https://bugs.winehq.org/show_bug.cgi?id=38458
Bug ID: 38458
Summary: valgrind shows an uninitialized variable in
dlls/d3d9/tests/visual.c yuv_color_test()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==29750== Conditional jump or move depends on uninitialised value(s)
==29750== at 0x402DBE9: bcmp (vg_replace_strmem.c:1005)
==29750== by 0x49A3B5D: arbfp_blit_type_compare (arb_program_shader.c:6934)
==29750== by 0x498FD17: wine_rb_get (rbtree.h:241)
==29750== by 0x49A5F9D: arbfp_blit_set (arb_program_shader.c:7719)
==29750== by 0x49A704B: arbfp_blit_surface (arb_program_shader.c:7909)
==29750== by 0x4A6750A: wined3d_surface_blt (surface.c:5373)
==29750== by 0x494C60D: d3d9_device_StretchRect (device.c:1289)
==29750== by 0x48E5FAC: yuv_color_test (visual.c:11216)
==29750== by 0x4906608: func_visual (visual.c:18026)
==29750== by 0x4907463: run_test (test.h:584)
==29750== by 0x490789D: main (test.h:666)
==29750== Uninitialised value was created by a stack allocation
==29750== at 0x49A5D86: arbfp_blit_set (arb_program_shader.c:7673)
==29750==
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https://bugs.winehq.org/show_bug.cgi?id=38463
Bug ID: 38463
Summary: valgrind shows a possible leak in
winhttp/tests/winhttp.c WinHttpSendRequest()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==18633== 32 bytes in 1 blocks are possibly lost in loss record 255 of 825
==18633== at 0x7BC49E0E: notify_alloc (heap.c:254)
==18633== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==18633== by 0x7BC38BE1: RtlInitializeCriticalSectionEx (critsection.c:326)
==18633== by 0x7B870063: InitializeCriticalSectionEx (sync.c:354)
==18633== by 0x7B86FFF7: InitializeCriticalSection (sync.c:311)
==18633== by 0x48A9354: queue_task (request.c:251)
==18633== by 0x48AC0A9: WinHttpSendRequest (request.c:1269)
==18633== by 0x48B1F05: request_send (request.c:3453)
==18633== by 0x48B1FB0: request_send_and_receive (request.c:3472)
==18633== by 0x48B1FF5: send_and_receive_proc (request.c:3480)
==18633== by 0x7BC8023F: ??? (signal_i386.c:2682)
==18633== by 0x7BC80286: call_thread_func (signal_i386.c:2741)
==18633== by 0x7BC8021D: ??? (signal_i386.c:2682)
==18633== by 0x7BC8726D: start_thread (thread.c:443)
==18633== by 0x4214EFA: start_thread (pthread_create.c:309)
==18633== by 0x431362D: clone (clone.S:129)
==18633==
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https://bugs.winehq.org/show_bug.cgi?id=36216
Bug ID: 36216
Summary: Hearthstone fails to start, says the game timed out
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
(not related to bug 36178)
The game is started from the Battle.net client, gets to the login screen. Then
the game says:
Closed
Your game timed out as it was requesting data from the Hearthstone utility
service. Please relaunch Hearthstone to reconnect.
This error sometimes happened before, but now it's impossible to get into the
game. Looking at some wireshark logs, theres a lot of crypted communication on
port 1119 between hearthstone and the battle.net agent, then it stops for a few
seconds and the game says it timed out.
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http://bugs.winehq.org/show_bug.cgi?id=34144
Bug #: 34144
Summary: Guild Wars 2: Crash if minimized
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 45411
--> http://bugs.winehq.org/attachment.cgi?id=45411
Console output
Since a few months I'm noticing that the game will crash (asking me to send a
report to ArenaNet) after a while if I have minimized it (minimizing with
Openbox's Iconify). This happens randomly after ~5-30 minutes. I have tried to
find a reason for this but I'm not sure with my assumption: It seems the crash
randomly appears if a map changes because it appeared on my system more
frequently on fast changing maps.
