http://bugs.winehq.org/show_bug.cgi?id=22840
Summary: Screen resolution changes when it shouldn't in Anarchy
Online
Product: Wine
Version: 1.2-rc1
Platform: x86-64
URL: http://www.anarchyonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=28202)
--> (http://bugs.winehq.org/attachment.cgi?id=28202)
Terminal output when opening the settings window - wine-1.2-rc1
When using Nvidia TwinView and Anarchy Online, the screen resolution is changed
in at least two places where it shouldn't be.
The two places are:
1) When hitting the settings button in the launcher. This has options to set
the resolution and to change the display device, so presumably it is doing some
available resolution or device enumeration.
2) When launching the game itself, from the launcher.
My desktop resolution is 2560x1024, which is made up of two 1280x1024 screens,
using TwinView. The game is set to use 1280x1024 windowed mode, so shouldn't
be changing the resolution (especially when just opening the launcher settings
window in the launcher).
It isn't that the game is incorrectly using fullscreen mode - it correctly
launches in a 1280x1024 window (plus that wouldn't explain the launcher
settings window).
Video driver: Nvidia binary 195.36.24
X server: Xorg 1.7.6
Window manager: Fluxbox 1.1.1
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https://bugs.winehq.org/show_bug.cgi?id=37500
Bug ID: 37500
Summary: Evernote 5.7.x fails to connect to evernote service
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
I'm no longer able to synchronize notes with Evernote. I can't pinpoint a
certain change for that - Evernote is 5.7.0, Wine is 1.7.30 but it did work at
some point in the past.
Some FIXMEs in the console that might help narrow down this issue
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:wininet:InternetAttemptConnect Stub
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 300000
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:secur32:schannel_get_cipher_block_size Unknown cipher 0x5d, returning 1
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:secur32:schannel_get_cipher_block_size Unknown cipher 0x5d, returning 1
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:wininet:InternetAttemptConnect Stub
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 300000
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
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https://bugs.winehq.org/show_bug.cgi?id=38160
Bug ID: 38160
Summary: Evernote 5.8.x - search and note title boxes have
invisible text
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 50903
--> https://bugs.winehq.org/attachment.cgi?id=50903
Appearance of search box when no text is typed
In a fresh 32-bit WINEPREFIX, with winetricks corefonts only, Evernote 5.8.3 no
longer shows text typed into the search and note title boxes.
The text is there, as typing into the search box starts gathering results.
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https://bugs.winehq.org/show_bug.cgi?id=38459
Bug ID: 38459
Summary: valgrind shows an uninitialized variable in
dlls/d3d9/tests/visual.c test_fragment_coords()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==29750== Conditional jump or move depends on uninitialised value(s)
==29750== at 0x66B227D: ??? (in
/usr/lib/i386-linux-gnu/libnvidia-glcore.so.340.65)
==29750== by 0x49EE116: shader_glsl_load_constants (glsl_shader.c:958)
==29750== by 0x49BEFB2: context_apply_draw_state (context.c:3128)
==29750== by 0x49E8286: draw_primitive (drawprim.c:667)
==29750== by 0x49BF86A: wined3d_cs_exec_draw (cs.c:318)
==29750== by 0x49C10FD: wined3d_cs_st_submit (cs.c:1071)
==29750== by 0x49BF8D7: wined3d_cs_emit_draw (cs.c:335)
==29750== by 0x49CEED7: wined3d_device_draw_primitive (device.c:3425)
==29750== by 0x494F3C4: d3d9_device_DrawPrimitiveUP (device.c:2287)
==29750== by 0x48DDA69: test_fragment_coords (visual.c:9609)
==29750== by 0x490668F: func_visual (visual.c:18053)
==29750== by 0x4907463: run_test (test.h:584)
==29750== by 0x490789D: main (test.h:666)
==29750== Uninitialised value was created by a stack allocation
==29750== at 0x49ED80A: shader_glsl_load_constants (glsl_shader.c:852)
==29750==
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https://bugs.winehq.org/show_bug.cgi?id=38455
Bug ID: 38455
Summary: valgrind shows an invalid read in
dlls/wshom.ocx/tests/wshom.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==17941== Invalid read of size 4
==17941== at 0x402C9D2: memcpy (vg_replace_strmem.c:933)
==17941== by 0x48849C8: SysAllocStringLen (oleaut.c:329)
==17941== by 0x53D60E3: WshShell3_RegRead (shell.c:1379)
==17941== by 0x41FFE0A: IWshShell3_RegRead (wshom.h:4212)
==17941== by 0x41FFE0A: test_registry (???:0)
==17941== by 0x4201447: func_wshom (wshom.c:540)
