http://bugs.winehq.org/show_bug.cgi?id=33888
Bug #: 33888
Summary: VisualDSP crash when acessing debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volodymyr.sydoruk(a)gmail.com
Classification: Unclassified
Created attachment 44980
--> http://bugs.winehq.org/attachment.cgi?id=44980
Back-trace
Program: VisualDSP++ 5.0 from Analog devices crashes every time when trying to
connect to target.
Error says unimplemented functions in atl80.dll
Steps to reproduce:
1. Install VisualDSP++ 5.0
2. Run VisualDSP Environment
3. Press "Connect to target" button at the left-top corner
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http://bugs.winehq.org/show_bug.cgi?id=35957
Bug ID: 35957
Summary: Neverwinter Nights 1.69 crashes on startup since
1.7.16
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saif1988(a)gmail.com
Created attachment 48041
--> http://bugs.winehq.org/attachment.cgi?id=48041
I usually launch .exe files from gnome gui (right click launch with wine) but
ehre is the terminal output after running: wine
'/ntfsdisk/NeverwinterNights/NWN/game.exe' > nwnwinelog.txt
It worked properly in 1.7.15.
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http://bugs.winehq.org/show_bug.cgi?id=30974
Bug #: 30974
Summary: No backtrace with Visual C++ 2010 .pdb files in large
app; "Unsupported type 1404 in STRUCT field list"
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When trying to get a backtrace from a large proprietary app built with
Visual C++ 2010, wine's backtracer issues the errors seen in bug 30973
along with a few more, e.g.
fixme:dbghelp_msc:codeview_add_type_struct_field_list Unsupported type 1404 in
STRUCT field list
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
and fails to generate a useful backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38465
Bug ID: 38465
Summary: valgrind shows a definite leak in wininet/tests/http.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18670== 400 bytes in 8 blocks are definitely lost in loss record 617 of 744
==18670== at 0x7BC49E0E: notify_alloc (heap.c:254)
==18670== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==18670== by 0x48D9907: heap_alloc (internet.h:93)
==18670== by 0x48DB399: get_cookie_header (cookie.c:701)
==18670== by 0x48F04AA: HTTP_InsertCookies (http.c:4215)
==18670== by 0x48F298E: HTTP_HttpSendRequestW (http.c:4947)
==18670== by 0x48F35E9: AsyncHttpSendRequestProc (http.c:5212)
==18670== by 0x48FEAF7: INTERNET_WorkerThreadFunc (internet.c:3836)
==18670== by 0x7BC89323: worker_thread_proc (threadpool.c:164)
==18670== by 0x7BC8023F: ??? (signal_i386.c:2682)
==18670== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==18670== by 0x7BC8021D: ??? (signal_i386.c:2682)
==18670== by 0x7BC8726D: start_thread (thread.c:443)
==18670== by 0x4214EFA: start_thread (pthread_create.c:309)
==18670== by 0x431362D: clone (clone.S:129)
==18670==
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https://bugs.winehq.org/show_bug.cgi?id=38378
Bug ID: 38378
Summary: msvcr120.dll.fmaxf is needed by Sonkwo
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
http://www.sonkwo.com is a game store in China.
0. Download http://www.sonkwo.com/installer/SonkwoInstaller.exe
$ sha1sum SonkwoInstaller.exe
27b9119becc5708d0c9d3bf1d58c537cc14e930b SonkwoInstaller.exe
1. winetricks -q cjkfonts
2. wine SonkwoInstaller.exe
crashed:
wine: Call from 0x7b839351 to unimplemented function msvcr120.dll.fmaxf,
aborting
wine: Unimplemented function msvcr120.dll.fmaxf called at address 0x7b839351
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=26321
Summary: Star Wars: Galactic Battlegrounds Clone Campaigns:
1.0x - Exit DataBank will crash game.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug.me(a)comcast.net
Created an attachment (id=33546)
--> (http://bugs.winehq.org/attachment.cgi?id=33546)
Log file with err:dplay
When you exit DataBank back to the main game menu the game will crash.