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http://bugs.winehq.org/show_bug.cgi?id=32308
Bug #: 32308
Summary: Missing radio buttons in Evernote installer
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://evernote.s3.amazonaws.com/win4/public/Evernote_
4.5.10.7472.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42644
--> http://bugs.winehq.org/attachment.cgi?id=42644
Evernote installer in Wine
The Evernote 4.5.10 installer has a small problem.
- Download and run the Evernote 4.5.10 installer.
- Click "I accept the terms in the License Agreement" then click Advanced.
- Two options should be shown, with radio buttons to select which you want. In
Wine however the radio buttons are missing and there's no indication which is
selected.
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https://bugs.winehq.org/show_bug.cgi?id=36151
Bug ID: 36151
Summary: valgrind shows a couple warnings in
dlls/msi/tests/package.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2788== Invalid write of size 1
==2788== at 0x53F4F41: save_table (table.c:932)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54ba is 0 bytes after a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
==2788== Invalid read of size 4
==2788== at 0x402DD10: memcpy (mc_replace_strmem.c:883)
==2788== by 0x58C85DC: BlockChainStream_WriteAt (storage32.c:6319)
==2788== by 0x58C950C: SmallBlockChainStream_WriteAt (storage32.c:7044)
==2788== by 0x58C1889: StorageImpl_StreamWriteAt (storage32.c:2602)
==2788== by 0x58BD805: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58C62E7: TransactedSnapshotImpl_StreamWriteAt
(storage32.c:5017)
==2788== by 0x58BBD88: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58BC3F6: StgStreamImpl_Write (stg_stream.c:240)
==2788== by 0x53F313A: write_stream_data (objidl.h:4384)
==2788== by 0x53F5004: save_table (table.c:941)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54b8 is 0 bytes inside a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
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https://bugs.winehq.org/show_bug.cgi?id=38446
Bug ID: 38446
Summary: valgrind shows an unitialized variable in
dlls/msi/tests/msi.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==10469== Conditional jump or move depends on uninitialised value(s)
==10469== at 0x7B84D5B5: WideCharToMultiByte (locale.c:2337)
==10469== by 0x4A92B3A: msi_strcpy_to_awstring (install.c:198)
==10469== by 0x4AA032D: MSI_GetComponentPath (msi.c:2864)
==10469== by 0x4AA03F7: MsiGetComponentPathW (msi.c:2884)
==10469== by 0x4AA37F7: MsiProvideComponentW (msi.c:4264)
==10469== by 0x4AA358A: MsiProvideComponentA (msi.c:4213)
==10469== by 0x4902EA8: test_MsiProvideComponent (msi.c:3456)
==10469== by 0x494BA35: func_msi (msi.c:14403)
==10469== by 0x499DB19: run_test (test.h:584)
==10469== by 0x499DF53: main (test.h:666)
==10469== Uninitialised value was created by a stack allocation
==10469== at 0x4AA345F: MsiProvideComponentA (msi.c:4201)
==10469==
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https://bugs.winehq.org/show_bug.cgi?id=38442
Bug ID: 38442
Summary: valgrind shows some uninitialized variables in
d3d10core/tests/device.c test_scissor()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M d3d10core.dll -p
d3d10core_test.exe.so device && touch device.ok
==6421== Invalid read of size 4
==6421== at 0x4970039: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x4970045: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x497004E: context_release (context.c:1161)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e4 is 4,060 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x496EAC7: context_restore_pixel_format (context.c:771)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0fe708 is 0 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x496EAD6: context_restore_pixel_format (context.c:774)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f0 is 4,072 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x496EC28: context_restore_pixel_format (context.c:795)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f0 is 4,072 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid write of size 4