==17941== by 0x4202188: run_test (test.h:584)
==17941== by 0x42025C1: main (test.h:666)
==17941== Address 0x7f0118ec is 12 bytes inside a recently re-allocated block
of size 14 alloc'd
==17941== at 0x7BC49E0E: notify_alloc (heap.c:254)
==17941== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==17941== by 0x53D6032: WshShell3_RegRead (shell.c:1362)
==17941== by 0x41FFE0A: IWshShell3_RegRead (wshom.h:4212)
==17941== by 0x41FFE0A: test_registry (???:0)
==17941== by 0x4201447: func_wshom (wshom.c:540)
==17941== by 0x4202188: run_test (test.h:584)
==17941== by 0x42025C1: main (test.h:666)
==17941==
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https://bugs.winehq.org/show_bug.cgi?id=38239
Bug ID: 38239
Summary: MATLAB R2014b: Crashes on Startup ("libut.dll" failed
to initialize)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergegardien(a)gmail.com
Created attachment 51046
--> https://bugs.winehq.org/attachment.cgi?id=51046
Terminal output
MATLAB R2014b (win32) installed on a new WINEPREFIX, crashes on startup shortly
after having given the command from Terminal.
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https://bugs.winehq.org/show_bug.cgi?id=37914
Bug ID: 37914
Summary: XCOM: Enemy Within launcher fails to start with Wine
Mono
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50499
--> https://bugs.winehq.org/attachment.cgi?id=50499
+mscoree log
XCOM:EW is the expansion to XCOM:Enemy Unknown. When the DLC is installed the
game starts with a launcher which allows the player to choose between the base
game and the expansion.
The launcher doesn't start when Mono 4.5.4 installed, it simply quits without
an error message or anything suspicious in the terminal. Here I'm attaching a
+mscoree log in case that helps.
'winetricks dotnet20' is sufficient to make the launcher work correctly.
dwrite & gameoverlayrenderer disabled, xact_jun2010 installed in the prefix.
wine-1.7.34-74-gcf92569
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https://bugs.winehq.org/show_bug.cgi?id=38458
Bug ID: 38458
Summary: valgrind shows an uninitialized variable in
dlls/d3d9/tests/visual.c yuv_color_test()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==29750== Conditional jump or move depends on uninitialised value(s)
==29750== at 0x402DBE9: bcmp (vg_replace_strmem.c:1005)
==29750== by 0x49A3B5D: arbfp_blit_type_compare (arb_program_shader.c:6934)
==29750== by 0x498FD17: wine_rb_get (rbtree.h:241)
==29750== by 0x49A5F9D: arbfp_blit_set (arb_program_shader.c:7719)
==29750== by 0x49A704B: arbfp_blit_surface (arb_program_shader.c:7909)
==29750== by 0x4A6750A: wined3d_surface_blt (surface.c:5373)
==29750== by 0x494C60D: d3d9_device_StretchRect (device.c:1289)
==29750== by 0x48E5FAC: yuv_color_test (visual.c:11216)
==29750== by 0x4906608: func_visual (visual.c:18026)
==29750== by 0x4907463: run_test (test.h:584)
==29750== by 0x490789D: main (test.h:666)
==29750== Uninitialised value was created by a stack allocation
==29750== at 0x49A5D86: arbfp_blit_set (arb_program_shader.c:7673)
==29750==
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https://bugs.winehq.org/show_bug.cgi?id=38463
Bug ID: 38463
Summary: valgrind shows a possible leak in
winhttp/tests/winhttp.c WinHttpSendRequest()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18633== 32 bytes in 1 blocks are possibly lost in loss record 255 of 825
==18633== at 0x7BC49E0E: notify_alloc (heap.c:254)
==18633== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==18633== by 0x7BC38BE1: RtlInitializeCriticalSectionEx (critsection.c:326)
==18633== by 0x7B870063: InitializeCriticalSectionEx (sync.c:354)
==18633== by 0x7B86FFF7: InitializeCriticalSection (sync.c:311)
==18633== by 0x48A9354: queue_task (request.c:251)
==18633== by 0x48AC0A9: WinHttpSendRequest (request.c:1269)
==18633== by 0x48B1F05: request_send (request.c:3453)
==18633== by 0x48B1FB0: request_send_and_receive (request.c:3472)
==18633== by 0x48B1FF5: send_and_receive_proc (request.c:3480)
==18633== by 0x7BC8023F: ??? (signal_i386.c:2682)
==18633== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==18633== by 0x7BC8021D: ??? (signal_i386.c:2682)
==18633== by 0x7BC8726D: start_thread (thread.c:443)
==18633== by 0x4214EFA: start_thread (pthread_create.c:309)
==18633== by 0x431362D: clone (clone.S:129)
==18633==
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https://bugs.winehq.org/show_bug.cgi?id=36216
Bug ID: 36216
Summary: Hearthstone fails to start, says the game timed out
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
(not related to bug 36178)
The game is started from the Battle.net client, gets to the login screen. Then
the game says:
Closed
Your game timed out as it was requesting data from the Hearthstone utility
service. Please relaunch Hearthstone to reconnect.
