exception ebp=80004001 esp=0033f138 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
0046:trace:seh:call_stack_handlers calling handler at 0x7c9140 code=c0000005
flags=0
...
Unhandled exception: page fault on read access to 0x00000037 in 32-bit code
(0x004e40df).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:004e40df ESP:0033f138 EBP:80004001 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000037 EBX:064e1c90 ECX:add05c5b EDX:064e3c00
ESI:05adb248 EDI:05ae67d8
...
Backtrace:
=>0 0x004e40df in truth (+0xe40df) (0x80004001)
0x004e40df: movl 0x0(%eax),%ecx
Modules:
Module Address Debug info Name (149 modules)
PE 400000- 8c9000 Export truth
PE 8d0000- ad7000 Deferred d3dcompiler_43
PE bf0000- d29000 Deferred vorbis
PE 10000000-10022000 Deferred vfs20
...
Threads:
process tid prio (all id:s are in hex)
...
00000045 (D) C:\Program Files\Aspyr\Death to Spies - Moment of Truth
Demo\Truth.exe
00000016 0
0000000d 15
0000000b 0
00000047 0
00000046 0 <==
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb174209%28v=vs.85%…
Source:
http://source.winehq.org/git/wine.git/blob/0a993f14b4e254617e408f961fcb8f94…
'winetricks -q d3dx9_36' works around (also fixes text display issue).
$ sha1sum DTS_Demo_Installer.exe
aa7af641c6e959aa3daf758acf5f6f3b124d0ed1 DTS_Demo_Installer.exe
$ du -sh DTS_Demo_Installer.exe
920M DTS_Demo_Installer.exe
$ wine --version
wine-1.7.18-92-gb01fc1a
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38149
Bug ID: 38149
Summary: Wrong alignment for D3D structures
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Christoph(a)ApiViewer.de
Distribution: ---
Wrong alignment for some D3D structures
Windows uses #pragma pack(4) for D3D structures.
sizeof(D3DADAPTER_IDENTIFIER9)
Windows: 1100
Wine: 1104
sizeof(D3DPRESENTSTATS)
Windows: 28
Wine: 32
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38195
Bug ID: 38195
Summary: Firefox 36.0.1 crash at pdf.js demo
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastianlacuesta(a)gmail.com
Distribution: ---
Fresh install of wine using Firefox 36.0.1 crashes at pdf.js demo at
http://mozilla.github.io/pdf.js/web/viewer.html
Message it's just:
wine: Call from 0x7b83a26c to unimplemented function msvcr120.dll.copysignf,
aborting
and then it dies.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33888
Bug #: 33888
Summary: VisualDSP crash when acessing debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volodymyr.sydoruk(a)gmail.com
Classification: Unclassified
Created attachment 44980
--> http://bugs.winehq.org/attachment.cgi?id=44980
Back-trace
Program: VisualDSP++ 5.0 from Analog devices crashes every time when trying to
connect to target.
Error says unimplemented functions in atl80.dll
Steps to reproduce:
1. Install VisualDSP++ 5.0
2. Run VisualDSP Environment
3. Press "Connect to target" button at the left-top corner
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35957
Bug ID: 35957
Summary: Neverwinter Nights 1.69 crashes on startup since
1.7.16
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saif1988(a)gmail.com
Created attachment 48041
--> http://bugs.winehq.org/attachment.cgi?id=48041
I usually launch .exe files from gnome gui (right click launch with wine) but
ehre is the terminal output after running: wine
'/ntfsdisk/NeverwinterNights/NWN/game.exe' > nwnwinelog.txt
It worked properly in 1.7.15.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30974
Bug #: 30974
Summary: No backtrace with Visual C++ 2010 .pdb files in large
app; "Unsupported type 1404 in STRUCT field list"
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When trying to get a backtrace from a large proprietary app built with
Visual C++ 2010, wine's backtracer issues the errors seen in bug 30973
along with a few more, e.g.