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https://bugs.winehq.org/show_bug.cgi?id=36379
Bug ID: 36379
Summary: valgrind shows several possible leaks in light tests
in ddraw/tests/d3d.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,615 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x4ACD12B: d3d_device7_SetLight (device.c:5412)
==5234== by 0x4ACD169: d3d_device7_SetLight_FPUSetup (device.c:5420)
==5234== by 0x50D7C81: LightTest (d3d.c:229)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,616 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x54F92C4: wined3d_device_set_light_enable (device.c:1596)
==5234== by 0x4AC9BDB: d3d_device7_LightEnable (device.c:6269)
==5234== by 0x4AC9C19: d3d_device7_LightEnable_FPUSetup (device.c:6277)
==5234== by 0x50D7E80: LightTest (d3d.c:260)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
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https://bugs.winehq.org/show_bug.cgi?id=36592
Bug ID: 36592
Summary: valgrind shows several leaks in wbemprox/tests/query.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9559== 0 bytes in 1 blocks are definitely lost in loss record 1 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA354D: test_Win32_Process (wbemcli.h:1932)
==9559== by 0x4CA66E5: func_query (query.c:679)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
==9559== 16 bytes in 1 blocks are definitely lost in loss record 115 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA4311: test_StdRegProv (wbemcli.h:1932)
==9559== by 0x4CA66FB: func_query (query.c:681)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
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https://bugs.winehq.org/show_bug.cgi?id=37575
Bug ID: 37575
Summary: regedit: duplicated null charactors
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: s.wanabe(a)gmail.com
Distribution: ---
regedit.exe seems add duplicate null charactors when type of value is "str".
$ echo "[HKEY_LOCAL_MACHINE\\SYSTEM]" $'\n''"TestKey"=str:"a"'|wine regedit -
$ wine C:/Ruby200/bin/ruby.exe -rwin32/registry -e
'Win32::Registry::HKEY_LOCAL_MACHINE.open("SYSTEM") do |reg| p
reg.read("TestKey") end'
[1, "a\u0000"]
$ echo "[HKEY_LOCAL_MACHINE\\SYSTEM]" $'\n''"TestKey"=hex(1):61, 00, 00,
00'|wine regedit -
$ wine C:/Ruby200/bin/ruby.exe -rwin32/registry -e
'Win32::Registry::HKEY_LOCAL_MACHINE.open("SYSTEM") do |reg| p
reg.read("TestKey") end'
[1, "a"]
I guess this is due to programs/regedit/regproc.c.
static LONG setValue(WCHAR* val_name, WCHAR* val_data, BOOL is_unicode)
{
...
val_data[dwLen-1] = '\0'; /* remove last quotes */
lpbData = (BYTE*) val_data;
dwLen++; /* include terminating null */
...
}
"include terminating null" should be discarded because "remove last quotes"
already add terminating null.
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https://bugs.winehq.org/show_bug.cgi?id=36246
Bug ID: 36246
Summary: valgrind shows several warnings in
d3dx9_36/tests/xfile.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27811== 28 bytes in 1 blocks are definitely lost in loss record 152 of 570
==27811== at 0x7BC4C735: notify_alloc (heap.c:255)
==27811== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27811== by 0x511866A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27811== by 0x511A1AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27811== by 0x49EAD9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27811== by 0x4CE674B: test_getname (xfile.c:202)
==27811== by 0x4CE74A3: func_xfile (xfile.c:386)
==27811== by 0x4CE82A0: run_test (test.h:584)
==27811== by 0x4CE868F: main (test.h:654)
==27811==
==27834== 28 bytes in 1 blocks are definitely lost in loss record 150 of 570
==27834== at 0x7BC4C735: notify_alloc (heap.c:255)
==27834== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27834== by 0x50F166A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27834== by 0x50F31AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27834== by 0x4FB3D9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27834== by 0x4CA6005: test_lock_unlock (xfile.c:134)
==27834== by 0x4CA749E: func_xfile (xfile.c:385)
==27834== by 0x4CA82A0: run_test (test.h:584)
==27834== by 0x4CA868F: main (test.h:654)
==27834==
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https://bugs.winehq.org/show_bug.cgi?id=37604
Bug ID: 37604
Summary: Adobe Reader 6 crashes at splash screen
Product: Wine
Version: 1.7.31
Hardware: x86
URL: ftp://ftp.adobe.com/pub/adobe/reader/win/6.x/6.0/enu/A
dbeRdr60_enu.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Adobe Reader 6 installs fine but crashes at startup due to a stack overflow
i am pasting the last few lines of the log here because they tell the whole
story:
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetPara not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3910
fixme:richedit:ITextRange_fnGetPara not implemented 0x27f3910
fixme:richedit:ITextRange_fnSetEnd not implemented 0x27f3938
fixme:richedit:ITextRange_fnSetStart not implemented 0x27f3960
fixme:richedit:ITextRange_fnGetFont not implemented 0x27f3938
:
[snip about 100000 lines similar to the above]
:
wine: Unhandled stack overflow at address 0xb73caa9d (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 832 bytes in thread 0009 eip
7bc4fc2a esp 00230ff0 stack 0x230000-0x231000-0x330000
-----------------------------
native riched20 makes it work
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https://bugs.winehq.org/show_bug.cgi?id=38294
Bug ID: 38294
Summary: select() does not report exception on socket after
non-blocking connect() fails
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: dwmw2(a)infradead.org
Distribution: ---
See http://cr.yp.to/docs/connect.html for a discussion of non-blocking socket
connect().