This error sometimes happened before, but now it's impossible to get into the
game. Looking at some wireshark logs, theres a lot of crypted communication on
port 1119 between hearthstone and the battle.net agent, then it stops for a few
seconds and the game says it timed out.
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http://bugs.winehq.org/show_bug.cgi?id=34144
Bug #: 34144
Summary: Guild Wars 2: Crash if minimized
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 45411
--> http://bugs.winehq.org/attachment.cgi?id=45411
Console output
Since a few months I'm noticing that the game will crash (asking me to send a
report to ArenaNet) after a while if I have minimized it (minimizing with
Openbox's Iconify). This happens randomly after ~5-30 minutes. I have tried to
find a reason for this but I'm not sure with my assumption: It seems the crash
randomly appears if a map changes because it appeared on my system more
frequently on fast changing maps.
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http://bugs.winehq.org/show_bug.cgi?id=32308
Bug #: 32308
Summary: Missing radio buttons in Evernote installer
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://evernote.s3.amazonaws.com/win4/public/Evernote_
4.5.10.7472.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42644
--> http://bugs.winehq.org/attachment.cgi?id=42644
Evernote installer in Wine
The Evernote 4.5.10 installer has a small problem.
- Download and run the Evernote 4.5.10 installer.
- Click "I accept the terms in the License Agreement" then click Advanced.
- Two options should be shown, with radio buttons to select which you want. In
Wine however the radio buttons are missing and there's no indication which is
selected.
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https://bugs.winehq.org/show_bug.cgi?id=36151
Bug ID: 36151
Summary: valgrind shows a couple warnings in
dlls/msi/tests/package.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2788== Invalid write of size 1
==2788== at 0x53F4F41: save_table (table.c:932)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54ba is 0 bytes after a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
==2788== Invalid read of size 4
==2788== at 0x402DD10: memcpy (mc_replace_strmem.c:883)
==2788== by 0x58C85DC: BlockChainStream_WriteAt (storage32.c:6319)
==2788== by 0x58C950C: SmallBlockChainStream_WriteAt (storage32.c:7044)
==2788== by 0x58C1889: StorageImpl_StreamWriteAt (storage32.c:2602)
==2788== by 0x58BD805: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58C62E7: TransactedSnapshotImpl_StreamWriteAt
(storage32.c:5017)
==2788== by 0x58BBD88: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58BC3F6: StgStreamImpl_Write (stg_stream.c:240)
==2788== by 0x53F313A: write_stream_data (objidl.h:4384)
==2788== by 0x53F5004: save_table (table.c:941)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54b8 is 0 bytes inside a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
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https://bugs.winehq.org/show_bug.cgi?id=38446
Bug ID: 38446
Summary: valgrind shows an unitialized variable in
dlls/msi/tests/msi.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==10469== Conditional jump or move depends on uninitialised value(s)
==10469== at 0x7B84D5B5: WideCharToMultiByte (locale.c:2337)
==10469== by 0x4A92B3A: msi_strcpy_to_awstring (install.c:198)
==10469== by 0x4AA032D: MSI_GetComponentPath (msi.c:2864)
==10469== by 0x4AA03F7: MsiGetComponentPathW (msi.c:2884)
==10469== by 0x4AA37F7: MsiProvideComponentW (msi.c:4264)
==10469== by 0x4AA358A: MsiProvideComponentA (msi.c:4213)
==10469== by 0x4902EA8: test_MsiProvideComponent (msi.c:3456)
==10469== by 0x494BA35: func_msi (msi.c:14403)
==10469== by 0x499DB19: run_test (test.h:584)
==10469== by 0x499DF53: main (test.h:666)
==10469== Uninitialised value was created by a stack allocation
==10469== at 0x4AA345F: MsiProvideComponentA (msi.c:4201)
==10469==
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https://bugs.winehq.org/show_bug.cgi?id=38442
