http://bugs.winehq.org/show_bug.cgi?id=27329
Summary: Ingame sound is creepy
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
After mouse bug fixed I decided to test the game, but found that game has sound
problem. Ingame cinematics have only voices and no sound. During gameplay music
is buggy, ingame sounds are absent at all and voices are present from time to
time.
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http://bugs.winehq.org/show_bug.cgi?id=19876
Summary: Video Frame shifted up....
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
If you run WOW at a resolution lower than the max res available the video
shifts up and you only get the bottom buffer.. so it flashes and you do not see
the background or characters.
Fresh install of Wine with Aug 28 GIT and new .wine directory.
No added dll's and fresh install of fedora 10
glx info shows direct rendering and glxgears run fine.
If I run wow under vmware the video is fine.
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http://bugs.winehq.org/show_bug.cgi?id=36440
Bug ID: 36440
Summary: SMAX crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ambell(a)gmail.com
Created attachment 48462
--> http://bugs.winehq.org/attachment.cgi?id=48462
I'm including the backtrace
It is crashing repeatedly at the beginning of this particular turn. It says
terranx.exe encountered a problem and needs to close. Backtrace attached,
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=13398
Summary: Star Wars Knights Of The Old Republic Will Shows Splash
Screen and Quits
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baceman007(a)gmail.com
Star Wars Knights of the Old Republic shows a splash screen then quits. This
game worked in version 9.59 but after an upgrade from Ubuntu 7 to Ubuntu 8.04
and an upgrade of Wine from 9.59 to version 1-RC1 or now 1-RC2 the game will
launch, show the game menu, then if you choose game show the opening loading
image of a millennium falcon like ship, then quit with no displayed errors. I
have tried disabling sound and movies from the game menu, disabled the hardware
mouse, and set the textures to low. I've also tried changing the screen
resolution, running it in and out of a virtual desktop and using the most
recent NVIDIA drivers with Wine and tried different screen resolutions. I've
also tried all of the available sound drivers in version RC2. Please let me
know what other information you need from me to help you out here. My machine
is an AMD Athalon 1Ghz with 1GB of RAM and a sound blaster CA0106.
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https://bugs.winehq.org/show_bug.cgi?id=37392
Bug ID: 37392
Summary: error occured while starting radar 10 application
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sahilsatti04(a)gmail.com
Created attachment 49727
--> https://bugs.winehq.org/attachment.cgi?id=49727
crashed at the very initial...please help ASAP
problems at start...
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https://bugs.winehq.org/show_bug.cgi?id=37353
Bug ID: 37353
Summary: Tiberian Sun is not starting
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ishide(a)o2.pl
Created attachment 49673
--> https://bugs.winehq.org/attachment.cgi?id=49673
wine bug logfile
Tiberian sun crashes when launched (game.exe).
Debian 7.2.0 Wheezy
Gnome 3.4.2
Linux 3.2.0-4-amd64 #1 SMP Debian 3.2.60-1+deb7u3 x86_64 GNU/Linux
hardware:
cpu AMD athlon(tm)64 X2 Dual Core... 5000+ x 2
gpu GeForce GT 240
architecture 64-bit x86-64
ram 2 GiB
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http://bugs.winehq.org/show_bug.cgi?id=33040
Bug #: 33040
Summary: Arctic Combat Internal errors
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43673
--> http://bugs.winehq.org/attachment.cgi?id=43673
Terminal output
Ok installed Arctic Combat with help of this gentleman
http://bugs.winehq.org/show_bug.cgi?id=33038
on x32 wine prefix
but I could not start the game the launcher started but when I entered my user
name and password and press to log in it crashed
http://i.imgur.com/CU6t4nE.png
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http://bugs.winehq.org/show_bug.cgi?id=32668
Bug #: 32668
Summary: "choppy" Negative mouse acceleration in TESV: Skyrim
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
Linux Mint 14 MATE
Nvidia Driver 310.14
EVGA GeForce 560ti
x.org 7.7
I experience "negative" mouse acceleration in Skyrim. Moving the mouse in a
certain direction causes it to repeatedly "jump" in the opposite direction.
This results in very choppy mouse movement. Completely disabling acceleration
by setting Velocity Scaling to 0 with xinput seems to help a bit, but doesn't
completely solve the problem. I've tried this with two mice (Steelseries
sensei and a random off-brand usb mouse) and get the same result.
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https://bugs.winehq.org/show_bug.cgi?id=38295
Bug ID: 38295
Summary: Visualboy Advance-M Wine not responding
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shatteredlites(a)gmail.com
Distribution: ---
Ok I tried allot of things but i heard its better to run stuff through terminal
if all else fails. Visualboyadvance-m fails to execute i select run and it
never starts, I look at active tasks and wine shows up then disappears so I ran
in terminal to see what was going on i got this.
seal@seal-Dimension-4700:~$ cd '/home/seal/.wine/dosdevices/c:/Program
Files/VisualBoy Advance/'
seal@seal-Dimension-4700:~/.wine/dosdevices/c:/Program Files/VisualBoy Advance$
wine VisualBoyAdvance-M.exe
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (11)
err:module:import_dll Loading library userenv.dll (which is needed by
L"C:\\windows\\system32\\services.exe") failed (error c000012f).
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=37937
Bug ID: 37937
Summary: Fullscreen applications are minimized when switching
virtual desktops / workspaces
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)tibit.com
Distribution: ---
A recent wine release broke my ability to easily switch between a full-screen
game and other tasks, because it now forcibly minimizes the game when it loses
focus.
I used to be able to quickly flip back and forth between the game and a
strategy guide, documentation, text editor full of notes on my progress, email,
etc, using my desktop software's hot keys for switching workspaces. Now,
returning to my game involves the incredibly irritating experience of having to
find the game's icon on the task bar, grab my mouse, move it toward the task
bar icon, aim, and click, every single time I want to return to the game.
On top of being quite frustrating, this makes it very difficult to do things
like compare what's on screen in the game to screenshots or maps, which are
common operations when troubleshooting graphics issues or exploring an open
world game.
A git bisect reveals the problem commit:
45d530461bf29c953f5f4532cc0e917b4c4fc296 is the first bad commit
commit 45d530461bf29c953f5f4532cc0e917b4c4fc296
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Nov 13 20:39:25 2014 +0100
This has effectively broken the utility of virtual desktops / workspaces.
Would someone revert this, please? Or make it configurable? Or at the very
least, make it smart enough to avoid minimizing the game when a focus loss is
due to a workspace switch instead of something like alt+tab?
For the record, I'm running xfce on linux.
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