fixme:dbghelp_msc:codeview_add_type_struct_field_list Unsupported type 1404 in
STRUCT field list
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
and fails to generate a useful backtrace.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38465
Bug ID: 38465
Summary: valgrind shows a definite leak in wininet/tests/http.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18670== 400 bytes in 8 blocks are definitely lost in loss record 617 of 744
==18670== at 0x7BC49E0E: notify_alloc (heap.c:254)
==18670== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==18670== by 0x48D9907: heap_alloc (internet.h:93)
==18670== by 0x48DB399: get_cookie_header (cookie.c:701)
==18670== by 0x48F04AA: HTTP_InsertCookies (http.c:4215)
==18670== by 0x48F298E: HTTP_HttpSendRequestW (http.c:4947)
==18670== by 0x48F35E9: AsyncHttpSendRequestProc (http.c:5212)
==18670== by 0x48FEAF7: INTERNET_WorkerThreadFunc (internet.c:3836)
==18670== by 0x7BC89323: worker_thread_proc (threadpool.c:164)
==18670== by 0x7BC8023F: ??? (signal_i386.c:2682)
==18670== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==18670== by 0x7BC8021D: ??? (signal_i386.c:2682)
==18670== by 0x7BC8726D: start_thread (thread.c:443)
==18670== by 0x4214EFA: start_thread (pthread_create.c:309)
==18670== by 0x431362D: clone (clone.S:129)
==18670==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38378
Bug ID: 38378
Summary: msvcr120.dll.fmaxf is needed by Sonkwo
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
http://www.sonkwo.com is a game store in China.
0. Download http://www.sonkwo.com/installer/SonkwoInstaller.exe
$ sha1sum SonkwoInstaller.exe
27b9119becc5708d0c9d3bf1d58c537cc14e930b SonkwoInstaller.exe
1. winetricks -q cjkfonts
2. wine SonkwoInstaller.exe
crashed:
wine: Call from 0x7b839351 to unimplemented function msvcr120.dll.fmaxf,
aborting
wine: Unimplemented function msvcr120.dll.fmaxf called at address 0x7b839351
(thread 0009), starting debugger...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26321
Summary: Star Wars: Galactic Battlegrounds Clone Campaigns:
1.0x - Exit DataBank will crash game.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug.me(a)comcast.net
Created an attachment (id=33546)
--> (http://bugs.winehq.org/attachment.cgi?id=33546)
Log file with err:dplay
When you exit DataBank back to the main game menu the game will crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36379
Bug ID: 36379
Summary: valgrind shows several possible leaks in light tests
in ddraw/tests/d3d.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,615 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x4ACD12B: d3d_device7_SetLight (device.c:5412)
==5234== by 0x4ACD169: d3d_device7_SetLight_FPUSetup (device.c:5420)
==5234== by 0x50D7C81: LightTest (d3d.c:229)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,616 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x54F92C4: wined3d_device_set_light_enable (device.c:1596)
==5234== by 0x4AC9BDB: d3d_device7_LightEnable (device.c:6269)
==5234== by 0x4AC9C19: d3d_device7_LightEnable_FPUSetup (device.c:6277)
==5234== by 0x50D7E80: LightTest (d3d.c:260)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36592
Bug ID: 36592
Summary: valgrind shows several leaks in wbemprox/tests/query.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9559== 0 bytes in 1 blocks are definitely lost in loss record 1 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA354D: test_Win32_Process (wbemcli.h:1932)
==9559== by 0x4CA66E5: func_query (query.c:679)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
==9559== 16 bytes in 1 blocks are definitely lost in loss record 115 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA4311: test_StdRegProv (wbemcli.h:1932)
==9559== by 0x4CA66FB: func_query (query.c:681)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37575
Bug ID: 37575
Summary: regedit: duplicated null charactors
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: s.wanabe(a)gmail.com
Distribution: ---
regedit.exe seems add duplicate null charactors when type of value is "str".