Bug ID: 38442
Summary: valgrind shows some uninitialized variables in
d3d10core/tests/device.c test_scissor()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M d3d10core.dll -p
d3d10core_test.exe.so device && touch device.ok
==6421== Invalid read of size 4
==6421== at 0x4970039: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x4970045: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x497004E: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x496EAC7: context_restore_pixel_format (context.c:771)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0fe708 is 0 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x496EAD6: context_restore_pixel_format (context.c:774)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f0 is 4,072 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x496EC28: context_restore_pixel_format (context.c:795)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f0 is 4,072 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x496EC35: context_restore_pixel_format (context.c:796)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f4 is 4,076 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x4970084: context_release (context.c:1165)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e8 is 4,064 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Conditional jump or move depends on uninitialised value(s)
==6421== at 0x66ED27D: ??? (in
/usr/lib/i386-linux-gnu/libnvidia-glcore.so.340.65)
==6421== by 0x49A9116: shader_glsl_load_constants (glsl_shader.c:958)
==6421== by 0x4979FB2: context_apply_draw_state (context.c:3128)
==6421== by 0x49A3286: draw_primitive (drawprim.c:667)
==6421== by 0x497A86A: wined3d_cs_exec_draw (cs.c:318)
==6421== by 0x497C0FD: wined3d_cs_st_submit (cs.c:1071)
==6421== by 0x497A8D7: wined3d_cs_emit_draw (cs.c:335)
==6421== by 0x4989ED7: wined3d_device_draw_primitive (device.c:3425)
==6421== by 0x48DE2B2: d3d10_device_Draw (device.c:221)
==6421== by 0x487B1C2: ID3D10Device_Draw (d3d10.h:5527)
==6421== by 0x487B1C2: test_texture (???:0)
==6421== by 0x487E4E5: func_device (device.c:3170)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Uninitialised value was created by a stack allocation
==6421== at 0x49A880A: shader_glsl_load_constants (glsl_shader.c:852)
==6421==
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http://bugs.winehq.org/show_bug.cgi?id=32153
Bug #: 32153
Summary: Guild Wars 2: Input gets stuck
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and if the game is in the loading screen I'm minimizing
it sometimes with Iconify. But after recovering the window often the input gets
stuck. This means on clicking something with the mouse nothing happens.
Sometimes if this happens on clicking the left mouse button the sound will be
disabled. On making a left mouse click again the sound will be enabled and all
is working fine.
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https://bugs.winehq.org/show_bug.cgi?id=38419
Bug ID: 38419
Summary: regression in mshtml with SolidWorks
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: denis.bonnenfant(a)diderot.org
Distribution: ---
Created attachment 51272
--> https://bugs.winehq.org/attachment.cgi?id=51272
backtrace
after commit 88edfb5701843522fd4da989deede04ca752a92a SolidWorks crashes at
startup :
commit 88edfb5701843522fd4da989deede04ca752a92a
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Mar 20 16:00:00 2015 +0100
mshtml.idl: Added IHTMLSelectionObject2 declaration.
see attached backtrace
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http://bugs.winehq.org/show_bug.cgi?id=36889
Bug ID: 36889
Summary: Guild Wars 2: After minimizing the game immediately
recovers the window
Product: Wine
Version: 1.7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
If I'm minimizing Guild Wars 2 I'm seeing the desktop for ~1 second and then
the games recovers itself. The minimizing is done with the Iconify command from
Openbox 3.5.2. But other games like Guild Wars 1, Diablo 3 and Warcraft 3 are
working fine.
