https://bugs.winehq.org/show_bug.cgi?id=38533
Bug ID: 38533
Summary: opengl32/tests/opengl.c hangs under valgrind
(i965/mesa)
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Not much info in the default output.
err:dib:dibdrv_wine_get_wgl_driver OSMesa not compiled in, no OpenGL bitmap
support
opengl.c:616: Tests skipped: Unable to find a suitable pixel format
opengl.c:616: Tests skipped: Unable to find a suitable pixel format
==3234== Syscall param writev(vector[...]) points to uninitialised byte(s)
==3234== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==3234== by 0x5CEBA28: ??? (in /usr/lib/libxcb.so.1.1.0)
==3234== by 0x5CEBF07: ??? (in /usr/lib/libxcb.so.1.1.0)
==3234== by 0x5CEBFAB: xcb_writev (in /usr/lib/libxcb.so.1.1.0)
==3234== by 0x5BDB113: _XSend (in /usr/lib/libX11.so.6.3.0)
==3234== by 0x5BDB4B4: _XFlush (in /usr/lib/libX11.so.6.3.0)
==3234== by 0x5BB99BB: XFlush (in /usr/lib/libX11.so.6.3.0)
==3234== by 0x5B0A8BD: create_whole_window (window.c:1477)
==3234== by 0x5B0B657: X11DRV_create_win_data (window.c:1803)
==3234== by 0x5B0C34C: X11DRV_WindowPosChanging (window.c:2153)
==3234== by 0x513D8E0: set_window_pos (winpos.c:2062)
==3234== by 0x5132F9C: WIN_CreateWindowEx (win.c:1578)
==3234== by 0x51335ED: CreateWindowExA (win.c:1716)
==3234== by 0x4AD9A7F: test_setpixelformat (opengl.c:306)
==3234== by 0x4ADEDEC: func_opengl (opengl.c:1706)
==3234== by 0x4ADFD4A: run_test (test.h:584)
==3234== by 0x4AE0191: main (test.h:666)
==3234== Address 0x571b61d is 189 bytes inside a block of size 16,384 alloc'd
==3234== at 0x4008D0E: calloc (vg_replace_malloc.c:626)
==3234== by 0x5BC93B4: XOpenDisplay (in /usr/lib/libX11.so.6.3.0)
==3234== by 0x5B12EFF: x11drv_init_thread_data (x11drv_main.c:658)
==3234== by 0x5B06DB7: thread_init_display (x11drv.h:347)
==3234== by 0x5B0B5BA: X11DRV_create_win_data (window.c:1794)
==3234== by 0x5B0C34C: X11DRV_WindowPosChanging (window.c:2153)
==3234== by 0x513D8E0: set_window_pos (winpos.c:2062)
==3234== by 0x5132F9C: WIN_CreateWindowEx (win.c:1578)
==3234== by 0x51335ED: CreateWindowExA (win.c:1716)
==3234== by 0x4ADE9FB: func_opengl (opengl.c:1637)
==3234== by 0x4ADFD4A: run_test (test.h:584)
==3234== by 0x4AE0191: main (test.h:666)
==3234== Uninitialised value was created by a stack allocation
==3234== at 0x5B08792: set_mwm_hints (window.c:702)
==3234==
mesa is 10.5.1-1.20150314.fc22
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http://bugs.winehq.org/show_bug.cgi?id=33965
Bug #: 33965
Summary: can't create a table; application crashes
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
When trying to create a new table (Table menu - create) the application
crashes. A "Wine program crash" window appears and reports "internal errors --
invalid parameters received"
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http://bugs.winehq.org/show_bug.cgi?id=24031
Summary: Word Perfect Lightning 1.0 beta installer does not
display text in first dialog
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://download.cnet.com/Corel-WordPerfect-Lightning/3
000-2192_4-192908.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=30192)
--> (http://bugs.winehq.org/attachment.cgi?id=30192)
gzipped +mshtml,+shdocvw log, starting at handle_load
(This is a beta version of the app from bug 7575.)
http://download.cnet.com/Corel-WordPerfect-Lightning/3000-2192_4-192908.html
Download is 24023528 bytes, sha1sum is
b9283264d8439a2b092cff695259fa0e74eb4bf0 WordPerfectLightningInstaller.exe
With no native libraries, the installer puts up its normal "preparing
installer" dialogs, then a nearly-blank dialog containing just an elipsis.
"winetricks ie6" works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22879
Summary: IVONA Voices: installs but fails to load.
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.ivona.com/reader_download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mtgsmith(a)hotmail.com
Created an attachment (id=28287)
--> (http://bugs.winehq.org/attachment.cgi?id=28287)
Errors from Wine on launching IVONA Voices Reader
Installed IVONA Voices (http://www.ivona.com/), which seemed to run OK.
Required SAPI5 installation with Wine in Windows ME emulation mode beforehand.
Added another Text-to-Speech (TTS) engine (Demo of Text Aloud) to test, and it
worked, using one of IVONA's voices. Copy is, of course licensed, although the
demo has same results.
