https://bugs.winehq.org/show_bug.cgi?id=38256
Bug ID: 38256
Summary: Myst Online Uru Live: too dark/missing textures
Product: Wine
Version: 1.7.39
Hardware: x86
URL: http://account.mystonline.com/download/MOULInstaller.e
xe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 9811d85141610f903d6c8de3b00be6c853ece182
Distribution: ---
Created attachment 51071
--> https://bugs.winehq.org/attachment.cgi?id=51071
screenshot (comparison)
Some of the textures are too dark, other textures are completely black in Myst
Online: URU Live.
Terminal output doesn't show anything.
The problem doesn't exist if I disable GLSL.
Regression introduced by
9811d85141610f903d6c8de3b00be6c853ece182 is the first bad commit
commit 9811d85141610f903d6c8de3b00be6c853ece182
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 18 21:07:38 2015 +0100
wined3d: Don't use the builtin FFP uniform for the modelview matrix.
The game is free to play but you have to create an account.
The link in the URL is pointing to the downloader. It will download approx. 1.5
GB data when you install the game.
Fedora 21
Nvidia GeForce 250 / driver 340.76
MOULInstaller.exe
sha1: 4768ab04881c4e378046b93d0c44e03b6148033a
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http://bugs.winehq.org/show_bug.cgi?id=26223
Summary: Nail'd demo: black screen on start
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/news_111686.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game installs just fine, but fails to run, just giving a black screen.
Terminal shows:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xdc): stub
fixme:thread:SetThreadIdealProcessor (0xe8): stub
fixme:thread:SetThreadIdealProcessor (0xf4): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e800,0x00000000), stub!
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x215a18,0x4bde2a0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x46aad28,0x4c49a80): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (-3,-22)-(1027,771)
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe07e2d8) : pBox=(nil) stub
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http://bugs.winehq.org/show_bug.cgi?id=36842
Bug ID: 36842
Summary: Can't set a static crontrol's text to empty by pssing
NULL pointer
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: tulio150(a)mailinator.com
On Windows, when you call SetWindowText(NULL) on a static control, it clears
the control to an empty string.
On Wine the call has no effect, the text just remains as it was before, you
have to call SetWindowText("") to clear the static control.
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https://bugs.winehq.org/show_bug.cgi?id=36190
Bug ID: 36190
Summary: comdlg32/itemdlg shows a ton of valgrind warnings
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dank(a)kegel.com
==16983== Conditional jump or move depends on uninitialised value(s)
==16983== at 0x5E694E7: ctrl_container_resize (itemdlg.c:848)
==16983== by 0x5E6A509: update_layout (itemdlg.c:1224)
==16983== by 0x5E6D117: IFileDialog2_fnSetFileNameLabel (itemdlg.c:1972)
==16983== by 0x5E6DE2A: IFileOpenDialog_fnSetFileNameLabel
(shobjidl.h:13997)
==16983== by 0x4CB447B: test_basics (shobjidl.h:15138)
==16983== by 0x4CBE457: func_itemdlg (itemdlg.c:1932)
==16983== by 0x4CC17B5: run_test (test.h:584)
==16983== by 0x4CC1BA4: main (test.h:654)
==16983== Uninitialised value was created by a stack allocation
==16983== at 0x5E6A001: update_layout (itemdlg.c:1102)
==16983==
eventually..
==16983== More than 100 errors detected. Subsequent errors
==16983== will still be recorded, but in less detail than before.
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https://bugs.winehq.org/show_bug.cgi?id=38317
Bug ID: 38317
Summary: winetricks xna31 fails
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: c66f9bef6073ad77f75ec4db7afa0d1c712020ba
Distribution: ---
Regression introduced by:
c66f9bef6073ad77f75ec4db7afa0d1c712020ba is the first bad commit
commit c66f9bef6073ad77f75ec4db7afa0d1c712020ba
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Mar 25 14:33:48 2015 +0100
msi: Check file state before installing global assemblies.
git bisect run was used, script to reproduce:
#!/bin/sh
./configure --disable-tests || exit 125
make -j5 || exit 125
wineserver -k || true
rm -rf $HOME/.wine || exit 125
WINE=$HOME/wine-git/wine winetricks -q xna31
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http://bugs.winehq.org/show_bug.cgi?id=30648
Bug #: 30648
Summary: Official Sega Genesis / Mega Drive Classic Collection
Crash
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x414e54(a)linux.com
Classification: Unclassified
Created attachment 40120
--> http://bugs.winehq.org/attachment.cgi?id=40120
Wine Page Fault Back Trace
On loading the Sega mega drive classic collection on steam and attempting to
swich between games, it will crash with "Unhandled exception: page fault on
read access to 0x000006b4 in 32-bit code (0x7e657731)." Please see attached
back-trace for more information.