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https://bugs.winehq.org/show_bug.cgi?id=36148
Bug ID: 36148
Summary: valgrind shows an unitialized variable in
dlls/msi/tests/automation.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2417== Conditional jump or move depends on uninitialised value(s)
==2417== at 0x7B850C13: WideCharToMultiByte (locale.c:2081)
==2417== by 0x53CA1E0: msi_strcpy_to_awstring (install.c:198)
==2417== by 0x53E6968: MSI_GetProperty (package.c:2348)
==2417== by 0x53E6A3F: MsiGetPropertyW (package.c:2384)
==2417== by 0x53A17AF: session_invoke (automation.c:1397)
==2417== by 0x539EB12: AutomationObject_Invoke (automation.c:367)
==2417== by 0x4E70BA2: invoke (oaidl.h:817)
==2417== by 0x4E71771: Session_PropertyGet (automation.c:1151)
==2417== by 0x4E7560D: test_Session (automation.c:1880)
==2417== by 0x4E7C0B6: test_Installer (automation.c:2666)
==2417== by 0x4E7CD0F: func_automation (automation.c:2767)
==2417== by 0x4F98E4B: run_test (test.h:584)
==2417== by 0x4F9923A: main (test.h:654)
==2417== Uninitialised value was created by a stack allocation
==2417== at 0x53A162B: session_invoke (automation.c:1366)
==2417==
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http://bugs.winehq.org/show_bug.cgi?id=23503
Summary: AutoCAD 2008: Crash when reusing coordinates
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install AutoCAD 2008
3) wine acad.exe
4) type "circle" in console
5) type "0,0" for centre of the circle
6) type "1" for circle radius
7) type "circle" in console
8) press up arrow to get "0,0" coordinates (I want to reuse this coordinates)
9) press enter key
Behaviour:
AutoCAD hangs
Expected behaviour:
AutoCAD shouldn't hang
In terminal there is:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 005c, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0041, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0046, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0054, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 005d, blocked by 0060, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=25739
Summary: Unhandled Exception - Monopoly Westwood (Win95
settings)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=32790)
--> (http://bugs.winehq.org/attachment.cgi?id=32790)
Monopoly unhandled exception when choosing players
When choosing computer players for a local game I got an unhandled exception
but could continue to play the game. I have attached my output as follows and
hope you find it useful. I had to set the "winecfg" to Windows 95.
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http://bugs.winehq.org/show_bug.cgi?id=32913
Bug #: 32913
Summary: Planetside 2: Mouse Jittering
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geriain(a)gmx.de
Classification: Unclassified
Created attachment 43472
--> http://bugs.winehq.org/attachment.cgi?id=43472
Logfile Wine-Output
Hey folks,
We'v encountered a weird bug in Planetside 2, it's like the mouse is jumping or
not responding at all when aiming in the free world.
If you go on foot, or sits behind a turret you can turn your mouse but it looks
and feels like the mouse is one step behind and starts to jitter around, which
makes aiming almost impossible.
The curious part is that it doesn't happen in the menus, or if you'r in a
vehicle. Can't describe it better.
What we have done so far:
- Using a native imm32.dll to enable ingame menus
- d3dx9_43 (via Winetricks)
- d3dcompiler_43 (via Winetricks)
tested myself with native dinput.dll and dinput8.dll and turning off
mouse-acceleration.
Using wine-1.5.23 non-patched on Ubuntu 12.10 64bit
Game Homepage: planetside2.com
Hope I have mentioned everything, log is attached - sry it's the first time I
post a bugreport myself
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https://bugs.winehq.org/show_bug.cgi?id=38499
Bug ID: 38499
Summary: wine - Dragonball xenoverse for MAC
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marand62(a)yahoo.it
Exception running DragonBall Xenoverse on Mac Os. Details are in the attached
file
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https://bugs.winehq.org/show_bug.cgi?id=38440
Bug ID: 38440
Summary: valgrind shows a definite leak in comdlg32/filedlg
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dank(a)kegel.com
Distribution: ---
==6025== 28 bytes in 1 blocks are definitely lost in loss record 237 of 1,085
==6025== at 0x7BC49E0E: notify_alloc (heap.c:254)
==6025== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==6025== by 0x7BC43059: alloc_fileio (file.c:381)
==6025== by 0x7BC45096: server_ioctl_file (file.c:1404)
==6025== by 0x7BC45A43: NtFsControlFile (file.c:1684)
==6025== by 0x7B872671: ConnectNamedPipe (sync.c:1615)
==6025== by 0x4FEA6EF: listen_thread (rpc_transport.c:132)
==6025== by 0x7BC8023F: ??? (signal_i386.c:2682)
==6025== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==6025== by 0x7BC8021D: ??? (signal_i386.c:2682)
==6025== by 0x7BC8726D: start_thread (thread.c:443)
==6025== by 0x4214EFA: start_thread (pthread_create.c:309)
==6025== by 0x431362D: clone (clone.S:129)
==6025==
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http://bugs.winehq.org/show_bug.cgi?id=31685
Bug #: 31685
Summary: DYMO Stamps wants hid.dll.HidD_GetManufacturerString
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
User asked about this in #winehq. Doesn't seem to be fatal, however.
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