It's not quite right for Windows; under Windows when the connect fails,
select() will mark it in the exceptfds and *not* the writefds.
Under wine, however, it doesn't marked in *either* set of fds and select() just
hangs for ever. Seen with the OpenConnect VPN client, when connecting to any
port that doesn't accept a connection.
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https://bugs.winehq.org/show_bug.cgi?id=36244
Bug ID: 36244
Summary: valgrind shows several warnings in
d3dx9_36/tests/surface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27327== Invalid read of size 4
==27327== at 0x4FB898B: point_filter_argb_pixels (surface.c:1655)
==27327== by 0x4FB9301: D3DXLoadSurfaceFromMemory (surface.c:1846)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327== Address 0x4723c60 is 0 bytes inside a recently re-allocated block of
size 3 alloc'd
==27327== at 0x7BC4C735: notify_alloc (heap.c:255)
==27327== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27327== by 0x4FB6FF4: D3DXLoadSurfaceFromFileInMemory (surface.c:1136)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27327== 148 bytes in 1 blocks are possibly lost in loss record 564 of 850
==27327== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==27327== by 0x7ABA6AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x7AB5294: drm_intel_bo_alloc (in
/usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x75C6078: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x75C64E1: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x73422FA: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x70EBBFD: shared_dispatch_stub_462 (in
/usr/lib/libglapi.so.0.0.0)
==27327== by 0x5DC9265: surface_prepare_buffer (surface.c:563)
==27327== by 0x5DC9759: surface_prepare_map_memory (surface.c:608)
==27327== by 0x5DD23A9: wined3d_surface_map (surface.c:3049)
==27327== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27327== by 0x4FB91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27327== by 0x4FB770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27327== by 0x4C9E94F: test_D3DXLoadSurface (surface.c:648)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27405== 327,680 bytes in 1 blocks are definitely lost in loss record 848 of
850
==27405== at 0x7AAA6F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x7AA6378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x75B7114: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x7333D3E: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x70EBFAD: shared_dispatch_stub_477 (in
/usr/lib/libglapi.so.0.0.0)
==27405== by 0x5DD257F: wined3d_surface_map (surface.c:3086)
==27405== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27405== by 0x4FA91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27405== by 0x4FA73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27405== by 0x4FA788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27405== by 0x4FA770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27405== by 0x4C9294F: test_D3DXLoadSurface (surface.c:648)
==27405== by 0x4C986AF: func_surface (surface.c:1328)
==27405== by 0x4CA82A0: run_test (test.h:584)
==27405== by 0x4CA868F: main (test.h:654)
==27405==
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http://bugs.winehq.org/show_bug.cgi?id=11607
Summary: Blood 2: The Chosen keyboard repeat problem
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm filing another Blood 2 bug. This one is input related, more precisely about
keyboard input. I know that the Blood 2 informations on the net mentioned the
support for DirectInput devices, but I'm not sure this is a dinput bug. So I'm
leaving this to unknown for now.
To the problem:
I installed Blood 2 through wine and did no patching (version is still 1.0).
Also the copy protection was not removed, the executable should be clean.
Starting the game and entering the configuration menu I noticed it was very
hard to setup the keys I wanted to use in the game (like moving forward,
backward, etc.)
When running Blood 2 natively you select a action in the menu you want to map.
You press ENTER and the game engine waits for you to press another key, which
it uses for mapping.