IVONA Reader fails to load every time. Attemps to display a splash screen, the
outline of which appears, then a Wine error dialogue, and then fails.
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http://bugs.winehq.org/show_bug.cgi?id=21076
Summary: Defense Grid: The Awakening
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=14995&iTestingId=35186
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: war_the_gloomer(a)hotmail.com
Ingame models do not get displayed properly. Landscape/terrain works.
"Hostile"/enemy shadows displayed properly. Just gun and other models
themselves (as shadows work) need to be repaired.
(first winebug submission, if done improperly, I apologize)
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http://bugs.winehq.org/show_bug.cgi?id=26621
Summary: KidStarter: Fails to install
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.kidstarter.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33889)
--> (http://bugs.winehq.org/attachment.cgi?id=33889)
Terminal output on wine-1.3.16-252-gf421d22
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine setup.exe
Behaviour:
Crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=22907
Summary: CamStudio: does not run after installing.
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.camstudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The CamStudio screen casting software for Windows does not run on Wine, despite
installing it without any problems.
The main purpose of this report is to let the Wine developers know that
CamStudio - after installing - does not work under Wine at all (with AND
without the use of winetricks).
Having read the test page for CamStudio, it recommends using winetricks to add
"mfc42". I did that and CamStudio now opens after installing, but it won't
record (it's effectively useless). It comes up with the following error
message:
"Error Creating AVI File".
Before dismissing this bug report, please remember that I tried CamStudio
without winetricks first and it does not run at all after installing.
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http://bugs.winehq.org/show_bug.cgi?id=35872
Bug ID: 35872
Summary: Pinball Science crashed on starting
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nachanon_Vetjasit(a)hotmail.com
Created attachment 47895
--> http://bugs.winehq.org/attachment.cgi?id=47895
WINE 1.7.15 console output
I've attempted to run Dorling Kindersley's Pinball Science on WINE 1.7.15.
Its installation (and QuickTime installation) was succeeded.
On running, the launch screen shown up. When I clicked to launch the game,
splash screen shown up, screen resolution changed to 640x480
then the game simply crashed.
Wine console shows:
wine: Unhandled page fault on write access to 0x0000003f at address 0x1120ffe8
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x0000003f in 32-bit code
(0x1120ffe8).
Followed by backtrace:
=>0 0x1120ffe8 in dkstore (+0xffe8) (0x0032f198)
1 0x7e8de794 MMIO_Open+0x2c3(szFileName="D:\INTRO\ZQT1001P.mov+",
refmminfo=0x32f2d4, dwOpenFlags=0x20, is_unicode=0)
[/home/window/winegit/dlls/winmm/mmio.c:670] in winmm (0x0032f328)
2 0x7e8dea59 mmioOpenA+0x28(szFileName=*** Invalid address 0x00000017 ***
Internal symbol error: unable to access memory location 0x17, lpmmioinfo=***
Invalid address 0x0000001b ***
Internal symbol error: unable to access memory location 0x1b, dwOpenFlags=***
Invalid address 0x0000001f ***
) [/home/window/winegit/dlls/winmm/mmio.c:722] in winmm (0x0032f348)
3 0x3d272f3b in dhio32.qtc (+0x2f3a) (0x80830000)
Full wine console output also attached.
This program is win32, came from 90s era,
and depends on QuickTime for Windows 2.1.2.59 32-bit.
WINE 1.7.15 (git) using Windows version 98.
WINE installed without XInput2, OSMesa, OpenCL, CMS, GStreamer and OSS support.
System: Debian GNU/Linux 5.0 "Lenny" i386.
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http://bugs.winehq.org/show_bug.cgi?id=32895
Bug #: 32895
Summary: Serious Sam HD: TSE crashes randomly in the campaign
&& when picking up backpacks
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
Created attachment 43444
--> http://bugs.winehq.org/attachment.cgi?id=43444
Terminal output
In Serious Sam HD: TSE, picking up ammo backpacks crashes the game. Also,
playing any level long enough crashes the game in the same way. This applies to
campaign and survival, both single player and co-op. The way the game crashes
is very weird - no crash dialogs, the game itself fails to log the failure (no
entry in the game's log and no game's own crash dump generated). The game
simply disappears in a split second. The weirdest part - when it crashes steam
immediately launches the game again (which in turn opens a dialog to choose
which version to play).
Attaching the terminal output.
Note 1: this might be a regression from more than a year ago (wine 1.3.x), but
not entirely sure.
Note 2: twice, messing with winetricks and other random things, I managed to
make the game not to crash like that. It was a complete mess, thus no idea how
to reproduce it.
Note 3: the terminal output is definitely a mix with some Steam related output,
along with the game's own logger's output.
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http://bugs.winehq.org/show_bug.cgi?id=33893
Bug #: 33893
Summary: Midnight Nowhere demo shows black screen
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://www.fileplanet.com/139398/130000/fileinfo/Midni
ght-Nowhere-Demo-
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44990
--> http://bugs.winehq.org/attachment.cgi?id=44990
log+d3d
I hear only sounds. Native Directx doesn't help.
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