$ echo "[HKEY_LOCAL_MACHINE\\SYSTEM]" $'\n''"TestKey"=str:"a"'|wine regedit -
$ wine C:/Ruby200/bin/ruby.exe -rwin32/registry -e
'Win32::Registry::HKEY_LOCAL_MACHINE.open("SYSTEM") do |reg| p
reg.read("TestKey") end'
[1, "a\u0000"]
$ echo "[HKEY_LOCAL_MACHINE\\SYSTEM]" $'\n''"TestKey"=hex(1):61, 00, 00,
00'|wine regedit -
$ wine C:/Ruby200/bin/ruby.exe -rwin32/registry -e
'Win32::Registry::HKEY_LOCAL_MACHINE.open("SYSTEM") do |reg| p
reg.read("TestKey") end'
[1, "a"]
I guess this is due to programs/regedit/regproc.c.
static LONG setValue(WCHAR* val_name, WCHAR* val_data, BOOL is_unicode)
{
...
val_data[dwLen-1] = '\0'; /* remove last quotes */
lpbData = (BYTE*) val_data;
dwLen++; /* include terminating null */
...
}
"include terminating null" should be discarded because "remove last quotes"
already add terminating null.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36246
Bug ID: 36246
Summary: valgrind shows several warnings in
d3dx9_36/tests/xfile.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27811== 28 bytes in 1 blocks are definitely lost in loss record 152 of 570
==27811== at 0x7BC4C735: notify_alloc (heap.c:255)
==27811== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27811== by 0x511866A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27811== by 0x511A1AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27811== by 0x49EAD9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27811== by 0x4CE674B: test_getname (xfile.c:202)
==27811== by 0x4CE74A3: func_xfile (xfile.c:386)
==27811== by 0x4CE82A0: run_test (test.h:584)
==27811== by 0x4CE868F: main (test.h:654)
==27811==
==27834== 28 bytes in 1 blocks are definitely lost in loss record 150 of 570
==27834== at 0x7BC4C735: notify_alloc (heap.c:255)
==27834== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27834== by 0x50F166A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27834== by 0x50F31AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27834== by 0x4FB3D9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27834== by 0x4CA6005: test_lock_unlock (xfile.c:134)
==27834== by 0x4CA749E: func_xfile (xfile.c:385)
==27834== by 0x4CA82A0: run_test (test.h:584)
==27834== by 0x4CA868F: main (test.h:654)
==27834==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37604
Bug ID: 37604
Summary: Adobe Reader 6 crashes at splash screen
Product: Wine
Version: 1.7.31
Hardware: x86
URL: ftp://ftp.adobe.com/pub/adobe/reader/win/6.x/6.0/enu/A
dbeRdr60_enu.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Adobe Reader 6 installs fine but crashes at startup due to a stack overflow
i am pasting the last few lines of the log here because they tell the whole
story:
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetPara not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetPara not implemented 0x27f3910
fixme:richedit:ITextRange_fnSetEnd not implemented 0x27f3938
fixme:richedit:ITextRange_fnSetStart not implemented 0x27f3960
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3938
:
[snip about 100000 lines similar to the above]
:
wine: Unhandled stack overflow at address 0xb73caa9d (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 832 bytes in thread 0009 eip
7bc4fc2a esp 00230ff0 stack 0x230000-0x231000-0x330000
-----------------------------
native riched20 makes it work
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38294
Bug ID: 38294
Summary: select() does not report exception on socket after
non-blocking connect() fails
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: dwmw2(a)infradead.org
Distribution: ---
See http://cr.yp.to/docs/connect.html for a discussion of non-blocking socket
connect().
It's not quite right for Windows; under Windows when the connect fails,
select() will mark it in the exceptfds and *not* the writefds.