I am using wine 1.5.3 32bit through playonlinux on Fedora 16 x86_64.
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https://bugs.winehq.org/show_bug.cgi?id=36656
Bug ID: 36656
Summary: valgrind shows an unintialized write in
comdlg32/tests/itemdlg.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9059== Syscall param write(buf) points to uninitialised byte(s)
==9059== at 0x4227CF3: __write_nocancel (syscall-template.S:81)
==9059== by 0x7BC7FD7E: send_request (server.c:198)
==9059== by 0x7BC7FF9D: wine_server_call (server.c:294)
==9059== by 0x547E7B0: set_window_pos (winpos.c:2087)
==9059== by 0x547ED2F: USER_SetWindowPos (winpos.c:2208)
==9059== by 0x547F8F9: EndDeferWindowPos (winpos.c:2428)
==9059== by 0x5F54904: update_layout (itemdlg.c:1271)
==9059== by 0x5F57034: IFileDialog2_fnSetOkButtonLabel (itemdlg.c:1959)
==9059== by 0x4CAE310: test_basics (shobjidl.h:13994)
==9059== by 0x4CB7457: func_itemdlg (itemdlg.c:1932)
==9059== by 0x4CBA7B5: run_test (test.h:584)
==9059== by 0x4CBABA4: main (test.h:654)
==9059== Address 0x4dcf46c is on thread 1's stack
==9059== Uninitialised value was created by a stack allocation
==9059== at 0x5F54001: update_layout (itemdlg.c:1102)
==9059==
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https://bugs.winehq.org/show_bug.cgi?id=38238
Bug ID: 38238
Summary: user32:input right-clicks outside its windows
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
This all started with this commit:
commit 2235c820a954d82434533012a0bf6f6da368cf03
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Oct 14 13:28:18 2014 +0200
user32/tests: Add mouse SendInput tests when mouse events are captured.
It causes the user32:input conformance test to often send right-click messages
to windows that don't belong to it. I have seen this happen on the top-left
desktop icon but also more annoyingly on the test's console window.
Right-clicking on the console causes the contextual menu to pop up. On Windows
XP and 2003 this blocks all output to the console (but not on Windows 7+). This
does not seem to impact user32:input itself but it blocks winetest.exe,
preventing it from enforcing the 2 minutes per-test timeout, so that in the end
the whole series times out and is lost.
The simplest workaround so far is to iconize the console window but that causes
problems for d3d8:device. Another option is to ensure the console is not too
close to the top-left edge, but when DirectX tests the display mode changes the
console gets moved around and may end up in the danger zone.
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https://bugs.winehq.org/show_bug.cgi?id=38248
Bug ID: 38248
Summary: Regression: Worms World Party (w/SetCooperativeLevel
workaround/hacks) and older versions of Worms
Armageddon black screen on startup
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: muzerakascooby(a)gmail.com
Regression SHA1: fd0189bbfa1ccc3832aaf01fb61a15fbc6ee9e5b
Distribution: ---
Worms Armagedon versions 3.6.31.0 and earlier, and all versions of Worms World
Party (including the demo), used to be functional in wine with various hacks to
make the game call SetCooperativeLevel with the Desktop Window as an argument
(Worms Armageddon since 3.6.30.0 has a native tweak to do this, and there is a
special ddraw.dll wrapper one of the volunteer Worms Armageddon developers made
a while back to get older versions of Worms Armageddon, and all versions of
Worms World Party, to work in the same manner). This stuff is related to bug
2082 . However, even with these hacks, you get just a black screen (with the UI
working but invisible) from the given commit onwards to the current version of
wine. Before, the games worked fine.
You can reproduce this for free using the Worms World Party demo[0] and the
hacked ddraw.dll[1] (remember to stick it in the same location as wwp.exe and
set the override in winecfg). I highly recommend running it in a wine virtual
desktop due to other bugs and to avoid it messing with your screen resolution.
If you get to the logos, it's working (I think due to yet another bug I haven't
got round to investigating it actually freezes after the main logo screen, but
I might be wrong about this. For these purposes, we just care about the logos
showing up).
[0]:
http://wormsworldparty.team17.com/main.html?page=comm&area=_down_file&file=…
[1]: http://tim32.org/~muzer/ddraw.dll
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https://bugs.winehq.org/show_bug.cgi?id=38282
Bug ID: 38282
Summary: Header control fails to update/synchronize listview
when columns order changes
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Most simple way to reproduce this is with built-in taskmgr.
1. wine taskmgr
2. switch to 'Processes' tab
3. drag 'PID' column header after/before 'Image Name'
4. observe painting bugs
5. restart taskmgr and see that header order doesn't match listview contents
Seems to be a comctl32 bug since installing a native one with winetricks
fixes the problem.
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