http://bugs.winehq.org/show_bug.cgi?id=27171
Summary: Prey: hangs when adding a new device
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://preyproject.com/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Install mono210 with winetricks. Installs fine. Optionally workaround bug 27170
by making a small exe that returns a single word for the hostname (otherwise,
when registering the device, the name will be blank and you can fill it in
manually). Make a new account/sign in with existing, then click submit. The
program will hang:
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:advapi:SetNamedSecurityInfoW L"C:\\Prey\\config" 1 4 (nil) (nil) 0x161268
(nil)
it's doing something dotnety, here, because if I don't have mono installed,
that's when I get prompted for it. As a second guess, I installed dotnet20
instead, which works, so looks like a mono bug.
Be careful, once three activations are made on an account, it will refuse to
add more. It seems under mono the devices are added but the local device never
receives confirmation back, unless the number of devices is hit, in which case
you get an error. Logging in with a webbrowser and removing the devices lets
you test more.
So, to summarize:
With dotnet, installing and running prey works. I can add new devices, and
receive confirmation of success or failure.
With mono210 (2.10.2) / wine-1.3.20: installing and running prey works. I can
add new devices, and only receive confirmation of failure, not success.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38178
Bug ID: 38178
Summary: Crash with Heroes VI at very begin
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 50937
--> https://bugs.winehq.org/attachment.cgi?id=50937
Heroes VI crashes with any engine > 1.7.7. Worked with 1.6.2
Assertion failed: (iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl
*)&d3d9_texture_2d_vtbl || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl
*)&d3d9_texture_cube_vtbl || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl
*)&d3d9_texture_3d_vtbl), function unsafe_impl_from_IDirect3DBaseTexture9, file
texture.c, line 1257.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37605
Bug ID: 37605
Summary: Ether Saga Online crashes
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine2(a)skewray.com
Distribution: Ubuntu
Ether Saga Online crashes at this line in the stdout:
fixme:imm:ImmGetDescriptionW (0x4090409, 0xccbe54, 512): semi stub
The game used to run fine until a recent game update.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22399
Summary: Quake III Arena installer: Text area is scrolled at
the bottom, and all text is selected
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=27416)
--> (http://bugs.winehq.org/attachment.cgi?id=27416)
Quake 3 Installer-Software License Agreement, all the text is selected
When installing Quake III Arena, the Software License Agreement window looks
different on Wine than on XP:
The text in the text area (the license) is all selected (blue background), and
the text area is scrolled at the bottom (showing the end of the license).
Please see attachments.
The software is not available for download..
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35906
Bug ID: 35906
Summary: Mt4 platforms crushes on installation and initializing
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: costanrungano(a)gmail.com
Created attachment 47951
--> http://bugs.winehq.org/attachment.cgi?id=47951
MT4 platforms crash on start up, both for alpari uk brokers and hotforex
brokers.
MT4 platforms crash on start up, both for alpari uk brokers and hotforex
brokers.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24385
Summary: Metatrader 4 unable to open a limit order
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tprzemek(a)gmail.com
Tested in OSX Leo, SnLeo and Lucid.
Wine ver. 1.2 and 1.3
**Open terminal.exe and a chart.
**Right click on it and choose Trading>Buy(Sell) or Stop(Limit).
**Once in Order window, notice that Expiry date is checked and unchecking is
impossible.
This prevents from setting up the limit order and it's a major problem because
only market order is possible.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26468
Summary: Descent 3: graphics garbled with OpenGL, game
unbearably slow with D3D
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Created an attachment (id=33701)
--> (http://bugs.winehq.org/attachment.cgi?id=33701)
Outdoors scenario with garbled graphics.
The Descent 3 game runs either awfully slow: using Direct3D as graphics driver,
or shows garbled graphics: using the openGL driver.
I'm running Descent 3 US 1.4.
See screen shot for an example of garbled graphics. The order of elements,
i.e., whats behind what, is broken.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22511
Summary: Baldur's Gate 2: only takes up part of top left corner
of screen, not full screen
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.brothersoft.com/games/baldur-s-gate-ii-shad
ows-of-amn.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Similar to bug 6082, and others, but the ones I could find are all marked
fixed.
Terminal output up until then is negligible:
ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured
fixme:font:WineEngCreateFontInstance Untranslated charset 228
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x148438,0x148880): stub
Problem only occurs if 3d acceleration is enabled. Not an application bug, just
tested it against Windows 7, where it goes full screen.
Screenshot attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26207
Summary: AVRStudio 4 : crashes when connecting to the
programmer using COM port
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wike.svk(a)gmail.com
Created an attachment (id=33411)
--> (http://bugs.winehq.org/attachment.cgi?id=33411)
Console output during the crash
AVRStudio 4.18 (build 716) crashes while connecting to the STK500 using COM1
port. This bug is always in effect. I have provided log that seems to link this
problem with the translation from the msxml3 to the libxml2 (v2.7.8). The crash
occurs when the "xmlDictLookup" function is called.
Way to reproduce:
- create symbolic link to the COM1 interface under Wine's "dosdevices"
directory ("ln -s /dev/ttyUSB0 com1")
- run AVR Studio
- In menu select "Tools->Program AVR->Connect"
- Select "STK500" and "COM1" port
- Click "Connect..."
You can find AVRStudio at :
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=2725
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.