http://bugs.winehq.org/show_bug.cgi?id=36643
Bug ID: 36643
Summary: Scirra Construct 2: Cannot scroll or pan inside the
layout window
Product: Wine
Version: 20050930
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Cooldreng15(a)gmail.com
Created attachment 48682
--> http://bugs.winehq.org/attachment.cgi?id=48682
Screenshot of the panning, scroll problem
Running the newest build of wine with everything up to date, i've been trying
to make this application work properly. When you have installed and started
Construct 2 (release r168) in this case, create a new project. It should look
something like the attached screenshot, and whenever you try to move around,
change tab or stuff that would generally have to update the layout window,
nothing happens.
You can get construct 2 here:
https://www.scirra.com/construct2/releases/r168/download
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http://bugs.winehq.org/show_bug.cgi?id=25666
Summary: DVDFab: Font is smudged
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32693)
--> (http://bugs.winehq.org/attachment.cgi?id=32693)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install DVDFab
4) start DVDFab
5) select Main Movie
6) change width of "Chapter" column
Behaviour:
See attachment (right image)
Expected behaviour:
See attachment (left image)
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http://bugs.winehq.org/show_bug.cgi?id=32884
Bug #: 32884
Summary: Tried to play a game on lol, but as soon as I start
connectiong to the game (summoning) this comes out and
tells me my firewall is not letting me connect to the
game.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justus.kiikeri(a)hotmail.fi
Classification: Unclassified
Created attachment 43431
--> http://bugs.winehq.org/attachment.cgi?id=43431
Lol bug report
Tried to play a game on lol, but as soon as I start connectiong to the game
(summoning) this comes out and tells me my firewall is not letting me connect
to the game.
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http://bugs.winehq.org/show_bug.cgi?id=36994
Bug ID: 36994
Summary: War Thunder : Mouse aim unusable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit(a)anbcorp.net
Created attachment 49143
--> http://bugs.winehq.org/attachment.cgi?id=49143
trace with +ddraw,+dinput,+cursor,+event
When using mouse aim in War Thunder (which is basically a FPS like control
mode), the cursor seems to be blocked by screen edges.
Normally, I should be able to go in a direction infinitely (much like in any
FPS).
Moreover, in dual screen, the auto-capture in fullscreen do not work, the
cursor go out in the second screen.
I tried MouseWrapOverride=Force with no success.
Forcing single screen doesn't help either. Neither does playing in windowed
mode or virtual desktop (fullscreen and windowed).
I suspected my window manager (awesome) and tried under xfce : no change.
I tried various versions of wine from 1.7.23 to 1.5.25 : no change either.
My configuration is :
Linux 3.14 on debian jessie,
Xorg server 1.15.1
Proprietary ati drivers 14.4
Wine 1.7.23
Attached is a trace with WINEDEBUG="+ddraw,+dinput,+cursor,+event" were I was
circling the mouse around. It seems the cursor is indeed blocked on the screen
edge.
Feel free to ask for more details.
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https://bugs.winehq.org/show_bug.cgi?id=37277
Bug ID: 37277
Summary: Minitab 17.10 fails with COM error
Product: Wine
Version: 1.7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: graylion(a)sm-wg.net
After installation of minitab 17.10 starting it fails with "A necessary
component could not be created. Error code: 80040154
See http://support.microsoft.com/kb/175804
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http://bugs.winehq.org/show_bug.cgi?id=34584
Bug #: 34584
Summary: thai2english not working at all may ole32 related
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: genrobgen5(a)gmail.com
Classification: Unclassified
Hi
linux distr debian wheezy (recently updated)
gcc version 4.6.3 (Debian 4.6.3-14)
thai2english-setup-2.3.4233.exe
http://www.thai2english.com/downloading/thai2english-setup-2.3.4233.exe
started with wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe'
wine version 1.7.2 with wine.git-87c459ab2359784f238c30073b1adc0111876987.patch
I tried the patch mplementing VarDecRound
(wine.git-87c459ab2359784f238c30073b1adc0111876987.patch) in wine-1.7.2,
unfortunately it does not seem to have helped with [Bug 34463] thai2english.
