https://bugs.winehq.org/show_bug.cgi?id=38324
Bug ID: 38324
Summary: Dead or Alive 5 Last Round and Ridge Racer Unbounded
models/geometry problems
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadowflash(a)gmail.com
Distribution: Ubuntu
Both games start (DoA5LR requires wmp9 and native quartz) but have problems
with 3D models:
In Ridge Racer Unbounded you see spiky polygon mess instead of cars when you
enter the race.
In DoA5LR you see only some parts of character costume at character select and
in the game, rest of the model is invisible.
Both games run with Wine 1.7.10 without any graphical glitches. I had no time
yet to test every version between 1.7.10 and 1.7.24 to find exactly where that
regression happened but problem is still here in the latest version.
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http://bugs.winehq.org/show_bug.cgi?id=11521
Summary: SimRubik's 2 z-order problem
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.pcwelt.de/cgi-
bin/download/download.pl?fileid=4772
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=10688)
--> (http://bugs.winehq.org/attachment.cgi?id=10688)
The program window after moving another window across it
The program windows draws fine on startup, but pressing any button will "hide"
all the buttons, also if the cube is turned with the mouse. When another window
is moved over the program window the buttons are redrawn but the cube
disapears.
(System is debian etch running kde with the nvidia x driver)
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https://bugs.winehq.org/show_bug.cgi?id=38899
Bug ID: 38899
Summary: Stuck at wine-1.7.44
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keghn(a)netscape.net
Distribution: ---
"sudo apt-get install wine1.7", installs wine 1.7.44 when 1.7.46 is current.
ppa is installed and has never updated to the current installation to
to later version. Wine-1.7.44 will not run my game of command and conquer 3.
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http://bugs.winehq.org/show_bug.cgi?id=35037
Bug #: 35037
Summary: Naruto Shippuden Ultimate Ninja Storm 3 Full Burst
sound sizzles
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46705
--> http://bugs.winehq.org/attachment.cgi?id=46705
wine log
Hello,
Naruto Shippuden Ultimate Ninja Storm 3 Full Burst sound menu and interface
sizzle.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=36346
Bug ID: 36346
Summary: valgrind shows a few leaks in d3d10core/tests/device.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32708== 4,096 bytes in 1 blocks are definitely lost in loss record 842 of 897
==32708== at 0x6F756F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6F71378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6B830C9: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6BB4710: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6B439B4: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6469B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x64392F4: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x60A0DF2: create_glxcontext.isra.0 (opengl.c:1254)
==32708== by 0x60A1127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==32708== by 0x5432C29: wglCreateContextAttribsARB (wgl.c:268)
==32708== by 0x4FA3F13: wined3d_adapter_init.constprop.18 (directx.c:300)
==32708== by 0x4FAAD78: wined3d_init (directx.c:5272)
==32708== by 0x5030926: wined3d_create (wined3d_main.c:105)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D57: create_device (device.c:36)
==32708== by 0x4A54DBB: test_create_texture2d (device.c:53)
==32708== by 0x4A5559B: func_device (device.c:885)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708==
==32708== 12,068 bytes in 1 blocks are possibly lost in loss record 868 of 897
==32708== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==32708== by 0x5030901: wined3d_create (wined3d_main.c:95)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D15: create_device (device.c:34)
==32708== by 0x4A58400: func_device (device.c:613)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708== by 0x4A596FA: main (test.h:654)
==32708==
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https://bugs.winehq.org/show_bug.cgi?id=36320
Bug ID: 36320
Summary: valgrind shows several possible leaks in
opengl/tests/opengl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12640== 56 bytes in 1 blocks are possibly lost in loss record 688 of 2,358
==12640== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==12640== by 0x82CFAFB: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x811B5D5: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8120100: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8092E3F: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x806BB65: OSMesaCreateContextExt (in
/usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x51EB28E: dibdrv_wglCreateContext (opengl.c:201)
==12640== by 0x4F20039: wglCreateContext (wgl.c:383)
==12640== by 0x4D4578F: test_bitmap_rendering (opengl.c:626)
==12640== by 0x4D4743C: func_opengl (opengl.c:1664)
==12640== by 0x4D4BEB4: run_test (test.h:584)
==12640== by 0x4D4C2A2: main (test.h:654)
==12640==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=19508
Summary: Cosmology of Kyoto crashes.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
Created an attachment (id=22696)
--> (http://bugs.winehq.org/attachment.cgi?id=22696)
Backtrace of Wine attempting to launch the game executable.