Under wine, however, it doesn't marked in *either* set of fds and select() just
hangs for ever. Seen with the OpenConnect VPN client, when connecting to any
port that doesn't accept a connection.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36244
Bug ID: 36244
Summary: valgrind shows several warnings in
d3dx9_36/tests/surface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27327== Invalid read of size 4
==27327== at 0x4FB898B: point_filter_argb_pixels (surface.c:1655)
==27327== by 0x4FB9301: D3DXLoadSurfaceFromMemory (surface.c:1846)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327== Address 0x4723c60 is 0 bytes inside a recently re-allocated block of
size 3 alloc'd
==27327== at 0x7BC4C735: notify_alloc (heap.c:255)
==27327== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27327== by 0x4FB6FF4: D3DXLoadSurfaceFromFileInMemory (surface.c:1136)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27327== 148 bytes in 1 blocks are possibly lost in loss record 564 of 850
==27327== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==27327== by 0x7ABA6AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x7AB5294: drm_intel_bo_alloc (in
/usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x75C6078: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x75C64E1: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x73422FA: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x70EBBFD: shared_dispatch_stub_462 (in
/usr/lib/libglapi.so.0.0.0)
==27327== by 0x5DC9265: surface_prepare_buffer (surface.c:563)
==27327== by 0x5DC9759: surface_prepare_map_memory (surface.c:608)
==27327== by 0x5DD23A9: wined3d_surface_map (surface.c:3049)
==27327== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27327== by 0x4FB91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27327== by 0x4FB770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27327== by 0x4C9E94F: test_D3DXLoadSurface (surface.c:648)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27405== 327,680 bytes in 1 blocks are definitely lost in loss record 848 of
850
==27405== at 0x7AAA6F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x7AA6378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x75B7114: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x7333D3E: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x70EBFAD: shared_dispatch_stub_477 (in
/usr/lib/libglapi.so.0.0.0)
==27405== by 0x5DD257F: wined3d_surface_map (surface.c:3086)
==27405== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27405== by 0x4FA91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27405== by 0x4FA73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27405== by 0x4FA788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27405== by 0x4FA770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27405== by 0x4C9294F: test_D3DXLoadSurface (surface.c:648)
==27405== by 0x4C986AF: func_surface (surface.c:1328)
==27405== by 0x4CA82A0: run_test (test.h:584)
==27405== by 0x4CA868F: main (test.h:654)
==27405==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11607
Summary: Blood 2: The Chosen keyboard repeat problem
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm filing another Blood 2 bug. This one is input related, more precisely about
keyboard input. I know that the Blood 2 informations on the net mentioned the
support for DirectInput devices, but I'm not sure this is a dinput bug. So I'm
leaving this to unknown for now.
To the problem:
I installed Blood 2 through wine and did no patching (version is still 1.0).
Also the copy protection was not removed, the executable should be clean.
Starting the game and entering the configuration menu I noticed it was very
hard to setup the keys I wanted to use in the game (like moving forward,
backward, etc.)
When running Blood 2 natively you select a action in the menu you want to map.
You press ENTER and the game engine waits for you to press another key, which
it uses for mapping.
Now when running wine I had to be REALLY quick when pressing the mapkey. Like
some milliseconds later, it was really no fun to config the game. When I wasn't
quick enough for an action the ENTER key itself is mapped.
Now the interesting part. When not releasing the ENTER key after pressing it,
and then pressing the mapkey, the process works.
I suspect that the ENTER key generates two events for the game. Pressing and
releasing, and the game interprets both events as seperate key presses, so
ENTER gots mapped to everything (because the engine thinks it's pressed twice).
So either this is X related or a bug in the wine's keyb implementation.