I think there is going to be more than one bug. A visable bug at the moment is
CoGetContextToken apartment not initialised (see attached log log-initial in
attachment). I did a
WINEDEBUG=+ole,+relay wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe' 2>log+ole,+relay
followed by
grep 'CoGetContextToken' log+ole,+relay
to give
002c:Call ole32.CoGetContextToken(030be730) ret=791f525b
trace:ole:CoGetContextToken (0x30be730)
err:ole:CoGetContextToken apartment not initialised
002c:Ret ole32.CoGetContextToken() retval=800401f0 ret=791f525b
002d:Call ole32.CoGetContextToken(045be790) ret=791f525b
trace:ole:CoGetContextToken (0x45be790)
002d:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
0030:Call ole32.CoGetContextToken(046be710) ret=791f525b
trace:ole:CoGetContextToken (0x46be710)
trace:ole:CoGetContextToken apt->context_token=0x188750
0030:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
(see log+ole+relay-greped in attachment)
retval=800401f0 refers to return CO_E_NOTINITIALIZED in CoGetContextToken in
wine-1.7.2/dlls/ole32/compobj.c so apartment_find_multi_threaded() fails.
I suspect the following bit of code fails
LIST_FOR_EACH( cursor, &apts )
{
struct apartment *apt = LIST_ENTRY( cursor, struct apartment, entry );
if (apt->multi_threaded)
{
result = apt;
apartment_addref(result);
break;
}
}
this piece of code looks for a struct apartment in &apts (or possibly it might
create one if none exists)
&apts created by
static struct list apts = LIST_INIT( apts ); /* protected by csApartment */
however there does not appear to be any struct apartment or an appropriate
pointer in struct list
I am not sure how the program is supposed to work but there is a problem here.
By the way thai2english does not work at all I am not just making it up or
something. If the bug is not worth dealing with then that is not a problem to
me as I can us virtualbox however wine is a neater solution.
Rob
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https://bugs.winehq.org/show_bug.cgi?id=38011
Bug ID: 38011
Summary: ID Photo Maker Opens Sucessfully but can't import
jpegs for editing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morpole(a)gmail.com
Distribution: ---
Created attachment 50646
--> https://bugs.winehq.org/attachment.cgi?id=50646
This bug report came up. Hope it's of use to you. Thanks.
Hi,
Complete novice with Linux. Just dicovered it. Love it. Found out about Wine
Seriously good idea! Would like to run this program for my small business. ID
Photo Maker www.idphotomaker.com I got it installed ok using wine but nothing
happens when i try to import a jpeg into it for editing. Help Please!
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http://bugs.winehq.org/show_bug.cgi?id=33761
Bug #: 33761
Summary: Touhou 10 and up have aliased dialogue text
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44710
--> http://bugs.winehq.org/attachment.cgi?id=44710
touhou 10 music room english
This happens in touhou 10, 11, 12, 12.5, 12.8 and 13. It affects only the main
game font, used for the dialogue boxes, music room and some UI elements. The
touhou 14 demo has a similar, but much more widespread aliasing issue (bug
33760). Here's a comparison from the Mountain of Faith music room on Windows 7
and in on Ubuntu 13.04 (64-bit) with wine 1.5.30.
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http://bugs.winehq.org/show_bug.cgi?id=35186
Bug ID: 35186
Summary: X Error of failed request: BadAlloc (insufficient
resources for operation)
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cigydd(a)gmail.com
Classification: Unclassified
Created attachment 46936
--> http://bugs.winehq.org/attachment.cgi?id=46936
A quote from the PlayOnLinux log
Hello wine community,
I have trouble running most of the Big Fish Games with wine (and also the
client but that's another issue) (www.bigfishgames.com).
I get errors similar to this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228
I know this could be related to mesa and my mom's graphics card which is "Intel
Corporation 82865G Integrated Graphics Controller (rev 02)".
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http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639
Summary: Audio stuttering and performance drops in Star Wolves
3
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_8237.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: patrakov(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as
slowdowns in certain games. This seems to affect only a small number of games,
the vast majority of my games are still running fine. Whether these games are
buggy ones or it is indeed a problem with the patch I can't decide as I don't
have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and
performance is okay (well above 60 fps) in the menus and during the tutorial
mission. When I advance in the game or when I load a saved game I get severe
audio stuttering and framerate drops below 15 fps. This makes the game hardly
playable. If I quit playing and go back to the main menu, everything is back to
normal.
The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is
intended to play when I create a path for the 'drops' and they make their way
to their goal. When this happens I observe the same audio stuttering and
performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it
affects performance too. Link to the demo added to URL. There is no music in
the demo, but you should observe the problem with speech after starting a new
game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo
available.
Terminal output doesn't show anything related.
Fedora 16 x86
Kernel 3.3.4-3.fc16.i686.PAE
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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