Ok, this one is of no major importance I guess. I just got nostalgic and
wanted to play Cosmology of Kyoto again. Anyway, upon trying to launch the
program I get a nice crash log, and no joy.
This one is an app made with Macromedia tools. I figured I'd go ahead an
introduce a bug for this one since none exist (surprising). The backtrace is
attached below. Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=21351
Summary: Ankh: black screen since amid intro animation (autogen
mipmap)
Product: Wine
Version: 0.9.47.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: chris.kcat(a)gmail.com
commit fc96587b3d4390f16f9c7d572e27ec950f715404 past 0.9.46
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Wed Oct 3 04:19:15 2007 -0700
wined3d: Set D3DCAPS2_CANAUTOGENMIPMAP flag when supported.
is the major regression in Ankh (the first from the trilogy) as it causes a
black screen amid the intro sequence, after the display of "Kapitel 1: Audienz
mit Hindernissen", before the father punishes Assil. The black screen remains
even after the player gets control. This imposes garbage rating in AppDB since
0.9.47.
The commit itself seems harmless:
if(GL_SUPPORT(SGIS_GENERATE_MIPMAP)) {
*pCaps->Caps2 |= WINED3DCAPS2_CANAUTOGENMIPMAP;
Likely either Ankh or Wine enter a different code path as a result of this flag
being set. Bug #11167 is related to autogen_mipmap but probably harmless (my
understanding so far is that autogenmipmap only makes textures look nicer),
because among the applications from Deck13 affected by that other bug (Luka,
Ankh2, Jack Keane), only Ankh1 goes black.
Removing that capability in wine-1.1.36 makes the screen display normally.
Using Ubuntu Intrepid with Intel i915 graphics. This app works in XP on
another hardware equipped with builtin Intel graphics. I don't know whether the
XP machine declares CANAUTOGENMIPMAP.
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https://bugs.winehq.org/show_bug.cgi?id=36191
Bug ID: 36191
Summary: valgrind shows some potential leaks in
crypt32/tests/cert.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36190
==17318== 20 bytes in 1 blocks are possibly lost in loss record 51 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EAC507: CertContext_SetProperty (cert.c:703)
==17318== by 0x4EAB7AF: CertContext_GetHashProp (cert.c:399)
==17318== by 0x4EAB9DB: CertContext_GetProperty (cert.c:445)
==17318== by 0x4EABFDA: CertGetCertificateContextProperty (cert.c:579)
==17318== by 0x4EADEF3: compare_cert_by_sha1_hash (cert.c:1368)
==17318== by 0x4EAE423: cert_compare_certs_in_store (cert.c:1530)
==17318== by 0x4EAEF02: CertFindCertificateInStore (cert.c:1794)
==17318== by 0x4EAAD3C: add_cert_to_store (cert.c:192)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
==17318== 20 bytes in 1 blocks are possibly lost in loss record 52 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EF788F: ContextPropertyList_Copy (proplist.c:215)
==17318== by 0x4EBE9AF: Context_CopyProperties (context.c:130)
==17318== by 0x4EAAB6C: Cert_clone (cert.c:139)
==17318== by 0x4F03664: MemStore_addContext (store.c:151)
==17318== by 0x4F03A35: MemStore_addCert (store.c:243)
==17318== by 0x4EAB119: add_cert_to_store (cert.c:263)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
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http://bugs.winehq.org/show_bug.cgi?id=25309
Summary: function_grep.pl should be killed
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nov 25 12:28:58 <julliard> austin987: function_grep.pl should be killed,
and wine-preloader is for internal use
:-)
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