Thanks,
Tobias
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36659
Bug ID: 36659
Summary: valgrind shows a definite leak in
ddraw/tests/d3d.c:CapsTest()
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9737== 160 bytes in 1 blocks are definitely lost in loss record 1,563 of
2,082
==9737== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==9737== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==9737== by 0x4DF6181: DDRAW_Create (main.c:267)
==9737== by 0x4DF6403: DirectDrawCreate (main.c:309)
==9737== by 0x4CA7528: CapsTest (d3d.c:810)
==9737== by 0x4CB7D2D: func_d3d (d3d.c:3953)
==9737== by 0x4D720F8: run_test (test.h:584)
==9737== by 0x4D724E7: main (test.h:654)
==9737==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38313
Bug ID: 38313
Summary: broken surround sound in skyrim (and possible games
which do not have advanced sound settings)
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: cute.dark.sorcerer(a)gmail.com
Distribution: ---
Created attachment 51154
--> https://bugs.winehq.org/attachment.cgi?id=51154
probably useless wine output
similar to bug 37957, when playing skyrim, there's no sound from front or back.
Example: in order to hear a NPC, you have to turn your side to him.
Tested this on new wineprefix (wow64 setup) and double checked the audio tab in
winecfg (every device is set to stereo). Also tested mono as well as
quadrophone (I do have 4.1 speakers), but sound will only play from
side-speakers.
Sound in other games (dishonored, resident evil revelations, aliens colonial
marines) works normally. In those games however, you can change sound to
stereo/surround via settings. Skyrim does not offer this.
Is there a way to 'force' a specific application to use stereo/surround and how
can you disable this?
Gentoo x86-64
media-libs/alsa-lib
Latest version installed: 1.0.29
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36352
Bug ID: 36352
Summary: valgrind shows a ton of leaks in
d3dcompiler_43/tests/hlsl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48415
--> https://bugs.winehq.org/attachment.cgi?id=48415
valgrind log
==5735== 2,722,848 bytes in 1 blocks are possibly lost in loss record 1,795 of
1,796
==5735== at 0x4008B6E: memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x4008C55: posix_memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x6E2A809: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6EF75EA: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6F562E1: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70880A0: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70179B4: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6A4AB9B: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x6A1A2F4: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x66A7DF2: create_glxcontext.isra.0 (opengl.c:1254)
==5735== by 0x66A8127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==5735== by 0x5451C29: wglCreateContextAttribsARB (wgl.c:268)
==5735== by 0x4FA39D8: context_create (context.c:1543)
==5735== by 0x5039866: wined3d_swapchain_create (swapchain.c:914)
==5735== by 0x4F38F1F: d3d9_swapchain_create (swapchain.c:333)
==5735== by 0x4F29669: device_parent_create_swapchain (device.c:3515)
==5735== by 0x4FB7A8B: wined3d_device_init_3d (device.c:896)
==5735== by 0x4F335B5: device_init (device.c:3632)
==5735== by 0x4F33E63: d3d9_CreateDevice (directx.c:465)
==5735== by 0x4A5D7D9: func_hlsl (hlsl.c:108)
==5735==
etc.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30328
Bug #: 30328
Summary: Arx Fatalis: portrait missing on the character
creation screen
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.fileplanet.com/85489/80000/fileinfo/Arx-Fat
alis-Demo-%5BEnglish---Updated%5D
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Created attachment 39631
--> http://bugs.winehq.org/attachment.cgi?id=39631
terminal output
Steps to reproduce the problem with the demo version:
1. Install the demo.
2. Start the game with ARX.exe. You can skip the intro video by pressing <Esc>.
In the main menu choose <New Quest>. You should see that the portrait of the
character is missing on the character generation screen.
For me, the problem appeared in Wine-1.5.1:
439097c810bdcb2bd3f838d2ee47369d1f4d7e8a is the first bad commit
commit 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 28 13:52:11 2012 +0200
wined3d: Update the correct draw buffers mask.
:040000 040000 a75b4bc6948f6fabc49710be4abe72a10e9ffae0
7d9ca1f018b013dfe324fdc382c02fab8ff8694f M dlls
Reverting the patch fixed the problem.
Fedora 16
Nvidia 250 / driver 295.33
X.Org X Server 1.11.4
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.