http://bugs.winehq.org/show_bug.cgi?id=35315
Bug ID: 35315
Summary: Jewel of the Oracle: crashes at start
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47100
--> http://bugs.winehq.org/attachment.cgi?id=47100
JOTO backtrace
Hello,
the game Jewel Of The Oracle crashes at start.
In the terminal I obtained:
wine: Unhandled page fault on read access to 0xffffffff at address
0x131f:0x00002782 (thread 0029), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
and I joined you the backtrace.
It seems to be a 16 bits game and should have Director 4 technology
(Macromedia).
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=30718
Bug #: 30718
Summary: CraftStudio crashes when you double-click on
"Double-click here"
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this on twitter today:
https://www.facebook.com/CraftStudioGames/posts/381877625196587
--snip--
Just a heads up: with the latest Wine under Linux, CraftStudio (kinda) works.
It crashes as soon as 3D should be displayed but you can connect to servers and
chat with other people just fine.
I'm using the dev version (wine1.5) from a PPA under the latest Ubuntu.
In case anyone wants to try it out... I installed .NET and DirectX through
winetricks ("winetricks dotnet40" and "winetricks directx9") and then launched
the install with "msiexec /i CraftStudio.msi".
--snip--
So I tried downloading the app from http://craftstud.io/
Just in case Ubuntu 12.04 was causing trouble, I tried the
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
workaround from
http://bugs.winehq.org/show_bug.cgi?id=30410#c3
I then did
rm -rf .wine
winetricks dotnet40
wine msiexec /i CraftStudio.msi
It said DirectX and xna40 were not yet present, but I clicked Next anyway.
The next dialog was "DXSetup.exe - Unable to find a version of the runtime to
run this application".
(The DXSetup.exe that was running is the one bundled with the
xna40 redistributable, and you can also see this error with "winetricks
xna40".)
The app appears to install ok, lets you create an account, and lets
you log in.
Then to repeat the crash, click on "Public Test Project"
and then double-click where it says "Double-click here".
The console shows
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation
operation)
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http://bugs.winehq.org/show_bug.cgi?id=22762
Summary: Battlefield Bad Company 2 tries to use DX10, fails
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
you have to tell bfbc2 to use directx9, or it will use dx10 and just
sit there. It's supposed to be autodetecting, so maybe our dx10 shouldn't
advertise itself yet?
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https://bugs.winehq.org/show_bug.cgi?id=37460
Bug ID: 37460
Summary: civilizations beyond earth crashes on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sand--demon(a)hotmail.com
Created attachment 49832
--> https://bugs.winehq.org/attachment.cgi?id=49832
Error Logs
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0x0
Running on a mac using wine to run civ beyond earth
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http://bugs.winehq.org/show_bug.cgi?id=17918
Summary: AvsP Preview window fails to load
Product: Wine
Version: 1.1.18
Platform: All
URL: http://avisynth.org/qwerpoi/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeseboy(a)awesome-toons.org
Created an attachment (id=20249)
--> (http://bugs.winehq.org/attachment.cgi?id=20249)
wine log
AvsP is a IDE for avisynth.
I am on gentoo linux and am runnng wine 1.1.18. When I open a avs script or
write one in editor and attemp to preview it Only a black box appears.
Pic: http://i39.tinypic.com/2s17rrk.jpg
How to reproduce:
Download install avisynth from
http://downloads.sourceforge.net/avisynth2/Avisynth_258.exe
Download http://www.avisynth.org/qwerpoi/AvsP_v2.0.2.zip
Unzip AvsP_v2.0.2.zip and open AvsP.exe
type either MPEG2Source("Z:\path\to\file.mpg") avisource("Z:\path\to\file.avi")
note: for avi you may need a codec
press f5 to preview video
log attached below
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http://bugs.winehq.org/show_bug.cgi?id=32007
Bug #: 32007
Summary: AMD Demo - Whiteout crashes with null-ish pointer read
after dxgi_output_GetDisplayModeList
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dxgi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Found while checking bug 23402.
Installing just the demo, and declining DirectX runtime installation,
succeeds if you set wine for vista. The app then aborts with
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x140a38, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 0x33fa1c, desc (nil) partial
stub!
wine: Unhandled page fault on read access to 0x00000030 at address 0x30 (thread
0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=33568
Bug #: 33568
Summary: Unhandled exception: page fault on read access to
0x44801e67 in 32-bit code (0x1e06a9d9).
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: csakalinuxjo(a)gmail.com
Classification: Unclassified
Created attachment 44441
--> http://bugs.winehq.org/attachment.cgi?id=44441
Unhandled exception
Unhandled exception: page fault on read access to 0x44801e67 in 32-bit code
(0x1e06a9d9).