Now when running wine I had to be REALLY quick when pressing the mapkey. Like
some milliseconds later, it was really no fun to config the game. When I wasn't
quick enough for an action the ENTER key itself is mapped.
Now the interesting part. When not releasing the ENTER key after pressing it,
and then pressing the mapkey, the process works.
I suspect that the ENTER key generates two events for the game. Pressing and
releasing, and the game interprets both events as seperate key presses, so
ENTER gots mapped to everything (because the engine thinks it's pressed twice).
So either this is X related or a bug in the wine's keyb implementation.
Thanks,
Tobias
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https://bugs.winehq.org/show_bug.cgi?id=36659
Bug ID: 36659
Summary: valgrind shows a definite leak in
ddraw/tests/d3d.c:CapsTest()
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9737== 160 bytes in 1 blocks are definitely lost in loss record 1,563 of
2,082
==9737== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==9737== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==9737== by 0x4DF6181: DDRAW_Create (main.c:267)
==9737== by 0x4DF6403: DirectDrawCreate (main.c:309)
==9737== by 0x4CA7528: CapsTest (d3d.c:810)
==9737== by 0x4CB7D2D: func_d3d (d3d.c:3953)
==9737== by 0x4D720F8: run_test (test.h:584)
==9737== by 0x4D724E7: main (test.h:654)
==9737==
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https://bugs.winehq.org/show_bug.cgi?id=38313
Bug ID: 38313
Summary: broken surround sound in skyrim (and possible games
which do not have advanced sound settings)
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: cute.dark.sorcerer(a)gmail.com
Distribution: ---
Created attachment 51154
--> https://bugs.winehq.org/attachment.cgi?id=51154
probably useless wine output
similar to bug 37957, when playing skyrim, there's no sound from front or back.
Example: in order to hear a NPC, you have to turn your side to him.
Tested this on new wineprefix (wow64 setup) and double checked the audio tab in
winecfg (every device is set to stereo). Also tested mono as well as
quadrophone (I do have 4.1 speakers), but sound will only play from
side-speakers.
Sound in other games (dishonored, resident evil revelations, aliens colonial
marines) works normally. In those games however, you can change sound to
stereo/surround via settings. Skyrim does not offer this.
Is there a way to 'force' a specific application to use stereo/surround and how
can you disable this?
Gentoo x86-64
media-libs/alsa-lib
Latest version installed: 1.0.29
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https://bugs.winehq.org/show_bug.cgi?id=36352
Bug ID: 36352
Summary: valgrind shows a ton of leaks in
d3dcompiler_43/tests/hlsl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48415
--> https://bugs.winehq.org/attachment.cgi?id=48415
valgrind log
==5735== 2,722,848 bytes in 1 blocks are possibly lost in loss record 1,795 of
1,796
==5735== at 0x4008B6E: memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x4008C55: posix_memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x6E2A809: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6EF75EA: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6F562E1: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70880A0: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70179B4: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6A4AB9B: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x6A1A2F4: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x66A7DF2: create_glxcontext.isra.0 (opengl.c:1254)
==5735== by 0x66A8127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==5735== by 0x5451C29: wglCreateContextAttribsARB (wgl.c:268)
==5735== by 0x4FA39D8: context_create (context.c:1543)
==5735== by 0x5039866: wined3d_swapchain_create (swapchain.c:914)
==5735== by 0x4F38F1F: d3d9_swapchain_create (swapchain.c:333)
==5735== by 0x4F29669: device_parent_create_swapchain (device.c:3515)
==5735== by 0x4FB7A8B: wined3d_device_init_3d (device.c:896)
==5735== by 0x4F335B5: device_init (device.c:3632)
==5735== by 0x4F33E63: d3d9_CreateDevice (directx.c:465)
==5735== by 0x4A5D7D9: func_hlsl (hlsl.c:108)
==5735==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=30328
Bug #: 30328
Summary: Arx Fatalis: portrait missing on the character
creation screen
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.fileplanet.com/85489/80000/fileinfo/Arx-Fat
alis-Demo-%5BEnglish---Updated%5D
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Created attachment 39631
--> http://bugs.winehq.org/attachment.cgi?id=39631
terminal output
Steps to reproduce the problem with the demo version:
1. Install the demo.
2. Start the game with ARX.exe. You can skip the intro video by pressing <Esc>.
In the main menu choose <New Quest>. You should see that the portrait of the
character is missing on the character generation screen.