==6421== at 0x496EC35: context_restore_pixel_format (context.c:796)
==6421== by 0x4970066: context_release (context.c:1163)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6f4 is 4,076 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Invalid read of size 4
==6421== at 0x4970084: context_release (context.c:1165)
==6421== by 0x49814CD: wined3d_device_uninit_3d (device.c:1126)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Address 0x7f0ff6e8 is 4,064 bytes inside a block of size 4,884 free'd
==6421== at 0x7BC49E5B: notify_free (heap.c:262)
==6421== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==6421== by 0x4973195: context_destroy (context.c:1810)
==6421== by 0x4A2308E: swapchain_cleanup (swapchain.c:65)
==6421== by 0x4A23332: wined3d_swapchain_decref (swapchain.c:108)
==6421== by 0x4A285E2: wined3d_texture_decref (texture.c:418)
==6421== by 0x4A2A289: texture_resource_decref (texture.c:940)
==6421== by 0x4A3AEB3: wined3d_resource_decref (wined3d_private.h:2138)
==6421== by 0x4A3B01B: wined3d_rendertarget_view_decref (view.c:47)
==6421== by 0x498BD8C: wined3d_device_set_rendertarget_view (device.c:3991)
==6421== by 0x4981484: wined3d_device_uninit_3d (device.c:1118)
==6421== by 0x491A039: dxgi_device_Release (device.c:83)
==6421== by 0x48DDD40: d3d10_device_Release (device.c:120)
==6421== by 0x48732D7: ID3D10Device_Release (d3d10.h:5505)
==6421== by 0x48732D7: test_scissor (???:0)
==6421== by 0x487E4D6: func_device (device.c:3167)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421==
==6421== Conditional jump or move depends on uninitialised value(s)
==6421== at 0x66ED27D: ??? (in
/usr/lib/i386-linux-gnu/libnvidia-glcore.so.340.65)
==6421== by 0x49A9116: shader_glsl_load_constants (glsl_shader.c:958)
==6421== by 0x4979FB2: context_apply_draw_state (context.c:3128)
==6421== by 0x49A3286: draw_primitive (drawprim.c:667)
==6421== by 0x497A86A: wined3d_cs_exec_draw (cs.c:318)
==6421== by 0x497C0FD: wined3d_cs_st_submit (cs.c:1071)
==6421== by 0x497A8D7: wined3d_cs_emit_draw (cs.c:335)
==6421== by 0x4989ED7: wined3d_device_draw_primitive (device.c:3425)
==6421== by 0x48DE2B2: d3d10_device_Draw (device.c:221)
==6421== by 0x487B1C2: ID3D10Device_Draw (d3d10.h:5527)
==6421== by 0x487B1C2: test_texture (???:0)
==6421== by 0x487E4E5: func_device (device.c:3170)
==6421== by 0x487F22D: run_test (test.h:584)
==6421== by 0x487F666: main (test.h:666)
==6421== Uninitialised value was created by a stack allocation
==6421== at 0x49A880A: shader_glsl_load_constants (glsl_shader.c:852)
==6421==
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http://bugs.winehq.org/show_bug.cgi?id=32153
Bug #: 32153
Summary: Guild Wars 2: Input gets stuck
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and if the game is in the loading screen I'm minimizing
it sometimes with Iconify. But after recovering the window often the input gets
stuck. This means on clicking something with the mouse nothing happens.
Sometimes if this happens on clicking the left mouse button the sound will be
disabled. On making a left mouse click again the sound will be enabled and all
is working fine.
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https://bugs.winehq.org/show_bug.cgi?id=38419
Bug ID: 38419
Summary: regression in mshtml with SolidWorks
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: denis.bonnenfant(a)diderot.org
Distribution: ---
Created attachment 51272
--> https://bugs.winehq.org/attachment.cgi?id=51272
backtrace
after commit 88edfb5701843522fd4da989deede04ca752a92a SolidWorks crashes at
startup :
commit 88edfb5701843522fd4da989deede04ca752a92a
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Mar 20 16:00:00 2015 +0100
mshtml.idl: Added IHTMLSelectionObject2 declaration.
see attached backtrace
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