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http://bugs.winehq.org/show_bug.cgi?id=15473
Summary: After Effects 4 crashes on startup
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://download.adobe.com/pub/adobe/aftereffects/win/4.x
/ae4try_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sha1sum of ae4try_uk.exe is 8b9dd9bbe422209a311c5f0ce9054e2e687f5450
App installs ok and puts up a gui when you start it, but quickly
crashes with dialog
"After Effects can't continue: sorry, an abnormal condition has been detected"
+seh shows there's an exception, but the +relay,+text,+seh log isn't
very illuminating. Running in winedbg gives a nice stack dump;
inside SetWindowPos(), for some reason DefWindowProc gets WM_KEYF1
and sends WM_HELP, which is handled by the app's window procedure, which
crashes on a near-null pointer access.
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http://bugs.winehq.org/show_bug.cgi?id=35187
Bug ID: 35187
Summary: Jade Empire Special Edition configuration tool always
resetting video settings
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: amartinson(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 85ced167bd68e882900085ea50f25897e8457172
Created attachment 46937
--> http://bugs.winehq.org/attachment.cgi?id=46937
terminal output
This was tested with the GOG.com version of the game. The game has a
configuration tool (JadeEmpireConfig.exe) similar to the one used in Dragon
Age:Origins, except the problem doesn't exist in DA:Origins' utility.
The problem: when you start the configuration tool it always resets the video
options that you set and saved earlier. The problem can be reproduced by
selecting a different screen resolution in the utility, then click on the
System -> Rescan option. Screen resolution and all other video options reverted
to 640x480.
The problem is not with saving the options, because the changes you've made are
saved correctly in JadeEmpire.ini.
I found out this is a regression from Wine 1.3.7:
85ced167bd68e882900085ea50f25897e8457172 is the first bad commit
commit 85ced167bd68e882900085ea50f25897e8457172
Author: Adam Martinson <amartinson(a)codeweavers.com>
Date: Wed Nov 3 16:13:58 2010 -0500
msxml3: Fix node_get_text() whitespace handling.
:040000 040000 76eb4e8a62b445fe244a16524f7305411c69875f
af858af05d7afa1534da053cada3cf8583992c69 M dlls
Native msxml3 (winetricks msxml3) works around the problem.
wine-1.7.8-142-gb87b9f0
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https://bugs.winehq.org/show_bug.cgi?id=37556
Bug ID: 37556
Summary: String compare functions with only one length argument
can lead to page faults.
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
Distribution: ---
This issue was discovered with Adobe Flash, but is not limited to this single
application. Moreover there are much more ways to trigger this issue than just
the way described below.
Important parts of the stacktrace:
--- snip ---
Unhandled exception: page fault on read access to 0x077ca000 in 32-bit code
(0xf7563773).
[...]
Backtrace:
=>0 0xf7563773 real_length+0x1f(str=".SOL", len=0xf) [libs/wine/sortkey.c:329]
in libwine.so.1 (0x0093cf98)
1 0xf7563791 wine_compare_string+0x10(flags=0x1, str1=".SOL", len1=0xf,
str2="\\?\GLOBALROOT\", len2=0xf) [libs/wine/sortkey.c:338] in libwine.so.1
(0x0093cfb8)
2 0x7b84f65f CompareStringEx+0x1f0(locale=..., flags=..., str1=..., len1=...,
str2=..., len2=..., version=..., reserved=..., lParam=...)
[dlls/kernel32/locale.c:3312] in kernel32 (0x0093d028)
3 0x7b84f45f CompareStringW+0x3a(lcid=..., flags=..., str1=..., len1=...,
str2=..., len2=...) [dlls/kernel32/locale.c:3271] in kernel32 (0x0093d078)
4 0x7dd949a3 StrCmpNIW+0x9f(lpszStr=..., lpszComp=..., iLen=...)
[dlls/shlwapi/string.c:418] in shlwapi (0x0093d0d8)
[...]
0xf7563773 real_length+0x1f [libs/wine/sortkey.c:329] in libwine.so.1: movzwl
0x0(%eax),%eax
329 while (len && !str[len - 1]) len--;
--- snip ---
What happens here is that StrCmpNIW is called with two strings.
--- snip ---
INT WINAPI StrCmpNIW(LPCWSTR lpszStr, LPCWSTR lpszComp, int iLen)
{
TRACE("(%s,%s,%i)\n", debugstr_w(lpszStr), debugstr_w(lpszComp), iLen);
return CompareStringW(GetThreadLocale(), NORM_IGNORECASE, lpszStr, iLen,
lpszComp, iLen) - CSTR_EQUAL;
}
--- snip --
The exact length of both strings is unknown in this function, so wine passes
"iLen" for both strings to CompareStringW. CompareStringW assumes that memory
regions are valid, and then tries to access them in real_length(..). In this
case however unfortunately one of the strings is very close to a page boundary,
so accessing the whole memory block leads to a page fault.
To fix this issue it is either necessary to:
* Change all places where CompareStringW(..) is called with 'invalid' length
values.
* Add exception handlers to real_length(..).
* Move real_length(..) from the beginning of CompareStringW(..) somewhere to
the end, so that the function aborts on the first non-matching byte.
I am opening this issue as a bug report since it needs further investigation,
and I am not sure yet whats the right way to fix it.
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