https://bugs.winehq.org/show_bug.cgi?id=38238
Bug ID: 38238
Summary: user32:input right-clicks outside its windows
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
This all started with this commit:
commit 2235c820a954d82434533012a0bf6f6da368cf03
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Oct 14 13:28:18 2014 +0200
user32/tests: Add mouse SendInput tests when mouse events are captured.
It causes the user32:input conformance test to often send right-click messages
to windows that don't belong to it. I have seen this happen on the top-left
desktop icon but also more annoyingly on the test's console window.
Right-clicking on the console causes the contextual menu to pop up. On Windows
XP and 2003 this blocks all output to the console (but not on Windows 7+). This
does not seem to impact user32:input itself but it blocks winetest.exe,
preventing it from enforcing the 2 minutes per-test timeout, so that in the end
the whole series times out and is lost.
The simplest workaround so far is to iconize the console window but that causes
problems for d3d8:device. Another option is to ensure the console is not too
close to the top-left edge, but when DirectX tests the display mode changes the
console gets moved around and may end up in the danger zone.
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https://bugs.winehq.org/show_bug.cgi?id=38248
Bug ID: 38248
Summary: Regression: Worms World Party (w/SetCooperativeLevel
workaround/hacks) and older versions of Worms
Armageddon black screen on startup
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: muzerakascooby(a)gmail.com
Regression SHA1: fd0189bbfa1ccc3832aaf01fb61a15fbc6ee9e5b
Distribution: ---
Worms Armagedon versions 3.6.31.0 and earlier, and all versions of Worms World
Party (including the demo), used to be functional in wine with various hacks to
make the game call SetCooperativeLevel with the Desktop Window as an argument
(Worms Armageddon since 3.6.30.0 has a native tweak to do this, and there is a
special ddraw.dll wrapper one of the volunteer Worms Armageddon developers made
a while back to get older versions of Worms Armageddon, and all versions of
Worms World Party, to work in the same manner). This stuff is related to bug
2082 . However, even with these hacks, you get just a black screen (with the UI
working but invisible) from the given commit onwards to the current version of
wine. Before, the games worked fine.
You can reproduce this for free using the Worms World Party demo[0] and the
hacked ddraw.dll[1] (remember to stick it in the same location as wwp.exe and
set the override in winecfg). I highly recommend running it in a wine virtual
desktop due to other bugs and to avoid it messing with your screen resolution.
If you get to the logos, it's working (I think due to yet another bug I haven't
got round to investigating it actually freezes after the main logo screen, but
I might be wrong about this. For these purposes, we just care about the logos
showing up).
[0]:
http://wormsworldparty.team17.com/main.html?page=comm&area=_down_file&file=…
[1]: http://tim32.org/~muzer/ddraw.dll
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https://bugs.winehq.org/show_bug.cgi?id=38282
Bug ID: 38282
Summary: Header control fails to update/synchronize listview
when columns order changes
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Most simple way to reproduce this is with built-in taskmgr.
1. wine taskmgr
2. switch to 'Processes' tab
3. drag 'PID' column header after/before 'Image Name'
4. observe painting bugs
5. restart taskmgr and see that header order doesn't match listview contents
Seems to be a comctl32 bug since installing a native one with winetricks
fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=35807
Bug ID: 35807
Summary: Photoshop CS6 is randomly launched
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Created attachment 47804
--> http://bugs.winehq.org/attachment.cgi?id=47804
PhotoshopCS6 immediate crash
I encounter a strange bug. When I launch Photoshop CS6 or Photoshop CC,
sometimes it boots, sometime nothing happen, and sometimes it crash.
I add the terminal output for the two last states.
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http://bugs.winehq.org/show_bug.cgi?id=35247
Bug ID: 35247
Summary: Teleglitch: Die More Edition needs
msvcr110.dll._libm_sse2_sqrt_precise
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47008
--> http://bugs.winehq.org/attachment.cgi?id=47008
terminal output
The Steam version crashes on start:
...
wine: Call from 0x7b83a38e to unimplemented function
msvcr110.dll._libm_sse2_sqrt_precise, aborting
...
Mscodescan reveals some more stubs:
./Teleglitch.exe imports following stub symbols:
msvcp110:?_Add_vtordisp1@?$basic_ios@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp1@?$basic_istream@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ios@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ostream@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Syserror_map@std@@YAPBDH@Z
msvcp110:?_Winerror_map@std@@YAPBDH@Z
msvcp110:?_Xbad_alloc@std@@YAXXZ
./Teleglitch.exe imports following stub symbols:
msvcr110:__crtTerminateProcess
msvcr110:__crtUnhandledException
msvcr110:_libm_sse2_sqrt_precise
./lua52.dll imports following stub symbols:
msvcr110:__crtTerminateProcess
msvcr110:__crtUnhandledException
msvcr110:_libm_sse2_sqrt_precise
There's a demo on Steam but I couldn't test it:
http://store.steampowered.com/app/234390/
The early non-Steam demo (available on several download sites, named
'Teleglitch_r6demo.zip' does *not* have the issue).
wine-1.7.9-43-gbfb4f28
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http://bugs.winehq.org/show_bug.cgi?id=14268
Summary: carto exploreur 3 - crash
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aiglefr(a)free.fr
CC: dmitry(a)codeweavers.com
since this commit :
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
carto exploreur3 : http://www.bayo.com/cartographie/index.php?prod=1
( no free download)
crash with this message :
wine: Unhandled page fault on write access to 0x00ff0004 at address 0x7ef9f426
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9f426
if i comment this line ( near line num 4422 ) in
dll/gdi32/freetype.c
4415 if (!is_identity_FMAT2(&font->font_desc.matrix))
4416 {
4417 FT_Matrix worldMat;
4418 worldMat.xx = FT_FixedFromFloat(font->font_desc.matrix.eM11);
4419 worldMat.xy = FT_FixedFromFloat(font->font_desc.matrix.eM21);
4420 worldMat.yx = FT_FixedFromFloat(font->font_desc.matrix.eM12);
4421 worldMat.yy = FT_FixedFromFloat(font->font_desc.matrix.eM22);
4422 // pFT_Matrix_Multiply(&worldMat, &transMat);
4423 needsTransform = TRUE;
4424 }
carto exploreur works correctly
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