For me, the problem appeared in Wine-1.5.1:
439097c810bdcb2bd3f838d2ee47369d1f4d7e8a is the first bad commit
commit 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 28 13:52:11 2012 +0200
wined3d: Update the correct draw buffers mask.
:040000 040000 a75b4bc6948f6fabc49710be4abe72a10e9ffae0
7d9ca1f018b013dfe324fdc382c02fab8ff8694f M dlls
Reverting the patch fixed the problem.
Fedora 16
Nvidia 250 / driver 295.33
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=38469
Bug ID: 38469
Summary: Putty doesn't run on Wine ARM
Product: Wine
Version: 1.7.41
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: mmediouni(a)gmx.fr
Distribution: ---
Created attachment 51308
--> https://bugs.winehq.org/attachment.cgi?id=51308
Backtrace
ole.dll.910 symbol missing.
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https://bugs.winehq.org/show_bug.cgi?id=36925
Bug ID: 36925
Summary: valgrind shows a couple unitialized variables in
dlls/ieframe/tests/ie.c (bestBtreeIndex)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==14107== Thread 23:
==14107== Conditional jump or move depends on uninitialised value(s)
==14107== at 0x81258BAA: bestBtreeIndex (sqlite3.c:107585)
==14107== by 0x812848BD: sqlite3WhereBegin (sqlite3.c:109693)
==14107== by 0x812905EE: sqlite3Select (sqlite3.c:100747)
==14107== Uninitialised value was created by a client request
==14107== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==14107== by 0x7BC4C075: initialize_block (heap.c:240)
==14107== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==14107== by 0x77D619E: msvcrt_heap_alloc (heap.c:70)
==14107== by 0x77D6D63: MSVCRT_malloc (heap.c:408)
==14107== by 0x812510B5: sqlite3MemMalloc (sqlite3.c:15744)
==14107== Conditional jump or move depends on uninitialised value(s)
==14107== at 0x8125A351: bestOrClauseIndex (sqlite3.c:106141)
==14107== by 0x8125948C: bestBtreeIndex (sqlite3.c:108056)
==14107== by 0x812848BD: sqlite3WhereBegin (sqlite3.c:109693)
==14107== by 0x812905EE: sqlite3Select (sqlite3.c:100747)
==14107== Uninitialised value was created by a client request
==14107== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==14107== by 0x7BC4C075: initialize_block (heap.c:240)
==14107== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==14107== by 0x77D619E: msvcrt_heap_alloc (heap.c:70)
==14107== by 0x77D6D63: MSVCRT_malloc (heap.c:408)
==14107== by 0x812510B5: sqlite3MemMalloc (sqlite3.c:15744)
==14107==
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http://bugs.winehq.org/show_bug.cgi?id=36773
Bug ID: 36773
Summary: Game playing, black squares on screen Ubuntu 14.04
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vboldizsar24(a)mailbox.hu
Black squares game playing on screen with Ubuntu 14.04 (full screen mode)
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https://bugs.winehq.org/show_bug.cgi?id=38461
Bug ID: 38461
Summary: Most of Windows RT apps are almost unusable.
RtlUnwindEx unimplemented
Product: Wine
Version: unspecified
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmediouni(a)gmx.fr
Distribution: ---
Created attachment 51304
--> https://bugs.winehq.org/attachment.cgi?id=51304
RtlUnwindEx
There is uninplemented functions everywhere. Even perl doesn't run properly.
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https://bugs.winehq.org/show_bug.cgi?id=38370
Bug ID: 38370
Summary: WINISIS on Wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adit.tripathi(a)gmail.com
Distribution: ---
Created attachment 51214
--> https://bugs.winehq.org/attachment.cgi?id=51214
This is backtrace file generated by wine.
I am trying to load WINISIS software (is a database management system), which
is loaded perfactly. But when I trying to open a file from database system
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=38311
Bug ID: 38311
Summary: pokemon reborn
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zacharymoorer(a)gmail.com
Created attachment 51149
--> https://bugs.winehq.org/attachment.cgi?id=51149
program error details
Once I finish the battle with Cain and he is taking me to he poke center and
before healing my pokemon it crashes.
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